sent a chat so we don’t clutter up this thread
TT MajikAndrew (X) vs Wizcats (A+60) OOB
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 95 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 bomber moved from Egypt to Ukraine 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 95 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 bomber moved from Egypt to Ukraine 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Greece Battle in Celebes Battle in 94 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win, taking Greece from Italians, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to Cyprus 1 bomber moved from Ukraine to Cyprus 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 4 bombers moved from Western United States to Queensland 2 bombers moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 cruiser moved from 95 Sea Zone to 99 Sea Zone Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 0.83 Germans AA : -0.17 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 fighter and 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67 -
TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - British British buy 1 airfield, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from West India to India -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 95 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 bomber moved from Egypt to Ukraine 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Greece Battle in Celebes Battle in 94 Sea Zone Americans attack with 1 destroyer and 1 fighter Italians defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win, taking Greece from Italians, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to Cyprus 1 bomber moved from Ukraine to Cyprus 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 4 bombers moved from Western United States to Queensland 2 bombers moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 cruiser moved from 95 Sea Zone to 99 Sea Zone Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 fighter and 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from India to West India 1 infantry moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries moved from Egypt to 81 Sea Zone 4 infantry moved from Egypt to 81 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 81 Sea Zone to 99 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 aaGun and 1 infantry moved from Sicily to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Sicily to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Egypt to Cyprus 1 fighter and 1 tactical_bomber moved from Egypt to Greece 1 fighter moved from Gibraltar to United Kingdom 3 artilleries and 5 infantry moved from Egypt to Alexandria 1 armour moved from Anglo Egyptian Sudan to Alexandria 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone Place Units - British 1 airfield placed in Cyprus 1 fighter placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,2,1,5,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.17 Japanese regular : 0.33 Italians regular : 0.83 Germans AA : -0.17 British regular : -0.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 bomber moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Caucasus to Volgograd 2 armour moved from Ukraine to Volgograd 1 artillery and 2 infantry moved from Bulgaria to Romania 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,4,2,4 Italians collect 12 PUs (3 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians regular : 1.17 Russians regular : 0.17 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 cruiser and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Iraq to Cyprus Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 68 PUs; Germans buy 3 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 5 mech_infantrys moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Non Combat Move - Germans 1 aaGun moved from Novgorod to Archangel 10 mech_infantrys moved from Western Germany to Poland 1 aaGun, 3 artilleries and 4 infantry moved from France to Northern Italy 1 aaGun and 6 infantry moved from Western Germany to Northern Italy 5 fighters and 5 tactical_bombers moved from Southern Italy to Ukraine 1 bomber moved from Rostov to Ukraine 1 bomber moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 7 armour and 7 mech_infantrys moved from Bryansk to Volgograd 5 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Ukraine 2 infantry moved from Vyborg to Novgorod 4 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Ukraine to Rostov 4 infantry moved from Bryansk to Ukraine 3 armour, 8 artilleries, 7 infantry and 5 mech_infantrys moved from Bryansk to Rostov 2 mech_infantrys moved from Ukraine to Rostov Place Units - Germans 2 infantry and 1 mech_infantry placed in Volgograd 3 artilleries placed in Ukraine 2 infantry and 1 mech_infantry placed in Novgorod 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 3 infantry moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Caucasus Russians attack with 3 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 1 armour moved from Northwest Persia to Eastern Persia 1 mech_infantry moved from Egypt to Alexandria 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda 1 infantry moved from Kazakhstan to Samara 2 artilleries moved from Russia to Vologda 12 infantry moved from Russia to Vologda 8 infantry moved from Russia to Vologda 1 tactical_bomber moved from Caucasus to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Place Units - Russians 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -0,50 Russians regular : 1,00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 battleships, 3 carriers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 carrier and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 3 infantry moved from 42 Sea Zone to Java 2 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from 35 Sea Zone to Celebes 3 fighters moved from Philippines to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to Java 1 artillery and 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 infantry moved from Yunnan to Szechwan 2 fighters and 3 tactical_bombers moved from French Indo China to Szechwan 2 fighters moved from 37 Sea Zone to Java 2 fighters moved from French Indo China to Java 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 3 submarines and 2 transports ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers and 2 transports in 42 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery, 5 fighters and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 5 fighters and 3 infantry in Java, round 2 : 4/9 hits, 3.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Celebes Japanese attack with 3 fighters and 2 infantry Americans defend with 1 mech_infantry Japanese roll dice for 3 fighters and 2 infantry in Celebes, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in India Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/9 hits, 4.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Szechwan, round 2 : 5/7 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from 44 Sea Zone to 42 Sea Zone 3 fighters moved from Celebes to 42 Sea Zone 3 tactical_bombers moved from 44 Sea Zone to French Indo China 5 fighters moved from Java to 42 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 aaGun and 7 infantry moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Kweichow to Anhwe 1 armour and 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Burma 2 infantry moved from French Indo China to Yunnan 2 fighters and 4 tactical_bombers moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters moved from Japan to 36 Sea Zone 1 fighter moved from Japan to French Indo China 2 transports moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Malaya 1 submarine placed in 6 Sea Zone 3 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.50 Japanese regular : 1.67 UK_Pacific regular : 1.33 ANZAC regular : -0.83 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor and 9 submarines; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Cyprus to Western Germany 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor and 9 submarines; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Cyprus to Western Germany 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to New Guinea 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 3 bombers moved from Queensland to Caroline Islands 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Cyprus to Greece 1 bomber moved from Western Germany to Greece 2 bombers moved from Gibraltar to Greece 4 transports moved from 99 Sea Zone to 81 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 factory_minor placed in Greece 1 destroyer and 9 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5 Americans collect 58 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.33 Germans AA : -0.17 -
TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 fighter and 2 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Szechwan -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 fighter and 2 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Hopei 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33 -
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from West India to India 2 artilleries and 2 infantry moved from Alexandria to Tobruk 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Tobruk 1 mech_infantry moved from Greece to Yugoslavia British take Yugoslavia from Italians -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor and 9 submarines; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Cyprus to Western Germany 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to New Guinea 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 3 bombers moved from Queensland to Caroline Islands 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Cyprus to Greece 1 bomber moved from Western Germany to Greece 2 bombers moved from Gibraltar to Greece 4 transports moved from 99 Sea Zone to 81 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 factory_minor placed in Greece 1 destroyer and 9 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5 Americans collect 58 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 fighter and 2 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Hopei 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to India 2 fighters and 1 tactical_bomber moved from West India to India 2 artilleries and 2 infantry moved from Alexandria to Tobruk 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Tobruk 1 mech_infantry moved from Greece to Yugoslavia British take Yugoslavia from Italians Combat - British Battle in Tobruk British attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 4 infantry British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/8 hits, 3.50 expected hits Italians roll dice for 1 artillery and 4 infantry in Tobruk, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk British roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 artillery and 4 infantry Battle in India British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from India to Eastern Persia 1 fighter moved from Cyprus to Eastern Persia 1 fighter and 1 tactical_bomber moved from Greece to Eastern Persia 3 fighters and 1 tactical_bomber moved from Tobruk to Egypt 2 armour and 2 artilleries moved from Greece to 99 Sea Zone 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Cyprus to 99 Sea Zone 1 aaGun moved from Cyprus to 99 Sea Zone 1 aaGun, 2 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 infantry and 6 transports moved from 99 Sea Zone to 81 Sea Zone 1 aaGun, 2 armour, 2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Egypt 1 submarine placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns and 2 mech_infantrys EDIT: Removing units owned by British from West India: 3 aaGuns and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 1 armour EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.00 Italians regular : 0.67 Japanese regular : 0.00 Germans AA : -0.17 British regular : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Caucasus 2 armour, 1 bomber and 1 fighter moved from Volgograd to Caucasus 1 infantry moved from Romania to Bulgaria Italians take Bulgaria from Americans 1 artillery and 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia Combat - Italians Battle in Caucasus Italians attack with 2 armour, 1 bomber and 3 fighters Russians defend with 3 infantry Italians roll dice for 2 armour, 1 bomber and 3 fighters in Caucasus, round 2 : 4/6 hits, 3.17 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 armour Casualties for Russians: 3 infantry Battle in Yugoslavia Italians attack with 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 3 fighters moved from Caucasus to Volgograd Place Units - Italians 3 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,3,4,4 Italians collect 8 PUs (7 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 0.00 British regular : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Cyprus to Alexandria 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Cyprus to Alexandria 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Alexandria Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by French to Morocco: 3 infantry EDIT: Removing units owned by French from Algeria: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Rostov to Samara 8 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia 3 armour and 8 mech_infantrys moved from Rostov to Northwest Persia 1 infantry moved from Rostov to Tambov 8 artilleries and 12 infantry moved from Rostov to Bryansk 3 fighters and 3 tactical_bombers moved from Ukraine to Kazakhstan 1 fighter and 1 tactical_bomber moved from Ukraine to Samara 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 infantry moved from Belarus to Smolensk 2 bombers moved from Ukraine to Smolensk 6 artilleries, 9 infantry and 4 mech_infantrys moved from Ukraine to Bryansk 1 armour, 4 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 5 mech_infantrys moved from Archangel to Bryansk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Samara Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 5/8 hits, 3.83 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 11 armour and 16 mech_infantrys Russians defend with 2 infantry Germans roll dice for 11 armour and 16 mech_infantrys in Northwest Persia, round 2 : 7/27 hits, 8.17 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 11 armour and 15 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 armour, 14 artilleries, 25 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 14 artilleries, 25 infantry and 11 mech_infantrys in Bryansk, round 2 : 16/51 hits, 13.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour, 14 artilleries, 25 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 3 fighters and 3 tactical_bombers moved from Kazakhstan to Volgograd 2 bombers moved from Smolensk to Novgorod 1 mech_infantry moved from Rostov to Northwest Persia 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Archangel to Novgorod 10 mech_infantrys moved from Poland to Western Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 3 artilleries and 10 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Western Germany Place Units - Germans 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery placed in Normandy Bordeaux 4 infantry placed in Western Germany 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 49 PUs (8 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.33 British regular : 0.33
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