@Ghostglider said in L25 PTV - 2024 Final Ghostglider (axis+11) vs axis-dominion:
Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
maybe @gamerman01 can fix it for us?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 aaGun moved from South Australia to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 112 Sea Zone to Eastern Poland
6 armour and 9 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 17 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 3 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 mech_infantrys moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
1 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
3 armour moved from Greece to Romania
1 infantry moved from Norway to Finland
2 tactical_bombers moved from Southern Italy to Eastern Poland
1 fighter moved from 112 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from 112 Sea Zone to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
@martin do you intercept in London? If yes, with how many fighters?
@martin Intercept with all 3.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 112 Sea Zone to Eastern Poland
6 armour and 9 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 17 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 3 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 mech_infantrys moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
1 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
3 armour moved from Greece to Romania
1 infantry moved from Norway to Finland
2 tactical_bombers moved from Southern Italy to Eastern Poland
1 fighter moved from 112 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from 112 Sea Zone to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Attackers Fire, : 1/0 hits, 1,00 expected hits
Defenders Fire, : 0/1 hits, 0,50 expected hits
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0,33 expected hits
1 tactical_bomber killed by AA
British roll AA dice in United Kingdom : 0/1 hits, 0,50 expected hits
Bombing raid in United Kingdom rolls: 5,6,5 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 16, harbour = 3
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
3 bombers moved from United Kingdom to Western Germany
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
2 infantry moved from Greece to Bulgaria
Place Units - Germans
1 fighter placed in 112 Sea Zone
10 mech_infantrys placed in Germany
1 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British AA : 0,17
Defenders Fire, : -0,50
Attackers Fire, : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 1.33 expected hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Caucasus to Rostov
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Russia to Smolensk
1 aaGun, 2 artilleries and 14 infantry moved from Belarus to Bryansk
1 aaGun, 2 artilleries and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Russia
1 aaGun and 3 artilleries moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 artilleries and 2 infantry moved from Ukraine to Bryansk
6 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
10 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Hainan: 1 harbour
EDIT: Removing units owned by Japanese from Formosa: 1 harbour
EDIT: Turning off Edit Mode
Japanese buy 2 armour, 2 destroyers, 1 factory_minor and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
2 fighters moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Kwangsi to 41 Sea Zone
2 carriers moved from 36 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Kwangsi to Philippines
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 infantry moved from Sakha to Siberia
1 infantry moved from Soviet Far East to Siberia
1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Anhwe to Hunan
4 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Kweichow to Hunan
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from Kwangsi to Yunnan
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 fighters moved from Caroline Islands to 23 Sea Zone
1 mech_infantry moved from Hunan to Kwangsi
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in 23 Sea Zone
Japanese attack with 2 destroyers, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/1 hits, 2,83 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 23 Sea Zone
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/1 hits, 3,67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/1 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/0 hits, 3,00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/1 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 1/0 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from 23 Sea Zone to Caroline Islands
1 fighter moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
4 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
1 factory_minor placed in Kiangsu
Japanese undo move 1.
1 factory_minor placed in Shantung
2 armour and 1 mech_infantry placed in Kiangsu
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 1,50
Japanese regular : -0,83
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Gibraltar, round 2 : 4/1 hits, 3.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Algeria
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Western United States to Eastern United States
Place Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
4 infantry moved from Kansu to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Gibraltar, round 2 : 4/1 hits, 3.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Algeria
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Western United States to Eastern United States
Place Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
4 infantry moved from Kansu to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Algeria to Tobruk
2 artilleries moved from Alexandria to Tobruk
Combat - British
Battle in Tobruk
British attack with 2 artilleries and 1 fighter
Italians defend with 1 armour
British roll dice for 2 artilleries and 1 fighter in Tobruk, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/1 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 1 tactical_bomber in Iraq, round 3 : 0/1 hits, 0.83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 tactical_bomber in Iraq, round 4 : 0/1 hits, 0.83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the British lost in Iraq
1 tactical_bomber owned by the British retreated
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Syria
1 fighter moved from Tobruk to Alexandria
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Kenya to Egypt
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 107 Sea Zone to 117 Sea Zone
1 fighter moved from United Kingdom to Algeria
1 fighter moved from United Kingdom to Algeria
1 aaGun, 1 fighter and 1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns, 2 artilleries and 11 infantry moved from Burma to India
1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 destroyer and 1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.17
Japanese regular : 0.67
Italians regular : 0.83
Neutral_Axis regular : -0.33
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Greece to 93 Sea Zone
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 artillery moved from Libya to Tunisia
Combat - Italians
Battle in Bessarabia
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Tunisia
Italians attack with 1 artillery
French defend with 1 infantry
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 5 : 1/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
French win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantry
Non Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : -1,17
Russians regular : 1,00
British regular : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat Hit Differential Summary :
@martin Submerge the sub?
@flyingbadger no submerge, thank you
@flyingbadger if possible, the order of casualties shoud be sub, destroyer, cruiser.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Iraq
ANZAC attack with 2 infantry
Neutral_Axis defend with 2 infantry
ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Iraq
ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
2 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
3 fighters moved from 42 Sea Zone to Western Australia
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.00
ANZAC regular : 0.17
Neutral_Axis regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Iraq
ANZAC attack with 2 infantry
Neutral_Axis defend with 2 infantry
ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Iraq
ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
2 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
3 fighters moved from 42 Sea Zone to Western Australia
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Syria to Iraq
Combat - French
Battle in 43 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
French attack with 1 infantry
Neutral_Axis defend with 2 infantry
French roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the French lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
French regular : -0.17
Japanese regular : -0.00
ANZAC regular : 0.17
Neutral_Axis regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
6 armour, 5 artilleries, 20 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Romania to Western Ukraine
3 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Western Germany to Poland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Eastern Poland
1 fighter moved from 112 Sea Zone to Western Germany
3 bombers moved from Western Germany to Eastern Poland
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Finland to Karelia
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 destroyer placed in 110 Sea Zone
Germans undo move 1.
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
2 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany
1 bomber and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
3 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 aaGun moved from Belarus to Smolensk
2 artilleries moved from Belarus to Smolensk
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Bryansk to Volgograd
3 aaGuns, 2 armour, 9 artilleries, 29 infantry and 1 mech_infantry moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Yenisey to Timguska
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
Russians undo move 1.
1 infantry and 1 mech_infantry placed in Volgograd
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 5 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsi to 44 Sea Zone
1 mech_infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 battleship and 1 carrier moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from Shensi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
2 infantry moved from Sumatra to 41 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
2 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Combat Hit Differential Summary :