@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
@aagamerz13 bump1
@aagamerz13 bump2
@aagamerz13 said in trulpenA+15 vsaagamerz13X bm3 rematch:
@aagamerz13 bump2
Not valid. Has not been 3 days yet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 7 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Crete
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New Guinea to Dutch New Guinea
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 bomber moved from Egypt to Crete
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Crete
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 1 marine and 6 submarines moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 transports moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to New Guinea
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 3 mech_infantrys moved from Suriname to 88 Sea Zone
1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone
1 bomber moved from Crete to Egypt
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -2,00
Japanese regular : -1,17
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 7 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Crete
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New Guinea to Dutch New Guinea
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 bomber moved from Egypt to Crete
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Crete
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 1 marine and 6 submarines moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 transports moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to New Guinea
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 3 mech_infantrys moved from Suriname to 88 Sea Zone
1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone
1 bomber moved from Crete to Egypt
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
4 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 armour moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
2 artilleries and 15 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/25 hits, 5,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
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2 fighters moved from Shan State to India
1 aaGun moved from Burma to India
2 aaGuns moved from Burma to Yunnan
2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 carrier moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from Tobruk to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 battleship moved from 81 Sea Zone to 99 Sea Zone
2 destroyers moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
EDIT: 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
EDIT: 1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,4,4,3,3,4,5,6,1,4,2,6
British collect 25 PUs (8 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,1,6,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -2,00
Japanese regular : -1,83
Italians regular : -0,33
British regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery and 3 fighters
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 3 fighters in Greece, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Greece
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from France to Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,4,2,6,1,5,5,1,3
Italians collect 2 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
4 fighters moved from New Guinea to 45 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 marine moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
4 fighters moved from New Guinea to 45 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 marine moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 5 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
1 fighter moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Sikang
1 infantry moved from Bulgaria to Greece
Germans take Greece from Americans
2 mech_infantrys moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Tsinghai
1 fighter moved from Caucasus to Iraq
1 armour moved from Persia to Iraq
Combat - Germans
Battle in Tsinghai
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 2 fighters and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Sikang
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
2 fighters moved from Iraq to Northwest Persia
3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Rostov
2 mech_infantrys moved from Slovakia Hungary to Romania
1 bomber moved from Western Germany to Southern Italy
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Bryansk to Rostov
3 aaGuns and 6 infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
1 mech_infantry moved from Yugoslavia to Bulgaria
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Northwest Persia to Persia
11 armour moved from Northwest Persia to Persia
Place Units - Germans
1 airfield placed in Normandy Bordeaux
3 fighters placed in Normandy Bordeaux
2 fighters and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
1 mech_infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,5,2,4,3,4,6,5,2,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,2,3,2,4,5,5,5,3,2
Germans collect 73 PUs (4 lost to blockades); end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Germans regular : 0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
7 infantry moved from Szechwan to Yunnan
Turn Complete - Russians
Combat Hit Differential Summary :
A rather easy russian move…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kansu to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
2 infantry moved from Shensi to Szechwan
2 fighters moved from 37 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 battleships moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Kweichow to Suiyuyan
1 bomber moved from Kweichow to Szechwan
2 fighters moved from Kweichow to Szechwan
2 tactical_bombers moved from 35 Sea Zone to Shan State
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Alaska from Americans, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 3 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 cruiser and 3 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
3 infantry moved from Kwangsi to French Indo China
3 infantry moved from Kwangtung to Kwangsi
1 armour moved from Hunan to French Indo China
1 aaGun moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hunan
1 bomber and 2 fighters moved from Szechwan to French Indo China
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
2 infantry moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Timguska to Kansu
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Hopei
7 carriers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to French Indo China
1 bomber moved from Suiyuyan to French Indo China
1 fighter moved from 35 Sea Zone to 42 Sea Zone
5 fighters moved from 35 Sea Zone to French Indo China
2 mech_infantrys moved from Kweichow to Hopei
2 infantry moved from Kweichow to Anhwe
Place Units - Japanese
2 fighters placed in Japan
1 transport placed in 6 Sea Zone
1 carrier and 2 transports placed in 37 Sea Zone
2 armour and 1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 1.50
ANZAC regular : -0.17
UK_Pacific regular : 0.00
@aagamerz13 yes. trying to hold middle east
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from New Guinea to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Portugal
3 fighters moved from 91 Sea Zone to Spain
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Spain
1 bomber moved from Egypt to Spain
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in Celebes
Battle in Sicily
Battle in Sardinia
Battle in Portugal
Americans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 3/6 hits, 1,83 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Celebes from Japanese, taking Sicily from Italians, taking Sardinia from Italians, taking Portugal from Neutral_True with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys in Spain, round 2 : 7/19 hits, 6,33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in 42 Sea Zone
Americans attack with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/15 hits, 8,00 expected hits
Units damaged: 6 carriers owned by the Japanese
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 5/11 hits, 4,83 expected hits
Combat Hit Differential Summary :
Americans regular : 1,83
Japanese regular : -0,33
Neutral_True regular : 1,33
Realize I’ll have to let you choose casualties in z42.
10 hits and I automatically chose dmg all 8 capital ships and sink 2 subs, but it’s actually not certain.
You got 5 hits on the defence, which will be bonus information.
I’ll be away now for a while, but should be back in about 5 h.
@trulpen max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from New Guinea to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Portugal
3 fighters moved from 91 Sea Zone to Spain
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Spain
1 bomber moved from Egypt to Spain
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in Celebes
Battle in Sicily
Battle in Sardinia
Battle in Portugal
Americans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 3/6 hits, 1,83 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Celebes from Japanese, taking Sicily from Italians, taking Sardinia from Italians, taking Portugal from Neutral_True with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys in Spain, round 2 : 7/19 hits, 6,33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in 42 Sea Zone
Americans attack with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/15 hits, 8,00 expected hits
Units damaged: 6 carriers owned by the Japanese
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 5/11 hits, 4,83 expected hits
Units damaged: 3 carriers owned by the Americans and 2 battleships owned by the Americans
2 submarines owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 4/6 hits, 2,00 expected hits
Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 9/15 hits, 8,00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 4/11 hits, 4,83 expected hits
1 fighter owned by the Japanese, 4 submarines owned by the Americans, 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 160
Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
Casualties for Americans: 4 submarines
Non Combat Move - Americans
3 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
3 fighters moved from 42 Sea Zone to Dutch New Guinea
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from Portugal to Gibraltar
1 fighter moved from Spain to Gibraltar
3 fighters moved from Spain to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys placed in Western United States
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 4,83
Japanese regular : -1,33
Neutral_True regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :