Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands 3 destroyers moved from 62 Sea Zone to 54 Sea Zone 2 artilleries moved from Dutch New Guinea to 45 Sea Zone 2 artilleries and 2 transports moved from 45 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 2 aaGuns, 2 infantry and 2 mech_infantrys moved from New South Wales to Queensland 1 transport moved from 43 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands 3 destroyers moved from 62 Sea Zone to 54 Sea Zone 2 artilleries moved from Dutch New Guinea to 45 Sea Zone 2 artilleries and 2 transports moved from 45 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 2 aaGuns, 2 infantry and 2 mech_infantrys moved from New South Wales to Queensland 1 transport moved from 43 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Purchase Units - French French buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - French 1 infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Japanese 1 artillery, 1 fighter and 2 infantry moved from France to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry French roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - French 1 fighter moved from Holland Belgium to France 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France Place Units - French 1 fighter and 2 infantry placed in France Turn Complete - French French collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : 0.67 Germans regular : -0.67
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@flyingbadger thank you - that’s really helpful! Sometimes I have trouble distinguishing boats from the US and from ANZAC, for example.
And I guess you should have gone for Denmark with the US, using the three fighters from Italy for the seazone. I upgraded the factory in Germany and could consequently not build there during the same turn. I thought I could at least build the three entities which you can build with a minor factory.
I was quite confident with my game, despite the mistakes I did. But when the UK took the German income, confidence started to give way to some panic ;-) Let’s see what else this epic battle will bring…
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@martin I had just assumed you had it covered so never looked if I could repeat it. I did wonder why you had upgraded a factory and not used it. Good to know that rule.
I had a shock when I loaded the game and a lot of my ships had gone! You’ve wiped my out of the Pacific a few times, thank goodness for the American economy!
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_upgrade; Remaining resources: 73 PUs; Germans buy 4 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 tactical_bomber moved from Rostov to Northwest Persia 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 3 infantry moved from Western Germany to Denmark 1 infantry moved from Tambov to Bryansk 3 mech_infantrys moved from Bryansk to Rostov 8 mech_infantrys moved from Bryansk to Rostov 1 infantry moved from Rostov to Bryansk 4 mech_infantrys moved from Bryansk to Rostov 1 artillery moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 1 artillery moved from Ukraine to Rostov 1 infantry moved from Belarus to Archangel 2 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from Rostov to Germany Combat - Germans Battle in Northwest Persia Germans attack with 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northern Italy Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/1 hits, 2,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber French defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 1,67 expected hits French roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/1 hits, 1,50 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Archangel, round 2 : 2/1 hits, 1,67 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 1/0 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 3 : 1/1 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany 1 aaGun moved from Western Germany to Denmark 1 tactical_bomber moved from Northwest Persia to Rostov Place Units - Germans 1 fighter and 9 infantry placed in Western Germany 5 mech_infantrys placed in Germany 1 artillery placed in Novgorod 3 artilleries placed in Rostov Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 French regular : -0,67 Russians regular : -0,33 Germans regular : 0,33 British regular : -0,33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Yakut S.S.R. to Sakha Russians take Buryatia from Japanese Russians take Sakha from Japanese 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska 1 mech_infantry moved from Russia to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 artillery and 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 fighter and 3 infantry moved from Russia to Smolensk 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 1 artillery, 1 fighter and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Amur 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Jehol to Buyant-Uhaa 1 armour moved from Jehol to Amur 1 mech_infantry moved from Shantung to Chahar 1 armour moved from Shantung to Chahar 1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan 3 mech_infantrys moved from West India to Eastern Persia 1 armour moved from Turkmenistan to Eastern Persia 1 destroyer moved from 20 Sea Zone to 41 Sea Zone Japanese take 37 Sea Zone from Americans 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 battleships moved from 42 Sea Zone to 36 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 2 destroyers moved from 20 Sea Zone to 43 Sea Zone 2 artilleries moved from India to West India 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in 43 Sea Zone Japanese attack with 2 destroyers Americans defend with 1 destroyer Japanese roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win, taking Sumatra from Americans, taking 43 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Eastern Persia Japanese attack with 1 armour and 3 mech_infantrys British defend with 3 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 3 infantry in Eastern Persia, round 2 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 3 : 1/1 hits, 0,83 expected hits British roll dice for 2 infantry in Eastern Persia, round 3 : 0/1 hits, 0,67 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 4 : 1/1 hits, 0,83 expected hits British roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for British: 3 infantry Battle in Kazakhstan Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers placed in 37 Sea Zone 1 artillery placed in Malaya 1 artillery and 1 infantry placed in Kwangtung 1 transport placed in 20 Sea Zone 1 artillery and 2 infantry placed in India 2 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67 Russians regular : -0,33 British regular : -1,00
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Northern Italy 2 fighters moved from 95 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 2 Sea Zone to 7 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 5 fighters and 2 infantry Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 7 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 8 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to Caroline Islands 1 fighter moved from 25 Sea Zone to Wake Island 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone 1 fighter moved from British Columbia to 25 Sea Zone 1 destroyer moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 9 Sea Zone 3 artilleries and 3 infantry moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from Northern Italy to 95 Sea Zone 3 fighters moved from Northern Italy to Southern Italy 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Southern Italy to France 1 artillery and 1 transport moved from 75 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Persia 1 carrier and 3 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Americans collect 64 PUs (1 lost to blockades); end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.33 Germans regular : 0.00
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Northern Italy 2 fighters moved from 95 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 2 Sea Zone to 7 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 5 fighters and 2 infantry Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 7 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 8 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to Caroline Islands 1 fighter moved from 25 Sea Zone to Wake Island 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone 1 fighter moved from British Columbia to 25 Sea Zone 1 destroyer moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 9 Sea Zone 3 artilleries and 3 infantry moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from Northern Italy to 95 Sea Zone 3 fighters moved from Northern Italy to Southern Italy 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Southern Italy to France 1 artillery and 1 transport moved from 75 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Persia 1 carrier and 3 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Americans collect 64 PUs (1 lost to blockades); end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Persia to Northwest Persia 2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Persia to Eastern Persia 3 artilleries and 1 infantry moved from Norway to Finland British take Finland from Germans 1 bomber moved from France to Germany 4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_upgrade Bombing raid in Germany causes 5 damage total. Battle in Holland Belgium British attack with 4 fighters, 1 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/1 hits, 3.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Eastern Persia British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour and 2 mech_infantrys British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Northwest Persia British attack with 2 fighters and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 fighters moved from Northwest Persia to Iraq 1 tactical_bomber moved from Eastern Persia to Iraq 2 fighters moved from Eastern Persia to Persia 1 armour, 2 artilleries and 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 4 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Germany to France Place Units - British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.17 Germans AA : -0.17 Germans regular : 0.67 British regular : 1.50
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 factory_minor placed in Queensland 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 factory_minor placed in Queensland 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Purchase Units - French French buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from France to Holland Belgium French take Holland Belgium from Germans 1 infantry moved from Nigeria to French West Africa French take French West Africa from Japanese Combat - French Non Combat Move - French Place Units - French 3 infantry placed in France 1 infantry and 2 mech_infantrys placed in Southern France Turn Complete - French French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_upgrade; Remaining resources: 67 PUs; Germans buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 tactical_bomber moved from Rostov to Northwest Persia 1 artillery moved from Rostov to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 3 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 tactical_bomber moved from Germany to 95 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@FlyingBadger do you scramble from Southern Italy to SZ95?
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@martin Scramble all 3 fighters please.
OOL will be carrier (damage), destroyer, carrier, then the fighters.
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@flyingbadger well, that went quite well for me, but it was expensive. Germany had five hits first round, so already 2 American fighters had to be chosen as casualties.
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_upgrade; Remaining resources: 67 PUs; Germans buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 tactical_bomber moved from Rostov to Northwest Persia 1 artillery moved from Rostov to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 3 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 tactical_bomber moved from Germany to 95 Sea Zone Combat - Germans Americans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Tambov Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 artilleries and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 2/1 hits, 1,50 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 1/0 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 1/1 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Northwest Persia Germans attack with 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 1/1 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry French defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Northern Italy Germans attack with 1 artillery and 3 infantry Americans defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Germans roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/1 hits, 0,83 expected hits Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 95 Sea Zone Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 5 fighters and 2 transports Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 5/1 hits, 5,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 2 transports in 95 Sea Zone, round 2 : 4/0 hits, 4,00 expected hits 1 destroyer owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone Germans roll dice for 2 bombers and 3 tactical_bombers in 95 Sea Zone, round 3 : 2/1 hits, 2,83 expected hits Americans roll dice for 3 fighters and 2 transports in 95 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits 2 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in 95 Sea Zone Germans roll dice for 2 bombers and 1 tactical_bomber in 95 Sea Zone, round 4 : 1/1 hits, 1,83 expected hits Americans roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone 2 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers Casualties for Americans: 1 carrier, 1 destroyer, 5 fighters and 2 transports Non Combat Move - Germans 1 tactical_bomber moved from 95 Sea Zone to Western Germany 1 bomber moved from 95 Sea Zone to Western Germany 3 armour and 3 mech_infantrys moved from Rostov to Belarus 2 armour and 2 mech_infantrys moved from Rostov to Belarus 1 armour and 1 mech_infantry moved from Rostov to Belarus 1 tactical_bomber moved from Northwest Persia to Rostov 1 aaGun moved from Bryansk to Belarus Place Units - Germans 2 armour placed in Germany 4 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode 2 infantry placed in Germany 4 artilleries and 1 bomber placed in Western Germany Germans undo move 3. 2 artilleries placed in Germany 2 infantry placed in Novgorod Germans undo move 2. 4 infantry placed in Germany Germans undo move 2. 4 artilleries placed in Western Germany 1 bomber placed in Germany Germans undo move 5. 1 artillery placed in Germany 3 artilleries placed in Western Germany Germans undo move 3. 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Germans collect 50 PUs (1 lost to blockades); end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 French regular : 0,67 Russians regular : -0,33 Germans regular : -1,00 British regular : 0,00
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 23 PUs; Russians buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Sakha to Soviet Far East Russians take Siberia from Japanese Russians take Soviet Far East from Japanese 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 artillery, 1 fighter and 4 infantry moved from Russia to Bryansk 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Archangel 1 artillery, 1 fighter and 1 infantry moved from Archangel to Novgorod 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/1 hits, 2.17 expected hits Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 3 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Timguska to Vologda 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Samara 4 infantry moved from Russia to Vologda Place Units - Russians 2 armour, 1 artillery and 1 mech_infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 units repaired. 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 mech_infantrys moved from India to Eastern Persia 1 artillery moved from West India to Eastern Persia 1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus 2 armour and 2 mech_infantrys moved from Turkmenistan to Volgograd 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Amur to Soviet Far East 1 mech_infantry moved from Buryatia to Sakha Japanese take Sakha from Russians 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 armour and 2 mech_infantrys moved from Chahar to Kansu 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Borneo Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 battleships in Borneo, round 2 : 1/1 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Eastern Persia Japanese attack with 1 artillery and 2 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Eastern Persia, round 2 : 1/1 hits, 0,83 expected hits British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese roll dice for 1 artillery and 1 mech_infantry in Eastern Persia, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Caucasus Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Volgograd Japanese attack with 2 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/1 hits, 1,33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Japanese win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Soviet Far East Japanese attack with 1 armour Russians defend with 1 armour Japanese roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Soviet Far East Russians win with 1 armour remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour Non Combat Move - Japanese 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from India to West India 1 artillery moved from India to West India Place Units - Japanese 1 artillery and 2 infantry placed in India 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu Japanese undo move 3. 1 armour and 2 mech_infantrys placed in Malaya 1 fighter and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 6 Sea Zone Japanese undo move 4. Japanese undo move 3. 1 armour, 1 infantry and 1 mech_infantry placed in Malaya 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan Japanese undo move 7. 1 fighter placed in Kwangtung 1 destroyer placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -1,17 ANZAC regular : 0,67 Russians regular : 0,00 British regular : 0,00
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 4 infantry moved from Southern Italy to Northern Italy 3 artilleries and 3 infantry moved from British Columbia to Alaska 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 1 transport moved from 81 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Albania 1 artillery and 3 infantry moved from Persia to Northwest Persia 1 fighter moved from Caroline Islands to Queensland Combat - Americans Battle in Albania Battle in Northern Italy Americans attack with 1 artillery and 4 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Americans roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Albania from Italians, taking Northern Italy from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 3 artilleries and 3 infantry Japanese defend with 1 armour, 2 infantry and 1 mech_infantry Americans roll dice for 3 artilleries and 3 infantry in Alaska, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alaska, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Alaska Americans roll dice for 3 artilleries and 1 infantry in Alaska, round 3 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Alaska, round 3 : 0/1 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Alaska Americans roll dice for 3 artilleries and 1 infantry in Alaska, round 4 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 armour in Alaska, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry Battle in Northwest Persia Americans attack with 1 artillery and 3 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Americans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 3 destroyers moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Western United States 3 infantry placed in Southern Italy 1 bomber and 1 infantry placed in Persia 1 submarine placed in 80 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -1.17 Germans regular : 1.00