Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
@oysteilo I edited a forgotten non-combat move: Russian sub from SZ111 to SZ125
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Amur to Jehol
1 fighter moved from Japan to Jehol
1 fighter moved from Japan to Buyant-Uhaa
1 infantry moved from Amur to Buyant-Uhaa
1 artillery and 1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hopei
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 bombers moved from Kwangsi to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0,67 expected hits
2 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 armour, 4 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 5/1 hits, 4,17 expected hits
UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 2/0 hits, 2,00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/0 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buyant-Uhaa, round 3 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Jehol to Manchuria
1 fighter moved from Buyant-Uhaa to Manchuria
1 aaGun, 1 artillery and 2 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to French Indo China
2 fighters moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to French Indo China
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to Philippines
2 bombers moved from 45 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
1 factory_minor placed in Manchuria
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -0,83
ANZAC regular : 0,17
UK_Pacific regular : -0,67
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to United Kingdom
1 infantry and 1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 battleship, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : 1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Combat Move - British
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
Combat - British
Combat Hit Differential Summary :
@oysteilo do you scramble to SZ97?
@martin said in oysteilo vs. Martin (A+40) G40 2nd. Ed and LL:
@oysteilo do you scramble to SZ97?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to United Kingdom
1 infantry and 1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 battleship, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Scotland to United Kingdom
1 battleship moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 artillery moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
2 infantry placed in Quebec
6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,2,4,5,2,3,3,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,17
Italians regular : 0,67
Japanese regular : 2,00
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser and 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/1 hits, 2,33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 armour moved from Southern France to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0,00
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
7 armour moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
9 infantry moved from Germany to 113 Sea Zone
5 armour, 2 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
7 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
3 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Combat Hit Differential Summary :
i dont think you will scramble, but its better you make the call and not me
@oysteilo you are right, no scramble. Thank you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
7 armour moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
9 infantry moved from Germany to 113 Sea Zone
5 armour, 2 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
7 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
3 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 7 armour, 3 artilleries, 2 bombers, 1 fighter, 10 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 fighter
British roll AA dice in United Kingdom : 1/0 hits, 1,00 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/0 hits, 10,00 expected hits
British roll dice for 5 aaGuns, 2 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/1 hits, 5,33 expected hits
5 aaGuns owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 5 infantry and 3 tactical_bombers in United Kingdom, round 3 : 9/1 hits, 9,17 expected hits
British roll dice for 2 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/1 hits, 3,33 expected hits
1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 fighter owned by the Americans, 5 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 7 armour, 3 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 1 fighter and 9 infantry
Casualties for British: 5 aaGuns, 1 fighter, 9 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 fighter
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
2 aaGuns and 1 artillery moved from Western Germany to Denmark
2 tactical_bombers moved from Western Germany to Denmark
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Normandy Bordeaux to France
3 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Yugoslavia to Romania
2 armour and 1 mech_infantry moved from Yugoslavia to Western Germany
9 infantry moved from Finland to Norway
Place Units - Germans
1 carrier placed in 110 Sea Zone
10 infantry placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British AA : 0,00
Germans regular : -0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
4 infantry moved from Ulaanbaatar to Buryatia
11 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 infantry moved from Eastern Poland to Romania
3 infantry moved from Bessarabia to Romania
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Romania
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians submerged
Battle in Romania
Russians attack with 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 5 infantry and 2 mech_infantrys
Russians roll dice for 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Romania, round 2 : 2/1 hits, 2,83 expected hits
Germans roll dice for 5 infantry and 2 mech_infantrys in Romania, round 2 : 2/1 hits, 2,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 3 : 3/1 hits, 2,50 expected hits
Germans roll dice for 3 infantry and 2 mech_infantrys in Romania, round 3 : 2/1 hits, 1,67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 4 : 2/1 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 4 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Romania
Russians winGermans winGermans win with 1 submarine remaining with 1 submarine remaining, taking Romania from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 5 infantry
Casualties for Germans: 5 infantry and 2 mech_infantrys
Battle in Buryatia
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 15 infantry in Buryatia, round 2 : 2/1 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
1 bomber moved from Romania to Novgorod
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Bryansk
1 aaGun moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : 0,33
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from French Indo China to 41 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/0 hits, 3,00 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/1 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/1 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/1 hits, 2,50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/1 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Manchuria to Japan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Jehol to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from Philippines to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from Shan State to French Indo China
2 bombers moved from 41 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Shantung
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 1,33
UK_Pacific regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Kwangsi, round 2 : 1/1 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 7 infantry in Kwangsi, round 3 : 1/1 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 7 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Burma
Place Units - Chinese
2 infantry placed in Suiyuyan
1 artillery and 2 infantry placed in Hunan
Chinese undo move 2.
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -2,50
Japanese regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 7 infantry in Kwangsi, round 2 : 1/1 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 7 infantry in Kwangsi, round 3 : 1/1 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 7 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Burma
Place Units - Chinese
2 infantry placed in Suiyuyan
1 artillery and 2 infantry placed in Hunan
Chinese undo move 2.
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Trans-Jordan to Alexandria
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/1 hits, 3,67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/1 hits, 2,83 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 4 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated
1 armour owned by the British retreated to Egypt
Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 4 infantry
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
4 infantry moved from India to Burma
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2,50
Americans regular : -0,17
Italians regular : 0,17
Japanese regular : -0,67
British regular : 0,67