@captainwalker nevermind the rolls done for Anzac. I was just fooling around with Anzac after my British move and forgot I was online.
@Private-Panic Anzac is up
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Combat Move - Arabia
1 Bedouin moved from Yemen to Oman
Arabia take Oman from Turkey
1 Bedouin moved from Oman to Trucial Coast
Purchase Units - Arabia
Arabia buy 3 Bedouins and 1 trench; Remaining resources: 0 PUs;
Combat - Arabia
Non Combat Move - Arabia
Place Units - Arabia
3 Bedouins and 1 trench placed in Mecca
Turn Complete - Arabia
Arabia collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
1 heavy_gun moved from Bulgaria to Serbia
1 infantry moved from Bulgaria to Serbia
1 cavalry, 2 field_guns and 6 infantry moved from Arabia to Mecca
1 heavy_gun moved from Hejaz to Mecca
1 infantry moved from Hejaz to Mecca
2 fighters moved from Jordan to Mecca
1 infantry moved from Mesopotamia to Kuwait
Turkey take Kuwait from Britain
1 infantry moved from Mesopotamia to Al-Dammam
Turkey take Al-Dammam from Britain
Purchase Units - Turkey
Turkey buy 4 field_guns, 9 infantry, 1 submarine and 1 trench; Remaining resources: 0 PUs; 1 techTokens;
Combat - Turkey
Battle in Serbia
Turkey attack with 1 heavy_gun and 1 infantry
Serbia defend with 1 infantry
Turkey roll dice for 1 heavy_gun and 1 infantry in Serbia, round 2 : 1/2 hits, 0.67 expected hits
Serbia roll dice for 1 infantry in Serbia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Turkey lost in Serbia
Turkey win, taking Serbia from Serbia with 1 heavy_gun remaining. Battle score for attacker is 0
Casualties for Turkey: 1 infantry
Casualties for Serbia: 1 infantry
Battle in Mecca
Turkey attack with 1 cavalry, 2 field_guns, 2 fighters, 1 heavy_gun and 7 infantry
Arabia defend with 7 Bedouins, 1 Factory and 2 trenchs
Turkey roll dice for 1 cavalry, 2 field_guns, 2 fighters, 1 heavy_gun and 7 infantry in Mecca, round 2 : 4/13 hits, 3.83 expected hits
Arabia roll dice for 7 Bedouins and 2 trenchs in Mecca, round 2 : 3/7 hits, 2.33 expected hits
2 trenchs owned by the Arabia and 3 infantry owned by the Turkey lost in Mecca
Turkey roll dice for 1 cavalry, 2 field_guns, 2 fighters, 1 heavy_gun and 4 infantry in Mecca, round 3 : 4/10 hits, 3.33 expected hits
Arabia roll dice for 7 Bedouins in Mecca, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Turkey and 4 Bedouins owned by the Arabia lost in Mecca
Turkey roll dice for 1 cavalry, 2 field_guns, 2 fighters, 1 heavy_gun and 1 infantry in Mecca, round 4 : 2/7 hits, 2.33 expected hits
Arabia roll dice for 3 Bedouins in Mecca, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Mecca
Turkey roll dice for 1 cavalry, 2 field_guns, 2 fighters and 1 heavy_gun in Mecca, round 5 : 2/6 hits, 2.00 expected hits
Arabia roll dice for 1 Bedouin in Mecca, round 5 : 0/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Mecca
Turkey captures 6PUs while taking Arabia capital
Turkey win, taking Mecca from Arabia with 1 cavalry, 2 field_guns, 2 fighters and 1 heavy_gun remaining. Battle score for attacker is -1
Casualties for Turkey: 7 infantry
Casualties for Arabia: 7 Bedouins and 2 trenchs
Non Combat Move - Turkey
3 infantry moved from Mesopotamia to Arabia
2 fighters moved from Mecca to Arabia
2 infantry moved from Baghdad to Mesopotamia
1 field_gun moved from Baghdad to Mesopotamia
1 field_gun moved from Damascus to Palestine
2 infantry moved from Damascus to Palestine
3 infantry moved from Palestine to Sinai
1 field_gun moved from Georgia to Armenia
1 infantry moved from Georgia to Armenia
1 cavalry moved from Smyrna to Kurdistan
1 field_gun moved from Dardanelles to Bulgaria
5 infantry moved from Dardanelles to Bulgaria
1 battlecruiser, 1 battleship and 3 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 68 Aegean Sea
1 field_gun moved from Constantinople to Anatolia
1 infantry moved from Constantinople to Anatolia
1 field_gun and 3 infantry moved from Constantinople to Dardanelles
Place Units - Turkey
1 trench placed in Sinai
1 field_gun and 2 infantry placed in Damascus
1 field_gun and 2 infantry placed in Baghdad
1 submarine placed in Sea Zone 68 Aegean Sea
2 field_guns and 5 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 63 PUs; end with 69 PUs
Combat Hit Differential Summary :
Serbia regular : 0.67
Turkey rolls : 0.00
Arabia regular : 1.00
Turkey regular : 0.83
Territory Summary for Turkey :
Serbia : 1 flag, 1 heavy_gun
Bulgaria : 1 field_gun and 6 infantry
Arabia : 1 flag, 2 fighters and 3 infantry
Hejaz : 1 flag
Mecca : 1 flag, 1 Factory, 1 cavalry, 2 field_guns and 1 heavy_gun
Al-Dammam : 1 infantry
Anatolia : 1 field_gun and 1 infantry
Armenia : 1 field_gun and 3 infantry
Baghdad : 1 Factory, 1 field_gun and 2 infantry
Constantinople : 1 Factory, 2 field_guns, 5 infantry and 2 trenchs
Cyprus : 1 infantry
Damascus : 1 Factory, 1 field_gun and 2 infantry
Dardanelles : 1 field_gun and 3 infantry
Kurdistan : 1 cavalry
Mesopotamia : 1 field_gun and 2 infantry
Palestine : 1 field_gun and 2 infantry
Qatar : 1 infantry and 2 trenchs
Sinai : 5 infantry and 3 trenchs
Kuwait : 1 flag, 1 infantry
Georgia : 1 flag, 1 infantry
Sea Zone 68 Aegean Sea : 1 battlecruiser, 1 battleship, 3 cruisers and 1 submarine
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 2,6,6,1 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover workingWomen
Combat Move - Britain
Combat Hit Differential Summary :
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Britain
Britain spend 10 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover workingWomen
Combat Move - Britain
1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel
1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Belgium
1 fighter moved from London to Belgium
1 cruiser and 1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 infantry moved from British East Africa to Italian Somaliland
Italy take Italian Somaliland from Germany
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 cruiser moved from Sea Zone 125 Sulu Sea to Sea Zone 120 Arafura Sea
1 cruiser moved from Sea Zone 125 Sulu Sea to Sea Zone 120 Arafura Sea
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 battlecruiser and 1 cruiser moved from Sea Zone 95 South Atlantic to Sea Zone 92 Mozambique Channel
1 battlecruiser and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
Submerge Sub?
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 2,6,6,1 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover workingWomen
Combat Move - Britain
1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel
1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Belgium
1 fighter moved from London to Belgium
1 cruiser and 1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 infantry moved from British East Africa to Italian Somaliland
Italy take Italian Somaliland from Germany
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 cruiser moved from Sea Zone 125 Sulu Sea to Sea Zone 120 Arafura Sea
1 cruiser moved from Sea Zone 125 Sulu Sea to Sea Zone 120 Arafura Sea
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 battlecruiser and 1 cruiser moved from Sea Zone 95 South Atlantic to Sea Zone 92 Mozambique Channel
1 battlecruiser and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
Purchase Units - Britain
Britain buy 1 Factory, 3 colonials, 3 destroyers, 3 field_guns and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Britain
Combat Hit Differential Summary :
@elrood switiching 3 colonials to 3 inf… i did not realize where those can be placed until Witt told me
@elrood not at home to see map. Which sea zone what are you attacking with?
If attacking with 2 cruisers then submerge
Sub stays and fights, didn’t see the Brit BC
Correction, sub stays and fights. Originally thought you were attacking the lone sub (sz122). That BC is mine.
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 2,6,6,1 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover workingWomen
Combat Move - Britain
1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel
1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Belgium
1 fighter moved from London to Belgium
1 cruiser and 1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 infantry moved from British East Africa to Italian Somaliland
Italy take Italian Somaliland from Germany
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 cruiser moved from Sea Zone 125 Sulu Sea to Sea Zone 120 Arafura Sea
1 cruiser moved from Sea Zone 125 Sulu Sea to Sea Zone 120 Arafura Sea
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 battlecruiser and 1 cruiser moved from Sea Zone 95 South Atlantic to Sea Zone 92 Mozambique Channel
1 battlecruiser and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 battlecruiser and 1 cruiser moved from Sea Zone 124 Celebes Sea to Sea Zone 120 Arafura Sea
Purchase Units - Britain
Britain buy 1 Factory, 3 destroyers, 3 field_guns, 3 infantry and 3 trenchs; Remaining resources: 4 PUs; 0 techTokens;
Combat - Britain
Combat Hit Differential Summary :
Your choice struck me as odd, given the odds (in my head). I double checked and realized not all ships are present that were supposed to be.
This is how it looks like:
UK: 1 BC + 3 CR
Germany: 1 BC + 1 CR +1 Sub
That other attack would have made close to zero chance (with similar odds)
Please choose again. I am sorry for the mix up! :-(
@elrood Stay and fight, take sub as first casualty. Check dice closely, as computer has not been recognizing first strike capability so far in this game. Sub should roll first and separately. If it hits, your casualty shouldn’t be able to return fire. You may have to manually adjust if the computer doesn’t . When you undid half your attack yesterday, it did confuse me that you would fight at such bad odds.
When I sank your cruiser on my turn, the odds would have been breakeven for your counterattack if your cruiser had missed. But it hit. I took a cruiser as the casualty and kept my sub because of first strike capability. My subs have been a big disappointment so far.
@fmerwinrommel Thanks for understanding. He showed me the attack and there were 4 units. Then he posted and there were 2! I thought I was missing something; that my eyes were deceiving me, so didn’t tell Seb yesterday.
The German infantry division in Belgium has been awarded the iron cross for fighting off a superior French force. Let’s see if it can fight off the Brits.
@Witt As I recall, you are visually impaired? As you may remember, I am also. and maneuvering the cell phone screen to see all the text and typing on the tiny keypad is a struggle. I was out on a long hike yesterday when I responded. Its very easy when at home using a full size keyboard and 24" monitor.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 2,6,6,1 and gets 2 hits
Britain removing all Technology Tokens after successful research.
Britain discover workingWomen
Combat Move - Britain
1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel
1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Belgium
1 fighter moved from London to Belgium
1 cruiser and 1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 infantry moved from British East Africa to Italian Somaliland
Italy take Italian Somaliland from Germany
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 cruiser moved from Sea Zone 125 Sulu Sea to Sea Zone 120 Arafura Sea
1 cruiser moved from Sea Zone 125 Sulu Sea to Sea Zone 120 Arafura Sea
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 battlecruiser and 1 cruiser moved from Sea Zone 95 South Atlantic to Sea Zone 92 Mozambique Channel
1 battlecruiser and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 battlecruiser and 1 cruiser moved from Sea Zone 124 Celebes Sea to Sea Zone 120 Arafura Sea
Purchase Units - Britain
Britain buy 1 Factory, 3 destroyers, 3 field_guns, 3 infantry and 3 trenchs; Remaining resources: 4 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 28 Sargasso Sea
Britain attack with 2 cruisers and 1 destroyer
Germany defend with 1 submarine
Britain roll dice for 2 cruisers and 1 destroyer in Sea Zone 28 Sargasso Sea, round 2 : 1/3 hits, 1,33 expected hits
Germany roll dice for 1 submarine in Sea Zone 28 Sargasso Sea, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Germany lost in Sea Zone 28 Sargasso Sea
Britain win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germany: 1 submarine
Battle in Sea Zone 120 Arafura Sea
Britain attack with 1 battlecruiser and 3 cruisers
Germany defend with 1 battlecruiser, 1 cruiser and 1 submarine
Britain roll dice for 1 battlecruiser and 3 cruisers in Sea Zone 120 Arafura Sea, round 2 : 3/4 hits, 2,17 expected hits
Germany roll dice for 1 battlecruiser, 1 cruiser and 1 submarine in Sea Zone 120 Arafura Sea, round 2 : 1/3 hits, 1,50 expected hits
1 submarine owned by the Germany, 1 cruiser owned by the Germany, 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 120 Arafura Sea
Britain win with 1 battlecruiser and 2 cruisers remaining. Battle score for attacker is 23
Casualties for Britain: 1 cruiser
Casualties for Germany: 1 battlecruiser, 1 cruiser and 1 submarine
Battle in Belgium
Britain attack with 1 field_gun, 1 fighter and 1 infantry
Germany defend with 1 Factory and 1 infantry
Britain roll dice for 1 battleship in Belgium, round 2 : 0/1 hits, 0,67 expected hits
Britain roll dice for 1 field_gun, 1 fighter and 1 infantry in Belgium, round 2 : 1/3 hits, 1,00 expected hits
Germany roll dice for 1 infantry in Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Belgium
Britain win, taking Belgium from Germany with 1 field_gun and 1 fighter remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Germany: 1 infantry
Non Combat Move - Britain
1 fighter moved from Belgium to Champagne
1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 24 Irish Sea to Sea Zone 15 English Channel
1 colonial moved from St. John's Island to Sea Zone 22 Mid Atlantic
1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
1 infantry moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials, 1 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
2 colonials and 1 infantry moved from Sea Zone 24 Irish Sea to England
5 infantry moved from England to London
1 colonial and 2 field_guns moved from Quebec to Nova Scotia
1 infantry moved from Quebec to Nova Scotia
1 colonial moved from Ontario to Quebec
1 infantry moved from Middle Congo to Western Sudan
1 infantry moved from Upper Egypt to Port Sudan
2 cavalrys moved from Pretoria to Northern Rhodesia
1 infantry moved from Pretoria to Bechuanaland
1 infantry moved from Cape Town to Cape Colony
1 colonial moved from Punjab to Sindh
1 battlecruiser and 1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
1 field_gun and 1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
1 field_gun and 1 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk
1 field_gun and 1 infantry moved from Sarawak to Sea Zone 125 Sulu Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 136 East China Sea
1 field_gun and 1 infantry moved from Sea Zone 136 East China Sea to Shanghai 3
1 infantry moved from Togo to Dahome
1 field_gun moved from British East Africa to Italian Somaliland
1 colonial moved from Alberta to Saskatchewan
2 colonials moved from British Columbia to Alberta
Place Units - Britain
1 trench placed in Northern Rhodesia
1 Factory placed in England
1 trench placed in Northern Rhodesia
1 trench placed in Cairo-Suez
2 infantry placed in Cairo-Suez
1 field_gun and 1 infantry placed in Cape Town
1 field_gun placed in London
1 field_gun placed in London
1 destroyer placed in Sea Zone 73 Arabian Sea
1 destroyer placed in Sea Zone 126 Java Sea
Britain undo move 4.
1 trench placed in Papua
1 destroyer placed in Sea Zone 15 English Channel
Activate Technology - Britain
Britain activating workingWomen
Trigger BritainT1: buyfield_gun_w added to productionBritain
Trigger BritainT1: buyheavy_gun_w added to productionBritain
Trigger BritainT1: buyfield_gun removed from productionBritain
Trigger BritainT1: buyheavy_gun removed from productionBritain
Trigger BritainT1: buygas_w added to productionBritain
Trigger BritainT1: buyfighter_w added to productionBritain
Trigger BritainT1: buygas removed from productionBritain
Trigger BritainT1: buyfighter removed from productionBritain
Turn Complete - Britain
Britain collect 87 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germany regular : -0,17
Britain regular : -0,17
@fmerwinrommel Weirdest thing is… TripleA did not even ask me if the German Sub wanted to submerge… hmm