@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern United States to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 bomber moved from United Kingdom to Morocco
1 bomber moved from United Kingdom to Gibraltar
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
1 armour, 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from Johnston Island to 27 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport moved from 27 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 48 Sea Zone to New Britain
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
Combat Hit Differential Summary :
@cds How is it best to resolve this? You’ve got some choices on interception and then there’ll be order of loss decisions for the sea battle.

I wish to scramble all planes from morocco and gibraltar to sz93. Ill take a look at casualty’s after that and decide which OOL I prefer.
I dont want to scramble with the Japanese.
@cds Okay, will do. I don’t like the bombers chances of getting through the interceptors and then the AA defences but figured it was time to sh!t or get off the pot.
I hope you understand what I said.
Scramble all planes into sz93.
You start the attack in sz93.
Ill take a look at how much hits i’ve received in the first round of combat.
Ill decide which units Ill take a hit on.
If you continue the attack, Ill take another look at how much hits i’ve received.
Ill than again decide which units Ill take a hit on.
If there is a third round, the same principal apply’s.
@cds :+1:
@flyingbadger said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
it was time to sh!t or get off the pot.
Love this expression!
@cds said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
I dont want to scramble with the Japanese.
So you can also scramble to attack neighbouring amphibious landings even if you have no defending ships. Good to know.
Its not that I need a defending ship, its about if the attacker has a surface warship present or not.
If you would have only send the transport first, after combat (taking the land), send the rest of the fleet, I wouldnt have been able to scramble.
But your fleet was huge enough to prevent a scramble anyway.
@cds Ah, so my clever plan to SBR the airfields so you couldn’t scramble to the sea battle wasn’t so clever as the scramble happens before the bombing. Another battle, another lesson learned, all good for gaining experience.
Yes, I figured your attempt to bomb the airfields before scrambling would be the plan. I was afraid of it in sz115, seeing the US is first and after that UK comes. So if you would have damaged the airbase in W.Germany with US, UK would have had it much easier.
I see you hit once on the subs, so Ill take a hit on my bb (bb/hit)
@cds :+1:
@cds said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
Yes, I figured your attempt to bomb the airfields before scrambling would be the plan. I was afraid of it in sz115, seeing the US is first and after that UK comes. So if you would have damaged the airbase in W.Germany with US, UK would have had it much easier.
Don’t think I have for that kind of tactic in my arsenal at the moment, but I’ve now started doing things like positioning US ships to support ANZAC ships which is an improvement.
I have not yet received any other results of hits? Tell me how much did you hit?
@flyingbadger said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
@cds said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
Yes, I figured your attempt to bomb the airfields before scrambling would be the plan. I was afraid of it in sz115, seeing the US is first and after that UK comes. So if you would have damaged the airbase in W.Germany with US, UK would have had it much easier.
Don’t think I have for that kind of tactic in my arsenal at the moment, but I’ve now started doing things like positioning US ships to support ANZAC ships which is an improvement.
Well I have been looking at other games you are playing, I dont think you dont know what to do with the Allies. Only in this game you have been catched somewhat off guard.
@cds Sorry, got interrupted. 7 hits on germans.
Ill take the hits on the subs (so 7 subs)