Hi Markus
Enjoy your game with crockett :)
@cds I think it stands for Out Of the Box (aka standard aka vanilla) so no mods, but could be wrong.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
Americans take 27 Sea Zone from Japanese
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
1 bomber moved from United Kingdom to France
1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 marine moved from 27 Sea Zone to Johnston Island
1 infantry and 1 mech_infantry moved from Western United States to Central United States
2 tactical_bombers moved from Western United States to 27 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in Johnston Island
Battle in 31 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win, taking Johnston Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 32 Sea Zone to 50 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from France to United Kingdom
2 infantry moved from Iceland to 126 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 126 Sea Zone to 104 Sea Zone
Place Units - Americans
3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 3,3
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Shansi to Chahar
3 infantry moved from Honan to Shansi
1 fighter moved from Honan to Chahar
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
Americans take 27 Sea Zone from Japanese
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
1 bomber moved from United Kingdom to France
1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 marine moved from 27 Sea Zone to Johnston Island
1 infantry and 1 mech_infantry moved from Western United States to Central United States
2 tactical_bombers moved from Western United States to 27 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in Johnston Island
Battle in 31 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win, taking Johnston Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 32 Sea Zone to 50 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from France to United Kingdom
2 infantry moved from Iceland to 126 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 126 Sea Zone to 104 Sea Zone
Place Units - Americans
3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 3,3
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Shansi to Chahar
3 infantry moved from Honan to Shansi
1 fighter moved from Honan to Chahar
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier and 4 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Ethiopia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Southern Persia to 82 Sea Zone
Non Combat Move - British
2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 78 Sea Zone to 73 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
Place Units - British
1 carrier placed in 73 Sea Zone
3 infantry placed in Southern Persia
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 29 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 bomber moved from Egypt to Southern Persia
Combat - Italians
Strategic bombing raid in Southern Persia
British roll AA dice in Southern Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Persia causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Southern Persia to Egypt
1 aaGun, 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 aaGun, 2 artilleries and 5 infantry moved from Egypt to Anglo-Egyptian Sudan
2 transports moved from 100 Sea Zone to 101 Sea Zone
1 aaGun and 3 infantry moved from Greece to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 83 Sea Zone
1 aaGun and 3 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 destroyer moved from 100 Sea Zone to 78 Sea Zone
1 cruiser moved from 100 Sea Zone to 83 Sea Zone
1 submarine moved from 99 Sea Zone to 83 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 83 Sea Zone
1 artillery and 3 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 armour moved from French Equatorial Africa to French West Africa
Italians take French Central Africa from Neutral_Axis
Italians take French West Africa from Neutral_Axis
1 armour moved from Romania to Baltic States
Place Units - Italians
2 destroyers placed in 83 Sea Zone
1 airfield and 1 fighter placed in Egypt
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
British AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
1 marine moved from New South Wales to 64 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
2 infantry moved from Queensland to South Australia
1 marine moved from 55 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Zealand
Battle in New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Combat Move - French
1 destroyer moved from 55 Sea Zone to 47 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
1 marine moved from New South Wales to 64 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
2 infantry moved from Queensland to South Australia
1 marine moved from 55 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Zealand
Battle in New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 destroyer moved from 55 Sea Zone to 47 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Northwest Persia to Southern Caucasus
Germans take Southern Caucasus from Russians
1 artillery, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
3 transports moved from 100 Sea Zone to 83 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 107 Sea Zone to 93 Sea Zone
2 infantry moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 116 Sea Zone
1 fighter moved from Western Germany to 116 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
2 tactical_bombers moved from France to Morocco
1 tactical_bomber moved from Western Germany to Morocco
2 bombers moved from Western Germany to Iraq
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
Germans take Northern Belarus from Russians
7 armour, 8 artilleries, 24 infantry and 3 mech_infantrys moved from Eastern Poland to Northern Belarus
3 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 artillery and 4 infantry moved from Finland to Vyborg
4 infantry moved from Karelia to Archangel
1 submarine moved from 128 Sea Zone to 116 Sea Zone
6 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to France
Combat - Germans
Battle in 116 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
4 infantry moved from 93 Sea Zone to Morocco
1 aaGun moved from Western Ukraine to Eastern Poland
3 aaGuns moved from Eastern Poland to Northern Belarus
1 aaGun moved from Baltic States to Northern Belarus
Place Units - Germans
3 submarines placed in 95 Sea Zone
2 fighters placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Amur to Sakha
2 infantry moved from Amur to Sakha
3 artilleries and 12 infantry moved from Amur to Northern Manchuria
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 3 artilleries and 12 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 artilleries and 12 infantry in Northern Manchuria, round 2 : 3/1 hits, 3.50 expected hits
Japanese roll dice for 2 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Amur to Northern Manchuria
2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Russia
2 infantry moved from Samara to Russia
3 infantry moved from Tambov to Tula
22 infantry moved from Kursk to Tula
2 aaGuns and 6 artilleries moved from Kursk to Tula
2 aaGuns, 2 armour, 6 artilleries, 27 infantry and 3 mech_infantrys moved from Smolensk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 9 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2
Russians collect 28 PUs (2 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -0.33
Russians regular : -0.50
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 40 Sea Zone
2 fighters moved from 39 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 transport moved from 39 Sea Zone to 132 Sea Zone
1 infantry moved from Yunnan to Burma
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 marine moved from Anhwe to Kiangsu
3 fighters and 4 tactical_bombers moved from Kiangsi to Burma
1 bomber and 1 fighter moved from Southern Manchuria to Northern Manchuria
5 artilleries and 8 infantry moved from Southern Manchuria to Northern Manchuria
4 infantry moved from Korea to Northern Manchuria
3 fighters moved from Japan to Northern Manchuria
2 fighters moved from 7 Sea Zone to Northern Manchuria
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 destroyers moved from 7 Sea Zone to 35 Sea Zone
Scramble?
@cds No thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 40 Sea Zone
2 fighters moved from 39 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 transport moved from 39 Sea Zone to 132 Sea Zone
1 infantry moved from Yunnan to Burma
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 marine moved from Anhwe to Kiangsu
3 fighters and 4 tactical_bombers moved from Kiangsi to Burma
1 bomber and 1 fighter moved from Southern Manchuria to Northern Manchuria
5 artilleries and 8 infantry moved from Southern Manchuria to Northern Manchuria
4 infantry moved from Korea to Northern Manchuria
3 fighters moved from Japan to Northern Manchuria
2 fighters moved from 7 Sea Zone to Northern Manchuria
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 destroyers moved from 7 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 40 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 40 Sea Zone
Japanese win, taking 40 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Amur
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Amur from Russians with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 47 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
French roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 47 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Northern Manchuria
Japanese attack with 5 artilleries, 1 bomber, 6 fighters and 12 infantry
Russians defend with 2 aaGuns, 3 artilleries and 12 infantry
Russians roll AA dice in Northern Manchuria : 1/0 hits, 1,00 expected hits
1 fighter owned by the Japanese lost in Northern Manchuria
Japanese roll dice for 5 artilleries, 1 bomber, 5 fighters and 12 infantry in Northern Manchuria, round 2 : 8/1 hits, 7,50 expected hits
Chinese roll dice for 2 aaGuns, 3 artilleries and 12 infantry in Northern Manchuria, round 2 : 5/0 hits, 5,00 expected hits
5 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Northern Manchuria
Japanese roll dice for 5 artilleries, 1 bomber, 5 fighters and 7 infantry in Northern Manchuria, round 3 : 7/1 hits, 6,67 expected hits
Chinese roll dice for 3 artilleries and 6 infantry in Northern Manchuria, round 3 : 3/0 hits, 3,00 expected hits
3 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northern Manchuria
Japanese roll dice for 5 artilleries, 1 bomber, 5 fighters and 4 infantry in Northern Manchuria, round 4 : 6/0 hits, 6,00 expected hits
Chinese roll dice for 2 artilleries in Northern Manchuria, round 4 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 5 artilleries, 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 9 infantry
Casualties for Russians: 2 aaGuns, 3 artilleries and 12 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
2 fighters moved from 56 Sea Zone to 43 Sea Zone
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Northern Manchuria to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
3 fighters moved from Northern Manchuria to Southern Manchuria
1 bomber moved from Northern Manchuria to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
Place Units - Japanese
3 fighters placed in Japan
1 armour and 1 infantry placed in Southern Manchuria
1 artillery placed in Southern Manchuria
4 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
French regular : -0,33
Japanese regular : 0,50
ANZAC regular : -0,33
Russians AA : 0,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 12 damage total. Damaged units is as follows: harbour = 6, factory_minor = 6
Non Combat Move - Americans
2 bombers moved from Southern France to United Kingdom
1 submarine moved from 94 Sea Zone to 96 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 50 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 27 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 11 Sea Zone
1 destroyer, 1 submarine and 2 tactical_bombers placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 2,5
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 15 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Shansi to Jehol
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 12 damage total. Damaged units is as follows: harbour = 6, factory_minor = 6
Non Combat Move - Americans
2 bombers moved from Southern France to United Kingdom
1 submarine moved from 94 Sea Zone to 96 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 50 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 27 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 11 Sea Zone
1 destroyer, 1 submarine and 2 tactical_bombers placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 2,5
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 15 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Shansi to Jehol
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 armour
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
British buy 1 bomber and 2 submarines; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 94 Sea Zone to 96 Sea Zone
Non Combat Move - British
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belgian Congo to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Eastern United States
Place Units - British
2 submarines placed in 112 Sea Zone
1 bomber placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 31 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,6
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans AA : -0.33
@cds Forgot to do a bunch of US non-combat moves, did some edits after. Hope that’s okay?
No problem on the edit. Only problem I have is the relentless bombing of my factory’s :( Its time those bombers get shot out of the air.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 airfields, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 5 infantry moved from Iraq to Southern Persia
3 fighters moved from Egypt to Southern Persia
1 bomber moved from Egypt to Union of South Africa
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo-Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Gold Coast to French West Africa
1 mech_infantry moved from Nigeria to Anglo-Egyptian Sudan
3 artilleries and 5 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
3 artilleries, 1 cruiser, 2 destroyers, 5 infantry, 1 submarine and 4 transports moved from 83 Sea Zone to 82 Sea Zone
1 destroyer moved from 78 Sea Zone to 74 Sea Zone
3 artilleries and 5 infantry moved from 82 Sea Zone to Southern Persia
1 armour moved from Baltic States to Novgorod
Italians take Novgorod from Russians
Combat - Italians
Strategic bombing raid in Union of South Africa
British roll AA dice in Union of South Africa : 0/1 hits, 0,17 expected hits
Bombing raid in Union of South Africa rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Union of South Africa causes 5 damage total.
Battle in Southern Persia
Italians attack with 5 artilleries, 3 fighters and 10 infantry
British defend with 1 artillery, 1 factory_minor and 8 infantry
Italians roll dice for 1 cruiser in Southern Persia, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 5 artilleries, 3 fighters and 10 infantry in Southern Persia, round 2 : 6/1 hits, 5,67 expected hits
British roll dice for 1 artillery and 8 infantry in Southern Persia, round 2 : 3/0 hits, 3,00 expected hits
6 infantry owned by the British and 3 infantry owned by the Italians lost in Southern Persia
Italians roll dice for 5 artilleries, 3 fighters and 7 infantry in Southern Persia, round 3 : 5/1 hits, 5,17 expected hits
British roll dice for 1 artillery and 2 infantry in Southern Persia, round 3 : 1/0 hits, 1,00 expected hits
1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Persia
Italians win, taking Southern Persia from British with 5 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 16
Casualties for Italians: 4 infantry
Casualties for British: 1 artillery and 8 infantry
Non Combat Move - Italians
3 fighters moved from Southern Persia to Iraq
1 aaGun moved from Iraq to Southern Persia
1 bomber moved from Union of South Africa to Anglo-Egyptian Sudan
Place Units - Italians
1 airfield placed in Gibraltar
1 destroyer and 1 submarine placed in 97 Sea Zone
1 airfield placed in Iraq
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British AA : -0,17
British regular : 0,00