3cf1c2a1-1b21-4b5f-a07f-30225f34df39-uk.tsvg
eec5b1b8-ec73-455a-9061-c13698c68e6b-anz.tsvg
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
4 Infantrys moved from Arkhangelsk to S.Karelia
4 Infantrys moved from Leningrad to Latvia
1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Leningrad to Latvia
2 ArmoredCars, 1 Artillery and 5 Infantrys moved from Kursk to Kiev
1 Artillery and 5 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Kursk to Donetsk
3 Infantrys moved from Yaroslavl to Smolensk
2 Infantrys moved from Yaroslavl to Smolensk
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Crimea
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
5 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from S.Karelia to Novgorod
4 Tanks moved from Moscow to Kursk
6 Infantrys moved from Moscow to Yaroslavl
3 Artillerys, 3 Infantrys and 3 Tanks moved from Adana to Izmir
1 Infantry moved from Chimkent to 126 Sea Zone
1 Infantry moved from 126 Sea Zone to Astrakhan
1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Chita
1 Mech.Inf moved from N.Buryat Mongolia to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Mech.Inf moved from Khabarovsk to Kirin
Russians take Kirin from Hisaichi
2 ArmoredCars and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
2 Tanks moved from Sibirsky to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
3 Infantrys moved from Sverdlovsk to Perm
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 3 HeavyTanks, 6 Infantrys, 9 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Russians
Battle in Kiev
Russians attack with 2 ArmoredCars, 1 Artillery and 6 Infantrys
Germans defend with 1 Artillery, 3 Infantrys and 1 Tank
Russians roll dice for 2 ArmoredCars, 1 Artillery and 6 Infantrys in Kiev, round 2 : 3/9 hits, 2.17 expected hits
Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 3/5 hits, 1.83 expected hits
3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Kiev
Russians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Kiev, round 3 : 3/6 hits, 1.67 expected hits
Germans roll dice for 1 Artillery and 1 Tank in Kiev, round 3 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 5 Infantrys
Casualties for Germans: 1 Artillery, 3 Infantrys and 1 Tank
Battle in Izmir
Russians attack with 3 Artillerys, 3 Infantrys and 3 Tanks
Neutral defend with 2 Infantrys and 1 Tank
Russians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Izmir, round 2 : 2/9 hits, 3.50 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Izmir
Russians roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Izmir, round 3 : 3/8 hits, 3.17 expected hits
Neutral roll dice for 1 Tank in Izmir, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Izmir
Russians loses 0 PUs for violating Izmirs neutrality.
Russians win, taking Izmir from Neutral with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Russians: 1 Infantry
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Donetsk
Russians attack with 1 Artillery and 6 Infantrys
Romanians defend with 1 Artillery, 2 Infantrys and 1 Tank
Russians roll dice for 1 Artillery and 6 Infantrys in Donetsk, round 2 : 2/7 hits, 1.50 expected hits
Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 3 : 1/6 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 3 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 4 : 3/6 hits, 1.33 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Crimea
Russians attack with 2 Infantrys
Germans defend with 1 Tank
Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Tank in Crimea, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Crimea
Russians roll dice for 1 Infantry in Crimea, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Tank in Crimea, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Crimea, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Tank in Crimea, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Crimea
Germans win with 1 Tank remaining. Battle score for attacker is -4
Casualties for Russians: 2 Infantrys
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys
Germans defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys in Latvia, round 2 : 2/8 hits, 2.50 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys in Latvia, round 3 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys in Latvia, round 4 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Artillery and 3 Infantrys
Battle in Chita
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 3 Infantrys in Chita, round 2 : 3/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Chita to N.Buryat Mongolia
3 Artillerys, 6 Infantrys, 1 Mech.Inf and 5 Tanks moved from N.Buryat Mongolia to Chita
1 Adv.Fighter and 2 Fighters moved from Latvia to Leningrad
1 Bomber moved from Latvia to Leningrad
2 Infantrys moved from Leningrad to Novgorod
1 Tank moved from Kursk to Smolensk
1 Tank moved from Kursk to Novgorod
Place Units - Russians
3 HeavyTanks placed in Kursk
1 Infantry and 9 Tanks placed in Moscow
1 Destroyer and 1 Transport placed in 6 Sea Zone
1 Artillery and 1 Infantry placed in Arkhangelsk
2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Sibirsky
2 Infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Romanians regular : -1.83
Germans regular : 2.50
Russians regular : 1.00
Neutral regular : -0.67
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Artillery, 3 Infantrys and 1 Tank moved from Kufra to Darfur
1 Artillery and 3 Infantrys moved from Tobruk to Mersa Matruh
1 Fighter moved from Tobruk to Mersa Matruh
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Artillery and 1 Elite moved from Greece to 51 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 1 Elite moved from 56 Sea Zone to Palestine
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 8 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Palestine
Italians attack with 1 Artillery and 1 Elite
French defend with 2 Infantrys
Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 3 : 2/2 hits, 0.83 expected hits
British roll dice for 2 Infantrys in Palestine, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the French lost in Palestine
Italians win, taking Palestine from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Battle in Darfur
Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
British defend with 2 Artillerys and 1 Infantry
Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Darfur, round 2 : 0/5 hits, 1.50 expected hits
British roll dice for 2 Artillerys and 1 Infantry in Darfur, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Darfur
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Darfur, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 2 Artillerys and 1 Infantry in Darfur, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Darfur
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Darfur, round 4 : 3/4 hits, 1.33 expected hits
British roll dice for 2 Artillerys in Darfur, round 4 : 1/2 hits, 0.67 expected hits
2 Artillerys owned by the British and 1 Infantry owned by the Italians lost in Darfur
Italians win, taking Darfur from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Italians: 2 Infantrys
Casualties for British: 2 Artillerys and 1 Infantry
Battle in Mersa Matruh
Italians attack with 1 Artillery, 1 Fighter and 3 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Mersa Matruh, round 2 : 1/5 hits, 1.33 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from Mersa Matruh to 48 Sea Zone
2 Tanks moved from Tobruk to Kufra
4 Infantrys moved from Tobruk to Kufra
1 Tank moved from Hun to Kufra
1 Artillery moved from Greece to 48 Sea Zone
1 Artillery and 3 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Artillerys moved from Rome to 46 Sea Zone
3 Infantrys moved from Rome to 46 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
3 Artillerys and 3 Infantrys moved from 48 Sea Zone to Tobruk
1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 Tank moved from Tunis to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
1 Cruiser moved from 48 Sea Zone to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 AAGun moved from Rome to 46 Sea Zone
1 AAGun, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 AAGun and 1 Infantry moved from 48 Sea Zone to Tobruk
1 Artillery and 3 Infantrys moved from N.Tunisia to N.Algeria
1 Tank moved from Tunis to N.Algeria
2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters, 2 Infantrys, 1 Tank and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
2 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
Place Units - Italians
1 Carrier placed in 48 Sea Zone
1 Adv.Fighter placed in 48 Sea Zone
2 Infantrys placed in Greece
1 Destroyer and 1 Submarine placed in 43 Sea Zone
2 Infantrys placed in Provence
1 Artillery, 2 Infantrys and 1 Tank placed in Tunis
1 Artillery and 2 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -1.33
Territory Summary for Italians :
Rome : 1 Artillery, 1 Factory and 2 Infantrys
Lombardy : 1 AAGun and 1 Factory
Tobruk : 1 AAGun, 3 Artillerys, 6 Infantrys and 1 Tank
Kufra : 1 Artillery, 4 Infantrys and 3 Tanks
Aquitaine : 1 flag
Provence : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
N.Algeria : 1 flag, 1 Artillery, 6 Infantrys and 2 Tanks
S.Algeria : 1 flag, 1 Artillery, 4 Infantrys and 2 Tanks
S.Tunisia : 1 flag
N.Tunisia : 1 flag
Tunis : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
Darfur : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
Mersa Matruh : 1 flag, 1 Artillery and 2 Infantrys
Palestine : 1 flag, 1 Artillery and 1 Elite
Croatia : 1 flag
Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Serbia : 1 flag
42 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 1 Transport
43 Sea Zone : 1 Destroyer and 1 Submarine
56 Sea Zone : 1 Transport
48 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 1 Submarine and 5 Transports
Production/PUs Summary :
Germans : 110 / 115
Russians : 108 / 108
Italians : 67 / 67
French : 20 / 20
Yamamoto : 67 / 75
Chinese : 28 / 32
Hisaichi : 59 / 72
British : 91 / 99
Anzac : 36 / 36
Dutch : 13 / 15
Finns : 16 / 16
Romanians : 13 / 15
Thai : 19 / 19
Americans : 111 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - French
French buy 1 Bunker, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Place Units - French
1 Bunker, 2 Infantrys and 2 Tanks placed in E.Morocco
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Submarine moved from 110 Sea Zone to 66 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 65 Sea Zone
1 Fighter moved from Malaya to 66 Sea Zone
1 Bomber and 1 Fighter moved from Malaya to 65 Sea Zone
1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from Tokyo to 86 Sea Zone
2 Adv.Fighters moved from 107 Sea Zone to 106 Sea Zone
1 Fighter moved from 107 Sea Zone to 111 Sea Zone
1 Fighter moved from 107 Sea Zone to 106 Sea Zone
1 Artillery moved from Java to 110 Sea Zone
1 Marine moved from Java to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Lombok
1 Artillery and 2 Infantrys moved from N.French Indochina to Kweichow
1 Tank moved from N.French Indochina to Kweichow
1 Artillery, 4 Infantrys and 1 Tank moved from Kwangtung to Hunan
1 Artillery, 3 Infantrys and 2 Tanks moved from Shanghai to Anhwei
1 Tank moved from N.French Indochina to Kweichow
1 Tank moved from N.French Indochina to Hunan
1 Infantry moved from Kiangsi to Hunan
1 Tank moved from Hong Kong to Hunan
Purchase Units - Yamamoto
Yamamoto buy 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Fighter, 19 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 106 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Fighter
British defend with 1 Submarine
Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 106 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 66 Sea Zone
Yamamoto attack with 1 Fighter and 1 Submarine
British defend with 1 Transport; Anzac defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Fighter in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Transports in 66 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in 66 Sea Zone
Yamamoto roll dice for 1 Submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Transports in 66 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 66 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Transports in 66 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 66 Sea Zone
British win with 2 Transports remaining. Battle score for attacker is -15
Casualties for Yamamoto: 1 Fighter and 1 Submarine
Battle in 65 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
Anzac defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac and 1 Destroyer owned by the Anzac lost in 65 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 15
Casualties for Anzac: 1 Destroyer and 1 Submarine
Battle in 86 Sea Zone
Yamamoto attack with 1 Adv.Fighter
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Adv.Fighter in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
retreated to 86 Sea Zone
Battle in 111 Sea Zone
Yamamoto attack with 1 Fighter and 1 Submarine
British defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 111 Sea Zone
Yamamoto winAmericans win with 1 Submarine remaining with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Lombok
Yamamoto attack with 1 Artillery and 1 Marine
Anzac defend with 1 Artillery
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 1/2 hits, 1.17 expected hits
1 Artillery owned by the Anzac lost in Lombok
Yamamoto win, taking Lombok from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Artillery
Battle in Anhwei
Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Anhwei, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Anhwei
Yamamoto win, taking Anhwei from Chinese with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Hunan
Yamamoto attack with 1 Artillery, 5 Infantrys and 3 Tanks
Chinese defend with 1 Mech.Inf
Yamamoto roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Hunan, round 2 : 4/9 hits, 2.83 expected hits
Chinese roll dice for 1 Mech.Inf in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Artillery, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in Kweichow
Yamamoto attack with 1 Artillery, 2 Infantrys and 2 Tanks
Chinese defend with 1 Artillery
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Kweichow, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 Artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 110 Sea Zone
1 Bomber and 1 Fighter moved from 65 Sea Zone to Malaya
1 Marine and 1 Tank moved from Java to 110 Sea Zone
1 Marine and 1 Tank moved from 110 Sea Zone to Malaya
2 Infantrys moved from Malaya to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 Fighter moved from 111 Sea Zone to 85 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 106 Sea Zone to 85 Sea Zone
1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 2 Submarines and 1 Transport moved from 107 Sea Zone to 85 Sea Zone
1 B.Transport and 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone
3 Infantrys moved from Hong Kong to Kwangtung
1 AAGun moved from Kwangtung to Hunan
1 Artillery moved from Hong Kong to Kwangtung
3 Transports moved from 92 Sea Zone to 85 Sea Zone
1 AAGun moved from Tokyo to Chubu
1 Adv.Fighter moved from 86 Sea Zone to Tokyo
1 Tank moved from Malaya to N.Thailand
Place Units - Yamamoto
1 Bunker and 4 Infantrys placed in Chubu
1 AAGun, 1 Bunker and 7 Infantrys placed in Tokyo
Yamamoto undo move 2.
1 AAGun, 1 Bunker, 1 Fighter and 6 Infantrys placed in Tokyo
1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
1 Artillery and 5 Infantrys placed in Malaya
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Yamamoto regular : 1.50
Anzac regular : -0.33
British regular : 0.83
Territory Summary for Yamamoto :
N.French Indochina : 1 flag
S.French Indochina : 1 flag
Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 1 Fighter and 7 Infantrys
Kwangsi : 1 flag
Hainan : 1 flag
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 1 Bunker and 2 Infantrys
Chubu : 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Fukien : 1 flag
Kweichow : 1 flag, 1 Artillery, 1 Infantry and 2 Tanks
Kwangtung : 1 flag, 1 Artillery and 3 Infantrys
Kiangsi : 1 flag
Hunan : 1 flag, 1 AAGun, 1 Artillery, 5 Infantrys and 3 Tanks
Anhwei : 1 flag, 1 Artillery, 3 Infantrys and 2 Tanks
Hong Kong : 1 flag, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
Lombok : 1 flag, 1 Artillery and 1 Marine
Celebes : 1 flag
Java : 1 flag, 2 Infantrys
N.Thailand : 1 Tank
Malaya : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory, 1 Fighter, 8 Infantrys, 1 Marine and 3 Tanks
Truk : 1 flag, 1 Artillery and 1 Infantry
Ponape : 1 flag
Woleai : 1 flag
107 Sea Zone : 1 T.Boat
110 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 2 Transports
111 Sea Zone : 1 Submarine
85 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 4 Submarines, 1 T.Boat and 4 Transports
Production/PUs Summary :
Germans : 110 / 115
Russians : 108 / 108
Italians : 67 / 67
French : 20 / 20
Yamamoto : 72 / 72
Chinese : 24 / 32
Hisaichi : 59 / 72
British : 91 / 99
Anzac : 36 / 36
Dutch : 12 / 15
Finns : 16 / 16
Romanians : 13 / 15
Thai : 19 / 19
Americans : 111 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Shensi to Shansi
Chinese take Shansi from Hisaichi
2 Tanks moved from Hupeh to Shensi
1 Infantry moved from Shensi to Hupeh
1 Infantry moved from Lanchow to Szechwan
2 ArmoredCars, 5 Infantrys and 3 Tanks moved from Shensi to Suiyuan
1 Artillery, 2 Infantrys and 1 Mech.Inf moved from Ningsia to Suiyuan
2 ArmoredCars moved from Gobi Altai to Suiyuan
2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow
5 Infantrys and 1 Marine moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
2 Infantrys and 2 Mech.Infs moved from Urumqi to E.Sinkiang
2 Mech.Infs moved from E.Sinkiang to Ningsia
Purchase Units - Chinese
Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Suiyuan
Chinese attack with 4 ArmoredCars, 1 Artillery, 7 Infantrys, 1 Mech.Inf and 3 Tanks
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 4 ArmoredCars, 1 Artillery, 7 Infantrys, 1 Mech.Inf and 3 Tanks in Suiyuan, round 2 : 4/16 hits, 5.00 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 4 ArmoredCars, 1 Artillery, 6 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Non Combat Move - Chinese
Place Units - Chinese
6 Infantrys placed in Hsining
1 Infantry and 3 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Hisaichi regular : 0.17
@captainwalker leaving tonight. wont be back until monday or tuesday.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Marine moved from Jilolo to 107 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
1 Artillery and 1 Marine moved from 84 Sea Zone to Kirin
1 Submarine moved from 84 Sea Zone to 75 Sea Zone
1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Kirin
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Ayan
1 Infantry moved from Liaoning to 84 Sea Zone
1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
1 Bomber moved from Liaoning to Ayan
1 Tank moved from Heilungchiang to Khabarovsk
Hisaichi take Khabarovsk from Russians
1 Tank moved from Khabarovsk to Ayan
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Liaoning
1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Hisaichi take Hollandia from Dutch
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Hisaichi take Flores from Dutch
1 Adv.Fighter moved from 85 Sea Zone to Ayan
1 Tank moved from Shantung to Hupeh
2 Infantrys and 1 Tank moved from Shantung to Shansi
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 10 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shansi
Hisaichi attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 6 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in 75 Sea Zone
Hisaichi attack with 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
British defend with 1 Transport
Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 75 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 75 Sea Zone
Hisaichi win with 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in Kirin
Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Marine
Russians defend with 1 Mech.Inf
Hisaichi roll dice for 1 Battleship in Kirin, round 2 : 1/1 hits, 0.67 expected hits
1 Mech.Inf owned by the Russians lost in Kirin
Hisaichi win, taking Kirin from Russians with 2 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Inf
Battle in Ayan
Hisaichi attack with 1 Adv.Fighter, 1 Bomber, 3 Infantrys and 1 Tank
British defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber, 3 Infantrys and 1 Tank in Ayan, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry and 1 Tank
Non Combat Move - Hisaichi
1 Adv.Fighter moved from Ayan to 75 Sea Zone
1 Bomber moved from Ayan to Liaoning
2 Infantrys moved from Chahar to Peking
2 Tanks moved from Changchun to Liaoning
1 Tank moved from Changchun to Khabarovsk
1 AAGun and 2 Tanks moved from Heilungchiang to Khabarovsk
1 Artillery moved from Heilungchiang to Khabarovsk
4 Infantrys moved from Heilungchiang to Khabarovsk
1 Infantry moved from Liaoning to Hulunbuir
1 Adv.Fighter moved from 110 Sea Zone to 75 Sea Zone
1 Carrier moved from 85 Sea Zone to 75 Sea Zone
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
1 Marine moved from Banjarmasin to 110 Sea Zone
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Marine, 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Marine and 1 Tank moved from 107 Sea Zone to Davao
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
Place Units - Hisaichi
1 Destroyer and 1 Submarine placed in 84 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank placed in Liaoning
1 Adv.Fighter placed in 107 Sea Zone
3 Infantrys placed in Davao
1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank placed in Changchun
2 Infantrys placed in Banjarmasin
Turn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Russians regular : 0.17
British regular : -0.33
Hisaichi regular : -3.17
Territory Summary for Hisaichi :
Vladivostok : 1 flag
Ayan : 1 flag, 2 Infantrys and 1 Tank
Khabarovsk : 1 flag, 1 AAGun, 1 Artillery, 4 Infantrys and 3 Tanks
Shansi : 1 flag, 1 Infantry and 1 Tank
Hupeh : 1 flag, 1 Tank
Shanghai : 1 flag
Chahar : 1 flag, 1 Infantry
Liaoning : 2 Artillerys, 1 Bomber, 1 Factory, 5 Infantrys and 4 Tanks
Kirin : 2 Artillerys, 1 Infantry and 1 Marine
Peking : 1 flag, 1 Artillery, 1 Elite and 2 Infantrys
Hulunbuir : 1 Infantry
Shantung : 1 flag, 1 Infantry
Changchun : 1 Adv.Fighter, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Heilungchiang : 1 Infantry
Jilolo : 1 flag
Hollandia : 1 flag, 1 Infantry
East And South Borneo : 1 flag
Banjarmasin : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Flores : 1 flag, 1 Infantry
Palawan : 1 flag
Davao : 1 flag, 1 AAGun, 1 Factory, 6 Infantrys, 1 Marine and 2 Tanks
Mindoro : 1 flag
Panay : 1 flag
Manila : 1 flag
Mindanao : 1 flag
107 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine and 3 Transports
110 Sea Zone : 1 B.Transport
111 Sea Zone : 1 T.Boat
85 Sea Zone : 2 Destroyers and 2 Submarines
75 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Submarine and 1 Transport
84 Sea Zone : 1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports
Production/PUs Summary :
Germans : 110 / 115
Russians : 101 / 108
Italians : 67 / 67
French : 20 / 20
Yamamoto : 72 / 72
Chinese : 23 / 27
Hisaichi : 70 / 70
British : 91 / 99
Anzac : 36 / 36
Dutch : 9 / 15
Finns : 16 / 16
Romanians : 13 / 15
Thai : 19 / 19
Americans : 111 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Submarine moved from 21 Sea Zone to 22 Sea Zone
6 Infantrys moved from Dover to 21 Sea Zone
3 Infantrys moved from Manchester to 21 Sea Zone
5 Infantrys moved from London to Dover
4 Infantrys moved from Wales to Dover
9 Infantrys moved from 21 Sea Zone to Netherlands
1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to Netherlands
2 Fighters moved from 21 Sea Zone to 22 Sea Zone
2 Mech.Infs moved from Cape Town to Belgian Congo
3 Mech.Infs moved from Angola to Belgian Congo
2 Fighters moved from Cairo to 56 Sea Zone
1 Fighter moved from Cairo to 56 Sea Zone
2 Fighters moved from Cairo to Palestine
2 Infantrys moved from Lower Egypt to Palestine
1 Transport moved from 66 Sea Zone to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
2 Infantrys moved from 60 Sea Zone to Assam
1 Artillery and 2 Infantrys moved from Assam to Burma
3 Artillerys, 10 Infantrys and 2 Tanks moved from Assam to Yunnan
5 Infantrys moved from Bihar to Assam
6 Infantrys moved from Hyderabad to Bihar
2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Bombay to Rajputana
3 Infantrys moved from Madras to Hyderabad
2 Cruisers, 1 Destroyer and 3 Transports moved from 57 Sea Zone to 63 Sea Zone
1 Infantry moved from British Columbia to Yukon
Purchase Units - British
British buy 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Destroyer, 27 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Palestine
British attack with 2 Fighters and 2 Infantrys
Italians defend with 1 Artillery and 1 Elite
British roll dice for 2 Fighters and 2 Infantrys in Palestine, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Fighters and 2 Infantrys in Palestine, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Italians lost in Palestine
British roll dice for 2 Fighters and 2 Infantrys in Palestine, round 4 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 Artillery in Palestine, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Palestine
British roll dice for 2 Fighters and 1 Infantry in Palestine, round 5 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Artillery in Palestine, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters and 1 Infantry in Palestine, round 6 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Artillery in Palestine, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Palestine
British win, taking Palestine from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Artillery and 1 Elite
Casualties for British: 1 Infantry
Battle in Burma
British attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Yunnan
British attack with 3 Artillerys, 10 Infantrys and 2 Tanks
Thai defend with 1 Artillery and 1 Infantry
British roll dice for 3 Artillerys, 10 Infantrys and 2 Tanks in Yunnan, round 2 : 6/15 hits, 4.17 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Yunnan
British win, taking Yunnan from Thai with 3 Artillerys, 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in 22 Sea Zone
British attack with 2 Fighters and 1 Submarine
Germans defend with 1 T.Boat
British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Germans lost in 22 Sea Zone
British win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in 56 Sea Zone
British attack with 3 Fighters
Italians defend with 1 Transport
British roll dice for 3 Fighters in 56 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 Transport in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 3 Fighters in 56 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 Transport in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 3 Fighters in 56 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 Transport in 56 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 56 Sea Zone
British win with 3 Fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in Belgian Congo
British attack with 5 Mech.Infs
Neutral defend with 2 Infantrys
British roll dice for 5 Mech.Infs in Belgian Congo, round 2 : 0/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the British lost in Belgian Congo
British roll dice for 4 Mech.Infs in Belgian Congo, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Belgian Congo
British roll dice for 4 Mech.Infs in Belgian Congo, round 4 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 4 Mech.Infs in Belgian Congo, round 5 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 4 Mech.Infs in Belgian Congo, round 6 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 3 Mech.Infs remaining. Battle score for attacker is -8
Casualties for British: 2 Mech.Infs
Casualties for Neutral: 2 Infantrys
Battle in Netherlands
British attack with 1 Adv.Fighter, 1 Fighter and 9 Infantrys
Germans defend with 2 Artillerys, 3 Infantrys and 1 Tank
British roll dice for 2 Battleships in Netherlands, round 2 : 2/2 hits, 1.33 expected hits
2 Infantrys owned by the Germans lost in Netherlands
British roll dice for 1 Adv.Fighter, 1 Fighter and 9 Infantrys in Netherlands, round 2 : 3/11 hits, 2.33 expected hits
Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits
2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
British roll dice for 1 Adv.Fighter, 1 Fighter and 7 Infantrys in Netherlands, round 3 : 4/9 hits, 2.00 expected hits
Germans roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Adv.Fighter, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 2 Artillerys, 3 Infantrys and 1 Tank
Casualties for British: 3 Infantrys
Non Combat Move - British
1 Adv.Fighter and 1 Fighter moved from Netherlands to 21 Sea Zone
2 Fighters moved from 22 Sea Zone to 21 Sea Zone
3 Fighters moved from 56 Sea Zone to Cairo
2 Fighters moved from Palestine to Cairo
2 Infantrys moved from Cairo to Lower Egypt
Place Units - British
1 Bunker and 6 Infantrys placed in Cairo
2 Mech.Infs placed in Cape Town
British undo move 1.
2 Artillerys, 1 Bunker and 4 Infantrys placed in Cairo
1 Cruiser and 1 Destroyer placed in 21 Sea Zone
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
4 Infantrys placed in Wales
2 Infantrys placed in Manchester
5 Infantrys placed in London
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians regular : -1.83
Thai regular : -0.33
Germans regular : 1.00
Neutral regular : -0.33
British regular : -4.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Artillery moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
1 Transport moved from 66 Sea Zone to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
1 Artillery and 3 Infantrys moved from 66 Sea Zone to Sumatra
1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
1 Artillery and 3 Infantrys moved from 67 Sea Zone to Lombok
1 Adv.Fighter moved from 67 Sea Zone to Lombok
1 Adv.Fighter moved from 67 Sea Zone to Sumatra
1 Fighter moved from 67 Sea Zone to Lombok
1 Fighter moved from 67 Sea Zone to Sumatra
1 Infantry moved from Northern Territory to Western Australia
2 Infantrys moved from New South Wales to South Australia
2 Infantrys moved from Canberra to New South Wales
3 Infantrys moved from Port Moresby to West Papua
3 Infantrys moved from Townsville to Northern Territory
Purchase Units - Anzac
Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Marine
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Lombok, round 2 : 2/6 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery and 1 Marine in Lombok, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Lombok
Anzac win, taking Lombok from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Marine
Battle in Sumatra
Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
Thai defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Sumatra, round 2 : 1/6 hits, 1.83 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in Sumatra
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Sumatra, round 3 : 1/6 hits, 1.83 expected hits
Thai roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Sumatra
Anzac win, taking Sumatra from Thai with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery and 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from Sumatra to 67 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Lombok to 67 Sea Zone
1 Destroyer moved from 67 Sea Zone to 66 Sea Zone
Place Units - Anzac
1 Cruiser and 1 Transport placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Anzac regular : -1.50
Thai regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Bahia
1 Mech.Inf and 2 Tanks moved from Suriname to Bahia
1 Infantry and 1 Tank moved from West Papua to Hollandia
Purchase Units - Dutch
Dutch buy 2 ArmoredCars, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Bahia
Dutch attack with 1 Infantry, 1 Mech.Inf and 3 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Dutch roll dice for 1 Infantry, 1 Mech.Inf and 3 Tanks in Bahia, round 2 : 0/5 hits, 2.17 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
1 Mech.Inf owned by the Dutch and 1 Infantry owned by the Dutch lost in Bahia
Dutch roll dice for 3 Tanks in Bahia, round 3 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 2/4 hits, 1.50 expected hits
1 Infantry owned by the Neutral and 2 Tanks owned by the Dutch lost in Bahia
1 Tank owned by the Dutch retreated to Amazon
Neutral win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -16
Casualties for Dutch: 1 Infantry, 1 Mech.Inf and 2 Tanks
Casualties for Neutral: 1 Infantry
Battle in Hollandia
Dutch attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Hollandia, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hollandia
Dutch win, taking Hollandia from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
2 ArmoredCars and 1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral regular : 1.00
Dutch regular : -1.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Finns
Finns buy 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Finns
1 Tank moved from Lapland to N.Karelia
1 Artillery and 1 Elite moved from Oulu to N.Karelia
1 Artillery and 1 Infantry moved from Tampere to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
1 Tank moved from Helsinki to Oulu
1 Elite moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys, 2 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Finns from 24 Sea Zone: 1 Destroyer and 1 Submarine
EDIT: Adding units owned by Finns to 23 Sea Zone: 1 Destroyer and 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
2 ArmoredCars, 2 Artillerys and 1 Elite moved from Odessa to Donetsk
1 Tank moved from E.Romania to Donetsk
1 Fighter moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank
Russians defend with 1 Artillery and 5 Infantrys
Romanians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 2 : 4/7 hits, 2.67 expected hits
Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 2 : 2/6 hits, 2.00 expected hits
2 ArmoredCars owned by the Romanians and 4 Infantrys owned by the Russians lost in Donetsk
Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 4 : 0/5 hits, 2.00 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank in Donetsk, round 5 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
Casualties for Romanians: 2 ArmoredCars
Casualties for Russians: 1 Artillery and 5 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Donetsk to E.Romania
1 Artillery and 1 Infantry moved from E.Romania to Odessa
1 Infantry moved from Bucharest to E.Romania
1 Tank moved from Bucharest to E.Romania
2 ArmoredCars moved from Bucharest to Odessa
Place Units - Romanians
1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -1.67
Russians regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Thai
4 Infantrys moved from S.Thailand to N.Thailand
2 Artillerys and 1 Infantry moved from Bangkok to S.Thailand
1 Elite moved from Bangkok to S.Thailand
1 AAGun moved from Bangkok to S.Thailand
1 Tank moved from Bangkok to N.Thailand
1 Fighter moved from N.Thailand to S.Thailand
Place Units - Thai
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Thai :
British Borneo : 1 flag
West Borneo : 1 flag
N.Thailand : 1 Artillery, 7 Infantrys and 2 Tanks
S.Thailand : 1 AAGun, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry
Bangkok : 2 Artillerys, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
110 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
Production/PUs Summary :
Germans : 107 / 115
Russians : 99 / 108
Italians : 65 / 67
French : 20 / 20
Yamamoto : 71 / 72
Chinese : 25 / 27
Hisaichi : 68 / 70
British : 99 / 99
Anzac : 36 / 36
Dutch : 14 / 14
Finns : 16 / 16
Romanians : 15 / 15
Thai : 14 / 14
Americans : 111 / 111
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Submarine moved from 31 Sea Zone to 41 Sea Zone
1 Destroyer and 1 Submarine moved from 33 Sea Zone to 31 Sea Zone
1 Destroyer and 1 Submarine moved from 26 Sea Zone to 33 Sea Zone
1 Artillery, 2 Infantrys, 1 Marine and 3 Tanks moved from N.Chile to Santiago
1 Infantry and 1 Tank moved from N.Chile to Santiago
2 Mech.Infs moved from Colombia to Santiago
1 Infantry moved from Venezuela to Amazon
1 ArmoredCar moved from South Atlantic USA to E.Mexico
2 Infantrys and 1 Tank moved from Salvador to 35 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 35 Sea Zone to 34 Sea Zone
2 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro
1 Transport moved from 35 Sea Zone to 26 Sea Zone
1 Transport moved from 119 Sea Zone to 25 Sea Zone
1 Bomber moved from Rongelap to 85 Sea Zone
1 Submarine moved from 86 Sea Zone to 85 Sea Zone
2 Battleships, 2 Carriers, 3 Destroyers, 4 Fighters and 1 Submarine moved from 95 Sea Zone to 85 Sea Zone
4 Bombers and 2 S.Bombers moved from Wake to 85 Sea Zone
2 S.Bombers moved from Alaska to 85 Sea Zone
1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Infantry and 1 Transport moved from 104 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ulithi
Americans take Ulithi from Yamamoto
1 Adv.Fighter, 2 Battleships, 2 Carriers, 3 Destroyers, 3 Fighters and 2 Submarines moved from 104 Sea Zone to 102 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 102 Sea Zone to 85 Sea Zone
3 Artillerys, 4 Infantrys and 1 Tank moved from Minamitori to 95 Sea Zone
3 Artillerys, 4 Infantrys, 1 Tank and 4 Transports moved from 95 Sea Zone to 102 Sea Zone
1 Artillery moved from 102 Sea Zone to Woleai
Americans take Woleai from Yamamoto
2 Artillerys and 1 Tank moved from 102 Sea Zone to Truk
1 Infantry moved from 102 Sea Zone to Woleai
3 Infantrys moved from 102 Sea Zone to Truk
1 Fighter moved from Port Moresby to Truk
Purchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 2 Destroyers, 1 Infantry, 1 L.Fighter, 1 Marine, 1 S.Bomber, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Truk
Americans attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Battleships in Truk, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Truk
Americans roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Truk, round 2 : 2/7 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery in Truk, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
Americans win, taking Truk from Yamamoto with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Santiago
Americans attack with 1 Artillery, 3 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Artillery, 3 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks in Santiago, round 2 : 5/11 hits, 4.50 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/6 hits, 2.33 expected hits
2 Infantrys owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans roll dice for 1 Artillery, 1 Infantry, 1 Marine, 2 Mech.Infs and 4 Tanks in Santiago, round 3 : 2/9 hits, 4.00 expected hits
Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 1 Artillery, 1 Marine, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 16
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Battle in Rio de Oro
Americans attack with 2 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Americans roll dice for 2 Infantrys and 1 Tank in Rio de Oro, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Tank in Rio de Oro, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Tank in Rio de Oro, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 4 : 2/2 hits, 0.67 expected hits
1 Tank owned by the Americans lost in Rio de Oro
Neutral win with 2 Infantrys remaining. Battle score for attacker is -7
Casualties for Americans: 2 Infantrys and 1 Tank
Casualties for Neutral: 1 Infantry
Battle in 85 Sea Zone
Americans attack with 1 Adv.Fighter, 2 Battleships, 5 Bombers, 2 Carriers, 3 Destroyers, 7 Fighters, 4 S.Bombers and 2 Submarines
Hisaichi defend with 2 Destroyers and 2 Submarines; Yamamoto defend with 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 4 Submarines, 1 T.Boat and 4 Transports
Americans roll dice for 2 Submarines in 85 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 6 Submarines in 85 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Adv.Fighter, 2 Battleships, 5 Bombers, 2 Carriers, 3 Destroyers, 7 Fighters and 4 S.Bombers in 85 Sea Zone, round 2 : 10/24 hits, 12.17 expected hits
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : -4.83
Neutral regular : 1.83
@captainwalker 10 hits in sz85 ool please
@dawgoneit I can’t open the file. I’ll have to figure it out later today.
@dawgoneit five transports, tboat,2 his subs and 2 his dd
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Submarine moved from 31 Sea Zone to 41 Sea Zone
1 Destroyer and 1 Submarine moved from 33 Sea Zone to 31 Sea Zone
1 Destroyer and 1 Submarine moved from 26 Sea Zone to 33 Sea Zone
1 Artillery, 2 Infantrys, 1 Marine and 3 Tanks moved from N.Chile to Santiago
1 Infantry and 1 Tank moved from N.Chile to Santiago
2 Mech.Infs moved from Colombia to Santiago
1 Infantry moved from Venezuela to Amazon
1 ArmoredCar moved from South Atlantic USA to E.Mexico
2 Infantrys and 1 Tank moved from Salvador to 35 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 35 Sea Zone to 34 Sea Zone
2 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro
1 Transport moved from 35 Sea Zone to 26 Sea Zone
1 Transport moved from 119 Sea Zone to 25 Sea Zone
1 Bomber moved from Rongelap to 85 Sea Zone
1 Submarine moved from 86 Sea Zone to 85 Sea Zone
2 Battleships, 2 Carriers, 3 Destroyers, 4 Fighters and 1 Submarine moved from 95 Sea Zone to 85 Sea Zone
4 Bombers and 2 S.Bombers moved from Wake to 85 Sea Zone
2 S.Bombers moved from Alaska to 85 Sea Zone
1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Infantry and 1 Transport moved from 104 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ulithi
Americans take Ulithi from Yamamoto
1 Adv.Fighter, 2 Battleships, 2 Carriers, 3 Destroyers, 3 Fighters and 2 Submarines moved from 104 Sea Zone to 102 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 102 Sea Zone to 85 Sea Zone
3 Artillerys, 4 Infantrys and 1 Tank moved from Minamitori to 95 Sea Zone
3 Artillerys, 4 Infantrys, 1 Tank and 4 Transports moved from 95 Sea Zone to 102 Sea Zone
1 Artillery moved from 102 Sea Zone to Woleai
Americans take Woleai from Yamamoto
2 Artillerys and 1 Tank moved from 102 Sea Zone to Truk
1 Infantry moved from 102 Sea Zone to Woleai
3 Infantrys moved from 102 Sea Zone to Truk
1 Fighter moved from Port Moresby to Truk
Purchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 2 Destroyers, 1 Infantry, 1 L.Fighter, 1 Marine, 1 S.Bomber, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Truk
Americans attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Battleships in Truk, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Truk
Americans roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Truk, round 2 : 2/7 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery in Truk, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Truk
Americans win, taking Truk from Yamamoto with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Santiago
Americans attack with 1 Artillery, 3 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Artillery, 3 Infantrys, 1 Marine, 2 Mech.Infs and 4 Tanks in Santiago, round 2 : 5/11 hits, 4.50 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/6 hits, 2.33 expected hits
2 Infantrys owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans roll dice for 1 Artillery, 1 Infantry, 1 Marine, 2 Mech.Infs and 4 Tanks in Santiago, round 3 : 2/9 hits, 4.00 expected hits
Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 1 Artillery, 1 Marine, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 16
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Battle in Rio de Oro
Americans attack with 2 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Americans roll dice for 2 Infantrys and 1 Tank in Rio de Oro, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Tank in Rio de Oro, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Tank in Rio de Oro, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 4 : 2/2 hits, 0.67 expected hits
1 Tank owned by the Americans lost in Rio de Oro
Neutral win with 2 Infantrys remaining. Battle score for attacker is -7
Casualties for Americans: 2 Infantrys and 1 Tank
Casualties for Neutral: 1 Infantry
Battle in 85 Sea Zone
Americans attack with 1 Adv.Fighter, 2 Battleships, 5 Bombers, 2 Carriers, 3 Destroyers, 7 Fighters, 4 S.Bombers and 2 Submarines
Hisaichi defend with 2 Destroyers and 2 Submarines; Yamamoto defend with 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 4 Submarines, 1 T.Boat and 4 Transports
Americans roll dice for 2 Submarines in 85 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 6 Submarines in 85 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Adv.Fighter, 2 Battleships, 5 Bombers, 2 Carriers, 3 Destroyers, 7 Fighters and 4 S.Bombers in 85 Sea Zone, round 2 : 10/24 hits, 12.17 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 6 Destroyers, 2 Fighters, 1 T.Boat and 4 Transports in 85 Sea Zone, round 2 : 6/20 hits, 7.50 expected hits
Units damaged: 1 Battleship owned by the Americans
2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 2 Submarines owned by the Americans, 2 Destroyers owned by the Hisaichi, 4 Transports owned by the Yamamoto, 1 B.Transport owned by the Yamamoto, 2 Submarines owned by the Hisaichi and 1 T.Boat owned by the Yamamoto lost in 85 Sea Zone
Yamamoto roll dice for 4 Submarines in 85 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 Adv.Fighter, 2 Battleships, 5 Bombers, 2 Carriers, 2 Destroyers, 5 Fighters and 4 S.Bombers in 85 Sea Zone, round 3 : 12/21 hits, 11.17 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers and 2 Fighters in 85 Sea Zone, round 3 : 6/12 hits, 5.83 expected hits
4 Fighters owned by the Americans, 2 Destroyers owned by the Americans, 1 Carrier owned by the Americans, 1 Cruiser owned by the Yamamoto, 4 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Battleship owned by the Americans, 4 Destroyers owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone
Americans roll dice for 1 Adv.Fighter, 1 Battleship, 5 Bombers, 1 Carrier, 1 Fighter and 4 S.Bombers in 85 Sea Zone, round 4 : 8/13 hits, 8.33 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 Battleship and 1 Carrier in 85 Sea Zone, round 4 : 4/4 hits, 2.50 expected hits
1 Fighter owned by the Americans, 2 Adv.Fighters owned by the Yamamoto, 1 Carrier owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Battleship owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 85 Sea Zone
Americans win with 5 Bombers and 4 S.Bombers remaining. Battle score for attacker is 52
Casualties for Americans: 1 Adv.Fighter, 2 Battleships, 2 Carriers, 3 Destroyers, 7 Fighters and 2 Submarines
Casualties for Hisaichi: 2 Destroyers and 2 Submarines
Casualties for Yamamoto: 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 4 Submarines, 1 T.Boat and 4 Transports
Non Combat Move - Americans
5 Bombers and 4 S.Bombers moved from 85 Sea Zone to Eniwetok
1 Fighter moved from Truk to 102 Sea Zone
Place Units - Americans
2 ArmoredCars placed in Colombia
1 Artillery and 1 Marine placed in Salvador
1 Destroyer and 1 Submarine placed in 26 Sea Zone
1 Tank placed in South Atlantic USA
1 Artillery and 1 Infantry placed in South Central USA
2 B.Transports and 1 S.Submarine placed in 98 Sea Zone
1 L.Fighter and 1 S.Bomber placed in Alaska
1 Destroyer and 1 Submarine placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Americans regular : -4.33
Neutral regular : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 Tank moved from Kufra to Darfur
1 Tank moved from Darfur to French Equatorial Africa
Germans take French Equatorial Africa from French
1 Artillery, 3 Infantrys and 2 Stukas moved from Rhine to Netherlands
2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone
2 Infantrys moved from Hamburg to Netherlands
1 Tank moved from Picardy to Netherlands
1 Tank moved from East Prussia to Latvia
1 HeavyTank moved from Danzig to Latvia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia
2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
2 Infantrys moved from Brest to Lithuania
1 Stuka moved from Brest to Lithuania
1 Infantry moved from Brest to Lithuania
1 HeavyTank moved from Vinnytsia to Kiev
7 Tanks moved from Vinnytsia to Kiev
2 Artillerys and 7 Infantrys moved from Vinnytsia to Kiev
1 Elite moved from Vinnytsia to Kiev
5 ArmoredCars moved from Vinnytsia to Kiev
1 ArmoredCar and 2 Mech.Infs moved from Vinnytsia to Kiev
2 Mot.Infs moved from Vinnytsia to Kiev
1 Tank moved from Brest to Kiev
1 Artillery moved from Brest to Kiev
1 Bomber moved from Vinnytsia to Kiev
1 Stuka moved from Brest to Kiev
1 Infantry moved from Kufra to Darfur
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 HeavyTanks, 19 Infantrys, 2 Mot.Infs, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 22 Sea Zone
Germans attack with 2 Adv.Fighters
British defend with 1 Submarine
Germans roll dice for 2 Adv.Fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the British lost in 22 Sea Zone
Germans win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Kiev
Germans attack with 6 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Elite, 1 HeavyTank, 7 Infantrys, 2 Mech.Infs, 2 Mot.Infs, 1 Stuka and 8 Tanks
Russians defend with 2 ArmoredCars, 1 Artillery and 1 Infantry
Germans roll dice for 6 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Elite, 1 HeavyTank, 7 Infantrys, 2 Mech.Infs, 2 Mot.Infs, 1 Stuka and 8 Tanks in Kiev, round 2 : 11/32 hits, 12.33 expected hits
Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Kiev, round 2 : 0/4 hits, 1.00 expected hits
1 Infantry owned by the Russians, 2 ArmoredCars owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 6 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Elite, 1 HeavyTank, 7 Infantrys, 2 Mech.Infs, 2 Mot.Infs, 1 Stuka and 8 Tanks remaining. Battle score for attacker is 14
Casualties for Russians: 2 ArmoredCars, 1 Artillery and 1 Infantry
Battle in Lithuania
Germans attack with 3 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 3 Infantrys and 1 Stuka in Lithuania, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 1 Battleship and 2 Cruisers in Latvia, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Netherlands
Germans attack with 1 Artillery, 5 Infantrys, 2 Stukas and 1 Tank
British defend with 6 Infantrys
Germans roll dice for 1 Artillery, 5 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 2 : 4/9 hits, 3.17 expected hits
British roll dice for 6 Infantrys in Netherlands, round 2 : 1/6 hits, 2.00 expected hits
1 Infantry owned by the Germans and 4 Infantrys owned by the British lost in Netherlands
Germans roll dice for 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 3 : 2/8 hits, 3.00 expected hits
British roll dice for 2 Infantrys in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 10
Casualties for Germans: 1 Infantry
Casualties for British: 6 Infantrys
Non Combat Move - Germans
2 Stukas moved from Netherlands to Rhine
2 Infantrys moved from Saxony to Hamburg
2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone
1 Cruiser and 2 Transports moved from 42 Sea Zone to 43 Sea Zone
1 Artillery and 1 Tank moved from Languedoc to 43 Sea Zone
3 Infantrys moved from Languedoc to 43 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 43 Sea Zone to 42 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 42 Sea Zone to N.Algeria
1 Artillery, 3 Infantrys and 1 Tank moved from Orleanais to Languedoc
1 Artillery moved from Paris to Orleanais
1 Infantry moved from Paris to Orleanais
1 Tank moved from Paris to Orleanais
1 Artillery and 3 Infantrys moved from Warsaw to Brest
1 Stuka moved from Lithuania to Vinnytsia
1 Stuka moved from Kiev to Vinnytsia
1 Bomber moved from Kiev to Vinnytsia
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
2 Mot.Infs moved from Bavaria to Vinnytsia
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
Place Units - Germans
1 T.Boat placed in 22 Sea Zone
1 Artillery and 3 Infantrys placed in Rhine
1 Adv.Fighter, 3 Infantrys and 1 Tank placed in Paris
2 Mot.Infs placed in Bavaria
1 Elite and 3 Infantrys placed in Vinnytsia
1 Artillery and 3 Infantrys placed in Warsaw
2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia
1 HeavyTank, 3 Infantrys and 1 Tank placed in Hamburg
4 Infantrys placed in Berlin
Germans undo move 3.
1 Adv.Fighter and 1 Infantry placed in Languedoc
2 Infantrys and 1 Tank placed in Paris
Turn Complete - Germans
Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -1.33
British regular : -1.67
Territory Summary for Germans :
Berlin : 1 AAGun, 1 Factory and 4 Infantrys
Rhine : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 2 Stukas
Bohemia : 2 ArmoredCars, 1 Factory, 1 HeavyTank and 2 Tanks
Bavaria : 1 Factory and 2 Mot.Infs
Hamburg : 1 AAGun, 1 Factory, 1 HeavyTank, 6 Infantrys and 2 Tanks
Lithuania : 1 flag, 3 Infantrys
Kiev : 1 flag, 6 ArmoredCars, 3 Artillerys, 1 Elite, 1 HeavyTank, 7 Infantrys, 2 Mech.Infs, 2 Mot.Infs and 8 Tanks
Vinnytsia : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Bomber, 1 Elite, 1 Factory, 3 Infantrys, 2 Mot.Infs, 2 Stukas and 3 Tanks
Crimea : 1 flag, 1 Tank
Latvia : 1 flag, 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks
Estonia : 1 flag, 1 Infantry
N.Karelia : 2 Infantrys
Minsk : 1 flag, 1 Artillery and 2 Infantrys
Paris : 1 flag, 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
Burgundy : 1 flag
Lorraine : 1 flag
Orleanais : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
Languedoc : 1 flag, 1 Adv.Fighter, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
Brittany : 1 flag
Normandy : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 6 Infantrys and 4 Tanks
Picardy : 1 flag
N.Algeria : 1 Artillery, 5 Infantrys and 3 Tanks
French Equatorial Africa : 1 flag, 1 Tank
Darfur : 1 Infantry
Oulu : 1 Tank
Krakow : 1 flag
Warsaw : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
Stockholm : 1 flag
Brest : 1 flag, 1 AAGun, 1 Artillery and 3 Infantrys
Oslo : 1 flag
Middle Norrland : 1 flag
Danzig : 1 flag
Hungary : 1 flag
Belgium : 1 flag
Netherlands : 1 flag, 1 Artillery, 4 Infantrys and 1 Tank
22 Sea Zone : 1 T.Boat
24 Sea Zone : 1 Battleship, 2 Cruisers, 2 Destroyers and 2 Transports
23 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 4 Submarines and 1 T.Boat
42 Sea Zone : 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
Production/PUs Summary :
Germans : 119 / 119
Russians : 93 / 108
Italians : 65 / 67
French : 17 / 20
Yamamoto : 66 / 72
Chinese : 25 / 27
Hisaichi : 68 / 70
British : 96 / 99
Anzac : 36 / 36
Dutch : 14 / 14
Finns : 16 / 16
Romanians : 15 / 15
Thai : 14 / 14
Americans : 119 / 119
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 Tank moved from Novgorod to Kursk
1 Tank moved from Smolensk to Kursk
3 Infantrys moved from Smolensk to Minsk
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to Lapland
Russians take Lapland from Finns
6 Infantrys moved from Yaroslavl to Kursk
3 Artillerys, 2 Infantrys and 3 Tanks moved from Izmir to Bursa
2 Infantrys moved from Rostov to 54 Sea Zone
1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bursa
4 Infantrys moved from Rostov to Donetsk
1 Tank moved from Kursk to Donetsk
1 Infantry moved from Astrakhan to Georgia
2 Infantrys moved from Stalingrad to Rostov
9 Tanks moved from Moscow to Kursk
1 Infantry moved from Moscow to Yaroslavl
1 Artillery and 4 Infantrys moved from S.Karelia to Vyborg
1 Infantry moved from Smolensk to S.Karelia
1 Infantry moved from Smolensk to Minsk
1 Adv.Fighter and 2 Fighters moved from Leningrad to Minsk
1 Bomber moved from Leningrad to Minsk
2 Infantrys moved from Novgorod to Leningrad
1 Artillery moved from Arkhangelsk to Vologda
3 Infantrys moved from Perm to Kuybyshev
2 Infantrys moved from Chita to Heilungchiang
1 Artillery moved from Chita to Heilungchiang
2 Infantrys moved from Chita to Hulunbuir
1 Artillery moved from Chita to Hulunbuir
1 Artillery, 4 Infantrys, 1 Mech.Inf and 5 Tanks moved from Chita to Ayan
2 ArmoredCars and 2 Tanks moved from N.Buryat Mongolia to Ayan
1 Fighter moved from N.Buryat Mongolia to Hulunbuir
2 Tanks moved from Olyokminsk to Ayan
1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
2 ArmoredCars moved from Evenkia to Olyokminsk
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 30 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery and 4 Infantrys
Finns defend with 3 Infantrys
Russians roll dice for 1 Artillery and 4 Infantrys in Vyborg, round 2 : 0/5 hits, 1.17 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.83 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg
1 Artillery owned by the Russians retreated to S.Karelia
Finns win with 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Russians: 4 Infantrys
Casualties for Finns: 1 Infantry
Battle in Ayan
Russians attack with 2 ArmoredCars, 1 Artillery, 4 Infantrys, 1 Mech.Inf and 9 Tanks
Hisaichi defend with 2 Infantrys and 1 Tank
Russians roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys, 1 Mech.Inf and 9 Tanks in Ayan, round 2 : 6/17 hits, 6.83 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 1.17 expected hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 ArmoredCars, 1 Artillery, 4 Infantrys, 1 Mech.Inf and 9 Tanks remaining. Battle score for attacker is 9
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Battle in Hulunbuir
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Heilungchiang
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Donetsk
Russians attack with 4 Infantrys and 1 Tank
Romanians defend with 2 Artillerys, 1 Elite and 1 Tank
Russians roll dice for 4 Infantrys and 1 Tank in Donetsk, round 2 : 3/5 hits, 1.17 expected hits
Romanians roll dice for 2 Artillerys, 1 Elite and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 2 Artillerys owned by the Romanians lost in Donetsk
Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 3 : 0/4 hits, 1.00 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 4 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Russians: 3 Infantrys
Casualties for Romanians: 2 Artillerys, 1 Elite and 1 Tank
Battle in Bursa
Russians attack with 3 Artillerys, 4 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
Russians roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Bursa, round 2 : 1/10 hits, 3.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 1/5 hits, 2.00 expected hits
1 Infantry owned by the Russians lost in Bursa
Russians roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Bursa, round 3 : 3/9 hits, 3.50 expected hits
Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 3 : 4/5 hits, 2.00 expected hits
3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Neutral lost in Bursa
Russians roll dice for 2 Artillerys and 3 Tanks in Bursa, round 4 : 3/5 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker and 1 Tank in Bursa, round 4 : 1/2 hits, 1.00 expected hits
1 Bunker owned by the Neutral, 1 Artillery owned by the Russians and 1 Tank owned by the Neutral lost in Bursa
Russians loses 0 PUs for violating Bursas neutrality.
Russians win, taking Bursa from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 1
Casualties for Russians: 2 Artillerys and 4 Infantrys
Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
Battle in Minsk
Russians attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 4 Infantrys in Minsk, round 2 : 2/8 hits, 2.50 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 3 Infantrys in Minsk, round 3 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery and 2 Infantrys
Non Combat Move - Russians
1 Adv.Fighter and 2 Fighters moved from Minsk to Leningrad
1 Bomber moved from Minsk to Moscow
1 Fighter moved from Hulunbuir to N.Buryat Mongolia
Place Units - Russians
1 Bunker and 3 Infantrys placed in Kursk
1 Bunker and 4 Infantrys placed in Leningrad
2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Sibirsky
2 Artillerys and 2 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
3 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50
Finns regular : 2.00
Germans regular : -0.33
Russians regular : -4.00
Neutral regular : 1.00
Hisaichi regular : -1.83