@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
oysteilo vs. Martin (A+40) G40 2nd. Ed and LL
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intercept London? Or scramble 110?
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@oysteilo no to both, thank you
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 9 transports; Remaining resources: 2 PUs; Combat Move - Germans 1 unit repaired. 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 bombers and 1 fighter moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines, 2 tactical_bombers and 1 transport British defend with 1 destroyer Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from United Kingdom to 110 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from Southern Italy to 110 Sea Zone 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary 3 artilleries moved from France to Western Germany 6 armour moved from France to Western Germany 1 armour moved from Yugoslavia to Western Germany 1 artillery moved from Poland to Germany 2 infantry moved from Norway to Finland 3 mech_infantrys moved from France to Yugoslavia 2 infantry moved from Bulgaria to Romania 7 infantry moved from Poland to Germany 2 infantry moved from Poland to Germany 1 aaGun moved from France to Normandy Bordeaux Place Units - Germans 1 infantry placed in Western Germany 9 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
British AA : -0,33 Germans regular : 0,00 British regular : -0,33
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lets see how this goes, not sure it works out in the long haul though
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Ulaanbaatar 8 infantry moved from Buryatia to Ulaanbaatar 1 infantry moved from Dzavhan to Tsagaan Olom 2 infantry moved from Olgiy to Tsagaan Olom 1 mech_infantry moved from Smolensk to Belarus 1 armour moved from Smolensk to Belarus 1 infantry moved from Smolensk to Belarus 1 artillery moved from Smolensk to Belarus 1 aaGun moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Russia to Bryansk 8 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 2 infantry moved from Western Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Volgograd to Rostov 1 fighter moved from Novgorod to Tsagaan Olom 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland Place Units - Russians 1 transport placed in 115 Sea Zone 1 armour and 1 bomber placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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@oysteilo I edited a forgotten non-combat move: Russian sub from SZ111 to SZ125
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 2 factory_minors and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery and 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Amur to Jehol 1 fighter moved from Japan to Jehol 1 fighter moved from Japan to Buyant-Uhaa 1 infantry moved from Amur to Buyant-Uhaa 1 artillery and 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Hopei 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 43 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 2 bombers moved from Kwangsi to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Malaya Japanese attack with 1 armour, 4 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 armour, 4 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 5/1 hits, 4,17 expected hits UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 2/0 hits, 2,00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 fighter and 1 infantry Battle in 45 Sea Zone Japanese attack with 2 bombers, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/0 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Buyant-Uhaa, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Manchuria 1 fighter moved from Buyant-Uhaa to Manchuria 1 aaGun, 1 artillery and 2 infantry moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 infantry moved from Anhwe to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from Malaya to French Indo China 2 fighters moved from Malaya to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Kwangsi to French Indo China 2 fighters moved from Kwangsi to French Indo China 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 45 Sea Zone to Philippines 2 bombers moved from 45 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 infantry placed in Shantung 1 factory_minor placed in Manchuria 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -0,83 ANZAC regular : 0,17 UK_Pacific regular : -0,67 Russians regular : -0,67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom 1 infantry and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 battleship, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 1,00
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kwangsi 3 infantry moved from Yunnan to Hunan 3 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 1,33
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Combat Move - British 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State Combat - British
Combat Hit Differential Summary :
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@oysteilo do you scramble to SZ97?
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@martin said in oysteilo vs. Martin (A+40) G40 2nd. Ed and LL:
@oysteilo do you scramble to SZ97?
no scramble
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom 1 infantry and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 battleship, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kwangsi 3 infantry moved from Yunnan to Hunan 3 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British repair damage of 10x factory_major; Remaining resources: 24 PUs; British buy 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Scotland to United Kingdom 1 battleship moved from 104 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 fighter moved from Shan State to India 1 tactical_bomber moved from Shan State to India 1 artillery moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 2 infantry placed in Quebec 6 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,2,4,5,2,3,3,2 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,17 Italians regular : 0,67 Japanese regular : 2,00 British regular : -0,50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Casualties for British: 1 cruiser and 1 destroyer Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/1 hits, 2,33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy 1 artillery moved from Yugoslavia to Slovakia Hungary 1 aaGun moved from Yugoslavia to Slovakia Hungary 1 armour moved from Southern France to Yugoslavia 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0,00 British regular : -0,17
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to South Australia Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to South Australia Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Tunisia to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 7 armour moved from Western Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 9 infantry moved from Germany to 113 Sea Zone 5 armour, 2 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 7 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 3 tactical_bombers moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom Combat - Germans
Combat Hit Differential Summary :
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i dont think you will scramble, but its better you make the call and not me
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@oysteilo you are right, no scramble. Thank you
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 7 armour moved from Western Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 9 infantry moved from Germany to 113 Sea Zone 5 armour, 2 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 7 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 3 tactical_bombers moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 7 armour, 3 artilleries, 2 bombers, 1 fighter, 10 infantry and 3 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 fighter British roll AA dice in United Kingdom : 1/0 hits, 1,00 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/0 hits, 10,00 expected hits British roll dice for 5 aaGuns, 2 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/1 hits, 5,33 expected hits 5 aaGuns owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 5 infantry and 3 tactical_bombers in United Kingdom, round 3 : 9/1 hits, 9,17 expected hits British roll dice for 2 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/1 hits, 3,33 expected hits 1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 fighter owned by the Americans, 5 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom Germans captures 36PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 7 armour, 3 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Germans: 1 fighter and 9 infantry Casualties for British: 5 aaGuns, 1 fighter, 9 infantry and 1 mech_infantry Casualties for French: 2 infantry Casualties for Americans: 1 fighter Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 2 aaGuns and 1 artillery moved from Western Germany to Denmark 2 tactical_bombers moved from Western Germany to Denmark 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Normandy Bordeaux to France 3 infantry moved from Bulgaria to Romania 2 mech_infantrys moved from Yugoslavia to Romania 2 armour and 1 mech_infantry moved from Yugoslavia to Western Germany 9 infantry moved from Finland to Norway Place Units - Germans 1 carrier placed in 110 Sea Zone 10 infantry placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British AA : 0,00 Germans regular : -0,33 British regular : 0,33