No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
CDS (Axis) vs FlyingBadger (Allies) - PtV
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from Solomon Islands to 55 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone 2 fighters moved from Queensland to 47 Sea Zone 1 fighter moved from New South Wales to 47 Sea Zone Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 infantry and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 47 Sea Zone, round 2 : 4/1 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 47 Sea Zone to New Guinea 1 marine moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 88 PUs; Germans buy 1 carrier, 2 destroyers, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 units repaired. 1 destroyer and 2 submarines moved from 115 Sea Zone to 108 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 108 Sea Zone 2 fighters moved from 93 Sea Zone to 108 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 carrier moved from 115 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 armour moved from Southern Persia to Western India Germans take Baluchistan from UK_Pacific Germans take Western India from UK_Pacific 1 artillery and 5 infantry moved from Southern Persia to Northwest Persia 1 mech_infantry moved from Northeast Persia to Southern Caucasus 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from Eastern Poland to Northern Belarus 5 infantry moved from Northern Belarus to Novgorod 2 artilleries and 8 infantry moved from Poland to Eastern Poland 6 infantry moved from Germany to Poland 1 artillery and 4 infantry moved from Vyborg to Leningrad 7 armour and 3 mech_infantrys moved from Vologda to Novgorod 1 infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians 2 bombers moved from Vologda to Eastern Poland Combat - Germans Battle in 92 Sea Zone Germans attack with 1 fighter Americans defend with 1 armour, 3 infantry and 2 transports 1 armour owned by the Americans, 3 infantry owned by the Americans and 2 transports owned by the Americans lost in 92 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 27 Casualties for Americans: 1 armour, 3 infantry and 2 transports Battle in 108 Sea Zone Germans attack with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 2 submarines Germans roll dice for 2 submarines in 108 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the British lost in 108 Sea Zone Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 108 Sea Zone, round 2 : 2/1 hits, 2,50 expected hits British roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 108 Sea Zone Germans win, taking 108 Sea Zone from Neutral with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 submarines Non Combat Move - Germans 1 fighter moved from 92 Sea Zone to 93 Sea Zone 3 fighters moved from 108 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 108 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 aaGun moved from Northern Belarus to Novgorod 3 transports moved from 82 Sea Zone to 83 Sea Zone Place Units - Germans 10 infantry placed in Germany 1 carrier, 2 destroyers and 1 submarine placed in 115 Sea Zone 2 fighters placed in 115 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans regular : -0,17 British regular : -0,17 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Yaroslavl Russians take Yaroslavl from Germans 1 fighter and 1 tactical_bomber moved from Russia to Nenetsia 1 infantry moved from Gorky to Nenetsia 2 armour, 13 artilleries, 72 infantry and 3 mech_infantrys moved from Russia to Smolensk Russians take Smolensk from Italians 1 artillery and 3 infantry moved from Northern Caucasus to Rostov 1 artillery and 3 infantry moved from Tambov to Kursk 3 infantry moved from Samara to Komi 3 infantry moved from Siberia to Amur Combat - Russians Battle in Amur Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Amur, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Amur, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Nenetsia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Nenetsia to Russia 4 aaGuns moved from Russia to Smolensk 1 infantry moved from Stalingrad to Rostov Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3 Russians collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.67 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 marines moved from Jehol to 20 Sea Zone 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Sakha to Amur 3 artilleries and 1 infantry moved from Buryatia to Amur 2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 infantry moved from Southern Manchuria to Jehol 1 armour moved from Jehol to Anhwe 1 bomber and 8 fighters moved from Hopei to Eastern India 1 armour, 5 artilleries, 5 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers moved from Burma to Eastern India 3 tactical_bombers moved from French Indo China to Eastern India 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 marines and 4 transports moved from 20 Sea Zone to 7 Sea Zone 1 destroyer moved from 17 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Amur Japanese attack with 3 artilleries and 2 infantry Russians defend with 3 infantry Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 : 2/1 hits, 1,67 expected hits Russians roll dice for 3 infantry in Amur, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Japanese roll dice for 3 artilleries and 1 infantry in Amur, round 3 : 1/1 hits, 1,33 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Eastern India Japanese attack with 1 armour, 5 artilleries, 1 bomber, 13 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 7 tactical_bombers British defend with 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in Eastern India : 2/1 hits, 1,50 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Eastern India Japanese roll dice for 1 armour, 5 artilleries, 12 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 7 tactical_bombers in Eastern India, round 2 : 17/1 hits, 16,67 expected hits UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern India, round 2 : 11/1 hits, 10,83 expected hits 10 infantry owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in Eastern India Japanese roll dice for 1 armour, 5 artilleries, 12 fighters, 4 infantry, 2 mech_infantrys and 7 tactical_bombers in Eastern India, round 3 : 15/1 hits, 14,83 expected hits UK_Pacific roll dice for 2 armour, 4 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern India, round 3 : 6/1 hits, 6,17 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 4 artilleries owned by the British, 5 infantry owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Eastern India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 1 armour, 3 artilleries, 12 fighters, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 2 artilleries, 1 bomber, 1 fighter, 14 infantry and 1 marine Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters and 4 tactical_bombers moved from Eastern India to French Indo China 8 fighters and 3 tactical_bombers moved from Eastern India to Burma EDIT: 1 fighter moved from Burma to French Indo China 1 aaGun and 4 infantry moved from Caroline Islands to 35 Sea Zone 1 aaGun, 4 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 aaGun and 4 infantry moved from 36 Sea Zone to Davao 2 marines moved from 7 Sea Zone to Japan 2 aaGuns moved from Southern Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer, 2 fighters and 2 submarines placed in 7 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Southern Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 132 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 68 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Japanese regular : 0,50 British AA : 0,50 UK_Pacific regular : -0,00 Russians regular : -0,33 -
East meets West
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Ill edit the planes in French Indo to Kwangsi
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 marines moved from Jehol to 20 Sea Zone 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Sakha to Amur 3 artilleries and 1 infantry moved from Buryatia to Amur 2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 infantry moved from Southern Manchuria to Jehol 1 armour moved from Jehol to Anhwe 1 bomber and 8 fighters moved from Hopei to Eastern India 1 armour, 5 artilleries, 5 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers moved from Burma to Eastern India 3 tactical_bombers moved from French Indo China to Eastern India 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 marines and 4 transports moved from 20 Sea Zone to 7 Sea Zone 1 destroyer moved from 17 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Amur Japanese attack with 3 artilleries and 2 infantry Russians defend with 3 infantry Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 : 2/1 hits, 1,67 expected hits Russians roll dice for 3 infantry in Amur, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Japanese roll dice for 3 artilleries and 1 infantry in Amur, round 3 : 1/1 hits, 1,33 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Eastern India Japanese attack with 1 armour, 5 artilleries, 1 bomber, 13 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 7 tactical_bombers British defend with 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in Eastern India : 2/1 hits, 1,50 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Eastern India Japanese roll dice for 1 armour, 5 artilleries, 12 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 7 tactical_bombers in Eastern India, round 2 : 17/1 hits, 16,67 expected hits UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern India, round 2 : 11/1 hits, 10,83 expected hits 10 infantry owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in Eastern India Japanese roll dice for 1 armour, 5 artilleries, 12 fighters, 4 infantry, 2 mech_infantrys and 7 tactical_bombers in Eastern India, round 3 : 15/1 hits, 14,83 expected hits UK_Pacific roll dice for 2 armour, 4 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern India, round 3 : 6/1 hits, 6,17 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 4 artilleries owned by the British, 5 infantry owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Eastern India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 1 armour, 3 artilleries, 12 fighters, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 2 artilleries, 1 bomber, 1 fighter, 14 infantry and 1 marine Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters and 4 tactical_bombers moved from Eastern India to French Indo China 8 fighters and 3 tactical_bombers moved from Eastern India to Burma EDIT: 1 fighter moved from Burma to French Indo China 1 aaGun and 4 infantry moved from Caroline Islands to 35 Sea Zone 1 aaGun, 4 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 1 aaGun and 4 infantry moved from 36 Sea Zone to Davao 2 marines moved from 7 Sea Zone to Japan 2 aaGuns moved from Southern Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer, 2 fighters and 2 submarines placed in 7 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Southern Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 132 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 68 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangsi: 5 fighters and 4 tactical_bombers EDIT: Removing units owned by Japanese from French Indo China: 5 fighters and 4 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0,50 British AA : 0,50 UK_Pacific regular : -0,00 Russians regular : -0,33 -
@cds :+1:
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@flyingbadger said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
@cds said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
East meets West
I still have Central India.
Thats the spirit ;)
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@flyingbadger said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
@cds said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
East meets West
I still have Central India.
There is not much left of the British empire. The Queen is not pleased!
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 marine moved from New Britain to 48 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 48 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 destroyer, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@cds We’d only screw it up anyway.
Scramble to SZ35?
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No thanks
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@flyingbadger said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
@cds We’d only screw it up anyway.
Scramble to SZ35?
Where is that bulldog tenacity?!
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@cds We can barely run our own country never mind someone else.
Scarmble from 36 to Paulau?
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 marine moved from New Britain to 48 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 48 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 destroyer, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone Combat - Americans -
@flyingbadger Assumed you didn’t, but we can go back if you did. Also took a hit on the wrong ship so edited that, hope that’s okay?
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 marine moved from New Britain to 48 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 48 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 destroyer, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 battleship, 4 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 battleship, 4 carriers, 1 cruiser, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Battle in Caroline Islands Battle in 34 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 battleship and 1 carrier EDIT: Adding units owned by Americans to 35 Sea Zone: 1 battleship and 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 48 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 48 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser and 1 submarine moved from 104 Sea Zone to 52 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western United States 1 bomber moved from British Guiana to Hawaiian Islands 2 aaGuns moved from Western United States to Central United States 2 infantry moved from Central United States to Eastern United States 2 infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from British Guiana to Brazil Place Units - Americans 2 destroyers placed in 104 Sea Zone 3 destroyers placed in 11 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,5 Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 1.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :





