:) Now I see I should have walked into Alaska, but that is totally different - I completely missed it in combat move so would absolutely never ask for something like that.
Yes, thanks for allowing FWA which was absolutely intended
That sucks bigtime for Germany. Been there, done that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 32 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 32 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
Place Units - ANZAC
1 marine placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,5,5,2,2,5,4,2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,2,3,2
ANZAC collect 10 PUs (5 lost to blockades); end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 32 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 32 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
Place Units - ANZAC
1 marine placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,5,5,2,2,5,4,2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,2,3,2
ANZAC collect 10 PUs (5 lost to blockades); end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 bomber, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
3 fighters moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
2 bombers moved from Western Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Greater Southern Germany to Yugoslavia
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Neutral_Allies defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 4/6 hits, 2.33 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 3 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Bryansk
3 fighters moved from Western Ukraine to Bryansk
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Smolensk
3 aaGuns, 4 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Belarus to Bryansk
4 armour and 1 mech_infantry moved from Baltic States to Bryansk
5 armour and 1 mech_infantry moved from Archangel to Bryansk
3 infantry moved from Novgorod to Belarus
2 carriers moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from 125 Sea Zone to Norway
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to France
1 infantry moved from Holland Belgium to France
1 tactical_bomber moved from Normandy Bordeaux to Poland
1 fighter moved from Normandy Bordeaux to Poland
1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Poland
2 bombers moved from Yugoslavia to Bryansk
Place Units - Germans
1 airfield placed in Poland
2 fighters and 1 tactical_bomber placed in Novgorod
1 bomber placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -1.00
Russians regular : 0.33
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 aaGuns and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns, 4 artilleries and 8 infantry moved from Rostov to Tambov
1 mech_infantry moved from Volgograd to Russia
8 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Kansu
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 aaGuns and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 aaGuns and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns, 4 artilleries and 8 infantry moved from Rostov to Tambov
1 mech_infantry moved from Volgograd to Russia
8 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Kansu
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 aaGuns and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 11 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Amur to Yakut S.S.R.
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hopei to Kweichow
1 armour moved from Ulaanbaatar to Suiyuyan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to Siam
Japanese take Siam from ANZAC
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 41 Sea Zone to 78 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Yunnan to Kansu
2 fighters and 1 tactical_bomber moved from Suiyuyan to Kansu
1 fighter moved from Yunnan to Kansu
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from Anhwe to Kansu
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in Sumatra
Battle in Dutch New Guinea
Battle in Malaya
Battle in Philippines
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from UK_Pacific, taking Dutch New Guinea from ANZAC, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 6 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Kansu, round 2 : 6/10 hits, 5.00 expected hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers in Kansu, round 3 : 2/8 hits, 4.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Chinese: 6 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kansu to Kweichow
2 fighters moved from Kansu to Hunan
1 fighter moved from Kansu to Suiyuyan
1 tactical_bomber moved from Kansu to Hunan
1 tactical_bomber moved from Kansu to Suiyuyan
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Manchuria to Anhwe
Place Units - Japanese
2 carriers placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Manchuria
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : -1.83
Was a bit off and bought 3 trannies. Was pretty daft and I’d like to change that. Not affected by the battle in the Carolines, but more that there was a UK-tr sitting around which can carry a mech.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone
1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 1/5 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 carriers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
Place Units - Americans
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Eastern United States
3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 0 to 1
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone
1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 1/5 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 carriers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
Place Units - Americans
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Eastern United States
3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 0 to 1
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Ethiopia
1 marine moved from Iraq to 80 Sea Zone
1 cruiser and 1 marine moved from 80 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Italian Somaliland
Combat - British
Battle in Ethiopia
Battle in Italian Somaliland
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win, taking Ethiopia from Italians, taking Italian Somaliland from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 99 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to United Kingdom
EDIT: 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Persia to Russia
2 infantry moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 aaGuns and 18 infantry moved from Burma to India
Place Units - British
1 destroyer placed in 109 Sea Zone
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
British undo move 3.
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 29 PUs (4 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
2 armour moved from Bryansk to Russia
1 bomber moved from Alexandria to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber
Casualties for British: 2 infantry
Battle in Russia
Italians attack with 2 armour
British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians roll dice for 2 armour in Russia, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 1 artillery, 3 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 27/54 hits, 19.50 expected hits
2 armour owned by the Italians lost in Russia
Russians win with 4 aaGuns, 2 armour, 1 artillery, 3 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Italians: 2 armour
Non Combat Move - Italians
1 fighter moved from Alexandria to Southern Italy
3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
2 armour moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
Russians regular : 7.50
British regular : 0.33
Typical. When it doesn’t matter squat, I get +7,5.
But sure, thankful that the tanks didn’t hit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 33 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Dutch New Guinea, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 3 fighters and 1 infantry in Dutch New Guinea, round 3 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 cruiser moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
Combat - French
Battle in 78 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
French roll dice for 1 destroyer in 78 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 78 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the French lost in 78 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
French regular : -0,67
Japanese regular : 0,67
ANZAC regular : -0,50
I’m whining, but these fucking dice…
@trulpen i’ve had trouble winning big battles with more than expected from the simulation recently, which should happen 50% of the time. It says I have 88% with 15 or 16 left. I’ll probably lose or win with so few left you can retake it. Keeps the game going…
@aagamerz13 a little better than expected…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
2 fighters and 4 tactical_bombers moved from Poland to Russia
1 infantry moved from Western Ukraine to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Yugoslavia to Western Germany
18 armour, 3 artilleries, 3 bombers, 3 fighters, 16 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
Combat - Germans
Battle in Nenetsia
Battle in Ukraine
Germans attack with 1 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 3 : 3/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans win, taking Nenetsia from Russians, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 18 armour, 3 artilleries, 4 bombers, 7 fighters, 16 infantry, 5 mech_infantrys and 5 tactical_bombers
British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 3/12 hits, 2.00 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 18 armour, 3 artilleries, 4 bombers, 4 fighters, 16 infantry, 5 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/55 hits, 22.00 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 1 artillery, 3 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 22/54 hits, 19.50 expected hits
21 infantry owned by the Russians, 2 artilleries owned by the Germans, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 1 artillery, 4 bombers, 4 fighters, 1 mech_infantry and 5 tactical_bombers in Russia, round 3 : 20/33 hits, 17.67 expected hits
Russians roll dice for 2 armour, 1 artillery, 3 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 12/33 hits, 12.50 expected hits
20 infantry owned by the Russians, 1 artillery owned by the Germans, 2 fighters owned by the Germans, 6 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 12 armour, 4 bombers, 2 fighters and 3 tactical_bombers in Russia, round 4 : 15/21 hits, 11.67 expected hits
Russians roll dice for 2 armour, 1 artillery, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 4/13 hits, 5.83 expected hits
3 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians, 3 bombers owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -20
Casualties for Germans: 6 armour, 3 artilleries, 3 bombers, 5 fighters, 16 infantry, 5 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 4 aaGuns, 2 armour, 1 artillery, 2 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 infantry moved from Belarus to Bryansk
1 bomber, 2 fighters and 2 tactical_bombers moved from Russia to Bryansk
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
2 carriers moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to Norway
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun and 1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Bryansk to Russia
Place Units - Germans
2 fighters and 1 tactical_bomber placed in Novgorod
Germans undo move 1.
2 fighters placed in 112 Sea Zone
1 tactical_bomber placed in Novgorod
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
1 infantry placed in Southern France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Combat Hit Differential Summary :
Russians regular : 1.83
Germans regular : 9.50
Russians AA : 1.00
@aagamerz13 said in trulpenA+15 vsaagamerz13X bm3 rematch:
@aagamerz13 a little better than expected…
Of course it did.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Non Combat Move - Russians
8 infantry moved from Novosibirsk to Samara
2 aaGuns, 4 artilleries and 6 infantry moved from Tambov to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :