@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in Philippines
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 mech_infantry placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Tambov
17 infantry moved from Rostov to Bryansk
1 bomber moved from Rostov to Tambov
9 artilleries moved from Rostov to Bryansk
17 armour and 25 mech_infantrys moved from Volgograd to Bryansk
1 fighter moved from Caucasus to Tambov
2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Caucasus to Bryansk
4 artilleries and 4 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Tambov
2 fighters and 2 tactical_bombers moved from Novgorod to Samara
1 bomber moved from Southern Italy to Tambov
1 fighter moved from Southern Italy to Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 fighters moved from Germany to Novgorod
2 infantry moved from Northern Italy to Western Germany
1 battleship, 1 submarine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Libya to Tunisia
Germans take Tunisia from Americans
13 mech_infantrys moved from Caucasus to Rostov
Combat - Germans
Battle in Bryansk
Germans attack with 17 armour, 15 artilleries, 22 infantry and 33 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 17 armour, 15 artilleries, 22 infantry and 33 mech_infantrys in Bryansk, round 2 : 20/87 hits, 25.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 17 armour, 15 artilleries, 22 infantry and 33 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Tambov to Ukraine
1 aaGun moved from Rostov to Bryansk
1 tactical_bomber moved from Tambov to Rostov
2 fighters and 2 tactical_bombers moved from Samara to Rostov
1 fighter moved from Tambov to Rostov
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
1 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
10 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -5.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Samara
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Russians: 1 tactical_bomber
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
2 fighters moved from Tambov to Russia
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
4 armour moved from Kazakhstan to Novosibirsk
2 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Amur to Buryatia
3 infantry moved from Amur to Siberia
1 fighter moved from Volgograd to Russia
Place Units - Russians
1 artillery, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 44 Sea Zone
4 infantry moved from Java to 42 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
10 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
4 artilleries and 2 infantry moved from Shan State to Burma
3 armour moved from Malaya to Burma
3 armour moved from French Indo China to Burma
1 mech_infantry moved from Hunan to Burma
2 armour and 4 mech_infantrys moved from Kweichow to Burma
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Hopei to Shensi
1 artillery moved from Buyant-Uhaa to Chahar
1 armour moved from Buyant-Uhaa to Chahar
2 infantry moved from Manchuria to Korea
2 artilleries moved from Manchuria to Buyant-Uhaa
1 armour moved from Manchuria to Buyant-Uhaa
1 armour moved from Chahar to Anhwe
2 tactical_bombers moved from Yunnan to Shensi
2 tactical_bombers moved from Yunnan to Shensi
1 armour moved from Buyant-Uhaa to Chahar
1 infantry moved from Manchuria to Buyant-Uhaa
2 fighters moved from Japan to Korea
3 bombers moved from Anhwe to Korea
1 infantry moved from Yunnan to Szechwan
7 mech_infantrys moved from Szechwan to Burma
1 armour, 11 artilleries, 20 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to Hunan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 10 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 10 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 6/15 hits, 6.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 10 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 9 armour, 15 artilleries, 22 infantry, 16 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 9 armour, 15 artilleries, 22 infantry, 16 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 19/63 hits, 19.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 9 armour, 15 artilleries, 20 infantry, 16 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 4 tactical_bombers in Shensi, round 2 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 3 bombers, 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 bombers, 2 fighters and 2 infantry in Korea, round 2 : 5/7 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 bombers and 2 fighters moved from Korea to Japan
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
10 fighters moved from Philippines to 35 Sea Zone
4 tactical_bombers moved from Shensi to Hunan
1 tactical_bomber moved from Burma to Hunan
1 aaGun moved from Kweichow to Yunnan
Place Units - Japanese
10 infantry placed in Japan
1 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Malaya
1 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 0.17
UK_Pacific regular : 1.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Morocco to Tunisia
1 fighter moved from Morocco to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from Caroline Islands to Manchuria
9 fighters moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Manchuria
1 mech_infantry moved from Sakha to Manchuria
1 tactical_bomber moved from 17 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Combat - Americans
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters, 1 submarine and 1 transport in 6 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Norway from Germans with 6 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 factory_minor and 2 infantry
Americans roll dice for 2 fighters and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
Americans roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans retreated to Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Korea
Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Korea to Sakha
1 bomber moved from Manchuria to Sakha
6 fighters moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 17 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Tunisia to Morocco
2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to 112 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Southern France to United Kingdom
Place Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 0.67
Japanese regular : 1.33
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 5 infantry moved from Kansu to Shensi
2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 7 infantry in Shensi, round 2 : 0/9 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 7 infantry in Shensi, round 3 : 2/9 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Morocco to Tunisia
1 fighter moved from Morocco to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from Caroline Islands to Manchuria
9 fighters moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Manchuria
1 mech_infantry moved from Sakha to Manchuria
1 tactical_bomber moved from 17 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Combat - Americans
Strategic bombing raid in Manchuria
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters, 1 submarine and 1 transport in 6 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Norway from Germans with 6 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 factory_minor and 2 infantry
Americans roll dice for 2 fighters and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
Americans roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans retreated to Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Korea
Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Korea to Sakha
1 bomber moved from Manchuria to Sakha
6 fighters moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 17 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Tunisia to Morocco
2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to 112 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Southern France to United Kingdom
Place Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 5 infantry moved from Kansu to Shensi
2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 7 infantry in Shensi, round 2 : 0/9 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries and 7 infantry in Shensi, round 3 : 2/9 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Syria
2 fighters moved from Iraq to Syria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Syria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Syria, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
British roll dice for 2 fighters and 1 infantry in Syria, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Syria
British win, taking Syria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Syria to Iraq
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from India to Northwest Persia
3 aaGuns, 5 artilleries, 34 infantry and 5 mech_infantrys moved from India to West India
2 armour and 10 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Iraq to Northwest Persia
2 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
3 infantry moved from Iraq to Persia
1 fighter moved from Northwest Persia to Iraq
2 fighters moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to Norway
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Norway
1 fighter moved from 92 Sea Zone to Morocco
Place Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,6,3,4,2,6,3,1,5
British collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.67
Italians regular : 1.67
Japanese regular : 0.67
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : -0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Tunisia
Combat - Italians
Battle in Algeria
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Algeria from Americans, taking Tunisia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 fighter moved from Tunisia to 94 Sea Zone
7 infantry moved from Northern Italy to Western Germany
4 artilleries moved from Northern Italy to Western Germany
6 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern France to 94 Sea Zone
2 fighters moved from Southern France to 94 Sea Zone
1 bomber moved from Holland Belgium to Western Germany
Place Units - Italians
2 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
17 armour, 15 artilleries, 22 infantry and 33 mech_infantrys moved from Bryansk to Russia
13 mech_infantrys moved from Rostov to Russia
3 fighters and 3 tactical_bombers moved from Rostov to Russia
3 armour, 2 bombers, 1 fighter and 8 mech_infantrys moved from Ukraine to Russia
4 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Russia
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 submarine and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in Smolensk
Germans attack with 1 armour, 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Smolensk, round 2 : 0/7 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Smolensk, round 3 : 2/7 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 20 armour, 15 artilleries, 2 bombers, 6 fighters, 22 infantry, 54 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 5 fighters, 62 infantry and 2 mech_infantrys
Russians roll AA dice in Russia : 1/11 hits, 1.83 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 20 armour, 15 artilleries, 2 bombers, 5 fighters, 22 infantry, 54 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 33/121 hits, 36.00 expected hits
Russians roll dice for 4 aaGuns, 13 artilleries, 5 fighters, 62 infantry and 2 mech_infantrys in Russia, round 2 : 27/82 hits, 29.00 expected hits
29 infantry owned by the Russians, 22 infantry owned by the Germans, 4 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 20 armour, 15 artilleries, 2 bombers, 5 fighters, 49 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 37/94 hits, 31.50 expected hits
Russians roll dice for 13 artilleries, 5 fighters, 33 infantry and 2 mech_infantrys in Russia, round 3 : 27/53 hits, 19.33 expected hits
2 mech_infantrys owned by the Russians, 33 infantry owned by the Russians, 2 artilleries owned by the Russians and 27 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 20 armour, 15 artilleries, 2 bombers, 5 fighters, 22 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 30/67 hits, 27.00 expected hits
Russians roll dice for 11 artilleries and 5 fighters in Russia, round 4 : 8/16 hits, 7.00 expected hits
5 fighters owned by the Russians, 11 artilleries owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia
Germans captures 30PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 15 artilleries, 2 bombers, 5 fighters, 14 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 80
Casualties for Germans: 1 fighter, 22 infantry and 40 mech_infantrys
Casualties for Russians: 4 aaGuns, 13 artilleries, 5 fighters, 62 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Rostov to Ukraine
2 bombers, 5 fighters and 3 tactical_bombers moved from Russia to Belarus
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
2 armour and 5 infantry placed in Germany
5 artilleries placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Russians regular : 7.00
Germans regular : 4.50
Russians AA : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Samara to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Dzavhan to Tsagaan Olom
4 armour moved from Novosibirsk to Kansu
2 aaGuns and 8 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
3 infantry moved from Siberia to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 51 PUs; 6 SuicideAttackTokens;
Japanese buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Korea
1 fighter moved from Japan to 6 Sea Zone
3 bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
5 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
4 fighters moved from 35 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Philippines to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
9 armour, 15 artilleries, 20 infantry and 16 mech_infantrys moved from Burma to India
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Yunnan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 armour moved from Chahar to Shensi
1 armour moved from Anhwe to Shensi
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Szechwan
6 tactical_bombers moved from Hunan to Shensi
1 infantry moved from Chahar to Hopei
1 artillery moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 artillery moved from Buyant-Uhaa to Manchuria
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Malaya to Yunnan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Iwo Jima from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 9 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 9 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 4/12 hits, 5.50 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Ulaanbaatar
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Ulaanbaatar, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 3 bombers, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 3 bombers, 1 fighter and 1 infantry in Korea, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea
Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in India
Japanese attack with 9 armour, 15 artilleries, 20 infantry and 16 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 9 armour, 15 artilleries, 20 infantry and 16 mech_infantrys in India, round 2 : 17/60 hits, 18.00 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 9 armour, 15 artilleries, 19 infantry and 16 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Shensi
Japanese attack with 2 armour, 3 infantry, 3 mech_infantrys and 6 tactical_bombers
Chinese defend with 2 artilleries and 13 infantry
Japanese roll dice for 2 armour, 3 infantry, 3 mech_infantrys and 6 tactical_bombers in Shensi, round 2 : 7/14 hits, 5.33 expected hits
Chinese roll dice for 2 artilleries and 13 infantry in Shensi, round 2 : 5/15 hits, 5.00 expected hits
3 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Shensi
6 tactical_bombers owned by the Japanese retreated
1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese retreated to Kweichow
Chinese win with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Casualties for Chinese: 7 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Kweichow
6 tactical_bombers moved from Shensi to Kweichow
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from Korea to Manchuria
1 bomber moved from Korea to Japan
2 bombers moved from Korea to Japan
1 tactical_bomber moved from Kweichow to Anhwe
5 tactical_bombers moved from Kweichow to Anhwe
9 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 60 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.67
Japanese regular : 1.33
UK_Pacific regular : 0.00
ANZAC regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Morocco to Tunisia
1 fighter moved from Morocco to Tunisia
1 fighter moved from Morocco to Algeria
1 bomber moved from Normandy Bordeaux to Algeria
1 bomber moved from Eastern United States to Algeria
1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Amur to Manchuria
1 bomber moved from Sakha to Manchuria
1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34
Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 2 bombers and 1 fighter
Italians defend with 2 infantry
Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Italians: 2 infantry
Battle in Tunisia
Americans attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 2 fighters
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Tunisia to Morocco
2 bombers moved from Algeria to Morocco
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 artillery and 2 infantry moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Norway
2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
2 fighters moved from Egypt to Persia
1 infantry moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
7 fighters moved from 33 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
3 transports moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
2 armour and 1 infantry placed in Normandy Bordeaux
1 transport placed in 10 Sea Zone
1 armour, 6 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 0.33
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 artillery and 6 infantry moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Morocco to Tunisia
1 fighter moved from Morocco to Tunisia
1 fighter moved from Morocco to Algeria
1 bomber moved from Normandy Bordeaux to Algeria
1 bomber moved from Eastern United States to Algeria
1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Amur to Manchuria
1 bomber moved from Sakha to Manchuria
1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34
Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 2 bombers and 1 fighter
Italians defend with 2 infantry
Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Italians: 2 infantry
Battle in Tunisia
Americans attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 2 fighters
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Tunisia to Morocco
2 bombers moved from Algeria to Morocco
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 artillery and 2 infantry moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Norway
2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
2 fighters moved from Egypt to Persia
1 infantry moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
7 fighters moved from 33 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
3 transports moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
2 armour and 1 infantry placed in Normandy Bordeaux
1 transport placed in 10 Sea Zone
1 armour, 6 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 artillery and 6 infantry moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Norway to 115 Sea Zone
1 fighter moved from Norway to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 115 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 115 Sea Zone
retreated to 115 Sea Zone
Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from 115 Sea Zone to Finland
1 fighter moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
6 mech_infantrys moved from Iraq to Eastern Persia
3 aaGuns, 5 artilleries, 34 infantry and 5 mech_infantrys moved from West India to Eastern Persia
2 armour, 3 infantry and 10 mech_infantrys moved from Persia to Eastern Persia
2 fighters moved from Northwest Persia to Eastern Persia
3 infantry moved from Northwest Persia to Persia
1 fighter moved from Iraq to Eastern Persia
1 infantry moved from Syria to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Tobruk
1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Eastern Persia to West India
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
4 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.83
Americans regular : 0.17
Italians regular : 0.33
Japanese regular : 2.67
Germans regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Morocco to Tunisia
1 fighter moved from Morocco to Tunisia
1 fighter moved from Morocco to Algeria
1 bomber moved from Normandy Bordeaux to Algeria
1 bomber moved from Eastern United States to Algeria
1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Amur to Manchuria
1 bomber moved from Sakha to Manchuria
1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34
Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 2 bombers and 1 fighter
Italians defend with 2 infantry
Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Italians: 2 infantry
Battle in Tunisia
Americans attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 2 fighters
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Tunisia to Morocco
2 bombers moved from Algeria to Morocco
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 artillery and 2 infantry moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Norway
2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
2 fighters moved from Egypt to Persia
1 infantry moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
7 fighters moved from 33 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
3 transports moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
2 armour and 1 infantry placed in Normandy Bordeaux
1 transport placed in 10 Sea Zone
1 armour, 6 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
1 artillery and 6 infantry moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Norway to 115 Sea Zone
1 fighter moved from Norway to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 115 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 115 Sea Zone
retreated to 115 Sea Zone
Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from 115 Sea Zone to Finland
1 fighter moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
6 mech_infantrys moved from Iraq to Eastern Persia
3 aaGuns, 5 artilleries, 34 infantry and 5 mech_infantrys moved from West India to Eastern Persia
2 armour, 3 infantry and 10 mech_infantrys moved from Persia to Eastern Persia
2 fighters moved from Northwest Persia to Eastern Persia
3 infantry moved from Northwest Persia to Persia
1 fighter moved from Iraq to Eastern Persia
1 infantry moved from Syria to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Tobruk
1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Eastern Persia to West India
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
4 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.83
Americans regular : 0.17
Italians regular : 0.33
Japanese regular : 2.67
Germans regular : -0.67
British regular : -1.00