Scramble Normandy and 114. Not 113.
L21 BM3 Ghostglider vs aagamerz13 (+18)
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Please kill AA and INFs, thanks
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2 AA, 16 INF = 18 hits in round 1
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 artilleries and 6 infantry moved from Russia to Bryansk 2 armour, 4 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 armour, 12 artilleries, 2 fighters, 50 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 9 armour, 5 artilleries, 24 infantry and 26 mech_infantrys Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits Russians roll dice for 3 armour, 12 artilleries, 2 fighters, 50 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 18/71 hits, 18.00 expected hits Germans roll dice for 2 aaGuns, 9 armour, 5 artilleries, 24 infantry and 26 mech_infantrys in Bryansk, round 2 : 23/64 hits, 22.83 expected hits 23 infantry owned by the Russians, 2 aaGuns owned by the Germans and 16 infantry owned by the Germans lost in Bryansk 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated 3 mech_infantrys owned by the Russians, 27 infantry owned by the Russians, 3 armour owned by the Russians and 12 artilleries owned by the Russians retreated to Russia Germans win with 9 armour, 5 artilleries, 8 infantry and 26 mech_infantrys remaining. Battle score for attacker is -11 Casualties for Russians: 23 infantry Casualties for Germans: 2 aaGuns and 16 infantry Non Combat Move - Russians 3 aaGuns moved from Rostov to Volgograd 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns and 14 infantry moved from Yenisey to Timguska Place Units - Russians 7 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 0.17 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Tsinghai 1 armour moved from Shensi to Tsinghai 1 mech_infantry moved from Shensi to Sikang 1 bomber moved from Shan State to India 1 fighter moved from Shan State to Sikang 1 tactical_bomber moved from Yunnan to Tsinghai 4 fighters and 2 tactical_bombers moved from Yunnan to Kansu 5 artilleries and 5 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Midway Battle in Wake Island Battle in Kansu Japanese attack with 5 artilleries, 4 fighters, 6 infantry and 2 tactical_bombers Chinese defend with 11 infantry Japanese roll dice for 5 artilleries, 4 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 6/17 hits, 6.83 expected hits Chinese roll dice for 11 infantry in Kansu, round 2 : 1/11 hits, 3.67 expected hits 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers in Kansu, round 3 : 4/16 hits, 6.67 expected hits Chinese roll dice for 5 infantry in Kansu, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers in Kansu, round 4 : 4/15 hits, 6.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Kansu from Chinese with 5 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 3 infantry Casualties for Chinese: 11 infantry Battle in Tsinghai Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 fighter Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Non Combat Move - Japanese 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 marine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 transports moved from 19 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 5 infantry moved from Korea to Manchuria 1 mech_infantry moved from Korea to Jehol 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kwangsi to French Indo China 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Shan State to French Indo China 1 marine moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Philippines to 37 Sea Zone 4 fighters and 2 tactical_bombers moved from Kansu to Shensi 1 tactical_bomber moved from Tsinghai to Shensi 1 fighter moved from Sikang to Szechwan 1 bomber moved from India to Szechwan 1 fighter moved from Philippines to Japan 2 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter moved from Philippines to Japan 1 fighter moved from Japan to 6 Sea Zone 1 aaGun moved from Shensi to Kansu Place Units - Japanese 1 carrier and 1 submarine placed in 37 Sea Zone 1 artillery placed in Malaya 1 artillery and 2 infantry placed in French Indo China 6 infantry and 4 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Japanese regular : -5.67 UK_Pacific AA : -0.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Tsinghai 1 armour moved from Shensi to Tsinghai 1 mech_infantry moved from Shensi to Sikang 1 bomber moved from Shan State to India 1 fighter moved from Shan State to Sikang 1 tactical_bomber moved from Yunnan to Tsinghai 4 fighters and 2 tactical_bombers moved from Yunnan to Kansu 5 artilleries and 5 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Midway Battle in Wake Island Battle in Kansu Japanese attack with 5 artilleries, 4 fighters, 6 infantry and 2 tactical_bombers Chinese defend with 11 infantry Japanese roll dice for 5 artilleries, 4 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 6/17 hits, 6.83 expected hits Chinese roll dice for 11 infantry in Kansu, round 2 : 1/11 hits, 3.67 expected hits 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers in Kansu, round 3 : 4/16 hits, 6.67 expected hits Chinese roll dice for 5 infantry in Kansu, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers in Kansu, round 4 : 4/15 hits, 6.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Kansu from Chinese with 5 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 3 infantry Casualties for Chinese: 11 infantry Battle in Tsinghai Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 fighter Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Non Combat Move - Japanese 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 marine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 transports moved from 19 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 5 infantry moved from Korea to Manchuria 1 mech_infantry moved from Korea to Jehol 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kwangsi to French Indo China 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Shan State to French Indo China 1 marine moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Philippines to 37 Sea Zone 4 fighters and 2 tactical_bombers moved from Kansu to Shensi 1 tactical_bomber moved from Tsinghai to Shensi 1 fighter moved from Sikang to Szechwan 1 bomber moved from India to Szechwan 1 fighter moved from Philippines to Japan 2 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter moved from Philippines to Japan 1 fighter moved from Japan to 6 Sea Zone 1 aaGun moved from Shensi to Kansu Place Units - Japanese 1 carrier and 1 submarine placed in 37 Sea Zone 1 artillery placed in Malaya 1 artillery and 2 infantry placed in French Indo China 6 infantry and 4 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.67 Japanese regular : -5.67 UK_Pacific AA : -0.17
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Please use last post with SUB moved from z75 to z39
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 armour and 1 fighter moved from Morocco to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea Combat - Americans Battle in Java Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Guinea Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 1 armour, 1 bomber and 1 fighter Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 fighter Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 1 artillery moved from French Central Africa to French West Africa 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 4 infantry moved from Brazil to British Guiana 1 mech_infantry moved from Brazil to British Guiana 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone 5 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to 54 Sea Zone 1 tactical_bomber moved from New Guinea to 54 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters placed in Western United States 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 4. 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Italians regular : 0.00 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 armour and 1 fighter moved from Morocco to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea Combat - Americans Battle in Java Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Guinea Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 1 armour, 1 bomber and 1 fighter Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 bomber and 1 fighter in Tunisia, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 fighter Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 1 artillery moved from French Central Africa to French West Africa 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 4 infantry moved from Brazil to British Guiana 1 mech_infantry moved from Brazil to British Guiana 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone 5 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to 54 Sea Zone 1 tactical_bomber moved from New Guinea to 54 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters placed in Western United States 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 4. 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 7 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from Burma to Yunnan 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Combat - British Battle in Cyprus Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Cyprus from Italians, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter moved from Yunnan to India 1 aaGun moved from Burma to India 1 fighter moved from Persia to Russia 1 bomber moved from Malta to Morocco 2 fighters moved from Tobruk to Iraq 1 mech_infantry moved from Tobruk to Egypt 1 armour moved from Iraq to Northwest Persia 1 infantry moved from Syria to Iraq 1 artillery moved from Burma to India 6 infantry moved from Burma to India 2 infantry moved from Burma to India 2 aaGuns moved from Burma to India 8 infantry moved from Burma to India 3 infantry moved from Burma to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Italian Somaliland to Eastern Persia 1 fighter moved from Malta to Iraq 1 fighter moved from Malta to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Algeria to Morocco 2 fighters moved from Gibraltar to 110 Sea Zone Place Units - British 1 carrier placed in 110 Sea Zone 1 destroyer placed in 98 Sea Zone 3 infantry placed in Persia 2 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,6,1,3,6,5,1,1,6,1,3,1,6,1,5,2,4,6,5,3,4,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 4 PUs (3 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.17 Italians regular : 0.00 Japanese regular : -1.00 British regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov Italians take Rostov from Russians 1 mech_infantry moved from Smolensk to Tambov Italians take Tambov from Russians 1 armour moved from Belarus to Vologda Italians take Vologda from Russians Combat - Italians Non Combat Move - Italians 1 artillery moved from Western Ukraine to Bryansk 1 aaGun moved from Ukraine to Rostov 1 aaGun and 1 infantry moved from Belarus to Smolensk 2 armour moved from Belarus to Rostov 1 bomber moved from Novgorod to Northern Italy 1 bomber moved from Northern Italy to Southern Italy 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from France to Normandy Bordeaux 4 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to France Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 15 PUs; Combat Move - ANZAC 2 carriers, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Burma to India 1 fighter moved from Eastern Persia to Russia Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 11 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 15 PUs; Combat Move - ANZAC 2 carriers, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Burma to India 1 fighter moved from Eastern Persia to Russia Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 11 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French 1 fighter moved from Tobruk to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 3 armour and 3 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 2 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone 1 bomber moved from Novgorod to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 98 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in Volgograd Germans attack with 3 armour and 3 mech_infantrys Russians defend with 3 aaGuns, 1 factory_minor and 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 5/6 hits, 2.00 expected hits Russians roll dice for 3 aaGuns and 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians, 3 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 aaGuns and 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Greece 1 bomber moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to 113 Sea Zone 1 aaGun and 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 mech_infantrys moved from Holland Belgium to Germany 5 mech_infantrys moved from Eastern Poland to Bryansk 6 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 aaGun, 6 artilleries and 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 3 artilleries and 2 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Nenetsia 1 aaGun moved from Novgorod to Belarus 1 bomber moved from Novgorod to Western Germany 2 mech_infantrys moved from Poland to Western Ukraine 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from 113 Sea Zone to Novgorod 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Bryansk to Tambov Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 carrier placed in 113 Sea Zone 1 mech_infantry placed in Germany Germans undo move 4. 2 infantry placed in Germany 2 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 2.67 British regular : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 29 PUs; Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Italians defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians lost in Smolensk Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 armour Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Vologda Russians win, taking Vologda from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 armour Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 infantry moved from Timguska to Novosibirsk 2 aaGuns moved from Timguska to Urals 12 infantry moved from Timguska to Urals 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Tambov to Russia 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 Germans regular : 0.67 Russians regular : 4.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 infantry moved from Kansu to Timguska 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk 1 fighter and 1 tactical_bomber moved from Shensi to Timguska 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia 5 infantry moved from Manchuria to Amur 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia 1 fighter moved from Japan to Amur 1 fighter and 1 tactical_bomber moved from Japan to Siberia 1 fighter moved from 6 Sea Zone to Amur 2 artilleries and 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 2 artilleries and 3 infantry moved from French Indo China to Yunnan 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to Burma 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 bomber moved from Szechwan to Shan State 1 fighter moved from Szechwan to Yunnan Combat - Japanese Battle in Soviet Far East Battle in Timguska Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Timguska, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Soviet Far East from Russians, taking Timguska from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Amur Japanese attack with 2 fighters and 5 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 5 infantry in Amur, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Siberia Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter and 3 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 7/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 artilleries, 1 bomber and 2 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Shan State, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Shan State, round 3 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 74 Sea Zone 4 fighters and 4 tactical_bombers moved from Burma to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone 2 fighters moved from Amur to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Novosibirsk to Shensi 1 fighter and 1 tactical_bomber moved from Timguska to Shensi 1 infantry moved from Shensi to Kansu 1 artillery moved from Kansu to Suiyuyan 1 artillery moved from Kansu to Tsinghai 3 artilleries moved from Kansu to Shensi 1 infantry moved from Szechwan to Sikang 1 artillery moved from Sikang to Szechwan 2 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Kweichow 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Yunnan 1 bomber moved from Shan State to Yunnan 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 armour moved from Tsinghai to Volgograd 1 mech_infantry moved from Sikang to Volgograd 1 bomber, 3 fighters and 1 tactical_bomber moved from Yunnan to Malaya Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 armour, 1 fighter and 5 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 2.33 UK_Pacific regular : -0.67 Russians regular : -1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Algeria to Southern France 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from 26 Sea Zone to Wake Island 1 artillery moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in 38 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Sumatra Battle in Celebes Battle in Midway Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Midway, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Norway from Germans, taking Sumatra from Japanese, taking Celebes from Japanese, taking Midway from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Morocco: 2 mech_infantrys EDIT: Adding units owned by Americans to Norway: 2 mech_infantrys EDIT: Turning off Edit Mode 1 fighter could not land in Midway and was removed 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Wake Island to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Southern France to United Kingdom 1 carrier moved from 110 Sea Zone to 126 Sea Zone 2 fighters moved from 112 Sea Zone to 126 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 1 cruiser and 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 armour moved from Tunisia to Morocco 1 artillery moved from French West Africa to 83 Sea Zone 1 artillery and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 artillery moved from 70 Sea Zone to South West Africa 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to British Guiana 2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 aaGuns and 2 infantry moved from 88 Sea Zone to British Guiana 1 fighter moved from Eastern United States to Gibraltar 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 38 Sea Zone to 42 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 infantry placed in Eastern United States 3 fighters and 2 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 1.33 Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Algeria to Southern France 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from 26 Sea Zone to Wake Island 1 artillery moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in 38 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Sumatra Battle in Celebes Battle in Midway Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Midway, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Norway from Germans, taking Sumatra from Japanese, taking Celebes from Japanese, taking Midway from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Morocco: 2 mech_infantrys EDIT: Adding units owned by Americans to Norway: 2 mech_infantrys EDIT: Turning off Edit Mode 1 fighter could not land in Midway and was removed 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Wake Island to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Southern France to United Kingdom 1 carrier moved from 110 Sea Zone to 126 Sea Zone 2 fighters moved from 112 Sea Zone to 126 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 1 cruiser and 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 armour moved from Tunisia to Morocco 1 artillery moved from French West Africa to 83 Sea Zone 1 artillery and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 artillery moved from 70 Sea Zone to South West Africa 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to British Guiana 2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 aaGuns and 2 infantry moved from 88 Sea Zone to British Guiana 1 fighter moved from Eastern United States to Gibraltar 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 38 Sea Zone to 42 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 infantry placed in Eastern United States 3 fighters and 2 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 14 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 3 fighters moved from Iraq to Caucasus 2 destroyers moved from 80 Sea Zone to 72 Sea Zone Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone 1 aaGun moved from 126 Sea Zone to Norway 1 mech_infantry moved from 126 Sea Zone to Norway 2 infantry moved from 126 Sea Zone to Norway 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 126 Sea Zone 1 bomber moved from Morocco to United Kingdom 1 infantry moved from Iraq to Northwest Persia 4 infantry moved from Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 3 fighters moved from Caucasus to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Morocco to Algeria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Eastern Persia to Russia 1 fighter moved from India to Eastern Persia 1 fighter moved from Burma to 42 Sea Zone 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from India to Eastern Persia Place Units - British 1 fighter and 2 infantry placed in Persia 3 infantry placed in Egypt 1 submarine placed in 106 Sea Zone 1 infantry placed in United Kingdom 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 1.00 Germans AA : -0.17 Germans regular : -0.33 British regular : -0.33
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@aagamerz13 edited that fighter as I sent extra one by mistake. got 2 hits first round so it made no difference. ok?
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Algeria to Southern France 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from 26 Sea Zone to Wake Island 1 artillery moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in 38 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Sumatra Battle in Celebes Battle in Midway Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Midway, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Norway from Germans, taking Sumatra from Japanese, taking Celebes from Japanese, taking Midway from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Morocco: 2 mech_infantrys EDIT: Adding units owned by Americans to Norway: 2 mech_infantrys EDIT: Turning off Edit Mode 1 fighter could not land in Midway and was removed 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Wake Island to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Southern France to United Kingdom 1 carrier moved from 110 Sea Zone to 126 Sea Zone 2 fighters moved from 112 Sea Zone to 126 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 1 cruiser and 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 armour moved from Tunisia to Morocco 1 artillery moved from French West Africa to 83 Sea Zone 1 artillery and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 artillery moved from 70 Sea Zone to South West Africa 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to British Guiana 2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 aaGuns and 2 infantry moved from 88 Sea Zone to British Guiana 1 fighter moved from Eastern United States to Gibraltar 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 38 Sea Zone to 42 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 infantry placed in Eastern United States 3 fighters and 2 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 14 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 3 fighters moved from Iraq to Caucasus 2 destroyers moved from 80 Sea Zone to 72 Sea Zone Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone 1 aaGun moved from 126 Sea Zone to Norway 1 mech_infantry moved from 126 Sea Zone to Norway 2 infantry moved from 126 Sea Zone to Norway 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 126 Sea Zone 1 bomber moved from Morocco to United Kingdom 1 infantry moved from Iraq to Northwest Persia 4 infantry moved from Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 3 fighters moved from Caucasus to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Morocco to Algeria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Eastern Persia to Russia 1 fighter moved from India to Eastern Persia 1 fighter moved from Burma to 42 Sea Zone 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from India to Eastern Persia Place Units - British 1 fighter and 2 infantry placed in Persia 3 infantry placed in Egypt 1 submarine placed in 106 Sea Zone 1 infantry placed in United Kingdom 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by British from 126 Sea Zone: 1 fighter EDIT: Adding units owned by British to Norway: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 1.00 Germans AA : -0.17 Germans regular : -0.33 British regular : -0.33
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OK no problem
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt 2 armour and 1 infantry moved from Rostov to Tambov 1 artillery moved from Bryansk to Tambov Combat - Italians Italians creates battle in territory 97 Sea Zone Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Tambov Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Italians roll dice for 2 armour, 1 artillery and 1 infantry in Tambov, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Italians win, taking 97 Sea Zone from British, taking Tambov from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Rostov to Volgograd 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from France to Normandy Bordeaux Place Units - Italians 1 fighter placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British AA : 0.83 Russians regular : -1.00