@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
scramble from hawaii?
@oysteilo no scrambling, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 armour moved from French Indo China to Burma
2 bombers moved from French Indo China to Burma
2 mech_infantrys moved from French Indo China to Burma
2 tactical_bombers moved from French Indo China to Burma
1 submarine moved from 33 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
Japanese take 17 Sea Zone from Americans
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 battleship and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits
Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers
Battle in 31 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 armour, 1 artillery, 2 bombers, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns and 1 armour; Chinese defend with 1 fighter
British roll AA dice in Burma : 0/1 hits, 0,67 expected hits
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 5/1 hits, 5,17 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 armour and 1 fighter in Burma, round 2 : 1/1 hits, 1,17 expected hits
1 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 fighter owned by the Chinese and 1 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery, 2 bombers, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 infantry
Casualties for British: 2 aaGuns and 1 armour
Casualties for Chinese: 1 fighter
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/1 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 infantry moved from Hopei to Suiyuyan
2 mech_infantrys moved from Chahar to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
2 tactical_bombers moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Manchuria to Amur
1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Sakha to Buryatia
1 mech_infantry moved from Siberia to Buryatia
1 fighter and 1 tactical_bomber moved from Kansu to Szechwan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 31 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 4 infantry and 3 transports moved from 33 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
3 infantry placed in Japan
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,67
Japanese regular : -1,00
British AA : -0,67
UK_Pacific regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from 93 Sea Zone to Southern France
3 artilleries moved from 93 Sea Zone to Southern France
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Tunisia to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 4 artilleries, 1 bomber and 4 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Southern France, round 2 : 3/1 hits, 3,33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Southern France to Gibraltar
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Trans-Jordan to Northwest Persia
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,17 expected hits
Combat Hit Differential Summary :
Chinese regular : 0,83
@oysteilo do you pick the fighter or the tactical bomber as casualty?
@martin said in oysteilo vs. Martin (A+40) G40 2nd. Ed and LL:
@oysteilo do you pick the fighter or the tactical bomber as casualty?
Tac bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Sikang
Chinese undo move 1.
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from 93 Sea Zone to Southern France
3 artilleries moved from 93 Sea Zone to Southern France
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Tunisia to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 4 artilleries, 1 bomber and 4 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Southern France, round 2 : 3/1 hits, 3,33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Southern France to Gibraltar
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Trans-Jordan to Northwest Persia
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Sikang
Chinese undo move 1.
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Szechwan
1 fighter moved from Ukraine to Bessarabia
Combat - British
Battle in Bessarabia
British attack with 1 fighter
Italians defend with 1 artillery
British roll dice for 1 fighter in Bessarabia, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter in Bessarabia, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Bessarabia
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Szechwan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 fighter
British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in Szechwan
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Japanese: 1 fighter
Non Combat Move - British
1 tactical_bomber moved from Szechwan to Shensi
1 artillery moved from Eastern Persia to West India
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Bessarabia to Ukraine
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Algeria to Gibraltar
1 battleship moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : -0,33
Italians regular : -0,67
Japanese regular : 0,83
Germans regular : -0,67
British regular : -0,17
@oysteilo my odds are quite bad, but I will still keep trying for a bit :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 6 PUs;
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Germany to 104 Sea Zone
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 104 Sea Zone to United Kingdom
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun, 1 armour, 9 infantry and 2 mech_infantrys moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,5,3
Italians collect 2 PUs (9 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Southern Italy to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from France to Southern France
1 armour moved from Western Germany to Southern France
5 mech_infantrys moved from Western Germany to Southern France
2 tactical_bombers moved from Southern Italy to Southern France
1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 7 infantry and 8 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to Morocco
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 10 transports
British defend with 1 battleship; Americans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 7 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports in 91 Sea Zone, round 2 : 4/0 hits, 4,00 expected hits
Combat Hit Differential Summary :
Germans regular : 0,00
what would you like to save? 2 damage battleships or 1 destroyer and 1 damage battleship?
@oysteilo said in oysteilo vs. Martin (A+40) G40 2nd. Ed and LL:
2 damage battleships
2 damaged battleships, please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Southern Italy to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from France to Southern France
1 armour moved from Western Germany to Southern France
5 mech_infantrys moved from Western Germany to Southern France
2 tactical_bombers moved from Southern Italy to Southern France
1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 7 infantry and 8 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to Morocco
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 10 transports
British defend with 1 battleship; Americans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 7 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports in 91 Sea Zone, round 2 : 4/0 hits, 4,00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 battleships, 1 cruiser, 1 destroyer and 7 transports in 91 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports in 91 Sea Zone, round 3 : 4/0 hits, 4,00 expected hits
Americans roll dice for 1 battleship and 7 transports in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
3 transports owned by the Americans and 1 battleship owned by the British lost in 91 Sea Zone
4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 10 transports remaining. Battle score for attacker is 109
Casualties for Germans: 1 submarine
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 7 transports
Casualties for British: 1 battleship
Battle in Gibraltar
Germans attack with 1 fighter and 4 infantry
British defend with 1 airfield, 1 bomber and 1 harbour; Americans defend with 1 bomber
Germans roll dice for 1 fighter and 4 infantry in Gibraltar, round 2 : 1/1 hits, 1,17 expected hits
British roll dice for 2 bombers in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 bomber owned by the British lost in Gibraltar
Germans roll dice for 1 fighter and 4 infantry in Gibraltar, round 3 : 1/1 hits, 1,17 expected hits
British roll dice for 1 bomber in Gibraltar, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 24
Casualties for British: 1 bomber
Casualties for Americans: 1 bomber
Battle in Morocco
Germans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry
Americans defend with 3 artilleries and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Morocco, round 2 : 3/1 hits, 2,67 expected hits
French roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/0 hits, 2,00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Morocco, round 3 : 3/1 hits, 2,33 expected hits
French roll dice for 3 artilleries in Morocco, round 3 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Germans and 3 artilleries owned by the Americans lost in Morocco
Germans win, taking Morocco from French with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 2 infantry, 8 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry; Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry, 8 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 4/1 hits, 3,83 expected hits
Americans roll dice for 4 artilleries and 7 infantry in Southern France, round 2 : 3/1 hits, 3,67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Southern France
Germans roll dice for 1 armour, 1 artillery, 7 mech_infantrys and 2 tactical_bombers in Southern France, round 3 : 3/1 hits, 3,33 expected hits
Americans roll dice for 4 artilleries and 3 infantry in Southern France, round 3 : 2/1 hits, 2,33 expected hits
3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
Germans roll dice for 1 armour, 1 artillery, 5 mech_infantrys and 2 tactical_bombers in Southern France, round 4 : 3/0 hits, 3,00 expected hits
Americans roll dice for 4 artilleries in Southern France, round 4 : 1/1 hits, 1,33 expected hits
1 artillery owned by the Germans and 3 artilleries owned by the Americans lost in Southern France
Germans roll dice for 1 armour, 5 mech_infantrys and 2 tactical_bombers in Southern France, round 5 : 2/1 hits, 2,50 expected hits
Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery, 2 infantry and 3 mech_infantrys
Casualties for Americans: 4 artilleries and 4 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
2 tactical_bombers moved from Southern France to Romania
1 infantry moved from Eastern Poland to Bessarabia
3 artilleries and 6 infantry moved from Eastern Poland to Belarus
2 carriers moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from 91 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Poland
2 artilleries and 9 infantry moved from Novgorod to Belarus
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,6,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5,2
Germans collect 56 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -2,67
French regular : 0,00
Germans regular : 0,33
British regular : -0,50
@oysteilo well played - I am afraid I need to give up. There is no way I can free the UK, and without the UK, the Allies are way too week. India will fall, and I would even need to defend the US with strong Japanese and German Navies in reach.
I guess my main mistake was not too play Russia aggressively once I noticed that you go for Sealion. The Russian transport was a waste. It should have been placed in SZ127, but I shouldn’t have bought it in the first place. And it appears I forgot to block SZ104 with an American transport. Too many mistakes…
Thank you for the match and good luck in your next ones! :-) I will post the league result.