No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@lennardf Please use the 2nd save file, forgot a NCM sub move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Ukraine to Russia
1 aaGun moved from Vologda to Russia
2 infantry moved from Bryansk to Belarus
2 aaGuns, 2 armour, 3 artilleries, 33 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
2 infantry moved from Suiyuyan to Kansu
1 bomber moved from Anhwe to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 artilleries and 6 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 6 tactical_bombers moved from French Indo China to 37 Sea Zone
2 bombers moved from Hunan to Kansu
1 fighter moved from Manchuria to 21 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
4 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Manchuria to 20 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 3 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
ANZAC roll AA dice in Java : 1/1 hits, 0.17 expected hits
1 tactical_bomber owned by the Japanese lost in Java
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 7 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter, 1 submarine and 7 tactical_bombers in 37 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 fighter, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 3 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Kansu, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
6 tactical_bombers moved from 37 Sea Zone to Shan State
3 bombers moved from Kansu to Yunnan
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 infantry placed in Kiangsu
2 infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 6.
1 mech_infantry placed in Manchuria
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -0.33
ANZAC AA : 0.83
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Non Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Wake Island to Queensland
1 submarine moved from 23 Sea Zone to 46 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
2 artilleries and 11 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Non Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Wake Island to Queensland
1 submarine moved from 23 Sea Zone to 46 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
2 artilleries and 11 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Egypt to Belgian Congo
1 fighter moved from Belgian Congo to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from French Central Africa to Belgian Congo
British take Belgian Congo from Italians
1 fighter moved from India to 41 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
British attack with 1 armour, 1 fighter and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Tobruk, round 2 : 4/4 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Rhodesia
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Rhodesia, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Rhodesia to Tanganyika Territory
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Syria to Iraq
1 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry moved from British Somaliland to Ethiopia
1 fighter moved from 41 Sea Zone to India
Place Units - British
1 destroyer placed in 71 Sea Zone
1 destroyer and 1 transport placed in 106 Sea Zone
1 infantry and 2 mech_infantrys placed in Iraq
1 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Italians regular : 0.00
Japanese regular : 0.67
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Non Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Wake Island to Queensland
1 submarine moved from 23 Sea Zone to 46 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
2 artilleries and 11 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Egypt to Belgian Congo
1 fighter moved from Belgian Congo to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from French Central Africa to Belgian Congo
British take Belgian Congo from Italians
1 fighter moved from India to 41 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
British attack with 1 armour, 1 fighter and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Tobruk, round 2 : 4/4 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Rhodesia
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Rhodesia, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Rhodesia to Tanganyika Territory
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from Syria to Iraq
1 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry moved from British Somaliland to Ethiopia
1 fighter moved from 41 Sea Zone to India
Place Units - British
1 destroyer placed in 71 Sea Zone
1 destroyer and 1 transport placed in 106 Sea Zone
1 infantry and 2 mech_infantrys placed in Iraq
1 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Italians regular : 0.00
Japanese regular : 0.67
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 infantry moved from Tunisia to Libya
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Germany to Southern Italy
2 armour, 3 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Bryansk, round 2 : 2/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 22 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 22 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
4 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
2 fighters moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
5 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to Belarus
12 armour, 5 artilleries, 12 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 battleship, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
10 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 fighters, 1 submarine and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 1/10 hits, 3.83 expected hits
Russians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 6/10 hits, 3.83 expected hits
Russians roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Germany
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
3 aaGuns moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -1.83
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Russia to Archangel
3 fighters moved from Russia to Archangel
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Archangel to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
3 mech_infantrys moved from Volgograd to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
2 armour, 1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
3 fighters moved from Manchuria to Japan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 mech_infantrys moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 mech_infantrys moved from Anhwe to Szechwan
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Yunnan to Kweichow
2 armour moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
5 tactical_bombers moved from Shan State to Burma
1 tactical_bomber moved from Shan State to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
5 fighters moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangtung to 20 Sea Zone
1 carrier, 1 fighter, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 mech_infantrys moved from French Indo China to Szechwan
3 artilleries and 7 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 5 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Celebes, round 2 : 5/10 hits, 3.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 1 infantry and 5 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 5 tactical_bombers in Burma, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 tactical_bombers moved from Burma to Shan State
1 aaGun moved from Manchuria to Jehol
5 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 1 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 artilleries placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
UK_Pacific regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
3 fighters moved from Manchuria to Japan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 mech_infantrys moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 mech_infantrys moved from Anhwe to Szechwan
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Yunnan to Kweichow
2 armour moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
5 tactical_bombers moved from Shan State to Burma
1 tactical_bomber moved from Shan State to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
5 fighters moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangtung to 20 Sea Zone
1 carrier, 1 fighter, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 mech_infantrys moved from French Indo China to Szechwan
3 artilleries and 7 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 5 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Celebes, round 2 : 5/10 hits, 3.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 1 infantry and 5 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 5 tactical_bombers in Burma, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 tactical_bombers moved from Burma to Shan State
1 aaGun moved from Manchuria to Jehol
5 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 1 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 artilleries placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
UK_Pacific regular : -0.33
ANZAC regular : -0.67
@lennardf One NCM, please use 2nd file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour, 1 artillery and 1 marine moved from Morocco to Algeria
2 fighters moved from 92 Sea Zone to Algeria
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Cyprus
Battle in Malta
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Cyprus from Italians, taking Malta from Italians, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 fighters and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 marine in Algeria, round 2 : 0/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 marine in Algeria, round 3 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 marine
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Algeria to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
3 fighters moved from Western United States to 10 Sea Zone
1 destroyer and 3 fighters moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
4 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 bomber and 2 fighters placed in Eastern United States
1 airfield placed in Morocco
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 0.33
Japanese regular : 0.33
Japanese AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour, 1 artillery and 1 marine moved from Morocco to Algeria
2 fighters moved from 92 Sea Zone to Algeria
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Cyprus
Battle in Malta
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Cyprus from Italians, taking Malta from Italians, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 fighters and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 marine in Algeria, round 2 : 0/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 marine in Algeria, round 3 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 marine
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Algeria to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
3 fighters moved from Western United States to 10 Sea Zone
1 destroyer and 3 fighters moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
4 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 bomber and 2 fighters placed in Eastern United States
1 airfield placed in Morocco
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
2 artilleries and 7 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 7 infantry in Kansu, round 2 : 1/9 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 armour moved from Tobruk to Libya
1 fighter and 1 tactical_bomber moved from Egypt to Libya
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Crete
Battle in Libya
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Libya, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Libya
British win, taking Crete from Italians, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 fighter in Burma, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 fighter in Burma, round 4 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 fighter in Burma, round 5 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 artilleries and 2 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Libya to Algeria
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Rhodesia to Union of South Africa
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Tanganyika Territory to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
3 mech_infantrys placed in Iraq
British undo move 1.
1 armour, 1 fighter and 1 mech_infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -0.50
Italians regular : 1.00
Japanese regular : 0.33
Japanese AA : -0.50
British regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
2 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Cyprus
1 fighter moved from Southern Italy to Cyprus
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 transport
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in Cyprus
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Cyprus, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Cyprus from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Cyprus to 97 Sea Zone
1 bomber moved from Cyprus to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Battle in Malaya
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Germans
Combat Hit Differential Summary :