Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
2 destroyers moved from 56 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
2 destroyers moved from 56 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Purchase Units - French
French buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from Southern France to France
Place Units - French
3 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major, 1x factory_major; Remaining resources: 82 PUs;
Germans buy 2 armour, 7 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 bomber moved from Novgorod to Holland Belgium
1 bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Rostov to Yugoslavia
2 armour moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 artilleries moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 infantry moved from Bryansk to Tambov
3 tactical_bombers moved from Rostov to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Rostov to Poland
3 armour moved from Belarus to Rostov
1 armour moved from Novgorod to Bryansk
1 tactical_bomber moved from Caucasus to Iraq
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Northern Italy, round 2 : 3/1 hits, 2,33 expected hits
Americans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 3 infantry
British defend with 4 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/1 hits, 1,67 expected hits
British roll dice for 4 infantry in Holland Belgium, round 2 : 1/1 hits, 1,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/1 hits, 1,50 expected hits
British roll dice for 3 infantry in Holland Belgium, round 3 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/1 hits, 1,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Battle in Iraq
Germans attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/1 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from Americans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/1 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Iraq to Caucasus
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Yugoslavia to Greater Southern Germany
1 bomber moved from Northern Italy to Western Germany
2 fighters moved from Northern Italy to Western Germany
1 mech_infantry moved from Yugoslavia to Greater Southern Germany
1 aaGun moved from Germany to Poland
1 armour moved from Western Germany to Denmark
1 armour moved from Yugoslavia to Greater Southern Germany
Place Units - Germans
7 artilleries and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
2 armour, 1 bomber, 1 fighter and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,3,2,1,3,1,1,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Russians regular : 0,33
Germans regular : 1,50
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Smolensk
2 fighters and 3 infantry moved from Russia to Samara
2 armour, 3 infantry and 2 mech_infantrys moved from Russia to Vologda
3 artilleries and 8 infantry moved from Russia to Vologda
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Russians attack with 2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys in Vologda, round 2 : 5/1 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 3 destroyers, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
3 mech_infantrys moved from Burma to India
2 tactical_bombers moved from Burma to India
1 artillery moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Burma to Szechwan
2 armour moved from Burma to Szechwan
1 mech_infantry moved from Shensi to Szechwan
1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 artilleries moved from Burma to India
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Malaya to Burma
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 34 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
3 bombers moved from Burma to Philippines
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 battleships moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in India
Japanese attack with 2 artilleries, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 3/1 hits, 2,50 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/1 hits, 0,67 expected hits
2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking Aleutian Islands from Americans, taking India from UK_Pacific with 2 artilleries, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 3 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Szechwan, round 2 : 2/1 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0,83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 fighter in 21 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 21 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 transports moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from India to Shan State
Place Units - Japanese
3 infantry placed in Japan
3 mech_infantrys placed in Malaya
1 artillery and 1 infantry placed in Kwangtung
2 destroyers placed in 6 Sea Zone
1 transport placed in 20 Sea Zone
Japanese undo move 5.
1 battleship placed in 20 Sea Zone
1 submarine and 1 transport placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 infantry placed in Shantung
Japanese undo move 10.
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 1,00
Japanese regular : -0,50
ANZAC regular : -0,33
UK_Pacific regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Syria to Iraq
3 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Southern Italy to Denmark
2 fighters moved from Southern Italy to 112 Sea Zone
Combat Hit Differential Summary :
@Martin Scramble to 112?
@flyingbadger yes, with three fighters please
@flyingbadger said in L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck:
s, every decision feels critical, with moves and counter moves. I hope my future games of A&A are as much fun.
Sorry, I missed your message and only saw it, now. Yes indeed, the match is epic and great fun! :-) It is nothing like a saw before…
No matter how this will end - we should have a re-match in the near future! :+1: :flushed:
@martin Hopefully I’ll have as much luck in the rematch, I seem to do well on key rolls, as they say, better to be lucky than good!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Syria to Iraq
3 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Southern Italy to Denmark
2 fighters moved from Southern Italy to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kenya
Battle in 112 Sea Zone
Americans attack with 1 carrier, 3 fighters and 2 transports
Germans defend with 3 fighters
Americans roll dice for 1 carrier, 3 fighters and 2 transports in 112 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
2 fighters owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 fighters and 2 transports in 112 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 112 Sea Zone
Americans win, taking Kenya from Japanese with 3 fighters and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 carrier
Casualties for Germans: 3 fighters
Battle in Denmark
Americans attack with 1 fighter and 4 infantry
Germans defend with 1 armour and 2 infantry
Americans roll dice for 1 fighter and 4 infantry in Denmark, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 armour and 2 infantry in Denmark, round 2 : 2/1 hits, 1.17 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 fighter and 2 infantry in Denmark, round 3 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 armour and 1 infantry in Denmark, round 3 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 fighter and 1 infantry in Denmark, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Denmark, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 3 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Iraq
Americans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Northwest Persia
Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/1 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 39 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Wake Island to 54 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to 39 Sea Zone
Place Units - Americans
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Persia
2 artilleries and 4 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.33
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - British
British buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from 113 Sea Zone to Germany
1 tactical_bomber moved from 110 Sea Zone to Germany
1 bomber and 3 fighters moved from France to Germany
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to France
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Japanese
Combat - British
Battle in Sumatra
Battle in Anglo Egyptian Sudan
Battle in Ethiopia
Battle in Germany
British attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 bomber, 1 factory_major, 1 fighter and 1 tactical_bomber
British roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Germany, round 2 : 4/1 hits, 3.67 expected hits
Combat Hit Differential Summary :
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Syria to Iraq
3 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Southern Italy to Denmark
2 fighters moved from Southern Italy to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kenya
Battle in 112 Sea Zone
Americans attack with 1 carrier, 3 fighters and 2 transports
Germans defend with 3 fighters
Americans roll dice for 1 carrier, 3 fighters and 2 transports in 112 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
2 fighters owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 fighters and 2 transports in 112 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 112 Sea Zone
Americans win, taking Kenya from Japanese with 3 fighters and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 carrier
Casualties for Germans: 3 fighters
Battle in Denmark
Americans attack with 1 fighter and 4 infantry
Germans defend with 1 armour and 2 infantry
Americans roll dice for 1 fighter and 4 infantry in Denmark, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 armour and 2 infantry in Denmark, round 2 : 2/1 hits, 1.17 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 fighter and 2 infantry in Denmark, round 3 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 armour and 1 infantry in Denmark, round 3 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 fighter and 1 infantry in Denmark, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Denmark, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 3 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Iraq
Americans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Northwest Persia
Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/1 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 39 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Wake Island to 54 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to 39 Sea Zone
Place Units - Americans
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Persia
2 artilleries and 4 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from 113 Sea Zone to Germany
1 tactical_bomber moved from 110 Sea Zone to Germany
1 bomber and 3 fighters moved from France to Germany
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to France
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Japanese
Combat - British
Battle in Sumatra
Battle in Anglo Egyptian Sudan
Battle in Ethiopia
Battle in Germany
British attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 bomber, 1 factory_major, 1 fighter and 1 tactical_bomber
British roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Germany, round 2 : 4/1 hits, 3.67 expected hits
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Germany, round 2 : 2/1 hits, 2.33 expected hits
1 bomber owned by the Germans, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Germany
British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Germany, round 3 : 3/1 hits, 3.17 expected hits
Germans roll dice for 1 fighter in Germany, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the British lost in Germany
British captures 86PUs while taking Germans capital
British converts factory_major into different units
British win, taking Sumatra from Japanese, taking Ethiopia from Japanese, taking Germany from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 bomber and 2 infantry
Casualties for Germans: 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Non Combat Move - British
1 tactical_bomber moved from Germany to 113 Sea Zone
3 fighters moved from Germany to France
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 39 Sea Zone
2 aaGuns, 2 artilleries and 18 infantry moved from Eastern Persia to Persia
1 tactical_bomber moved from Persia to Kenya
1 fighter moved from Egypt to Kenya
1 aaGun moved from Egypt to Trans-Jordan
Place Units - British
2 artilleries and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 120 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.33
Germans regular : 0.50
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
@flyingbadger you are not as nice as I thought ;-) Please keep the fighter
@martin said in L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck:
@flyingbadger you are not as nice as I thought ;-) Please keep the fighter
It was sneaky, and only just made it through. It was just luck that I had enough units available to make it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
3 destroyers moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
3 destroyers moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Purchase Units - French
French buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
Non Combat Move - French
1 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
Place Units - French
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00