@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
3 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus
3 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Leningrad to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 tactical_bomber moved from Leningrad to Norway
1 artillery and 1 infantry moved from France to Western Germany
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 tactical_bomber moved from Germany to Norway
2 armour, 6 infantry and 1 mech_infantry moved from Germany to Western Germany
1 armour moved from Rostov to Southern Caucasus
1 armour moved from Rostov to Southern Caucasus
1 mech_infantry moved from Uzbekistan to Stalingrad
1 armour moved from Uzbekistan to Stalingrad
1 armour moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Novgorod
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Novgorod
1 infantry moved from Southern Belarus to Bryansk
1 fighter moved from Stalingrad to Bryansk
1 tactical_bomber moved from Stalingrad to Bryansk
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Southern Belarus to Bryansk
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
3 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus
3 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Leningrad to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 tactical_bomber moved from Leningrad to Norway
1 artillery and 1 infantry moved from France to Western Germany
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 tactical_bomber moved from Germany to Norway
2 armour, 6 infantry and 1 mech_infantry moved from Germany to Western Germany
1 armour moved from Rostov to Southern Caucasus
1 armour moved from Rostov to Southern Caucasus
1 mech_infantry moved from Uzbekistan to Stalingrad
1 armour moved from Uzbekistan to Stalingrad
1 armour moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Novgorod
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Novgorod
1 infantry moved from Southern Belarus to Bryansk
1 fighter moved from Stalingrad to Bryansk
1 tactical_bomber moved from Stalingrad to Bryansk
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Southern Belarus to Bryansk
Combat - Germans
Battle in Yakut S.S.R.
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 4 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 4 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R.
Germans roll dice for 3 armour in Yakut S.S.R., round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Yakut S.S.R.
Germans win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Southern Caucasus
Germans attack with 5 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 5 armour and 1 mech_infantry in Southern Caucasus, round 2 : 4/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Poland
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Poland
Germans win, taking Poland from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Norway, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for British: 2 artilleries and 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Americans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Western Germany, round 2 : 2/13 hits, 3.67 expected hits
Americans roll dice for 3 artilleries and 1 infantry in Western Germany, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
Germans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Western Germany, round 3 : 4/10 hits, 3.17 expected hits
Americans roll dice for 2 artilleries in Western Germany, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for Americans: 3 artilleries and 1 infantry
Non Combat Move - Germans
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Poland to Leningrad
1 mech_infantry moved from Urals to Yenisey
4 armour moved from Urals to Yenisey
3 armour and 3 mech_infantrys moved from Saratov to Stalingrad
8 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
3 armour and 3 mech_infantrys moved from Stalingrad to Northern Caucasus
1 fighter moved from Bryansk to Southern Belarus
1 tactical_bomber moved from Bryansk to Southern Belarus
1 armour moved from Southern Belarus to Novgorod
1 fighter moved from Norway to Germany
1 tactical_bomber moved from Norway to Germany
Place Units - Germans
2 armour and 1 mech_infantry placed in Leningrad
2 armour and 1 mech_infantry placed in Romania
1 fighter and 9 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 70 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 3.00
Russians regular : 0.67
Germans regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Komi
Russians take Komi from Germans
1 infantry moved from Gorky to Yaroslavl
Russians take Yaroslavl from Germans
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Tula to Kursk
Russians take Kursk from Germans
1 infantry moved from Penza to Saratov
Russians take Saratov from Germans
10 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
3 armour and 3 mech_infantrys moved from Russia to Samara
20 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Samara
10 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 12 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/14 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 4 armour, 20 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 20 infantry and 3 mech_infantrys in Samara, round 2 : 10/27 hits, 6.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 armour, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Amur to Buryatia
Place Units - Russians
1 armour and 1 mech_infantry placed in Siberia
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 3.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 2 transports; Remaining resources: 2 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 submarine moved from 37 Sea Zone to 46 Sea Zone
Japanese take 37 Sea Zone from Americans
1 battleship moved from 56 Sea Zone to 132 Sea Zone
1 artillery moved from Java to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
1 infantry moved from French Indo China to 37 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 artillery moved from 36 Sea Zone to Davao
1 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to French Indo China
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Malaya
1 armour moved from Shan State to French Indo China
1 carrier moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from 43 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 132 Sea Zone
1 destroyer moved from 21 Sea Zone to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 submarines and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 2 submarines and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in Davao
Japanese attack with 2 artilleries and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 artilleries and 1 infantry in Davao, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Davao, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Davao, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Davao, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 aaGuns
EDIT: Adding units owned by Russians to Samara: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns
EDIT: Turning off Edit Mode
1 transport moved from 56 Sea Zone to 43 Sea Zone
1 artillery moved from Java to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Malaya
Place Units - Japanese
1 destroyer and 2 transports placed in 7 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -1.00
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Western Germany
3 armour moved from Normandy Bordeaux to Western Germany
1 transport moved from 113 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
Americans take 95 Sea Zone from Italians
4 artilleries and 4 infantry moved from Gibraltar to 93 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 115 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
3 artilleries moved from Normandy Bordeaux to 113 Sea Zone
3 artilleries and 3 transports moved from 113 Sea Zone to 115 Sea Zone
7 artilleries and 4 infantry moved from 115 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
2 transports moved from 128 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Western Germany
3 armour moved from Normandy Bordeaux to Western Germany
1 transport moved from 113 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
Americans take 95 Sea Zone from Italians
4 artilleries and 4 infantry moved from Gibraltar to 93 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 115 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
3 artilleries moved from Normandy Bordeaux to 113 Sea Zone
3 artilleries and 3 transports moved from 113 Sea Zone to 115 Sea Zone
7 artilleries and 4 infantry moved from 115 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
2 transports moved from 128 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Western Germany
Americans attack with 3 armour, 7 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 3 armour, 7 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/18 hits, 7.17 expected hits
Germans roll dice for 2 aaGuns, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 1/8 hits, 3.17 expected hits
2 aaGuns owned by the Germans, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 3 armour, 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 3 : 7/17 hits, 6.83 expected hits
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Western Germany, round 3 : 1/4 hits, 1.83 expected hits
1 artillery owned by the Germans, 2 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 3 armour, 7 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Americans: 2 infantry
Casualties for Germans: 2 aaGuns, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Southern France
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 submarine moved from 94 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 cruiser and 1 destroyer placed in 113 Sea Zone
1 infantry placed in Normandy Bordeaux
3 transports placed in 104 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 battleship, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,5,3
Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -5.17
Italians regular : 0.00
Germans AA : -0.50
Germans regular : -3.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Burma to Yunnan
2 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Yunnan to Kwangsi
4 infantry moved from Kiangsu to Fukien
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsu
2 infantry placed in Southern Manchuria
3 infantry placed in Yunnan
2 infantry placed in Fukien
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Combat Move - British
2 artilleries and 16 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Eastern India
1 armour and 1 mech_infantry moved from Eastern India to Shan State
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to France
2 artilleries and 6 infantry moved from United Kingdom to 113 Sea Zone
4 cruisers moved from 118 Sea Zone to 116 Sea Zone
1 battleship moved from 118 Sea Zone to 116 Sea Zone
3 destroyers moved from 118 Sea Zone to 116 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 113 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Western Germany
3 armour moved from Normandy Bordeaux to Western Germany
1 transport moved from 113 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
Americans take 95 Sea Zone from Italians
4 artilleries and 4 infantry moved from Gibraltar to 93 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 115 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
3 artilleries moved from Normandy Bordeaux to 113 Sea Zone
3 artilleries and 3 transports moved from 113 Sea Zone to 115 Sea Zone
7 artilleries and 4 infantry moved from 115 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
2 transports moved from 128 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Western Germany
Americans attack with 3 armour, 7 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 3 armour, 7 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/18 hits, 7.17 expected hits
Germans roll dice for 2 aaGuns, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 1/8 hits, 3.17 expected hits
2 aaGuns owned by the Germans, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 3 armour, 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 3 : 7/17 hits, 6.83 expected hits
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Western Germany, round 3 : 1/4 hits, 1.83 expected hits
1 artillery owned by the Germans, 2 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 3 armour, 7 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Americans: 2 infantry
Casualties for Germans: 2 aaGuns, 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Southern France
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 submarine moved from 94 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 cruiser and 1 destroyer placed in 113 Sea Zone
1 infantry placed in Normandy Bordeaux
3 transports placed in 104 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 battleship, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,5,3
Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Burma to Yunnan
2 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Yunnan to Kwangsi
4 infantry moved from Kiangsu to Fukien
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsu
2 infantry placed in Southern Manchuria
3 infantry placed in Yunnan
2 infantry placed in Fukien
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 16 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Eastern India
1 armour and 1 mech_infantry moved from Eastern India to Shan State
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to France
2 artilleries and 6 infantry moved from United Kingdom to 113 Sea Zone
4 cruisers moved from 118 Sea Zone to 116 Sea Zone
1 battleship moved from 118 Sea Zone to 116 Sea Zone
3 destroyers moved from 118 Sea Zone to 116 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 113 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
Combat - British
Battle in Norway
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 3 cruisers in Norway, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans, taking Southern France from Americans, taking Tunisia from British, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
4 infantry moved from 116 Sea Zone to Western Germany
1 fighter moved from France to Southern France
2 infantry moved from 82 Sea Zone to Southern Persia
1 aaGun moved from Burma to Shan State
Place Units - British
2 artilleries and 6 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,6,6,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Americans regular : -5.17
Italians regular : 0.00
Germans AA : -0.50
Germans regular : -3.67
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Germany to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Austria
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,2,4,5
Italians collect 5 PUs (3 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 55 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from France to Western Germany
2 infantry moved from France to Southern France
Non Combat Move - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 factory_upgrade, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour and 4 mech_infantrys moved from Northern Caucasus to Northwest Persia
5 armour and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
1 mech_infantry moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Southern Caucasus
1 armour moved from Yakut S.S.R. to Yenisey
1 armour moved from Yakut S.S.R. to Yenisey
6 armour and 1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Romania to Germany
2 armour moved from Romania to Germany
1 infantry moved from Novgorod to Vologda
1 fighter moved from Southern Belarus to Vologda
1 tactical_bomber moved from Southern Belarus to Vologda
1 fighter moved from Leningrad to Smolensk
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Poland to Germany
1 infantry moved from Poland to Germany
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Leningrad to Eastern Poland
2 armour moved from Leningrad to Eastern Poland
3 artilleries and 2 infantry moved from Novgorod to Leningrad
2 artilleries and 4 infantry moved from Southern Belarus to Northern Belarus
Combat - Germans
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 factory_upgrade, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour and 4 mech_infantrys moved from Northern Caucasus to Northwest Persia
5 armour and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
1 mech_infantry moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Southern Caucasus
1 armour moved from Yakut S.S.R. to Yenisey
1 armour moved from Yakut S.S.R. to Yenisey
6 armour and 1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Romania to Germany
2 armour moved from Romania to Germany
1 infantry moved from Novgorod to Vologda
1 fighter moved from Southern Belarus to Vologda
1 tactical_bomber moved from Southern Belarus to Vologda
1 fighter moved from Leningrad to Smolensk
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Poland to Germany
1 infantry moved from Poland to Germany
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Leningrad to Eastern Poland
2 armour moved from Leningrad to Eastern Poland
3 artilleries and 2 infantry moved from Novgorod to Leningrad
2 artilleries and 4 infantry moved from Southern Belarus to Northern Belarus
Combat - Germans
Battle in Northwest Persia
Germans attack with 16 armour and 5 mech_infantrys
French defend with 1 infantry
Germans roll dice for 16 armour and 5 mech_infantrys in Northwest Persia, round 2 : 9/21 hits, 9.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 16 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 fighter owned by the Germans retreated
1 infantry owned by the Germans retreated to Southern Belarus
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans winRussians win with 1 infantry remaining, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Belarus: 1 infantry
EDIT: Adding units owned by Germans to Northern Belarus: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Smolensk to Leningrad
1 fighter moved from Vologda to Leningrad
1 tactical_bomber moved from Vologda to Leningrad
Place Units - Germans
Units in Romania being upgraded or consumed: 1 factory_minor
2 armour, 1 factory_upgrade and 1 mech_infantry placed in Romania
2 armour and 1 mech_infantry placed in Leningrad
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,1,1,1
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.33
British regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Saratov to Tambov
Russians take Tambov from Germans
1 infantry moved from Kursk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Yaroslavl to Vologda
1 armour moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Samara to Vologda
1 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Germans
10 infantry moved from Samara to Urals
Russians take Urals from Germans
1 infantry moved from Komi to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Samara to Komi
3 infantry moved from Samara to Komi
4 infantry moved from Samara to Russia
1 infantry moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Urals
1 armour and 1 mech_infantry moved from Samara to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Kursk
9 infantry moved from Bryansk to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
9 infantry moved from Buryatia to Amur
@feckingwrecked why do you post the combat move summary every turn?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Saratov to Tambov
Russians take Tambov from Germans
1 infantry moved from Kursk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Yaroslavl to Vologda
1 armour moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Samara to Vologda
1 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Germans
10 infantry moved from Samara to Urals
Russians take Urals from Germans
1 infantry moved from Komi to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Samara to Komi
3 infantry moved from Samara to Komi
4 infantry moved from Samara to Russia
1 infantry moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Urals
1 armour and 1 mech_infantry moved from Samara to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Kursk
9 infantry moved from Bryansk to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
9 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Vologda
Russians attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns moved from Bryansk to Russia
2 artilleries and 2 infantry moved from Russia to Yaroslavl
1 aaGun moved from Samara to Russia
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
1 armour and 3 artilleries placed in Russia
3 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
2 artilleries and 2 infantry moved from 7 Sea Zone to Iwo Jima
1 fighter moved from Japan to Iwo Jima
1 tactical_bomber moved from Japan to Iwo Jima
1 infantry moved from Davao to Manilla
1 artillery moved from Davao to Manilla
1 artillery moved from Davao to 36 Sea Zone
3 artilleries and 6 infantry moved from Malaya to Shan State
1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from 132 Sea Zone to Shan State
1 fighter moved from 132 Sea Zone to Shan State
1 submarine moved from 46 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Shan State
1 submarine moved from 64 Sea Zone to 65 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 8 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry
British roll AA dice in Shan State : 2/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 8 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Shan State, round 2 : 9/22 hits, 7.50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in Shan State, round 2 : 8/20 hits, 7.00 expected hits
8 infantry owned by the Japanese, 1 aaGun owned by the British and 8 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 8 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 5/14 hits, 5.33 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Shan State, round 3 : 8/12 hits, 4.33 expected hits
3 infantry owned by the Japanese, 5 artilleries owned by the Japanese and 5 infantry owned by the British lost in Shan State
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to French Indo China
UK_Pacific win with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -29
Casualties for Japanese: 5 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 13 infantry
Battle in Manilla
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Iwo Jima
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 0/6 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 armour and 2 artilleries
EDIT: Removing units owned by Japanese from Malaya: 1 armour and 2 artilleries
EDIT: Adding units owned by Japanese to Malaya: 1 artillery
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
EDIT: Adding units owned by Japanese to Malaya: 1 armour
EDIT: Removing units owned by Japanese from French Indo China: 1 armour
EDIT: Turning off Edit Mode
1 fighter moved from Iwo Jima to Japan
1 tactical_bomber moved from Iwo Jima to Japan
1 fighter moved from Shan State to French Indo China
1 fighter moved from Japan to 132 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 destroyer and 2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.83
British AA : 1.50
UK_Pacific regular : 4.67
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Austria
1 fighter moved from Normandy Bordeaux to Austria
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 transports moved from 113 Sea Zone to 105 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 115 Sea Zone
6 transports moved from 115 Sea Zone to 106 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Western Germany
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Western Germany to Austria
1 fighter moved from 115 Sea Zone to Southern France
1 battleship moved from 115 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Austria
1 fighter moved from Normandy Bordeaux to Austria
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 transports moved from 113 Sea Zone to 105 Sea Zone
1 transport moved from 105 Sea Zone to 104 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 115 Sea Zone
6 transports moved from 115 Sea Zone to 106 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Western Germany
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Western Germany to Austria
1 fighter moved from 115 Sea Zone to Southern France
1 battleship moved from 115 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in 65 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 65 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 65 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 65 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 65 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 65 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 65 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 65 Sea Zone, round 6 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 65 Sea Zone
Americans win, taking 65 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malta
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 airfield and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Austria
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Austria, round 2 : 4/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Austria
Americans win, taking Austria from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Malta: 1 artillery
EDIT: Adding units owned by Americans to Malta: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Austria to Western Germany
1 tactical_bomber moved from Austria to Southern France
2 artilleries and 2 infantry moved from 115 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 factory_minor placed in Holland Belgium
1 armour and 2 infantry placed in Western Germany
3 transports placed in 104 Sea Zone
1 destroyer placed in 104 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 battleship placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Italians regular : 0.33
Japanese regular : -0.67
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Western Sinkiang to Northern Sinkiang
3 artilleries moved from Jehol to Southern Manchuria
3 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Jehol to Shantung
5 infantry moved from Fukien to Kwangtung
1 artillery moved from Kwangtung to Fukien
2 infantry moved from Kwangsi to Kwangtung
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
3 infantry placed in Kiangsu
2 infantry placed in Fukien
2 infantry placed in Northern Sinkiang
1 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :