CDS (Axis) vs FlyingBadger (Allies) - PtV


  • @flyingbadger

    East meets West


  • @flyingbadger

    Ill edit the planes in French Indo to Kwangsi


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 marines moved from Jehol to 20 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Sakha to Amur
            3 artilleries and 1 infantry moved from Buryatia to Amur
            2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 infantry moved from Southern Manchuria to Jehol
            1 armour moved from Jehol to Anhwe
            1 bomber and 8 fighters moved from Hopei to Eastern India
            1 armour, 5 artilleries, 5 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers moved from Burma to Eastern India
            3 tactical_bombers moved from French Indo China to Eastern India
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 marines and 4 transports moved from 20 Sea Zone to 7 Sea Zone
            1 destroyer moved from 17 Sea Zone to 7 Sea Zone
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 3 artilleries and 2 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 : 2/1 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Amur, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 3 artilleries and 1 infantry in Amur, round 3 : 1/1 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Eastern India
                Japanese attack with 1 armour, 5 artilleries, 1 bomber, 13 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 7 tactical_bombers
                British defend with 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in Eastern India : 2/1 hits, 1,50 expected hits
                    1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Eastern India
                    Japanese roll dice for 1 armour, 5 artilleries, 12 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 7 tactical_bombers in Eastern India, round 2 : 17/1 hits, 16,67 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern India, round 2 : 11/1 hits, 10,83 expected hits
                    10 infantry owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in Eastern India
                    Japanese roll dice for 1 armour, 5 artilleries, 12 fighters, 4 infantry, 2 mech_infantrys and 7 tactical_bombers in Eastern India, round 3 : 15/1 hits, 14,83 expected hits
                    UK_Pacific roll dice for 2 armour, 4 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern India, round 3 : 6/1 hits, 6,17 expected hits
                    4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 4 artilleries owned by the British, 5 infantry owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Eastern India
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Eastern India from UK_Pacific with 1 armour, 3 artilleries, 12 fighters, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 53
                Casualties for Japanese: 2 artilleries, 1 bomber, 1 fighter, 14 infantry and 1 marine
                Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters and 4 tactical_bombers moved from Eastern India to French Indo China
            8 fighters and 3 tactical_bombers moved from Eastern India to Burma
            EDIT: 1 fighter moved from Burma to French Indo China
            1 aaGun and 4 infantry moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 4 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
            1 aaGun and 4 infantry moved from 36 Sea Zone to Davao
            2 marines moved from 7 Sea Zone to Japan
            2 aaGuns moved from Southern Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 2 fighters and 2 submarines placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Southern Manchuria
            Japanese undo move 2.
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Southern Manchuria
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 132 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kwangsi: 5 fighters and 4 tactical_bombers
            EDIT: Removing units owned by Japanese from French Indo China: 5 fighters and 4 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    British AA : 0,50
    UK_Pacific regular : -0,00
    Russians regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    @cds :+1:

  • 2024 '23 '22 '21

    @cds said in CDS (Axis) vs FlyingBadger (Allies) - PtV:

    @flyingbadger

    East meets West

    I still have Central India.


  • @flyingbadger said in CDS (Axis) vs FlyingBadger (Allies) - PtV:

    @cds said in CDS (Axis) vs FlyingBadger (Allies) - PtV:

    @flyingbadger

    East meets West

    I still have Central India.

    Thats the spirit ;)


  • @flyingbadger said in CDS (Axis) vs FlyingBadger (Allies) - PtV:

    @cds said in CDS (Axis) vs FlyingBadger (Allies) - PtV:

    @flyingbadger

    East meets West

    I still have Central India.

    There is not much left of the British empire. The Queen is not pleased!

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from New Britain to 48 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 48 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 34 Sea Zone
            3 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @cds We’d only screw it up anyway.

    Scramble to SZ35?


  • @flyingbadger

    No thanks


  • @flyingbadger said in CDS (Axis) vs FlyingBadger (Allies) - PtV:

    @cds We’d only screw it up anyway.

    Scramble to SZ35?

    Where is that bulldog tenacity?!

  • 2024 '23 '22 '21

    @cds We can barely run our own country never mind someone else.

    Scarmble from 36 to Paulau?

  • 2024 '23 '22 '21

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from New Britain to 48 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 48 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 34 Sea Zone
            3 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone
    
        Combat - Americans
    

    Savegame


  • @flyingbadger Assumed you didn’t, but we can go back if you did. Also took a hit on the wrong ship so edited that, hope that’s okay?

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from New Britain to 48 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 48 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 34 Sea Zone
            3 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 battleship, 4 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau
            Battle in Caroline Islands
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 battleship and 1 carrier
            EDIT: Adding units owned by Americans to 35 Sea Zone: 1 battleship and 1 carrier
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 48 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 destroyer moved from 48 Sea Zone to 35 Sea Zone
            1 carrier, 1 cruiser and 1 submarine moved from 104 Sea Zone to 52 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western United States
            1 bomber moved from British Guiana to Hawaiian Islands
            2 aaGuns moved from Western United States to Central United States
            2 infantry moved from Central United States to Eastern United States
            2 infantry moved from Western United States to Central United States
            1 artillery and 1 infantry moved from British Guiana to Brazil
    
        Place Units - Americans
            2 destroyers placed in 104 Sea Zone
            3 destroyers placed in 11 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,5
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 1.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 bomber; Remaining resources: 9 PUs; 
    
        Combat Move - British
            3 bombers moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to 108 Sea Zone
            1 tactical_bomber moved from Rhodesia to 74 Sea Zone
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Rhodesia to Union of South Africa
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger said in CDS (Axis) vs FlyingBadger (Allies) - PtV:

    @flyingbadger Assumed you didn’t, but we can go back if you did. Also took a hit on the wrong ship so edited that, hope that’s okay?

    Forgot to change the @ to @cds

    Intercept in W.Germany? I’d guess yes, but I’ll let you decide.

  • 2024 '23 '22 '21

    TripleA Move Summary: British round 8

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 bomber; Remaining resources: 9 PUs; 
    
        Combat Move - British
            3 bombers moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to 108 Sea Zone
            1 tactical_bomber moved from Rhodesia to 74 Sea Zone
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Rhodesia to Union of South Africa
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 bomber; Remaining resources: 9 PUs; 
    
        Combat Move - British
            3 bombers moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to 108 Sea Zone
            1 tactical_bomber moved from Rhodesia to 74 Sea Zone
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Rhodesia to Union of South Africa
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 3 units heading to Western Germany
                Germans launches 3 interceptors out of Western Germany
                    Attackers Fire,  : 1/1 hits, 0.50 expected hits
                    Defenders Fire,  : 1/0 hits, 1.00 expected hits
                    1 bomber owned by the British lost in Western Germany
                    1 fighter owned by the Germans lost in Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Western Germany causes 11 damage total.  Damaged units is as follows: factory_major = 6, airfield = 5
            Battle in 74 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 74 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 108 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 destroyer and 2 submarines
    

    Combat Hit Differential Summary :

    Defenders Fire,  : 0.00
    Germans AA : -0.33
    Attackers Fire,  : 0.50
    

    Savegame

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