Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Scotland to United Kingdom 1 infantry moved from Kenya to Belgian Congo 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 75 PUs; Germans buy 4 armour, 5 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Novgorod to Russia 2 fighters moved from Ukraine to Russia 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 2 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk 1 armour and 2 mech_infantrys moved from Novgorod to Archangel 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 2 artilleries and 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 2 artilleries moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@flyingbadger do you intercept from Moscow?
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@martin No thanks
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 75 PUs; Germans buy 4 armour, 5 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Novgorod to Russia 2 fighters moved from Ukraine to Russia 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Caucasus to Sikang Germans take Sikang from Chinese 2 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk 1 armour and 2 mech_infantrys moved from Novgorod to Archangel 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 2 artilleries and 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 2 artilleries moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,50 expected hits Bombing raid in Russia rolls: 6,5,6 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Northern Italy Germans attack with 5 artilleries and 5 infantry British defend with 3 artilleries, 1 factory_minor and 4 infantry Germans roll dice for 5 artilleries and 5 infantry in Northern Italy, round 2 : 3/1 hits, 3,33 expected hits British roll dice for 3 artilleries and 4 infantry in Northern Italy, round 2 : 3/1 hits, 2,33 expected hits 3 infantry owned by the Germans and 3 infantry owned by the British lost in Northern Italy Germans roll dice for 5 artilleries and 2 infantry in Northern Italy, round 3 : 2/1 hits, 2,33 expected hits British roll dice for 3 artilleries and 1 infantry in Northern Italy, round 3 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Northern Italy Germans roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 2/0 hits, 2,00 expected hits British roll dice for 2 artilleries in Northern Italy, round 4 : 0/1 hits, 0,67 expected hits 2 artilleries owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 5 artilleries and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Casualties for British: 3 artilleries and 4 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry British defend with 1 armour, 2 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2,50 expected hits Americans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2,17 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/0 hits, 2,00 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 1,50 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/1 hits, 1,67 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,83 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 5 : 1/1 hits, 1,33 expected hits Americans roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux Germans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 1 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/1 hits, 0,83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,67 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 armour owned by the Germans retreated to Novgorod Russians win with 2 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 2 mech_infantrys Battle in Northwest Persia Germans attack with 2 armour and 6 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 6 mech_infantrys in Northwest Persia, round 2 : 2/0 hits, 2,00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to Western Germany 3 bombers and 2 fighters moved from Russia to Ukraine 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Germany to Western Germany 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Finland to Novgorod Place Units - Germans 1 armour, 1 artillery and 1 mech_infantry placed in Novgorod 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 1 artillery and 5 infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Volgograd 1 artillery and 1 mech_infantry placed in Rostov Germans undo move 3. 2 infantry placed in Germany 2 artilleries and 3 infantry placed in Western Germany Germans undo move 2. 1 armour placed in Western Germany 1 artillery and 1 mech_infantry placed in Ukraine Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Russians regular : 0,67 Germans regular : -3,67 British regular : -0,67 Russians AA : -0,50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 6 PUs; Russians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Vologda 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Dzavhan to Olgiy Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Smolensk to Russia Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.00
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 3 mech_infantrys moved from Kiangsu to Hopei 1 artillery moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone 1 armour and 1 transport moved from 75 Sea Zone to 72 Sea Zone 1 fighter moved from 75 Sea Zone to India 1 carrier and 1 cruiser moved from 75 Sea Zone to 39 Sea Zone 2 fighters moved from 39 Sea Zone to India 1 fighter moved from Yunnan to India 1 bomber moved from Yunnan to India 1 mech_infantry moved from Szechwan to Burma 1 artillery moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 armour moved from 72 Sea Zone to Tanganyika Territory 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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@FlyingBadger same question as always: do you intercept from India?
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@martin Too well escorted, no thanks.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 3 mech_infantrys moved from Kiangsu to Hopei 1 artillery moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone 1 armour and 1 transport moved from 75 Sea Zone to 72 Sea Zone 1 fighter moved from 75 Sea Zone to India 1 carrier and 1 cruiser moved from 75 Sea Zone to 39 Sea Zone 2 fighters moved from 39 Sea Zone to India 1 fighter moved from Yunnan to India 1 bomber moved from Yunnan to India 1 mech_infantry moved from Szechwan to Burma 1 artillery moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 armour moved from 72 Sea Zone to Tanganyika Territory 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya Combat - Japanese Air Battle in India Japanese attacks with 5 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Kenya Battle in Tanganyika Territory Battle in Hopei Japanese attack with 1 artillery and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 3 mech_infantrys in Hopei, round 2 : 1/0 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 artillery and 2 mech_infantrys in Hopei, round 3 : 0/1 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking Hopei from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 4 fighters moved from India to 39 Sea Zone 1 mech_infantry moved from Malaya to Shan State 2 armour moved from Malaya to Shan State 1 mech_infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan 1 fighter moved from Caroline Islands to Philippines 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 destroyers and 3 submarines placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Malaya 1 armour and 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -0,50 UK_Pacific AA : 0,83
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 2x factory_minor, 5x factory_minor; Remaining resources: 84 PUs; Americans buy 1 artillery, 2 fighters, 13 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 4 transports moved from 95 Sea Zone to 96 Sea Zone 4 mech_infantrys moved from Libya to 96 Sea Zone 4 mech_infantrys and 4 transports moved from 96 Sea Zone to 95 Sea Zone 3 transports moved from 95 Sea Zone to 91 Sea Zone 2 bombers, 7 infantry, 1 mech_infantry and 3 tactical_bombers moved from Southern France to Northern Italy 2 infantry and 4 mech_infantrys moved from 95 Sea Zone to Northern Italy 1 armour moved from Southern Italy to Northern Italy 2 fighters moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Wake Island to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Northern Italy Americans attack with 1 armour, 2 bombers, 2 fighters, 9 infantry, 5 mech_infantrys and 3 tactical_bombers Germans defend with 5 artilleries, 1 factory_minor and 4 infantry Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 armour, 2 bombers, 2 fighters, 9 infantry, 5 mech_infantrys and 3 tactical_bombers in Northern Italy, round 2 : 7/1 hits, 7.17 expected hits Germans roll dice for 5 artilleries and 4 infantry in Northern Italy, round 2 : 3/0 hits, 3.00 expected hits 4 artilleries owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 armour, 2 bombers, 2 fighters, 6 infantry, 5 mech_infantrys and 3 tactical_bombers in Northern Italy, round 3 : 6/1 hits, 6.67 expected hits Germans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 armour, 2 bombers, 2 fighters, 6 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Americans: 3 infantry Casualties for Germans: 5 artilleries and 4 infantry Battle in Caroline Islands Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 16 Sea Zone to 31 Sea Zone 1 bomber moved from Midway to Wake Island 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 bombers moved from Northern Italy to Southern France 2 tactical_bombers moved from Northern Italy to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from Northern Italy to Southern France 1 fighter and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Wake Island Place Units - Americans 3 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 3 infantry placed in Southern Italy Americans undo move 2. 1 artillery and 2 infantry placed in Southern France 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -0.67 Japanese AA : 0.50 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 2x factory_minor, 5x factory_minor; Remaining resources: 84 PUs; Americans buy 1 artillery, 2 fighters, 13 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 4 transports moved from 95 Sea Zone to 96 Sea Zone 4 mech_infantrys moved from Libya to 96 Sea Zone 4 mech_infantrys and 4 transports moved from 96 Sea Zone to 95 Sea Zone 3 transports moved from 95 Sea Zone to 91 Sea Zone 2 bombers, 7 infantry, 1 mech_infantry and 3 tactical_bombers moved from Southern France to Northern Italy 2 infantry and 4 mech_infantrys moved from 95 Sea Zone to Northern Italy 1 armour moved from Southern Italy to Northern Italy 2 fighters moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Wake Island to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Northern Italy Americans attack with 1 armour, 2 bombers, 2 fighters, 9 infantry, 5 mech_infantrys and 3 tactical_bombers Germans defend with 5 artilleries, 1 factory_minor and 4 infantry Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 armour, 2 bombers, 2 fighters, 9 infantry, 5 mech_infantrys and 3 tactical_bombers in Northern Italy, round 2 : 7/1 hits, 7.17 expected hits Germans roll dice for 5 artilleries and 4 infantry in Northern Italy, round 2 : 3/0 hits, 3.00 expected hits 4 artilleries owned by the Germans, 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 armour, 2 bombers, 2 fighters, 6 infantry, 5 mech_infantrys and 3 tactical_bombers in Northern Italy, round 3 : 6/1 hits, 6.67 expected hits Germans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 armour, 2 bombers, 2 fighters, 6 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Americans: 3 infantry Casualties for Germans: 5 artilleries and 4 infantry Battle in Caroline Islands Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 16 Sea Zone to 31 Sea Zone 1 bomber moved from Midway to Wake Island 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 2 bombers moved from Northern Italy to Southern France 2 tactical_bombers moved from Northern Italy to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from Northern Italy to Southern France 1 fighter and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Wake Island Place Units - Americans 3 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 3 infantry placed in Southern Italy Americans undo move 2. 1 artillery and 2 infantry placed in Southern France 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British 2 units repaired. 1 submarine moved from 71 Sea Zone to 72 Sea Zone 1 submarine moved from 71 Sea Zone to 58 Sea Zone 1 submarine moved from 71 Sea Zone to 78 Sea Zone Combat - British Battle in 72 Sea Zone British attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - British 1 infantry moved from Iraq to Persia 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from West India to India 1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 4 fighters and 2 tactical_bombers moved from Southern Italy to Northern Italy 1 fighter moved from United Kingdom to Northern Italy 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 3 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy 1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Union of South Africa 3 infantry placed in Persia 1 fighter, 1 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,6,3,6,5,5,2,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.50 Japanese regular : 0.00 Japanese AA : 0.50 Germans regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Italians 1 infantry moved from Caucasus to Northwest Persia Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery and 3 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery and 3 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Belgian Congo to Rhodesia 1 infantry moved from Tunisia to Libya 1 fighter moved from Southern France to Normandy Bordeaux Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 16 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 tactical_bomber moved from Rostov to Iraq 2 armour and 3 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 tactical_bomber moved from Rostov to Persia 1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 armour and 1 mech_infantry moved from Sikang to Volgograd 1 bomber moved from Ukraine to Persia 1 bomber moved from Ukraine to Persia 1 infantry moved from Greece to Bulgaria 1 infantry moved from Germany to Greater Southern Germany 1 mech_infantry moved from Western Germany to Yugoslavia 1 artillery moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Ukraine to Smolensk 1 bomber moved from Ukraine to Samara 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in Archangel Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/1 hits, 0,83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 2 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 7 infantry Germans roll dice for 2 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/1 hits, 3,67 expected hits British roll dice for 7 infantry in Persia, round 2 : 3/1 hits, 2,33 expected hits 3 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Persia Germans roll dice for 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 3/1 hits, 3,17 expected hits British roll dice for 3 infantry in Persia, round 3 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 4 mech_infantrys Casualties for British: 7 infantry Battle in Eastern Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Iraq to Northwest Persia 2 bombers moved from Persia to Northwest Persia 1 tactical_bomber moved from Persia to Northwest Persia 1 fighter moved from Smolensk to Ukraine 1 bomber moved from Samara to Ukraine 1 mech_infantry moved from Finland to Novgorod 1 armour moved from Novgorod to Poland 1 mech_infantry moved from Ukraine to Romania 1 aaGun moved from Denmark to Western Germany 1 mech_infantry moved from Ukraine to Romania 1 aaGun moved from Western Ukraine to Bryansk 1 artillery moved from Rostov to Ukraine 1 infantry moved from Bryansk to Tambov 1 fighter moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 aaGun moved from Ukraine to Bessarabia Place Units - Germans 1 artillery and 1 mech_infantry placed in Volgograd 1 mech_infantry placed in Rostov 1 mech_infantry and 1 tactical_bomber placed in Novgorod 1 artillery placed in Novgorod 2 infantry placed in Ukraine 2 infantry placed in Rostov 1 infantry placed in Volgograd 3 infantry placed in Germany 2 artilleries and 8 infantry placed in Western Germany Germans undo move 7. 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : 2,00 Germans regular : -0,50 British regular : -0,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 16 PUs; Russians buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Vologda to Novosibirsk 1 infantry moved from Olgiy to Timguska 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 mech_infantry moved from Russia to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Russia to Samara 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 18 infantry moved from Russia to Vologda 5 artilleries moved from Russia to Vologda 2 armour and 3 mech_infantrys moved from Russia to Vologda 1 submarine moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from Russia to Vologda Combat - Russians Battle in Novosibirsk Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 aaGuns moved from Russia to Vologda Place Units - Russians 1 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 5 destroyers and 5 submarines moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 4 fighters moved from 39 Sea Zone to 45 Sea Zone 1 cruiser moved from 39 Sea Zone to 42 Sea Zone 1 battleship moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 2 infantry moved from Dzavhan to Tsagaan Olom 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Malaya to Shan State 2 armour moved from Malaya to Shan State 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 armour moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 armour moved from Belgian Congo to French Equatorial Africa Japanese take French Equatorial Africa from French 1 infantry moved from Kenya to Ethiopia Japanese take Ethiopia from British 1 artillery moved from Kenya to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 1 infantry moved from Shantung to Anhwe Combat - Japanese Battle in Solomon Islands Battle in 45 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 2 destroyers; ANZAC defend with 2 destroyers and 1 transport Japanese roll dice for 1 destroyer and 4 fighters in 45 Sea Zone, round 2 : 3/1 hits, 2,33 expected hits ANZAC roll dice for 4 destroyers and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese roll dice for 4 fighters in 45 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese, 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win, taking Solomon Islands from ANZAC with 3 fighters remaining. Battle score for attacker is 21 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for ANZAC: 2 destroyers and 1 transport Casualties for Americans: 2 destroyers Battle in 33 Sea Zone Japanese attack with 2 carriers, 5 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 carriers, 5 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/1 hits, 3,83 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 4/1 hits, 4,17 expected hits Units damaged: 2 carriers owned by the Japanese 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 2/1 hits, 1,67 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 4/1 hits, 3,17 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 3/1 hits, 2,33 expected hits 2 tactical_bombers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 2 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 60 Casualties for Japanese: 2 carriers and 3 destroyers Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Non Combat Move - Japanese 3 fighters and 1 tactical_bomber could not land in 33 Sea Zone and were removed 3 fighters moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Hopei to Chahar Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 armour, 1 bomber and 1 mech_infantry placed in Malaya 1 mech_infantry placed in Kwangtung 1 transport placed in 20 Sea Zone Japanese undo move 3. 1 artillery and 1 infantry placed in Kwangtung Japanese undo move 2. 1 armour and 2 mech_infantrys placed in Malaya 1 bomber placed in Kiangsu 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6 Japanese collect 76 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 2,33 ANZAC regular : 0,33