Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck
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@flyingbadger if possible, the order of casualties shoud be sub, destroyer, cruiser.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 3 fighters and 1 submarine Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 27 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Iraq ANZAC attack with 2 infantry Neutral_Axis defend with 2 infantry ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Iraq ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Iraq Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Western Australia 2 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 3 fighters moved from 42 Sea Zone to Western Australia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.00 ANZAC regular : 0.17 Neutral_Axis regular : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 3 fighters and 1 submarine Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 27 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Iraq ANZAC attack with 2 infantry Neutral_Axis defend with 2 infantry ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Iraq ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Iraq Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Western Australia 2 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 3 fighters moved from 42 Sea Zone to Western Australia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from Syria to Iraq Combat - French Battle in 43 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq French attack with 1 infantry Neutral_Axis defend with 2 infantry French roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the French lost in Iraq Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
French regular : -0.17 Japanese regular : -0.00 ANZAC regular : 0.17 Neutral_Axis regular : 1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 6 armour, 5 artilleries, 20 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Romania to Western Ukraine 3 mech_infantrys moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Western Germany to Poland 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Eastern Poland 1 fighter moved from 112 Sea Zone to Western Germany 3 bombers moved from Western Germany to Eastern Poland Combat - Germans Non Combat Move - Germans 1 aaGun moved from Finland to Karelia 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Germans 1 destroyer placed in 110 Sea Zone Germans undo move 1. 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 2 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany 1 bomber and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 3 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 1 aaGun moved from Belarus to Smolensk 2 artilleries moved from Belarus to Smolensk 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Bryansk to Volgograd 3 aaGuns, 2 armour, 9 artilleries, 29 infantry and 1 mech_infantry moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Yenisey to Timguska Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd Russians undo move 1. 1 infantry and 1 mech_infantry placed in Volgograd 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery and 5 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 infantry moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Kiangsi to 44 Sea Zone 1 mech_infantry moved from Kwangsi to Yunnan 1 armour moved from Kwangtung to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to 43 Sea Zone 1 battleship and 1 carrier moved from 33 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 41 Sea Zone to 39 Sea Zone 2 artilleries moved from Shensi to Szechwan 3 tactical_bombers moved from Kwangsi to Szechwan 2 infantry moved from Sumatra to 41 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from 37 Sea Zone to Malaya 1 bomber moved from Kwangsi to Malaya 2 infantry moved from 37 Sea Zone to Malaya Combat - Japanese
Combat Hit Differential Summary :
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@flyingbadger do you scramble to SZ39, and if yes, how?
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@martin No thanks, the Royal Navy will have to fight this one on their own…
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery and 5 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 infantry moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Kiangsi to 44 Sea Zone 1 mech_infantry moved from Kwangsi to Yunnan 1 armour moved from Kwangtung to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to 43 Sea Zone 1 battleship and 1 carrier moved from 33 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 41 Sea Zone to 39 Sea Zone 2 artilleries moved from Shensi to Szechwan 3 tactical_bombers moved from Kwangsi to Szechwan 2 infantry moved from Sumatra to 41 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from 37 Sea Zone to Malaya 1 bomber moved from Kwangsi to Malaya 2 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Kweichow Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 artilleries and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 artilleries and 3 tactical_bombers in Szechwan, round 2 : 2/1 hits, 2,17 expected hits Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/1 hits, 1,33 expected hits 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan 3 tactical_bombers owned by the Japanese retreated Chinese win with 2 infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 2 artilleries Casualties for Chinese: 2 infantry Battle in 43 Sea Zone Japanese attack with 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 2 tactical_bombers in 43 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the French lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for French: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine British defend with 1 battleship, 1 cruiser and 2 destroyers Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 3/1 hits, 3,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 39 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits 2 destroyers owned by the British, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 4 fighters in 39 Sea Zone, round 3 : 3/1 hits, 3,17 expected hits British roll dice for 1 battleship and 1 cruiser in 39 Sea Zone, round 3 : 1/1 hits, 1,17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the British and 1 battleship owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 24 Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 2 destroyers Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/1 hits, 3,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 4 infantry British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Malaya, round 2 : 2/1 hits, 1,83 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Malaya, round 3 : 2/1 hits, 1,67 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC and 1 bomber owned by the Japanese lost in 42 Sea Zone ANZAC win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 1 bomber Casualties for ANZAC: 1 cruiser Battle in 62 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber ANZAC defend with 1 carrier and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits ANZAC roll dice for 1 carrier and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for ANZAC: 1 carrier and 1 transport Non Combat Move - Japanese 3 tactical_bombers moved from Szechwan to Yunnan 1 bomber moved from Malaya to Yunnan 1 aaGun moved from Anhwe to Hunan 1 fighter moved from Yunnan to Kwangsi 4 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes 2 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 1 factory_minor placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 carrier, 1 destroyer and 1 submarine placed in 19 Sea Zone 1 artillery and 2 infantry placed in Japan Japanese undo move 4. Japanese undo move 3. 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 French regular : 0,67 Japanese regular : -0,83 ANZAC regular : -0,67 UK_Pacific regular : 0,00 British regular : 0,00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 2 carriers, 1 cruiser and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Algeria to Northern Italy 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Northern Italy causes 11 damage total. Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser and 2 fighters Italians defend with 1 cruiser Americans roll dice for 2 carriers, 1 cruiser and 2 fighters in 92 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans 1 cruiser owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in 25 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 92 Sea Zone to Tunisia 2 fighters moved from 104 Sea Zone to 92 Sea Zone 2 bombers moved from Northern Italy to Tunisia 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 artillery and 1 mech_infantry placed in Eastern United States 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.33 Italians regular : 0.50 Germans regular : -0.33 Italians AA : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese 1 fighter and 3 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 2 carriers, 1 cruiser and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Algeria to Northern Italy 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Northern Italy causes 11 damage total. Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser and 2 fighters Italians defend with 1 cruiser Americans roll dice for 2 carriers, 1 cruiser and 2 fighters in 92 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans 1 cruiser owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in 25 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 92 Sea Zone to Tunisia 2 fighters moved from 104 Sea Zone to 92 Sea Zone 2 bombers moved from Northern Italy to Tunisia 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 artillery and 1 mech_infantry placed in Eastern United States 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese 1 fighter and 3 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 27 PUs; British buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Tobruk to Libya British take Libya from Italians 1 fighter moved from Alexandria to Iraq 1 tactical_bomber moved from Syria to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 2 infantry British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/1 hits, 1.83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - British 1 mech_infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 mech_infantry moved from Persia to Eastern Persia 1 tactical_bomber moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 submarine moved from 71 Sea Zone to 58 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 117 Sea Zone to 109 Sea Zone 1 artillery and 3 infantry moved from Morocco to Algeria 2 fighters moved from Algeria to 109 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from India to Eastern Persia Place Units - British 1 carrier placed in 109 Sea Zone 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,3,5,3,2,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.17 Japanese regular : 0.00 Italians regular : 0.50 Germans regular : -0.33 Neutral_Axis regular : 0.33 British regular : 0.17 Italians AA : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 81 Sea Zone 2 artilleries moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 British regular : -0,33
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@martin The Aussies are miffed about that carrier, they’d been saving up for that so they could play with the big boys.
I nearly got tempted into the trap at the Caroline Islands before eventually realising that a lot of IJN could get to it for a counter…
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 mech_infantry moved from Western Australia to New South Wales 1 mech_infantry moved from Queensland to New South Wales 3 fighters moved from Western Australia to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,1,2,6 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 mech_infantry moved from Western Australia to New South Wales 1 mech_infantry moved from Queensland to New South Wales 3 fighters moved from Western Australia to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,1,2,6 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Non Combat Move - French 1 fighter moved from Scotland to United Kingdom 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 3 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 5 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Western Ukraine to Ukraine 3 bombers moved from Eastern Poland to Russia 1 fighter moved from Western Ukraine to Russia 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Western Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Western Ukraine to Bryansk 2 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bryansk Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@flyingbadger do you intercept in Russia, and if yes, how?
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@martin No, keep them grounded.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 3 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 5 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Western Ukraine to Ukraine 3 bombers moved from Eastern Poland to Russia 1 fighter moved from Western Ukraine to Russia 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Western Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Western Ukraine to Bryansk 2 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bryansk Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Archangel Battle in Baltic States Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/1 hits, 1,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Archangel from Russians, taking Baltic States from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 6 infantry and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 6 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/0 hits, 2,00 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/1 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 5 infantry and 2 tactical_bombers in Bryansk, round 3 : 2/1 hits, 1,83 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Ukraine Germans attack with 1 armour, 3 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/1 hits, 1,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer Americans defend with 1 submarine Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Baltic States to Western Ukraine 2 tactical_bombers moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Baltic States to Western Ukraine 1 aaGun moved from Karelia to Finland 3 infantry moved from Karelia to Finland 1 bomber moved from Germany to Eastern Poland 3 infantry moved from Western Germany to Denmark 8 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Poland 2 bombers and 1 fighter moved from Russia to Western Ukraine Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 bomber and 4 infantry placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0,83 Russians regular : -0,33 Germans regular : 1,00 Russians AA : 0,50