Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major, 5x factory_minor, 2x factory_major; Remaining resources: 62 PUs;
Germans buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
3 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 artillery moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Bryansk to Cyprus
1 bomber moved from Bryansk to 97 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
2 mech_infantrys moved from Bryansk to Samara
2 mech_infantrys moved from Bryansk to Volgograd
1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Bryansk to Smolensk
1 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 fighter moved from Bryansk to Samara
1 infantry moved from Bryansk to Tambov
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Rostov to Volgograd
1 fighter moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Samara
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 aaGuns and 3 transports
2 aaGuns owned by the Americans and 3 transports owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 31
Casualties for Americans: 2 aaGuns and 3 transports
Battle in Northern Italy
Germans attack with 2 artilleries and 5 infantry
Americans defend with 1 factory_minor and 5 infantry
Germans roll dice for 2 artilleries and 5 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits
Americans roll dice for 5 infantry in Northern Italy, round 2 : 1/1 hits, 1,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 2 artilleries and 4 infantry in Northern Italy, round 3 : 2/1 hits, 1,67 expected hits
Americans roll dice for 3 infantry in Northern Italy, round 3 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 4 : 1/1 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 5 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Yugoslavia, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Yugoslavia
Germans roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 97 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
1 transport owned by the Americans lost in 97 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/1 hits, 1,50 expected hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/1 hits, 1,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 artillery and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Volgograd, round 2 : 2/1 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Vologda, round 2 : 3/1 hits, 2,67 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/1 hits, 1,17 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Samara
Germans attack with 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 3/1 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/0 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Cyprus
Germans attack with 1 bomber
Americans defend with 1 bomber
Germans roll dice for 1 bomber in Cyprus, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 bomber in Cyprus, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 bomber in Cyprus, round 3 : 0/1 hits, 0,67 expected hits
British roll dice for 1 bomber in Cyprus, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 bomber in Cyprus, round 4 : 0/1 hits, 0,67 expected hits
British roll dice for 1 bomber in Cyprus, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 bomber in Cyprus, round 5 : 1/1 hits, 0,67 expected hits
British roll dice for 1 bomber in Cyprus, round 5 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Cyprus
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Caucasus
Germans attack with 2 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 1/1 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter and 2 tactical_bombers moved from Samara to Bryansk
1 fighter and 3 tactical_bombers moved from Vologda to Bryansk
1 bomber moved from Cyprus to Greece
1 bomber moved from 97 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Denmark: 4 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
1 armour placed in Germany
1 armour and 2 artilleries placed in Western Germany
2 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
1 armour and 1 fighter placed in Western Germany
1 infantry and 2 mech_infantrys placed in Germany
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Rostov
2 mech_infantrys placed in Ukraine
2 infantry placed in Germany
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 57 PUs (4 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Russians regular : -0,83
Germans regular : 0,00
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 13 PUs;
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Urals to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/1 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 90 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 1 battleship, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from Chahar to Amur
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kiangsu to Kweichow
1 bomber moved from Burma to Persia
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from Burma to 39 Sea Zone
1 armour moved from India to Burma
1 artillery moved from India to Burma
5 mech_infantrys moved from India to Burma
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
3 bombers moved from Marianas to Kwangsi
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
Combat - Japanese
Air Battle in Persia
Combat Hit Differential Summary :
@FlyingBadger do you intercept in Peria?
@martin Yes please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 90 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 1 battleship, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from Chahar to Amur
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kiangsu to Kweichow
1 bomber moved from Burma to Persia
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from Burma to 39 Sea Zone
1 armour moved from India to Burma
1 artillery moved from India to Burma
5 mech_infantrys moved from India to Burma
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
3 bombers moved from Marianas to Kwangsi
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
Combat - Japanese
Air Battle in Persia
Japanese attacks with 1 units heading to Persia
Americans launches 1 interceptors out of Persia
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
Americans roll AA dice in Persia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Ceylon
Battle in Amur
Japanese attack with 1 bomber
Russians defend with 1 armour
Japanese roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Amur
Russians win, taking Ceylon from UK_Pacific with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 armour
Cleaning up after air battles
Non Combat Move - Japanese
1 artillery moved from Shan State to Burma
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - Japanese
1 battleship and 2 destroyers placed in 39 Sea Zone
1 destroyer placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 destroyer and 2 transports placed in 19 Sea Zone
Japanese undo move 4.
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
Japanese undo move 7.
Japanese undo move 6.
1 destroyer placed in 19 Sea Zone
Japanese undo move 5.
1 artillery and 1 infantry placed in Shantung
1 artillery and 1 infantry placed in Kiangsu
1 transport placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 80 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Americans AA : 0,83
Defenders Fire, : -0,17
Attackers Fire, : -0,17
Russians regular : 0,50
@flyingbadger the intercepting fighter did not hit, but the AAA did…
@martin It was a decoy :duck:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
4 infantry and 1 mech_infantry moved from France to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 fighter moved from France to Northern Italy
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 3 : 2/1 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Turkmenistan to Persia
1 infantry moved from Iraq to Persia
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
6 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to Guam
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Wake Island
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
Place Units - Americans
1 carrier placed in 95 Sea Zone
2 fighters placed in 95 Sea Zone
4 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
3 infantry placed in Persia
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.50
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter and 2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - British
British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai
1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India
1 fighter moved from United Kingdom to Western Germany
3 fighters moved from France to Western Germany
2 bombers moved from France to Western Germany
1 tactical_bomber moved from France to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
Combat Hit Differential Summary :
@Martin Intercept in W.Germany?
@flyingbadger no thank you
@flyingbadger you can click Italiy through - they cannot do anything; no unit left…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
4 infantry and 1 mech_infantry moved from France to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 fighter moved from France to Northern Italy
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 3 : 2/1 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Turkmenistan to Persia
1 infantry moved from Iraq to Persia
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
6 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to Guam
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Wake Island
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
Place Units - Americans
1 carrier placed in 95 Sea Zone
2 fighters placed in 95 Sea Zone
4 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
3 infantry placed in Persia
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter and 2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai
1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India
1 fighter moved from United Kingdom to Western Germany
3 fighters moved from France to Western Germany
2 bombers moved from France to Western Germany
1 tactical_bomber moved from France to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Air Battle in Western Germany
British attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Holland Belgium
British attack with 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Tsinghai
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/1 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - British
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to France
2 bombers moved from Western Germany to France
2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from 79 Sea Zone to Persia
1 fighter moved from India to 79 Sea Zone
1 tactical_bomber moved from India to Persia
1 tactical_bomber moved from West India to Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 79 Sea Zone to 72 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,5,4,6,5,5,2,4,3,2,3,3,4,2,4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.00
Japanese regular : 0.50
Germans AA : -0.33
Germans regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 destroyers moved from 62 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 56 Sea Zone
ANZAC attack with 3 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 3 destroyers in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win, taking Java from Japanese with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 destroyers moved from 62 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 56 Sea Zone
ANZAC attack with 3 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 3 destroyers in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win, taking Java from Japanese with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Purchase Units - French
French buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to France
Place Units - French
3 infantry placed in France
1 infantry placed in Southern France
Turn Complete - French
French collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major; Remaining resources: 69 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 bomber moved from Greece to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Western Germany
1 fighter moved from Western Germany to Northern Italy
1 mech_infantry moved from Samara to Urals
Germans take Urals from Russians
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from Americans
2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
Combat - Germans
Battle in Northern Italy
Germans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry
Americans defend with 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Northern Italy, round 2 : 4/1 hits, 4,33 expected hits
Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/1 hits, 1,67 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 3 : 4/0 hits, 4,00 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1,50 expected hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 2/1 hits, 1,33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 0/1 hits, 0,67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Tsinghai
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/1 hits, 1,33 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,83 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Northern Italy to Novgorod
3 fighters moved from Northern Italy to Western Germany
1 armour moved from Rostov to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Bryansk to Novgorod
3 armour moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Caucasus
1 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Volgograd
1 artillery moved from Volgograd to Tambov
1 artillery moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Belarus
1 armour moved from Bryansk to Rostov
3 armour moved from Bryansk to Belarus
3 armour moved from Bryansk to Rostov
1 artillery moved from Bryansk to Smolensk
Place Units - Germans
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
2 infantry placed in Germany
1 armour placed in Novgorod
3 infantry placed in Rostov
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -0,00
Germans regular : 0,50
British regular : -0,67
@martin Round 13! The siege of Moscow continues…
I’ll just a take a moment from our epic war to say thank you for this game. I have found it very enjoyable! So much going on across some many different fronts, every decision feels critical, with moves and counter moves. I hope my future games of A&A are as much fun.