@simon33 said in PtV L25 Simon33 (Allies) vs Nikola1975 (Axis +13) game 2:
Scramble from W Germany?
Ignore this, I changed my mind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
2 infantry moved from Kansu to Shensi
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 unit repaired.
2 bombers moved from Tunisia to Southern Italy
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 carriers moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from Tunisia to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 2 units heading to Southern Italy
Italians launches 2 interceptors out of Southern Italy
Attackers Fire, : 1/1 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Battle in 93 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 4 fighters and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 93 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 carriers, 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern France
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 3 mech_infantrys moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern Italy to Algeria
Place Units - Americans
6 infantry placed in Eastern United States
1 fighter placed in Western United States
1 bomber placed in Eastern United States
4 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
2 infantry moved from Kansu to Shensi
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 1x factory_major, 1x harbour; Remaining resources: 37 PUs;
British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 submarine moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from 109 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Scotland to United Kingdom
1 fighter moved from Persia to West India
1 tactical_bomber moved from Eastern Persia to West India
2 mech_infantrys moved from Eastern Persia to West India
1 submarine moved from 58 Sea Zone to 42 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in 104 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in West India
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in West India, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to India
2 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Libya to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 carrier, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,2,6,6,2,6,6
UK_Pacific collect 0 PUs (3 lost to blockades); end with 0 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.17
Japanese regular : 0.33
Italians regular : -0.33
Defenders Fire, : -0.33
Attackers Fire, : 0.67
Germans regular : -0.33
British regular : -0.17
Italians AA : 0.67
@flyingbadger Thinking about defending too much in India but should have sent an infantry to the west to help recapture that, and pick off those defenseless transports with the airplanes, doh! :persevere:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 6 PUs;
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Volgograd
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
Combat - Italians
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Volgograd to Ukraine
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Russians AA : -0,17
@flyingbadger I guess you are right. I take the free transports as a birthday gift…
@martin You’re welcome. As another gift I’m sending the 2 ANZAC subs to your carrier in the Caroline Islands! Do you scramble? (Although I don’t think aircraft can hit subs unless a destroyer is present).
@flyingbadger :-) you are right, no need to scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 7 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
ANZAC take 62 Sea Zone from Japanese
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier and 2 fighters
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Japanese lost in 33 Sea Zone
Japanese and ANZAC reach a stalemate
. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
2 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 7 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
ANZAC take 62 Sea Zone from Japanese
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier and 2 fighters
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 carrier owned by the Japanese lost in 33 Sea Zone
Japanese and ANZAC reach a stalemate
. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
2 fighters owned by the Japanese forced to land in Caroline Islands
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Ethiopia to Italian Somaliland
French take Italian Somaliland from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Novgorod to Archangel
1 infantry moved from Vyborg to Finland
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 infantry moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
2 bombers moved from Western Ukraine to Russia
1 bomber moved from Eastern Poland to Russia
2 fighters moved from Western Ukraine to Russia
1 bomber moved from Western Germany to Ukraine
3 tactical_bombers moved from Western Ukraine to Rostov
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Bryansk to Rostov
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@FlyingBadger do you intercept in Russia?
@martin No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Novgorod to Archangel
1 infantry moved from Vyborg to Finland
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 infantry moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
2 bombers moved from Western Ukraine to Russia
1 bomber moved from Eastern Poland to Russia
2 fighters moved from Western Ukraine to Russia
1 bomber moved from Western Germany to Ukraine
3 tactical_bombers moved from Western Ukraine to Rostov
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Bryansk to Rostov
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 artillery
Germans roll dice for 3 infantry in Archangel, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 5 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 5 infantry and 3 tactical_bombers in Rostov, round 2 : 3/1 hits, 2,33 expected hits
Russians roll dice for 4 infantry in Rostov, round 2 : 1/1 hits, 1,33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 4 infantry and 3 tactical_bombers in Rostov, round 3 : 2/1 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2,33 expected hits
British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/0 hits, 2,00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Russia to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Rostov
3 tactical_bombers moved from Rostov to Western Ukraine
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
4 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Poland to Germany
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to France
1 aaGun moved from Finland to Norway
3 infantry moved from Finland to Norway
2 mech_infantrys moved from Baltic States to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
1 mech_infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
Place Units - Germans
3 artilleries, 1 bomber and 6 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Novgorod
Germans undo move 1.
1 bomber placed in Novgorod
3 artilleries and 6 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
1 bomber and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 infantry placed in France
3 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : 0,67
British regular : 0,00
Russians AA : 0,50
@martin I edited a forgotten non-combat move of 4 mechs from Germany to Eastern Poland. I will go to bed, now - good night!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 armour and 4 mech_infantrys moved from Volgograd to Russia
3 infantry moved from Volgograd to Caucasus
2 aaGuns and 18 infantry moved from Novosibirsk to Vologda
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Olgiy to Kansu
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 carrier, 3 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 bomber moved from Yunnan to Central Mongolia
1 armour and 2 infantry moved from Chahar to Central Mongolia
1 artillery and 2 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Hunan to Shensi
1 mech_infantry moved from Szechwan to Shensi
1 fighter and 5 tactical_bombers moved from Yunnan to Shensi
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Central Mongolia
Japanese attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Central Mongolia, round 2 : 1/1 hits, 1,50 expected hits
Russians roll dice for 4 infantry in Central Mongolia, round 2 : 2/1 hits, 1,33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia
Japanese roll dice for 1 armour and 1 bomber in Central Mongolia, round 3 : 1/1 hits, 1,17 expected hits
Russians roll dice for 3 infantry in Central Mongolia, round 3 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Central Mongolia
1 bomber owned by the Japanese retreated
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 3 mech_infantrys and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 5 tactical_bombers in Shensi, round 2 : 4/1 hits, 3,67 expected hits
Chinese roll dice for 5 infantry in Shensi, round 2 : 2/1 hits, 1,67 expected hits
2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 1 mech_infantry and 5 tactical_bombers in Shensi, round 3 : 4/1 hits, 3,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 fighter and 5 tactical_bombers moved from Shensi to Yunnan
1 bomber moved from Central Mongolia to Anhwe
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from 79 Sea Zone to West India
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 armour moved from Burma to Yunnan
2 armour moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer placed in 37 Sea Zone
1 carrier placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Malaya
2 armour and 1 bomber placed in Kwangtung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0,00
Americans regular : -0,17
Japanese regular : 1,00
ANZAC regular : -0,33
Russians regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
4 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from Algeria to Southern Italy
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat Hit Differential Summary :
@martin Scramble?
@flyingbadger no interception in South Italy, please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.67