@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
3 destroyers moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
3 destroyers moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Purchase Units - French
French buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
Non Combat Move - French
1 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
Place Units - French
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Poland to 112 Sea Zone
1 infantry moved from Western Germany to Germany
1 infantry moved from Poland to Germany
2 infantry moved from Western Germany to Denmark
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Greater Southern Germany to Southern France
Germans take Southern France from French
1 artillery moved from Western Germany to Germany
1 tactical_bomber moved from Poland to Germany
1 tactical_bomber moved from Poland to Denmark
1 tactical_bomber moved from Poland to Denmark
2 armour and 1 mech_infantry moved from Tsinghai to Sikang
1 tactical_bomber moved from Caucasus to Sikang
3 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Rostov to Samara
1 armour moved from Bryansk to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 armour moved from Greater Southern Germany to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Greater Southern Germany to Western Germany
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Germany
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 1 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1,50 expected hits
French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Denmark
Germans attack with 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Denmark, round 2 : 2/1 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Germany, round 2 : 2/0 hits, 2,00 expected hits
British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Germany
Germans win, taking Germany from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/1 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Samara, round 2 : 1/0 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 3 : 1/1 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Sikang
Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/1 hits, 1,83 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/1 hits, 1,33 expected hits
1 armour owned by the Germans, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
Germans roll dice for 1 armour and 1 tactical_bomber in Sikang, round 3 : 1/1 hits, 1,17 expected hits
Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0,67 expected hits
1 armour owned by the Germans and 1 fighter owned by the Chinese lost in Sikang
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Northwest Persia
Germans attack with 4 mech_infantrys and 1 tactical_bomber
Americans defend with 3 infantry
Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 1,17 expected hits
Americans roll dice for 3 infantry in Northwest Persia, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 1/0 hits, 1,00 expected hits
Americans roll dice for 2 infantry in Northwest Persia, round 3 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Northwest Persia
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 4 : 1/0 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Northwest Persia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Northwest Persia to Rostov
3 armour moved from Caucasus to Rostov
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
4 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Sikang to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 aaGun moved from Poland to Germany
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Belarus
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 67 PUs (1 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 0,67
French regular : -0,33
Russians regular : 2,00
Germans regular : 0,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
2 armour and 2 mech_infantrys moved from Vologda to Evenkiyskiy
Russians take Urals from Germans
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 artillery and 1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Vologda to Archangel
1 artillery moved from Russia to Vologda
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/1 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 2/1 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Evenkiyskiy
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : -1.17
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 2x harbour; Remaining resources: 96 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 destroyers, 4 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
2 destroyers moved from 16 Sea Zone to 25 Sea Zone
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
2 armour moved from Szechwan to Suiyuyan
1 artillery moved from Yakut S.S.R. to Buryatia
1 bomber moved from Philippines to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
3 fighters moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
3 mech_infantrys moved from Burma to West India
3 armour moved from Burma to West India
1 armour moved from Burma to West India
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Shan State to 20 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Hunan to Chahar
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour, 1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Burma to 35 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 destroyer moved from 17 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/1 hits, 1,33 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 1/1 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Belgian Congo
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry; French defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 2/1 hits, 1,17 expected hits
British roll dice for 2 infantry in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the French and 1 infantry owned by the British lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for French: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 3 destroyers
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/1 hits, 2,50 expected hits
ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
2 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 3/1 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 3 destroyers
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 41 Sea Zone to India
5 armour moved from Burma to India
1 aaGun moved from Burma to India
3 mech_infantrys moved from Malaya to Burma
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from Philippines to India
Place Units - Japanese
3 mech_infantrys placed in India
1 armour placed in Shantung
2 infantry placed in Kwangtung
2 infantry placed in Malaya
Japanese undo move 2.
1 armour placed in Japan
4 destroyers, 2 submarines and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,3,3,5,6,1,1,6,4,2,5,4,3,2,2,6,6,6,1,1,6,4,6,1,3
Japanese collect 79 PUs (3 lost to blockades); end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : 0,50
ANZAC regular : -0,33
UK_Pacific regular : -1,00
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
8 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from France to Northern Italy
1 fighter moved from 113 Sea Zone to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Sumatra
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/0 hits, 3.00 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Sumatra, round 3 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Java
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Northern Italy
Americans attack with 3 fighters, 8 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 6 infantry
Americans roll dice for 3 fighters, 8 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/1 hits, 3.33 expected hits
Germans roll dice for 6 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 fighters, 6 infantry and 3 mech_infantrys in Northern Italy, round 3 : 3/0 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Northern Italy, round 3 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 3 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Germans: 6 infantry
Non Combat Move - Americans
3 fighters moved from Northern Italy to Southern Italy
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 carriers moved from 54 Sea Zone to 42 Sea Zone
2 carriers moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
2 tactical_bombers moved from Sumatra to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Wake Island
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
2 fighters placed in Persia
1 airfield placed in Iraq
1 artillery and 2 infantry placed in Southern Italy
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.67
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
8 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from France to Northern Italy
1 fighter moved from 113 Sea Zone to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Sumatra
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/0 hits, 3.00 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Sumatra, round 3 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Java
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Northern Italy
Americans attack with 3 fighters, 8 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 6 infantry
Americans roll dice for 3 fighters, 8 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/1 hits, 3.33 expected hits
Germans roll dice for 6 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 3 fighters, 6 infantry and 3 mech_infantrys in Northern Italy, round 3 : 3/0 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Northern Italy, round 3 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 3 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Germans: 6 infantry
Non Combat Move - Americans
3 fighters moved from Northern Italy to Southern Italy
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 carriers moved from 54 Sea Zone to 42 Sea Zone
2 carriers moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
2 tactical_bombers moved from Sumatra to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Wake Island
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
2 fighters placed in Persia
1 airfield placed in Iraq
1 artillery and 2 infantry placed in Southern Italy
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 115 PUs;
British buy 1 armour, 1 artillery, 1 bomber, 3 carriers, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 infantry moved from France to Southern France
2 fighters and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
Combat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
British attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/1 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belgian Congo
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/1 hits, 2.17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/1 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Belgian Congo
British win, taking Belgian Congo from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Belgian Congo to Trans-Jordan
1 aaGun moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Southern Italy
2 fighters moved from Southern France to France
2 fighters moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
Place Units - British
3 carriers and 3 transports placed in 109 Sea Zone
1 tactical_bomber placed in 109 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.50
Germans regular : 0.33
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to New South Wales
Combat - ANZAC
Battle in Borneo
Battle in Dutch New Guinea
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 2 artilleries and 1 infantry in Dutch New Guinea, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Borneo from Japanese, taking Dutch New Guinea from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to New South Wales
Combat - ANZAC
Battle in Borneo
Battle in Dutch New Guinea
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 2 artilleries and 1 infantry in Dutch New Guinea, round 3 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Borneo from Japanese, taking Dutch New Guinea from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Purchase Units - French
French buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from France to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from France to Southern France
French take Southern France from Germans
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
French take French Equatorial Africa from Japanese
Combat - French
Non Combat Move - French
Place Units - French
3 infantry placed in France
2 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 87 PUs;
Germans buy 5 artilleries, 1 factory_upgrade, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Rostov to Northwest Persia
1 tactical_bomber moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
3 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
3 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Archangel
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Belarus to Rostov
2 infantry moved from Bryansk to Belarus
2 armour moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
Combat - Germans
Battle in Northern Italy
Germans attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 5 infantry and 3 mech_infantrys
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 4/1 hits, 4,33 expected hits
Americans roll dice for 5 infantry and 3 mech_infantrys in Northern Italy, round 2 : 2/1 hits, 2,67 expected hits
2 infantry owned by the Germans and 4 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Northern Italy, round 3 : 3/1 hits, 3,67 expected hits
Americans roll dice for 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 2/1 hits, 1,33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Northern Italy
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers in Northern Italy, round 4 : 3/0 hits, 3,00 expected hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 5 infantry and 3 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1,50 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 3 : 2/1 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Germans attack with 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/1 hits, 1,50 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,83 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 1/1 hits, 1,33 expected hits
Americans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Non Combat Move - Germans
2 tactical_bombers moved from Northwest Persia to Rostov
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
2 tactical_bombers moved from Northern Italy to Western Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from Tambov to Bryansk
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
1 artillery and 9 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Rostov
1 artillery placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
French regular : -0,33
Russians regular : 0,00
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Smolensk to Vologda
3 infantry moved from Vologda to Archangel
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
2 fighters moved from Kazakhstan to Russia
1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 5 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 bombers moved from India to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
4 battleships, 4 carriers, 3 destroyers, 3 fighters and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 mech_infantry moved from 2 Sea Zone to Alaska
1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 artilleries moved from Buryatia to Yakut S.S.R.
1 armour moved from Suiyuyan to Timguska
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 mech_infantry moved from West India to Eastern Persia
3 armour and 3 mech_infantrys moved from West India to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from West India to Turkmenistan
3 mech_infantrys moved from Burma to West India
1 mech_infantry moved from Burma to India
Combat - Japanese
Battle in Alaska
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win, taking Alaska from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Borneo
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 4 battleships, 3 bombers, 4 carriers, 3 destroyers, 6 fighters and 5 tactical_bombers
British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers; Americans defend with 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 3 tactical_bombers and 1 transport
Japanese roll dice for 4 battleships, 3 bombers, 4 carriers, 3 destroyers, 6 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 12/0 hits, 12,00 expected hits
Units damaged: 4 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 5 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 12/1 hits, 11,83 expected hits
Units damaged: 4 battleships owned by the Japanese
1 destroyer owned by the British, 4 carriers owned by the Japanese, 1 submarine owned by the British and 2 carriers owned by the British lost in 42 Sea Zone
Japanese roll dice for 4 battleships, 3 bombers, 3 destroyers, 6 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 12/0 hits, 12,00 expected hits
Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 7 fighters, 5 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/1 hits, 10,83 expected hits
2 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the British, 1 cruiser owned by the British, 3 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 4 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 4 battleships, 3 bombers and 3 tactical_bombers in 42 Sea Zone, round 4 : 7/1 hits, 6,17 expected hits
Americans roll dice for 2 battleships, 6 fighters and 1 transport in 42 Sea Zone, round 4 : 6/1 hits, 5,33 expected hits
3 tactical_bombers owned by the Japanese, 3 bombers owned by the Japanese, 4 fighters owned by the Americans, 2 fighters owned by the British and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 4 battleships in 42 Sea Zone, round 5 : 3/1 hits, 2,67 expected hits
Americans roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
1 transport owned by the Americans and 1 battleship owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 4 battleships remaining. Battle score for attacker is 67
Casualties for Japanese: 3 bombers, 4 carriers, 3 destroyers, 6 fighters and 5 tactical_bombers
Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 3 tactical_bombers and 1 transport
Battle in Timguska
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Timguska
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 artilleries
Russians defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 2 artilleries in Yakut S.S.R., round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/1 hits, 1,67 expected hits
1 mech_infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Yakut S.S.R.
Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 2 artilleries
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 armour moved from Suiyuyan to Jehol
1 infantry moved from Anhwe to Jehol
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 destroyers placed in 20 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 4.
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : 0,17
ANZAC regular : 0,67
Russians regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
3 destroyers moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from Wake Island to 8 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 8 Sea Zone
1 carrier moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from 26 Sea Zone to British Columbia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 8 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 artilleries and 1 factory_minor
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - Americans
3 fighters moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Persia to 95 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 75 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Southern Italy
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 artilleries, 3 infantry and 1 tactical_bomber placed in Western United States
1 infantry placed in Persia
1 destroyer and 1 transport placed in 10 Sea Zone
Americans undo move 6.
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,4,6
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : 0.17
Germans regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
3 carriers moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from France to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
1 fighter and 4 infantry moved from Persia to Eastern Persia
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Combat Hit Differential Summary :
@flyingbadger Scramble to North Sea?
@flyingbadger yes, with everything please! We play low luck - so please let history not repreat itself…
@martin Max is 3, 2 fighters and 1 tactical?
@flyingbadger give me a few minutes - I need to open the game and check the situation