5 hits total, OOL?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Purchase Units - French
French buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 mech_infantry moved from Southern France to Greater Southern Germany
French take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
French take Yugoslavia from Germans
2 fighters moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
French roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
French win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - French
2 fighters moved from Holland Belgium to France
1 infantry moved from Southern France to France
1 infantry moved from French West Africa to Nigeria
Place Units - French
1 fighter and 2 infantry placed in France
1 infantry placed in Southern France
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 58 PUs;
Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Germany to Yugoslavia
1 armour and 1 mech_infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
1 bomber moved from Germany to Western Germany
2 bombers moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
2 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
3 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Rostov to Bryansk
2 artilleries moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 artillery and 1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Greater Southern Germany
1 armour moved from Belarus to Novgorod
Combat - Germans
Battle in Northern Italy
Germans attack with 2 bombers and 4 infantry
Americans defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 4 infantry in Northern Italy, round 2 : 2/0 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 2 bombers and 3 infantry in Northern Italy, round 3 : 2/1 hits, 1,83 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 0,83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Novgorod
Germans attack with 2 armour and 6 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 6 mech_infantrys in Novgorod, round 2 : 2/0 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 2 : 1/1 hits, 0,83 expected hits
French roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the French and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 2 artilleries in Bryansk, round 3 : 2/1 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/0 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 4 : 1/1 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Northwest Persia
Germans attack with 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 1/0 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 4 : 1/1 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery and 2 infantry
Battle in Greater Southern Germany
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Greater Southern Germany, round 2 : 1/1 hits, 0,83 expected hits
French roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Tambov, round 2 : 1/1 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 2 mech_infantrys in Tambov, round 3 : 1/1 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Northern Italy to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
3 artilleries moved from Germany to Western Germany
1 aaGun moved from Belarus to Novgorod
4 armour moved from Belarus to Novgorod
1 tactical_bomber moved from Northwest Persia to Rostov
1 artillery moved from Rostov to Caucasus
Place Units - Germans
2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Germany
Germans undo move 1.
2 mech_infantrys placed in Germany
Germans undo move 1.
2 armour, 1 fighter, 2 infantry and 2 mech_infantrys placed in Germany
2 artilleries placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Germany: 2 bombers
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Denmark: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Denmark: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 4 artilleries
EDIT: Adding units owned by Germans to Germany: 4 artilleries
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Germany: 2 artilleries
EDIT: Turning off Edit Mode
2 armour, 3 artilleries, 1 fighter and 2 mech_infantrys placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 42 PUs (3 lost to blockades); end with 43 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
French regular : 0,00
Russians regular : 0,67
Germans regular : 1,50
@FlyingBadger I never saw France being so powerful… Before placing my units, I needed to do some non-combat moves by edit. Hopefully Japan can help a struggling Germany!
@martin No problem.
It’s taken a while to build up the French so they can defend themselves, but hopefully freed up the UK to help out Russia and the US to try and deal with those pesky Japs!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 28 PUs;
Russians buy 2 armour and 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Germans
1 armour and 1 mech_infantry moved from Vologda to Samara
2 armour and 2 mech_infantrys moved from Russia to Samara
3 armour, 1 infantry and 3 mech_infantrys moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter moved from Vologda to Bryansk
3 artilleries and 19 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Siberia
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Siberia
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 3 artilleries and 19 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 3 artilleries and 19 infantry in Tambov, round 2 : 5/1 hits, 4.67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Volgograd
Russians attack with 3 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/0 hits, 5.00 expected hits
Japanese roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 2/1 hits, 1.67 expected hits
1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Volgograd
Russians win, taking Volgograd from Japanese with 3 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 armour and 2 mech_infantrys
Non Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
3 aaGuns moved from Russia to Tambov
1 artillery and 3 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Russia to Samara
1 artillery moved from Russia to Tambov
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
2 armour and 4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Germans regular : -0.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from West India to Eastern Persia
2 artilleries moved from West India to Eastern Persia
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Central Mongolia to Dzavhan
2 infantry moved from India to West India
1 artillery moved from India to West India
2 mech_infantrys moved from Kansu to Tsinghai
1 armour moved from Kansu to Tsinghai
1 armour moved from Caucasus to Tsinghai
1 armour moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 armour moved from Malaya to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
2 artilleries and 2 transports moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 battleships moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 mech_infantry moved from Malaya to Burma
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Eastern Persia
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Eastern Persia, round 2 : 1/1 hits, 1,33 expected hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 2 artilleries and 1 infantry in Eastern Persia, round 3 : 1/0 hits, 1,00 expected hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 battleship and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in India
1 bomber and 1 tactical_bomber placed in Malaya
Japanese undo move 3.
2 mech_infantrys placed in Kiangsu
1 armour placed in Malaya
Turn Complete - Japanese
Japanese collect 79 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,67
Japanese regular : -1,00
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 3 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Persia to India
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat - Americans
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Northern Italy
Americans attack with 2 artilleries and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 3 : 1/1 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Northern Italy, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 4 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
6 destroyers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 1 infantry moved from Alaska to British Columbia
1 fighter moved from Western United States to Wake Island
2 transports moved from 101 Sea Zone to 11 Sea Zone
2 infantry moved from Albania to Greece
1 transport moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from India to Persia
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -1.00
Japanese AA : -0.17
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 3 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Persia to India
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat - Americans
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Northern Italy
Americans attack with 2 artilleries and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 3 : 1/1 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Northern Italy, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 4 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
6 destroyers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 1 infantry moved from Alaska to British Columbia
1 fighter moved from Western United States to Wake Island
2 transports moved from 101 Sea Zone to 11 Sea Zone
2 infantry moved from Albania to Greece
1 transport moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from India to Persia
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from France to Western Germany
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 fighters moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Northwest Persia
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 2 infantry in Northwest Persia, round 2 : 2/1 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Eastern Persia
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Persia, round 3 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - British
2 fighters moved from Northwest Persia to Greece
1 fighter moved from Syria to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
1 bomber moved from Western Germany to France
1 armour and 1 mech_infantry moved from Norway to Finland
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Finland to Vyborg
1 artillery and 3 infantry moved from Norway to 113 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Vyborg
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
Place Units - British
1 artillery, 1 bomber and 5 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -1.33
Japanese AA : -0.17
Germans AA : 0.67
Germans regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 destroyers moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers and 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Northern Territory
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.17
@flyingbadger I was about to play Germany. When I opened the savegame in TripleA, I noticed that it is still France’s turn. It was tempting to make the moves for France :blush:
@martin Oops, I did make the moves. Must have forgotten to post it. I’m out today, but will do that this evening.
@flyingbadger that’s what I was afraid of ;-) No worries - just post, when you have the time. I should be able to play Germany, this evening.
@martin If you want to plan then I didn’t do anything exciting with the French. Just took the last African territory and Holland with the fighters and minimal infantry. I think I placed 3 artillery in France and 1 in Southern France, also maybe 1 infantry in Normandy and another in the South.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 destroyers moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers and 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Northern Territory
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Purchase Units - French
French buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
3 fighters moved from France to Holland Belgium
3 infantry moved from France to Holland Belgium
1 infantry moved from Nigeria to French Central Africa
French take French Central Africa from Japanese
Combat - French
Battle in Holland Belgium
French attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
French roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
French win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - French
1 infantry moved from Southern France to France
3 fighters moved from Holland Belgium to France
Place Units - French
3 artilleries placed in France
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : 0.00
Japanese regular : -0.67
ANZAC regular : 0.17
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 49 PUs;
Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Yugoslavia to Albania
Germans take Albania from Americans
1 armour moved from Albania to Yugoslavia
2 mech_infantrys moved from Rostov to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
3 artilleries moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to 99 Sea Zone
1 armour moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
2 bombers moved from Germany to Northern Italy
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northwest Persia
Germans attack with 1 artillery and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 2 : 0/1 hits, 0,83 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0,67 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,67 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0,67 expected hits
British roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 4 armour and 3 artilleries
Russians defend with 3 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 4 armour and 3 artilleries in Volgograd, round 2 : 3/0 hits, 3,00 expected hits
Russians roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 2 : 3/1 hits, 2,17 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 3 artilleries owned by the Germans lost in Volgograd
Germans roll dice for 4 armour in Volgograd, round 3 : 2/0 hits, 2,00 expected hits
Russians roll dice for 2 armour in Volgograd, round 3 : 1/0 hits, 1,00 expected hits
2 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 3 artilleries
Casualties for Russians: 3 armour and 2 mech_infantrys
Battle in Northern Italy
Germans attack with 2 bombers and 5 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 5 infantry in Northern Italy, round 2 : 3/1 hits, 2,17 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 bombers and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
French defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1,67 expected hits
French roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits
2 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Belarus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from Northern Italy to Germany
1 tactical_bomber moved from 99 Sea Zone to Bessarabia
1 aaGun moved from Rostov to Ukraine
4 armour moved from Rostov to Bessarabia
4 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
9 artilleries moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
1 mech_infantry moved from Yugoslavia to Greater Southern Germany
1 aaGun moved from Novgorod to Belarus
Place Units - Germans
10 infantry placed in Western Germany
1 mech_infantry placed in Germany
3 infantry placed in Ukraine
2 infantry placed in Novgorod
Germans undo move 4.
Germans undo move 3.
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
French regular : -0,67
Russians regular : 0,50
Germans regular : 1,33
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 artillery and 3 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun and 1 factory_minor
1 aaGun owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Volgograd
Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/1 hits, 2.83 expected hits
Germans roll dice for 3 armour in Volgograd, round 2 : 2/1 hits, 1.50 expected hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Germans: 3 armour
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 aaGun, 1 armour and 1 mech_infantry
Germans roll AA dice in Belarus : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 4 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 fighter and 3 infantry
Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Samara
2 artilleries moved from Tambov to Bryansk
3 artilleries moved from Russia to Bryansk
11 infantry moved from Tambov to Bryansk
3 aaGuns moved from Tambov to Bryansk
3 aaGuns moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 artillery moved from Vologda to Russia
1 infantry moved from Tambov to Volgograd
1 artillery moved from Russia to Tambov
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans AA : 0.67
Germans regular : 1.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 20
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from West India to Eastern Persia
1 bomber moved from Malaya to 37 Sea Zone
1 artillery and 2 infantry moved from India to West India
1 armour moved from Burma to India
1 mech_infantry moved from Burma to India
1 mech_infantry moved from Tsinghai to Timguska
Japanese take Timguska from Russians
2 armour moved from Tsinghai to Timguska
1 armour moved from Kweichow to Tsinghai
3 mech_infantrys moved from Kweichow to Tsinghai
2 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 armour moved from Shantung to Kweichow
1 bomber moved from 37 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/1 hits, 1,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 : 1/0 hits, 1,00 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC and 1 bomber owned by the Japanese lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Eastern Persia
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 1/1 hits, 0,83 expected hits
British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 1 artillery and 2 infantry in Eastern Persia, round 3 : 1/1 hits, 0,83 expected hits
British roll dice for 1 artillery in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 fighter and 1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in India
2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
Japanese collect 78 PUs (1 lost to blockades); end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -0,50
ANZAC regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Wake Island to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 5 infantry moved from Southern Italy to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 factory_minor and 4 infantry
Americans roll dice for 1 artillery and 5 infantry in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 4 infantry in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 1/1 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Northern Italy, round 3 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 1/0 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Northern Italy, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 5 : 0/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 6 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 3 infantry
Casualties for Germans: 4 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Persia to Northern Territory
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 1 infantry moved from British Columbia to Western United States
2 transports moved from 11 Sea Zone to 10 Sea Zone
2 fighters moved from 10 Sea Zone to Wake Island
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
Place Units - Americans
1 submarine placed in 80 Sea Zone
2 destroyers placed in 10 Sea Zone
1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers placed in Western United States
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -0.33
Germans regular : -0.67