Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Central United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in 37 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 106 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 submarines
Germans defend with 3 submarines
British roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Non Combat Move - British
1 bomber moved from 106 Sea Zone to Iceland
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Yunnan
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
Place Units - British
1 carrier placed in 109 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.67
Italians regular : 0.67
Japanese regular : -0.83
Germans regular : -0.67
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Northern Italy to 94 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Italian Somaliland to British Somaliland
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for French: 1 cruiser and 1 destroyer
Battle in Yugoslavia
Italians attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/11 hits, 3.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
1 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Yugoslavia, round 3 : 3/8 hits, 3.00 expected hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 4/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 3 armour and 1 mech_infantry in Yugoslavia, round 4 : 1/4 hits, 1.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 artilleries and 5 infantry
Casualties for Neutral_Allies: 5 infantry
Non Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
French regular : 1.17
Italians regular : -2.00
Neutral_Allies regular : 3.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Battle in Northern Italy
French attack with 1 artillery and 1 infantry
Italians defend with 2 aaGuns, 1 factory_major and 2 infantry
French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 aaGuns and 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the French lost in Northern Italy
French roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the French lost in Northern Italy
Italians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -2
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGun
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from United Kingdom to Scotland
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : 0.00
@andrewaagamer yugoslavians went down hard! and the french fleet wasnt too shabby either…tough times for Italy
@wizmark said in TT MajikAndrew (X) vs Wizcats (A+60) OOB:
@andrewaagamer yugoslavians went down hard! and the french fleet wasnt too shabby either…tough times for Italy
Agreed. Not a good Italian Turn but you can’t do anything about the dice. Both attacks were good attacks; I would happily do them again in the future.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 3 fighters and 3 tactical_bombers
French defend with 1 infantry
Germans roll dice for 2 artilleries, 3 fighters and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 4.17 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits, 4.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Germans
1 infantry moved from Finland to Norway
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 cruiser moved from 113 Sea Zone to 126 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
3 artilleries and 6 infantry moved from Germany to Poland
3 aaGuns, 5 artilleries and 22 infantry moved from Slovakia Hungary to Romania
6 infantry moved from Bulgaria to Romania
3 armour moved from Romania to Poland
6 armour and 3 mech_infantrys moved from France to Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Norway
2 fighters and 2 tactical_bombers moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
Germans undo move 1.
2 armour and 8 mech_infantrys placed in Germany
1 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : -0.67
Germans regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
7 infantry moved from Novgorod to Belarus
5 infantry moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Belarus
Place Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan State
5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Malaya
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Siberia
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Siberia from Russians, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 carrier, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 8/12 hits, 6.17 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Java
Non Combat Move - Japanese
1 fighter moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
4 fighters and 5 tactical_bombers moved from Shan State to French Indo China
2 bombers moved from Malaya to French Indo China
1 tactical_bomber moved from 45 Sea Zone to French Indo China
1 battleship moved from 35 Sea Zone to 36 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Jehol to Chahar
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 factory_minor placed in French Indo China
1 submarine placed in 6 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : 4.33
UK_Pacific regular : -0.33
ANZAC regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Marianas
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 22 Sea Zone
1 fighter moved from Queensland to 30 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to Western United States
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
10 infantry moved from Yunnan to Szechwan
Place Units - Chinese
4 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 15 to 16
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Marianas
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 22 Sea Zone
1 fighter moved from Queensland to 30 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to Western United States
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
10 infantry moved from Yunnan to Szechwan
Place Units - Chinese
4 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 15 to 16
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Iceland to 126 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from United Kingdom to 93 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in Ethiopia
Battle in 93 Sea Zone
British attack with 1 cruiser, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship and 2 cruisers
British roll dice for 1 cruiser, 4 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Italians roll dice for 1 battleship and 2 cruisers in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 93 Sea Zone
British win, taking Ethiopia from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser and 2 fighters
Casualties for Italians: 1 battleship and 2 cruisers
Battle in 126 Sea Zone
British attack with 1 bomber
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber in 126 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 126 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the British and 1 cruiser owned by the Germans lost in 126 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 bomber
Casualties for Germans: 1 cruiser
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 infantry moved from Yunnan to Szechwan
3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
1 mech_infantry moved from Eire to United Kingdom
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 109 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to 92 Sea Zone
1 fighter moved from Scotland to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,6,1,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 1.33
Japanese regular : 0.33
Germans regular : 0.50
British regular : 1.33
@AndrewAAGamer managed to forget the walk in to kwangsi with the chinese in CM, so edited it in. This was done still in China’s turn and necessitated no dice rolls so I am sure this will come under the ‘clearly forgotten unit’ proviso. :+1:
@wizmark said in TT MajikAndrew (X) vs Wizcats (A+60) OOB:
@AndrewAAGamer managed to forget the walk in to kwangsi with the chinese in CM, so edited it in. This was done still in China’s turn and necessitated no dice rolls so I am sure this will come under the ‘clearly forgotten unit’ proviso. :+1:
Agreed. This qualifies as a Forgotten Unit!
@andrewaagamer Thank you!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Albania to Greece
2 armour moved from Yugoslavia to Greece
1 bomber and 3 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry in Greece, round 2 : 7/11 hits, 4.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Greece to Southern Italy
1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland
1 artillery and 4 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 2.67
Neutral_Allies regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 cruiser moved from 54 Sea Zone to 22 Sea Zone
1 aaGun, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Scotland to Gibraltar
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Western Germany to Novgorod
2 infantry moved from Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Norway to Baltic States
3 armour, 3 artilleries and 4 infantry moved from Poland to Eastern Poland
8 armour and 11 mech_infantrys moved from Germany to Eastern Poland
5 artilleries and 28 infantry moved from Romania to Bessarabia
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 5 artilleries and 28 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 28 infantry in Bessarabia, round 2 : 5/33 hits, 7.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 11 armour, 3 artilleries, 4 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 3 artilleries, 4 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 12/29 hits, 9.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 11 armour, 3 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Baltic States to Poland
2 bombers moved from Novgorod to Poland
2 infantry moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 aaGun and 2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Southern France to Western Germany
1 armour and 4 mech_infantrys moved from Western Germany to Poland
3 aaGuns moved from Romania to Eastern Poland
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -3.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Western Germany to Novgorod
2 infantry moved from Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Norway to Baltic States
3 armour, 3 artilleries and 4 infantry moved from Poland to Eastern Poland
8 armour and 11 mech_infantrys moved from Germany to Eastern Poland
5 artilleries and 28 infantry moved from Romania to Bessarabia
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 5 artilleries and 28 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 28 infantry in Bessarabia, round 2 : 5/33 hits, 7.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 11 armour, 3 artilleries, 4 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 3 artilleries, 4 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 12/29 hits, 9.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 11 armour, 3 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Baltic States to Poland
2 bombers moved from Novgorod to Poland
2 infantry moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 aaGun and 2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Southern France to Western Germany
1 armour and 4 mech_infantrys moved from Western Germany to Poland
3 aaGuns moved from Romania to Eastern Poland
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -3.67