oysteilo vs. Martin (A+40) G40 2nd. Ed and LL


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to Yunnan
            1 armour, 4 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Shantung to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            2 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 artilleries and 6 infantry moved from Amur to Sakha
            1 mech_infantry moved from Manchuria to Siberia
                  Japanese take Siberia from Russians
            1 armour and 1 mech_infantry moved from Manchuria to Sakha
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            2 fighters moved from Japan to Soviet Far East
            1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Hopei to Chahar
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 carrier moved from 54 Sea Zone to 33 Sea Zone
            3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Soviet Far East, round 2 : 1/1 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caroline Islands
                Japanese attack with 2 artilleries, 2 fighters and 4 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters and 4 infantry in Caroline Islands, round 2 : 2/1 hits, 2,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/1 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 1/1 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sakha
                Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Sakha, round 2 : 2/1 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Sakha, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
                British defend with 1 aaGun and 2 infantry; Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 2/1 hits, 2,50 expected hits
                    Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 : 1/1 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Yunnan, round 3 : 2/1 hits, 2,33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 4 : 2/1 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun and 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kwangsi to Yunnan
            1 carrier moved from 34 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Soviet Far East to 6 Sea Zone
            1 aaGun moved from Amur to Sakha
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Hopei to 35 Sea Zone
            2 tactical_bombers moved from Hopei to French Indo China
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Shantung
            1 infantry placed in Manchuria
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : -0,67
    Japanese regular : -4,33
    Russians regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
            3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
            1 battleship moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 cruiser moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from Morocco to Algeria
    
        Combat - Americans
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Southern France
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            3 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Alexandria to Trans-Jordan
            1 bomber moved from Tobruk to Tunisia
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 destroyers and 1 submarine placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Sikang
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Japanese regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
            3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
            1 battleship moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 cruiser moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from Morocco to Algeria
    
        Combat - Americans
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Southern France
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            3 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Alexandria to Trans-Jordan
            1 bomber moved from Tobruk to Tunisia
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 destroyers and 1 submarine placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Sikang
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to Southern Italy
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            2 armour moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Tanganyika Territory to Kenya
    
        Combat - British
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Yunnan
                British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
                    Japanese roll AA dice in Yunnan : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the British lost in Yunnan
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/0 hits, 3,00 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 3/1 hits, 3,17 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/1 hits, 2,50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 3/1 hits, 2,50 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                1 armour owned by the British retreated to Burma
                Japanese win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for British: 1 artillery, 1 fighter and 5 infantry
                Casualties for Japanese: 1 aaGun and 4 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Yunnan to India
            2 armour and 2 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from Gibraltar to Southern France
            1 tactical_bomber moved from Gibraltar to Southern France
            1 battleship moved from 92 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            1 bomber moved from Southern Italy to Algeria
            1 artillery moved from Persia to Eastern Persia
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Japanese regular : 0,00
    Japanese AA : 0,50
    British regular : -0,50
    Italians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Romania to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
            3 infantry moved from Western Germany to Northern Italy
            1 fighter moved from United Kingdom to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 fighter and 3 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bessarabia
                Italians attack with 1 artillery and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Bessarabia, round 2 : 1/0 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/0 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Eastern Poland
            1 bomber moved from Bessarabia to Germany
            1 fighter moved from Northern Italy to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,4,3
            Italians collect 6 PUs (5 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 0,00
    Russians regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 artillery moved from Queensland to South Australia
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 artillery moved from Queensland to South Australia
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Alexandria to Egypt
            1 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 destroyer, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            1 destroyer moved from 119 Sea Zone to 109 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 infantry, 3 submarines and 10 transports moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 artillery and 10 infantry moved from France to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 mech_infantry moved from Southern Italy to Southern France
            1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from United Kingdom to 109 Sea Zone
            2 bombers moved from Finland to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            3 fighters moved from Western Germany to Southern France
            2 tactical_bombers moved from United Kingdom to Southern France
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 carriers, 1 cruiser, 3 submarines and 10 transports
                British defend with 1 destroyer; Americans defend with 1 destroyer
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 10 transports in 110 Sea Zone, round 2 : 2/1 hits, 1,17 expected hits
                    Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 battleship, 2 carriers, 1 cruiser, 3 submarines and 10 transports remaining. Battle score for attacker is 16
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/1 hits, 2,17 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                Americans defend with 2 submarines
                    Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
                    Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Germans lost in 109 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 2 submarines
            Battle in Southern France
                Germans attack with 1 artillery, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 6/1 hits, 5,33 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 6/1 hits, 5,50 expected hits
                    6 infantry owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Southern France
                    Germans roll dice for 1 artillery, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 3 : 5/1 hits, 4,33 expected hits
                    Americans roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Southern France, round 3 : 4/1 hits, 3,50 expected hits
                    1 tactical_bomber owned by the British, 4 infantry owned by the Germans, 2 artilleries owned by the Americans and 2 armour owned by the British lost in Southern France
                    Germans roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 4 : 4/1 hits, 3,67 expected hits
                    Americans roll dice for 2 fighters in Southern France, round 4 : 1/1 hits, 1,33 expected hits
                    1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Southern France
                Germans win, taking Southern France from Americans with 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Germans: 10 infantry and 1 mech_infantry
                Casualties for Americans: 3 artilleries and 3 infantry
                Casualties for British: 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 tactical_bombers moved from 109 Sea Zone to United Kingdom
            1 fighter moved from 109 Sea Zone to United Kingdom
            3 fighters moved from Southern France to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            2 tactical_bombers moved from Southern France to Southern Italy
            2 bombers moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Novgorod to Belarus
            1 armour moved from Karelia to Belarus
            3 artilleries and 7 infantry moved from Poland to Eastern Poland
            1 aaGun, 2 artilleries and 6 infantry moved from Karelia to Novgorod
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 armour and 5 mech_infantrys placed in Western Germany
            1 infantry placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,3,4,1,2
            Germans collect 50 PUs (7 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Germans regular : 2,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from 76 Sea Zone to Italian Somaliland
    
        Combat - Russians
            Battle in Italian Somaliland
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
            2 aaGuns, 2 armour, 4 artilleries, 22 infantry and 9 mech_infantrys moved from Bryansk to Russia
            1 armour moved from Caucasus to Ukraine
            1 fighter moved from Olgiy to Tsinghai
            6 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            9 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from Hopei to Kansu
            1 fighter and 1 tactical_bomber moved from Hopei to Shensi
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 armour moved from French Indo China to Burma
            2 bombers moved from French Indo China to Burma
            2 mech_infantrys moved from French Indo China to Burma
            2 tactical_bombers moved from French Indo China to Burma
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            2 fighters moved from 6 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 battleship and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • scramble from hawaii?

  • 2024 '23 '22 '21

    @oysteilo no scrambling, thanks


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from Hopei to Kansu
            1 fighter and 1 tactical_bomber moved from Hopei to Shensi
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 armour moved from French Indo China to Burma
            2 bombers moved from French Indo China to Burma
            2 mech_infantrys moved from French Indo China to Burma
            2 tactical_bombers moved from French Indo China to Burma
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            2 fighters moved from 6 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 battleship and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
            Battle in Kansu
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/1 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits
                    Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 2 destroyers
            Battle in 31 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 2 armour, 1 artillery, 2 bombers, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                British defend with 2 aaGuns and 1 armour; Chinese defend with 1 fighter
                    British roll AA dice in Burma : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 5/1 hits, 5,17 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 1 armour and 1 fighter in Burma, round 2 : 1/1 hits, 1,17 expected hits
                    1 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 fighter owned by the Chinese and 1 armour owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery, 2 bombers, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 aaGuns and 1 armour
                Casualties for Chinese: 1 fighter
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/1 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
            1 infantry moved from Hopei to Suiyuyan
            2 mech_infantrys moved from Chahar to Kweichow
            3 mech_infantrys moved from Shantung to Kweichow
            2 tactical_bombers moved from Burma to French Indo China
            2 bombers moved from Burma to French Indo China
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Manchuria to Amur
            1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Sakha to Buryatia
            1 mech_infantry moved from Siberia to Buryatia
            1 fighter and 1 tactical_bomber moved from Kansu to Szechwan
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from French Indo China to 42 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 31 Sea Zone to 25 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 4 infantry and 3 transports moved from 33 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 transport moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
            3 infantry placed in Japan
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,67
    Japanese regular : -1,00
    British AA : -0,67
    UK_Pacific regular : -0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            3 infantry moved from 93 Sea Zone to Southern France
            3 artilleries moved from 93 Sea Zone to Southern France
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 bomber moved from Tunisia to Southern France
    
        Combat - Americans
            Battle in Southern France
                Americans attack with 4 artilleries, 1 bomber and 4 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Southern France, round 2 : 3/1 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 4 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to Gibraltar
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            3 artilleries moved from 91 Sea Zone to Morocco
            1 destroyer moved from 105 Sea Zone to 104 Sea Zone
            1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 battleship, 1 cruiser and 1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 armour moved from Trans-Jordan to Northwest Persia
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Germans regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Chinese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 artillery and 1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,17 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    

    Savegame

  • 2024 '23 '22 '21

    @oysteilo do you pick the fighter or the tactical bomber as casualty?


  • @martin said in oysteilo vs. Martin (A+40) G40 2nd. Ed and LL:

    @oysteilo do you pick the fighter or the tactical bomber as casualty?

    Tac bomber

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 artillery and 1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            2 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
            Chinese undo move 1.
            1 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Japanese regular : 0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            3 infantry moved from 93 Sea Zone to Southern France
            3 artilleries moved from 93 Sea Zone to Southern France
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 bomber moved from Tunisia to Southern France
    
        Combat - Americans
            Battle in Southern France
                Americans attack with 4 artilleries, 1 bomber and 4 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Southern France, round 2 : 3/1 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 4 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to Gibraltar
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            3 artilleries moved from 91 Sea Zone to Morocco
            1 destroyer moved from 105 Sea Zone to 104 Sea Zone
            1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 battleship, 1 cruiser and 1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 armour moved from Trans-Jordan to Northwest Persia
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 artillery and 1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            2 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
            Chinese undo move 1.
            1 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to Szechwan
            1 fighter moved from Ukraine to Bessarabia
    
        Combat - British
            Battle in Bessarabia
                British attack with 1 fighter
                Italians defend with 1 artillery
                    British roll dice for 1 fighter in Bessarabia, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter in Bessarabia, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Bessarabia
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Szechwan
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 fighter
                    British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 1,17 expected hits
                    Japanese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the British lost in Szechwan
                British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - British
            1 tactical_bomber moved from Szechwan to Shensi
            1 artillery moved from Eastern Persia to West India
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Bessarabia to Ukraine
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 bomber moved from Algeria to Gibraltar
            1 battleship moved from 105 Sea Zone to 91 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Kenya to Tanganyika Territory
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Americans regular : -0,33
    Italians regular : -0,67
    Japanese regular : 0,83
    Germans regular : -0,67
    British regular : -0,17
    

    Savegame

  • 2024 '23 '22 '21

    @oysteilo my odds are quite bad, but I will still keep trying for a bit :-)

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