@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Odonis (Allies+14) vs. LennardF
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Algeria Battle in Tunisia Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Algeria from Americans, taking Tunisia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 3 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter moved from Tunisia to 94 Sea Zone 7 infantry moved from Northern Italy to Western Germany 4 artilleries moved from Northern Italy to Western Germany 6 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern France to 94 Sea Zone 2 fighters moved from Southern France to 94 Sea Zone 1 bomber moved from Holland Belgium to Western Germany Place Units - Italians 2 artilleries and 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 1.00 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 17 armour, 15 artilleries, 22 infantry and 33 mech_infantrys moved from Bryansk to Russia 13 mech_infantrys moved from Rostov to Russia 3 fighters and 3 tactical_bombers moved from Rostov to Russia 3 armour, 2 bombers, 1 fighter and 8 mech_infantrys moved from Ukraine to Russia 4 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 mech_infantrys moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 2 fighters moved from Novgorod to Russia 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 5 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 submarine and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from Western Germany to Northern Italy Combat - Germans Battle in Smolensk Germans attack with 1 armour, 4 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Smolensk, round 2 : 0/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Smolensk, round 3 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 20 armour, 15 artilleries, 2 bombers, 6 fighters, 22 infantry, 54 mech_infantrys and 3 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 5 fighters, 62 infantry and 2 mech_infantrys Russians roll AA dice in Russia : 1/11 hits, 1.83 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 20 armour, 15 artilleries, 2 bombers, 5 fighters, 22 infantry, 54 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 33/121 hits, 36.00 expected hits Russians roll dice for 4 aaGuns, 13 artilleries, 5 fighters, 62 infantry and 2 mech_infantrys in Russia, round 2 : 27/82 hits, 29.00 expected hits 29 infantry owned by the Russians, 22 infantry owned by the Germans, 4 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 20 armour, 15 artilleries, 2 bombers, 5 fighters, 49 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 37/94 hits, 31.50 expected hits Russians roll dice for 13 artilleries, 5 fighters, 33 infantry and 2 mech_infantrys in Russia, round 3 : 27/53 hits, 19.33 expected hits 2 mech_infantrys owned by the Russians, 33 infantry owned by the Russians, 2 artilleries owned by the Russians and 27 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 20 armour, 15 artilleries, 2 bombers, 5 fighters, 22 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 30/67 hits, 27.00 expected hits Russians roll dice for 11 artilleries and 5 fighters in Russia, round 4 : 8/16 hits, 7.00 expected hits 5 fighters owned by the Russians, 11 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia Germans captures 30PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 20 armour, 15 artilleries, 2 bombers, 5 fighters, 14 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 80 Casualties for Germans: 1 fighter, 22 infantry and 40 mech_infantrys Casualties for Russians: 4 aaGuns, 13 artilleries, 5 fighters, 62 infantry and 2 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 2 aaGuns moved from Rostov to Ukraine 2 bombers, 5 fighters and 3 tactical_bombers moved from Russia to Belarus 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 2 armour and 5 infantry placed in Germany 5 artilleries placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 82 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUsCombat Hit Differential Summary :
Russians regular : 7.00 Germans regular : 4.50 Russians AA : -0.83 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 1 infantry moved from Samara to Vologda 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Amur to Manchuria Combat - Russians Battle in Vologda Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 1 infantry Japanese defend with 1 factory_minor and 1 infantry Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Dzavhan to Tsagaan Olom 4 armour moved from Novosibirsk to Kansu 2 aaGuns and 8 infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Volgograd to Tsinghai 1 mech_infantry moved from Caucasus to Tsinghai 3 infantry moved from Siberia to Amur Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : -0.33 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 51 PUs; 6 SuicideAttackTokens; Japanese buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Korea 1 fighter moved from Japan to 6 Sea Zone 3 bombers moved from Japan to Korea 1 fighter moved from Japan to Korea 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 5 fighters moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 4 fighters moved from 35 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Philippines to 35 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from 42 Sea Zone to Java 9 armour, 15 artilleries, 20 infantry and 16 mech_infantrys moved from Burma to India 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Yunnan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 armour moved from Chahar to Shensi 1 armour moved from Anhwe to Shensi 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Szechwan 6 tactical_bombers moved from Hunan to Shensi 1 infantry moved from Chahar to Hopei 1 artillery moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 artillery moved from Buyant-Uhaa to Manchuria 1 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Malaya to Yunnan Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Battle in 42 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Iwo Jima from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 9 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 9 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 4/12 hits, 5.50 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Ulaanbaatar Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Ulaanbaatar, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 3 bombers, 1 fighter and 1 infantry Americans defend with 1 mech_infantry Japanese roll dice for 3 bombers, 1 fighter and 1 infantry in Korea, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in India Japanese attack with 9 armour, 15 artilleries, 20 infantry and 16 mech_infantrys British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 9 armour, 15 artilleries, 20 infantry and 16 mech_infantrys in India, round 2 : 17/60 hits, 18.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 9 armour, 15 artilleries, 19 infantry and 16 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Shensi Japanese attack with 2 armour, 3 infantry, 3 mech_infantrys and 6 tactical_bombers Chinese defend with 2 artilleries and 13 infantry Japanese roll dice for 2 armour, 3 infantry, 3 mech_infantrys and 6 tactical_bombers in Shensi, round 2 : 7/14 hits, 5.33 expected hits Chinese roll dice for 2 artilleries and 13 infantry in Shensi, round 2 : 5/15 hits, 5.00 expected hits 3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Shensi 6 tactical_bombers owned by the Japanese retreated 1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese retreated to Kweichow Chinese win with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 3 infantry and 2 mech_infantrys Casualties for Chinese: 7 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Yunnan to Kweichow 6 tactical_bombers moved from Shensi to Kweichow 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from Korea to Manchuria 1 bomber moved from Korea to Japan 2 bombers moved from Korea to Japan 1 tactical_bomber moved from Kweichow to Anhwe 5 tactical_bombers moved from Kweichow to Anhwe 9 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 60 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : 1.33 UK_Pacific regular : 0.00 ANZAC regular : 1.00 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 fighter moved from Morocco to Tunisia 1 fighter moved from Morocco to Algeria 1 bomber moved from Normandy Bordeaux to Algeria 1 bomber moved from Eastern United States to Algeria 1 armour and 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Amur to Manchuria 1 bomber moved from Sakha to Manchuria 1 fighter and 1 tactical_bomber moved from Sakha to Manchuria 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34 Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 bombers and 1 fighter Italians defend with 2 infantry Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 3 fighters and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 fighters Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco 2 bombers moved from Algeria to Morocco 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 artillery and 2 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Norway 2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 2 fighters moved from Egypt to Persia 1 infantry moved from Sakha to Amur 1 armour moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone 7 fighters moved from 33 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone 1 armour, 6 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 0.33 Japanese regular : 1.33 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 artillery and 6 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -2.83 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 fighter moved from Morocco to Tunisia 1 fighter moved from Morocco to Algeria 1 bomber moved from Normandy Bordeaux to Algeria 1 bomber moved from Eastern United States to Algeria 1 armour and 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Amur to Manchuria 1 bomber moved from Sakha to Manchuria 1 fighter and 1 tactical_bomber moved from Sakha to Manchuria 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34 Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 bombers and 1 fighter Italians defend with 2 infantry Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 3 fighters and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 fighters Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco 2 bombers moved from Algeria to Morocco 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 artillery and 2 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Norway 2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 2 fighters moved from Egypt to Persia 1 infantry moved from Sakha to Amur 1 armour moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone 7 fighters moved from 33 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone 1 armour, 6 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 artillery and 6 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to 115 Sea Zone 1 fighter moved from Norway to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 115 Sea Zone British attack with 3 fighters Germans defend with 1 destroyer, 1 submarine and 1 transport British roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone retreated to 115 Sea Zone Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 115 Sea Zone to Finland 1 fighter moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 6 mech_infantrys moved from Iraq to Eastern Persia 3 aaGuns, 5 artilleries, 34 infantry and 5 mech_infantrys moved from West India to Eastern Persia 2 armour, 3 infantry and 10 mech_infantrys moved from Persia to Eastern Persia 2 fighters moved from Northwest Persia to Eastern Persia 3 infantry moved from Northwest Persia to Persia 1 fighter moved from Iraq to Eastern Persia 1 infantry moved from Syria to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Tobruk 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Eastern Persia to West India Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Iraq 4 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.17 Italians regular : 0.33 Japanese regular : 2.67 Germans regular : -0.67 British regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 fighter moved from Morocco to Tunisia 1 fighter moved from Morocco to Algeria 1 bomber moved from Normandy Bordeaux to Algeria 1 bomber moved from Eastern United States to Algeria 1 armour and 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Amur to Manchuria 1 bomber moved from Sakha to Manchuria 1 fighter and 1 tactical_bomber moved from Sakha to Manchuria 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34 Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 bombers and 1 fighter Italians defend with 2 infantry Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 3 fighters and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 fighters Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco 2 bombers moved from Algeria to Morocco 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 artillery and 2 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Norway 2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 2 fighters moved from Egypt to Persia 1 infantry moved from Sakha to Amur 1 armour moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone 7 fighters moved from 33 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone 1 armour, 6 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 artillery and 6 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to 115 Sea Zone 1 fighter moved from Norway to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 115 Sea Zone British attack with 3 fighters Germans defend with 1 destroyer, 1 submarine and 1 transport British roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone retreated to 115 Sea Zone Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 115 Sea Zone to Finland 1 fighter moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 6 mech_infantrys moved from Iraq to Eastern Persia 3 aaGuns, 5 artilleries, 34 infantry and 5 mech_infantrys moved from West India to Eastern Persia 2 armour, 3 infantry and 10 mech_infantrys moved from Persia to Eastern Persia 2 fighters moved from Northwest Persia to Eastern Persia 3 infantry moved from Northwest Persia to Persia 1 fighter moved from Iraq to Eastern Persia 1 infantry moved from Syria to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Tobruk 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Eastern Persia to West India Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Iraq 4 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.17 Italians regular : 0.33 Japanese regular : 2.67 Germans regular : -0.67 British regular : -1.00 -
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from 94 Sea Zone to 93 Sea Zone 3 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 2 fighters moved from 94 Sea Zone to Southern France 1 battleship, 2 carriers, 2 cruisers and 2 transports moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium Combat - Italians Battle in 93 Sea Zone Italians attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 2 fighters and 1 submarine in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 95 Sea Zone Italians attack with 1 battleship, 2 carriers, 2 cruisers and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 transports in 95 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 battleship, 2 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Southern France Italians attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 4/6 hits, 2.00 expected hits Americans roll dice for 1 armour and 1 artillery in Southern France, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour and 1 artillery Non Combat Move - Italians 2 artilleries moved from Western Germany to Northern Italy 1 bomber moved from Holland Belgium to Western Germany 10 infantry moved from Northern Italy to Western Germany 2 fighters moved from Southern France to 95 Sea Zone 2 fighters moved from 93 Sea Zone to 95 Sea Zone 2 aaGuns moved from Northern Italy to Western Germany 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.17 British regular : 0.67 -
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - GermansCombat Hit Differential Summary :
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@odonis tired of the allies?
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@lennardf
Yes, I am… game’s long over. Start again switch sides? -
@odonis I’d enjoy another game but I’ll need to take a bit of a break and get back to you. Thanks for the game.





