CDS (Axis) vs FlyingBadger (Allies) - PtV


  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 40 Sea Zone
            2 fighters moved from 39 Sea Zone to 56 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
            1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
            1 battleship and 1 carrier moved from 39 Sea Zone to 43 Sea Zone
            1 destroyer moved from 21 Sea Zone to 43 Sea Zone
            1 transport moved from 39 Sea Zone to 132 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 artillery moved from Kweichow to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 marine moved from Anhwe to Kiangsu
            3 fighters and 4 tactical_bombers moved from Kiangsi to Burma
            1 bomber and 1 fighter moved from Southern Manchuria to Northern Manchuria
            5 artilleries and 8 infantry moved from Southern Manchuria to Northern Manchuria
            4 infantry moved from Korea to Northern Manchuria
            3 fighters moved from Japan to Northern Manchuria
            2 fighters moved from 7 Sea Zone to Northern Manchuria
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 destroyers moved from 7 Sea Zone to 35 Sea Zone
    

    Savegame


  • @flyingbadger

    Scramble?

  • 2024 '23 '22 '21

    @cds No thanks


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 40 Sea Zone
            2 fighters moved from 39 Sea Zone to 56 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
            1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
            1 battleship and 1 carrier moved from 39 Sea Zone to 43 Sea Zone
            1 destroyer moved from 21 Sea Zone to 43 Sea Zone
            1 transport moved from 39 Sea Zone to 132 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 artillery moved from Kweichow to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 marine moved from Anhwe to Kiangsu
            3 fighters and 4 tactical_bombers moved from Kiangsi to Burma
            1 bomber and 1 fighter moved from Southern Manchuria to Northern Manchuria
            5 artilleries and 8 infantry moved from Southern Manchuria to Northern Manchuria
            4 infantry moved from Korea to Northern Manchuria
            3 fighters moved from Japan to Northern Manchuria
            2 fighters moved from 7 Sea Zone to Northern Manchuria
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 destroyers moved from 7 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 40 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 40 Sea Zone
                Japanese win, taking 40 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Amur
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking Amur from Russians with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 47 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
                    French roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 47 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Northern Manchuria
                Japanese attack with 5 artilleries, 1 bomber, 6 fighters and 12 infantry
                Russians defend with 2 aaGuns, 3 artilleries and 12 infantry
                    Russians roll AA dice in Northern Manchuria : 1/0 hits, 1,00 expected hits
                    1 fighter owned by the Japanese lost in Northern Manchuria
                    Japanese roll dice for 5 artilleries, 1 bomber, 5 fighters and 12 infantry in Northern Manchuria, round 2 : 8/1 hits, 7,50 expected hits
                    Chinese roll dice for 2 aaGuns, 3 artilleries and 12 infantry in Northern Manchuria, round 2 : 5/0 hits, 5,00 expected hits
                    5 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Northern Manchuria
                    Japanese roll dice for 5 artilleries, 1 bomber, 5 fighters and 7 infantry in Northern Manchuria, round 3 : 7/1 hits, 6,67 expected hits
                    Chinese roll dice for 3 artilleries and 6 infantry in Northern Manchuria, round 3 : 3/0 hits, 3,00 expected hits
                    3 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northern Manchuria
                    Japanese roll dice for 5 artilleries, 1 bomber, 5 fighters and 4 infantry in Northern Manchuria, round 4 : 6/0 hits, 6,00 expected hits
                    Chinese roll dice for 2 artilleries in Northern Manchuria, round 4 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 5 artilleries, 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 fighter and 9 infantry
                Casualties for Russians: 2 aaGuns, 3 artilleries and 12 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
            2 fighters moved from 56 Sea Zone to 43 Sea Zone
            2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
            2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Northern Manchuria to 6 Sea Zone
            1 carrier moved from 7 Sea Zone to 6 Sea Zone
            3 fighters moved from Northern Manchuria to Southern Manchuria
            1 bomber moved from Northern Manchuria to Kwangsi
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            3 fighters placed in Japan
            1 armour and 1 infantry placed in Southern Manchuria
            1 artillery placed in Southern Manchuria
            4 infantry placed in Japan
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    French regular : -0,33
    Japanese regular : 0,50
    ANZAC regular : -0,33
    Russians AA : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Southern France
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: harbour
                Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 12 damage total.  Damaged units is as follows: harbour = 6, factory_minor = 6
    
        Non Combat Move - Americans
            2 bombers moved from Southern France to United Kingdom
            1 submarine moved from 94 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 50 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 31 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 31 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 27 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer placed in 11 Sea Zone
            1 destroyer, 1 submarine and 2 tactical_bombers placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 2,5
            Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 15 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            3 infantry moved from Shansi to Jehol
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Chahar
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Southern France
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: harbour
                Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 12 damage total.  Damaged units is as follows: harbour = 6, factory_minor = 6
    
        Non Combat Move - Americans
            2 bombers moved from Southern France to United Kingdom
            1 submarine moved from 94 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 50 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 31 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 31 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 27 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer placed in 11 Sea Zone
            1 destroyer, 1 submarine and 2 tactical_bombers placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 2,5
            Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 15 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            3 infantry moved from Shansi to Jehol
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Chahar
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to Eastern United States: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Americans from Western United States: 1 armour
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            British buy 1 bomber and 2 submarines; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 94 Sea Zone to 96 Sea Zone
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
            1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belgian Congo to Rhodesia
            1 infantry moved from Union of South Africa to Rhodesia
            1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Eastern United States
    
        Place Units - British
            2 submarines placed in 112 Sea Zone
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,6
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in Eastern India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans AA : -0.33
    

    Savegame


  • @cds Forgot to do a bunch of US non-combat moves, did some edits after. Hope that’s okay?


  • @flyingbadger

    No problem on the edit. Only problem I have is the relentless bombing of my factory’s :( Its time those bombers get shot out of the air.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 airfields, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 5 infantry moved from Iraq to Southern Persia
            3 fighters moved from Egypt to Southern Persia
            1 bomber moved from Egypt to Union of South Africa
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            1 infantry moved from Anglo-Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 armour moved from French West Africa to Gold Coast
                  Italians take Gold Coast from British
            1 armour moved from Gold Coast to French West Africa
            1 mech_infantry moved from Nigeria to Anglo-Egyptian Sudan
            3 artilleries and 5 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
            3 artilleries, 1 cruiser, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 83 Sea Zone to 82 Sea Zone
            1 destroyer moved from 78 Sea Zone to 74 Sea Zone
            3 artilleries and 5 infantry moved from 82 Sea Zone to Southern Persia
            1 armour moved from Baltic States to Novgorod
                  Italians take Novgorod from Russians
    
        Combat - Italians
            Strategic bombing raid in Union of South Africa
                    British roll AA dice in Union of South Africa : 0/1 hits, 0,17 expected hits
                Bombing raid in Union of South Africa rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Union of South Africa causes 5 damage total. 
            Battle in Southern Persia
                Italians attack with 5 artilleries, 3 fighters and 10 infantry
                British defend with 1 artillery, 1 factory_minor and 8 infantry
                    Italians roll dice for 1 cruiser in Southern Persia, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 5 artilleries, 3 fighters and 10 infantry in Southern Persia, round 2 : 6/1 hits, 5,67 expected hits
                    British roll dice for 1 artillery and 8 infantry in Southern Persia, round 2 : 3/0 hits, 3,00 expected hits
                    6 infantry owned by the British and 3 infantry owned by the Italians lost in Southern Persia
                    Italians roll dice for 5 artilleries, 3 fighters and 7 infantry in Southern Persia, round 3 : 5/1 hits, 5,17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Southern Persia, round 3 : 1/0 hits, 1,00 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Persia
                Italians win, taking Southern Persia from British with 5 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 16
                Casualties for Italians: 4 infantry
                Casualties for British: 1 artillery and 8 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Southern Persia to Iraq
            1 aaGun moved from Iraq to Southern Persia
            1 bomber moved from Union of South Africa to Anglo-Egyptian Sudan
    
        Place Units - Italians
            1 airfield placed in Gibraltar
            1 destroyer and 1 submarine placed in 97 Sea Zone
            1 airfield placed in Iraq
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 31 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British AA : -0,17
    British regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    @cds Total war is a bitch, just got to do what I can. Just move those fighters away from W.Germany so they can have some real fun :wink:

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
    
        Combat - ANZAC
            Battle in Solomon Islands
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
    
        Combat - ANZAC
            Battle in Solomon Islands
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Novgorod
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 mech_infantry moved from Iraq to Northeast Persia
                  Germans take Northeast Persia from Neutral_Allies
            1 bomber moved from Iraq to Stalingrad
            4 infantry moved from Archangel to Vologda
            1 bomber moved from Iraq to Urals
            1 infantry moved from Leningrad to Vologda
            8 artilleries and 27 infantry moved from Northern Belarus to Novgorod
            7 armour and 3 mech_infantrys moved from Northern Belarus to Vologda
            1 infantry moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            5 infantry moved from Eastern Poland to Northern Belarus
            5 infantry moved from Poland to Eastern Poland
            2 artilleries and 8 infantry moved from Germany to Poland
            3 fighters moved from Western Germany to Gibraltar
            3 submarines moved from 95 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 5 infantry moved from Iraq to Southern Persia
            3 transports moved from 83 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from Southern Caucasus to Northern Caucasus
                  Germans take Northern Caucasus from Russians
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to Southern Italy
    
        Combat - Germans
            Strategic bombing raid in Urals
                    Russians roll AA dice in Urals : 0/1 hits, 0,17 expected hits
                Bombing raid in Urals rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Urals causes 6 damage total. 
            Strategic bombing raid in Stalingrad
                    Russians roll AA dice in Stalingrad : 0/1 hits, 0,17 expected hits
                Bombing raid in Stalingrad rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Stalingrad causes 6 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from Stalingrad to Vologda
            1 bomber moved from Urals to Vologda
            4 aaGuns moved from Northern Belarus to Novgorod
            1 aaGun moved from Eastern Poland to Northern Belarus
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
            1 fighter placed in 115 Sea Zone
            3 fighters placed in Western Germany
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0,33
    

    Savegame


  • @flyingbadger

    I intend to pay you back in full for every SBR run you make :) Payback is a bitch ;)


  • @flyingbadger

    Ill make a small edit, instead of sending tact to south. italy, it will land on the ac of coast w.germany.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Novgorod
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 mech_infantry moved from Iraq to Northeast Persia
                  Germans take Northeast Persia from Neutral_Allies
            1 bomber moved from Iraq to Stalingrad
            4 infantry moved from Archangel to Vologda
            1 bomber moved from Iraq to Urals
            1 infantry moved from Leningrad to Vologda
            8 artilleries and 27 infantry moved from Northern Belarus to Novgorod
            7 armour and 3 mech_infantrys moved from Northern Belarus to Vologda
            1 infantry moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            5 infantry moved from Eastern Poland to Northern Belarus
            5 infantry moved from Poland to Eastern Poland
            2 artilleries and 8 infantry moved from Germany to Poland
            3 fighters moved from Western Germany to Gibraltar
            3 submarines moved from 95 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 5 infantry moved from Iraq to Southern Persia
            3 transports moved from 83 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from Southern Caucasus to Northern Caucasus
                  Germans take Northern Caucasus from Russians
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to Southern Italy
    
        Combat - Germans
            Strategic bombing raid in Urals
                    Russians roll AA dice in Urals : 0/1 hits, 0,17 expected hits
                Bombing raid in Urals rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Urals causes 6 damage total. 
            Strategic bombing raid in Stalingrad
                    Russians roll AA dice in Stalingrad : 0/1 hits, 0,17 expected hits
                Bombing raid in Stalingrad rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Stalingrad causes 6 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from Stalingrad to Vologda
            1 bomber moved from Urals to Vologda
            4 aaGuns moved from Northern Belarus to Novgorod
            1 aaGun moved from Eastern Poland to Northern Belarus
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
            1 fighter placed in 115 Sea Zone
            3 fighters placed in Western Germany
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians AA : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            2 infantry moved from Tula to Kursk
            1 infantry moved from Tula to Kursk
            1 fighter moved from Russia to Kursk
            1 fighter and 1 tactical_bomber moved from Russia to Yaroslavl
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Russia to Gorky
            3 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            3 infantry moved from Urals to Samara
            1 artillery and 3 infantry moved from Rostov to Northern Caucasus
            1 artillery and 3 infantry moved from Stalingrad to Tambov
    
        Combat - Russians
            Battle in Northern Caucasus
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Northern Caucasus, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northern Caucasus
                Russians win, taking Northern Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
            Battle in Yaroslavl
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kursk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Kursk, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kursk to Russia
            1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia
            2 aaGuns, 6 artilleries and 22 infantry moved from Tula to Russia
    
        Place Units - Russians
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1
            Russians collect 27 PUs (1 lost to blockades); end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 10 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Anhwe to Jehol
            4 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            5 artilleries and 3 infantry moved from Northern Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            1 battleship, 6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from Kiangsu to 20 Sea Zone
            6 infantry and 1 marine moved from 20 Sea Zone to Jehol
            1 armour, 1 artillery, 3 fighters and 1 infantry moved from Southern Manchuria to Jehol
            2 fighters moved from 6 Sea Zone to Jehol
            3 fighters moved from Japan to Jehol
            1 artillery moved from Yunnan to Burma
            1 artillery moved from Kweichow to Yunnan
            1 mech_infantry moved from Burma to Kweichow
            1 bomber moved from Kwangsi to Jehol
            1 tactical_bomber moved from Caroline Islands to Jehol
            1 tactical_bomber moved from 35 Sea Zone to Jehol
            2 fighters moved from 43 Sea Zone to Burma
            1 battleship, 1 carrier and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 transport moved from 132 Sea Zone to 36 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Jehol
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 armour, 2 artilleries, 1 bomber, 8 fighters, 8 infantry, 2 marines and 2 tactical_bombers
                Chinese defend with 18 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Jehol, round 2 : 1/1 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 8 fighters, 8 infantry, 2 marines and 2 tactical_bombers in Jehol, round 2 : 9/1 hits, 9,33 expected hits
                    Chinese roll dice for 18 infantry in Jehol, round 2 : 6/0 hits, 6,00 expected hits
                    6 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 8 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Jehol, round 3 : 9/1 hits, 8,33 expected hits
                    Chinese roll dice for 8 infantry in Jehol, round 3 : 3/1 hits, 2,67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 8 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 1 bomber, 8 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 artillery and 8 infantry
                Casualties for Chinese: 18 infantry
    
        Non Combat Move - Japanese
            1 bomber and 8 fighters moved from Jehol to Hopei
            2 tactical_bombers moved from Jehol to 20 Sea Zone
            2 aaGuns moved from Korea to Southern Manchuria
            1 aaGun moved from Southern Manchuria to Jehol
    
        Place Units - Japanese
            3 tactical_bombers placed in French Indo China
            1 airfield placed in Hopei
            3 infantry placed in Southern Manchuria
            7 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Eastern United States to 104 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Eastern United States to 104 Sea Zone
            1 bomber moved from United Kingdom to Morocco
            1 bomber moved from United Kingdom to Gibraltar
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
            1 destroyer moved from 11 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 105 Sea Zone
            1 armour, 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from Johnston Island to 27 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport moved from 27 Sea Zone to 48 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 48 Sea Zone to New Britain
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
    

    Combat Hit Differential Summary :

    Savegame

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