Will have to come to this later.
L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Purchase Units - French French buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - French 1 mech_infantry moved from Southern France to Greater Southern Germany French take Greater Southern Germany from Germans 1 mech_infantry moved from Southern France to Yugoslavia French take Yugoslavia from Germans 2 fighters moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium Combat - French Battle in Holland Belgium French attack with 2 fighters and 2 infantry Germans defend with 1 artillery French roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the French lost in Holland Belgium French win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for French: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - French 2 fighters moved from Holland Belgium to France 1 infantry moved from Southern France to France 1 infantry moved from French West Africa to Nigeria Place Units - French 1 fighter and 2 infantry placed in France 1 infantry placed in Southern France Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 58 PUs; Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 armour and 1 mech_infantry moved from Germany to Yugoslavia 1 armour and 1 mech_infantry moved from Germany to Greater Southern Germany 1 tactical_bomber moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Northern Italy 1 bomber moved from Germany to Western Germany 2 bombers moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 tactical_bomber moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 2 mech_infantrys moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 3 mech_infantrys moved from Belarus to Novgorod 1 mech_infantry moved from Rostov to Bryansk 2 artilleries moved from Rostov to Bryansk 1 armour moved from Rostov to Bryansk 1 artillery and 1 mech_infantry moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Tambov 1 mech_infantry moved from Germany to Yugoslavia 1 mech_infantry moved from Germany to Greater Southern Germany 1 armour moved from Belarus to Novgorod Combat - Germans Battle in Northern Italy Germans attack with 2 bombers and 4 infantry Americans defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 4 infantry in Northern Italy, round 2 : 2/0 hits, 2,00 expected hits Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Germans roll dice for 2 bombers and 3 infantry in Northern Italy, round 3 : 2/1 hits, 1,83 expected hits Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 0,83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Novgorod Germans attack with 2 armour and 6 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 6 mech_infantrys in Novgorod, round 2 : 2/0 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 1 armour and 2 mech_infantrys French defend with 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 2 : 1/1 hits, 0,83 expected hits French roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the French and 1 mech_infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for French: 1 mech_infantry Battle in Bryansk Germans attack with 1 armour, 2 artilleries and 1 mech_infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 1,50 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 armour and 2 artilleries in Bryansk, round 3 : 2/1 hits, 1,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/0 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Germans roll dice for 1 armour and 1 artillery in Bryansk, round 4 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Germans: 2 artilleries and 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Northwest Persia Germans attack with 4 mech_infantrys and 1 tactical_bomber Americans defend with 1 artillery and 2 infantry Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 4 : 1/1 hits, 0,83 expected hits Americans roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 artillery and 2 infantry Battle in Greater Southern Germany Germans attack with 1 armour and 2 mech_infantrys French defend with 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Greater Southern Germany, round 2 : 1/1 hits, 0,83 expected hits French roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the French lost in Greater Southern Germany Germans win, taking Greater Southern Germany from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for French: 1 mech_infantry Battle in Tambov Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Tambov, round 2 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 2 mech_infantrys in Tambov, round 3 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Northern Italy to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 3 artilleries moved from Germany to Western Germany 1 aaGun moved from Belarus to Novgorod 4 armour moved from Belarus to Novgorod 1 tactical_bomber moved from Northwest Persia to Rostov 1 artillery moved from Rostov to Caucasus Place Units - Germans 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Germany Germans undo move 1. 2 mech_infantrys placed in Germany Germans undo move 1. 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys placed in Germany 2 artilleries placed in Germany 1 artillery and 3 infantry placed in Western Germany Germans undo move 3. Germans undo move 2. Germans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 bombers EDIT: Adding units owned by Germans to Germany: 2 bombers EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from Denmark: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Denmark: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Removing units owned by Germans from Western Germany: 4 artilleries EDIT: Adding units owned by Germans to Germany: 4 artilleries EDIT: Removing units owned by Germans from Western Germany: 1 armour EDIT: Adding units owned by Germans to Germany: 1 armour EDIT: Removing units owned by Germans from Western Germany: 2 artilleries EDIT: Adding units owned by Germans to Germany: 2 artilleries EDIT: Turning off Edit Mode 2 armour, 3 artilleries, 1 fighter and 2 mech_infantrys placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Germans collect 42 PUs (3 lost to blockades); end with 43 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 French regular : 0,00 Russians regular : 0,67 Germans regular : 1,50
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@FlyingBadger I never saw France being so powerful… Before placing my units, I needed to do some non-combat moves by edit. Hopefully Japan can help a struggling Germany!
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@martin No problem.
It’s taken a while to build up the French so they can defend themselves, but hopefully freed up the UK to help out Russia and the US to try and deal with those pesky Japs!
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 28 PUs; Russians buy 2 armour and 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Germans 1 armour and 1 mech_infantry moved from Vologda to Samara 2 armour and 2 mech_infantrys moved from Russia to Samara 3 armour, 1 infantry and 3 mech_infantrys moved from Samara to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Bryansk 3 infantry moved from Russia to Bryansk 1 fighter moved from Vologda to Bryansk 3 artilleries and 19 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Siberia Russians attack with 1 armour Japanese defend with 1 infantry Russians roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Siberia Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 4 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Tambov Russians attack with 3 artilleries and 19 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 3 artilleries and 19 infantry in Tambov, round 2 : 5/1 hits, 4.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Volgograd Russians attack with 3 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Japanese defend with 2 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/0 hits, 5.00 expected hits Japanese roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 2/1 hits, 1.67 expected hits 1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Volgograd Russians win, taking Volgograd from Japanese with 3 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Japanese: 2 armour and 2 mech_infantrys Non Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 fighter moved from Bryansk to Russia 3 aaGuns moved from Russia to Tambov 1 artillery and 3 infantry moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Urals 1 infantry moved from Russia to Vologda 3 infantry moved from Russia to Smolensk 1 artillery and 3 infantry moved from Russia to Samara 1 artillery moved from Russia to Tambov 1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone Place Units - Russians 2 armour and 4 artilleries placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : -0.17 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from West India to Eastern Persia 2 artilleries moved from West India to Eastern Persia 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Sakha to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Central Mongolia to Dzavhan 2 infantry moved from India to West India 1 artillery moved from India to West India 2 mech_infantrys moved from Kansu to Tsinghai 1 armour moved from Kansu to Tsinghai 1 armour moved from Caucasus to Tsinghai 1 armour moved from Shantung to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 1 armour moved from Malaya to Burma 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 2 artilleries and 2 transports moved from 43 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 43 Sea Zone to 45 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 2 battleships moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangtung to 35 Sea Zone 1 mech_infantry moved from Malaya to Burma Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Eastern Persia Japanese attack with 2 artilleries and 2 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Eastern Persia, round 2 : 1/1 hits, 1,33 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese roll dice for 2 artilleries and 1 infantry in Eastern Persia, round 3 : 1/0 hits, 1,00 expected hits British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Tsinghai Japanese attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Place Units - Japanese 1 battleship and 1 destroyer placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in India 1 bomber and 1 tactical_bomber placed in Malaya Japanese undo move 3. 2 mech_infantrys placed in Kiangsu 1 armour placed in Malaya Turn Complete - Japanese Japanese collect 79 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,67 Japanese regular : -1,00 British regular : 0,00
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 3 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Persia to India 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone Combat - Americans Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in Northern Italy Americans attack with 2 artilleries and 3 infantry Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Northern Italy, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 4 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands 6 destroyers and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 1 infantry moved from Alaska to British Columbia 1 fighter moved from Western United States to Wake Island 2 transports moved from 101 Sea Zone to 11 Sea Zone 2 infantry moved from Albania to Greece 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from India to Persia 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt Place Units - Americans 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 3 infantry placed in Southern Italy 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -1.00 Japanese AA : -0.17 Germans regular : 0.00
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 3 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Persia to India 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone Combat - Americans Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in Northern Italy Americans attack with 2 artilleries and 3 infantry Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Northern Italy, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 4 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands 6 destroyers and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 1 infantry moved from Alaska to British Columbia 1 fighter moved from Western United States to Wake Island 2 transports moved from 101 Sea Zone to 11 Sea Zone 2 infantry moved from Albania to Greece 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from India to Persia 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt Place Units - Americans 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 3 infantry placed in Southern Italy 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from France to Western Germany 1 artillery and 2 infantry moved from Iraq to Northwest Persia 2 fighters moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia 1 artillery and 2 infantry moved from Persia to Eastern Persia Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Northwest Persia British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 2 fighters and 2 infantry in Northwest Persia, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Eastern Persia British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 1 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Persia, round 3 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - British 2 fighters moved from Northwest Persia to Greece 1 fighter moved from Syria to Greece 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Iraq to Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia 1 bomber moved from Western Germany to France 1 armour and 1 mech_infantry moved from Norway to Finland 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Finland to Vyborg 1 artillery and 3 infantry moved from Norway to 113 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Vyborg 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway Place Units - British 1 artillery, 1 bomber and 5 infantry placed in United Kingdom 2 artilleries and 1 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -1.33 Japanese AA : -0.17 Germans AA : 0.67 Germans regular : 0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 destroyers moved from 54 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 56 Sea Zone ANZAC attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 2 destroyers and 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to Northern Territory 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.17
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@flyingbadger I was about to play Germany. When I opened the savegame in TripleA, I noticed that it is still France’s turn. It was tempting to make the moves for France :blush:
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@martin Oops, I did make the moves. Must have forgotten to post it. I’m out today, but will do that this evening.
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@flyingbadger that’s what I was afraid of ;-) No worries - just post, when you have the time. I should be able to play Germany, this evening.
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@martin If you want to plan then I didn’t do anything exciting with the French. Just took the last African territory and Holland with the fighters and minimal infantry. I think I placed 3 artillery in France and 1 in Southern France, also maybe 1 infantry in Normandy and another in the South.
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 destroyers moved from 54 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 56 Sea Zone ANZAC attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 2 destroyers and 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to Northern Territory 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Purchase Units - French French buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - French 3 fighters moved from France to Holland Belgium 3 infantry moved from France to Holland Belgium 1 infantry moved from Nigeria to French Central Africa French take French Central Africa from Japanese Combat - French Battle in Holland Belgium French attack with 3 fighters and 3 infantry Germans defend with 2 infantry French roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium French win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - French 1 infantry moved from Southern France to France 3 fighters moved from Holland Belgium to France Place Units - French 3 artilleries placed in France 1 artillery and 2 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux Turn Complete - French French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : 0.00 Japanese regular : -0.67 ANZAC regular : 0.17 Germans regular : 0.33
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 49 PUs; Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Northern Italy 3 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour moved from Yugoslavia to Albania Germans take Albania from Americans 1 armour moved from Albania to Yugoslavia 2 mech_infantrys moved from Rostov to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 3 artilleries moved from Rostov to Volgograd 2 armour moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to 99 Sea Zone 1 armour moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 2 bombers moved from Germany to Northern Italy Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northwest Persia Germans attack with 1 artillery and 2 mech_infantrys British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 2 : 0/1 hits, 0,83 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,67 expected hits 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 4 armour and 3 artilleries Russians defend with 3 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 4 armour and 3 artilleries in Volgograd, round 2 : 3/0 hits, 3,00 expected hits Russians roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 2 : 3/1 hits, 2,17 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 3 artilleries owned by the Germans lost in Volgograd Germans roll dice for 4 armour in Volgograd, round 3 : 2/0 hits, 2,00 expected hits Russians roll dice for 2 armour in Volgograd, round 3 : 1/0 hits, 1,00 expected hits 2 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 3 artilleries Casualties for Russians: 3 armour and 2 mech_infantrys Battle in Northern Italy Germans attack with 2 bombers and 5 infantry Americans defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 5 infantry in Northern Italy, round 2 : 3/1 hits, 2,17 expected hits Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 bombers and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber French defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1,67 expected hits French roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Battle in Belarus Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Holland Belgium to Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 bombers moved from Northern Italy to Germany 1 tactical_bomber moved from 99 Sea Zone to Bessarabia 1 aaGun moved from Rostov to Ukraine 4 armour moved from Rostov to Bessarabia 4 armour moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 3 mech_infantrys moved from Novgorod to Eastern Poland 9 artilleries moved from Germany to Western Germany 4 infantry moved from Germany to Western Germany 1 mech_infantry moved from Yugoslavia to Greater Southern Germany 1 aaGun moved from Novgorod to Belarus Place Units - Germans 10 infantry placed in Western Germany 1 mech_infantry placed in Germany 3 infantry placed in Ukraine 2 infantry placed in Novgorod Germans undo move 4. Germans undo move 3. 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1 Germans collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 French regular : -0,67 Russians regular : 0,50 Germans regular : 1,33 British regular : -0,67
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 20 Purchase Units - Russians Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 artillery and 3 infantry moved from Smolensk to Belarus 2 fighters moved from Russia to Belarus 2 artilleries and 2 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 2 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Volgograd 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians Combat - Russians Battle in Ukraine Russians attack with 1 infantry Germans defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Volgograd Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 3 armour and 1 factory_minor Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/1 hits, 2.83 expected hits Germans roll dice for 3 armour in Volgograd, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Battle in Belarus Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 aaGun, 1 armour and 1 mech_infantry Germans roll AA dice in Belarus : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 4 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter and 3 infantry Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk 1 artillery moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Samara 2 artilleries moved from Tambov to Bryansk 3 artilleries moved from Russia to Bryansk 11 infantry moved from Tambov to Bryansk 3 aaGuns moved from Tambov to Bryansk 3 aaGuns moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 2 armour moved from Russia to Bryansk 1 artillery moved from Vologda to Russia 1 infantry moved from Tambov to Volgograd 1 artillery moved from Russia to Tambov 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans AA : 0.67 Germans regular : 1.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 20 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens; Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 2 infantry moved from West India to Eastern Persia 1 bomber moved from Malaya to 37 Sea Zone 1 artillery and 2 infantry moved from India to West India 1 armour moved from Burma to India 1 mech_infantry moved from Burma to India 1 mech_infantry moved from Tsinghai to Timguska Japanese take Timguska from Russians 2 armour moved from Tsinghai to Timguska 1 armour moved from Kweichow to Tsinghai 3 mech_infantrys moved from Kweichow to Tsinghai 2 mech_infantrys moved from Kiangsu to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 1 armour moved from Shantung to Kweichow 1 bomber moved from 37 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/1 hits, 1,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 : 1/0 hits, 1,00 expected hits ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC and 1 bomber owned by the Japanese lost in Borneo Japanese win, taking Borneo from ANZAC with 1 artillery remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in Eastern Persia Japanese attack with 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 1/1 hits, 0,83 expected hits British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese roll dice for 1 artillery and 2 infantry in Eastern Persia, round 3 : 1/1 hits, 0,83 expected hits British roll dice for 1 artillery in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 fighter and 1 tactical_bomber placed in Japan 1 artillery and 2 infantry placed in India 2 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 Japanese collect 78 PUs (1 lost to blockades); end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,50 ANZAC regular : 0,33 British regular : 0,00
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Wake Island to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 5 infantry moved from Southern Italy to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 1 artillery and 5 infantry Germans defend with 1 factory_minor and 4 infantry Americans roll dice for 1 artillery and 5 infantry in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 4 infantry in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 3 infantry in Northern Italy, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 infantry in Northern Italy, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 5 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 6 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northern Italy, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Germans: 4 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 bomber moved from Persia to Northern Territory 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 1 infantry moved from British Columbia to Western United States 2 transports moved from 11 Sea Zone to 10 Sea Zone 2 fighters moved from 10 Sea Zone to Wake Island 2 fighters moved from 16 Sea Zone to 26 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy Place Units - Americans 1 submarine placed in 80 Sea Zone 2 destroyers placed in 10 Sea Zone 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers placed in Western United States 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -0.33 Germans regular : -0.67