@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
10 armour and 4 mech_infantrys moved from Germany to Eastern Poland
9 artilleries moved from Poland to Eastern Poland
17 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
3 infantry moved from Romania to Bessarabia
7 infantry moved from Romania to Eastern Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Western Germany to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 battleship moved from 112 Sea Zone to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to Romania
1 tactical_bomber moved from Western Germany to Romania
Combat - Germans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Karelia
Battle in 91 Sea Zone
Germans attack with 1 cruiser
British defend with 1 transport
Germans win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bessarabia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 13 armour, 10 artilleries, 24 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 13 armour, 10 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 2 fighters and 3 tactical_bombers
Russians defend with 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 bomber moved from Ukraine to Romania
3 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Romania to Bulgaria
1 fighter moved from 114 Sea Zone to Slovakia Hungary
1 fighter moved from 114 Sea Zone to Germany
1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from 114 Sea Zone to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 submarine placed in 114 Sea Zone
2 armour and 4 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
@makalakalane Thought I pressed scramble for those fighters, but the fight didn’t happen. Probably my error. Can we edit the 2x transports, 2xInf and 2xArt out?
@flyingbadger sure.
@makalakalane You okay to do that, or shall I have a go?
@flyingbadger I can do it, if you tell me where you want the units. All I know right now is that they are not suuposed to be in that territory you took :)
@makalakalane The scramble would have wiped out both transports in SZ127, and the 2 Inf and 2 Art they unloaded in Karelia. I’ve learning lots about these airbase things, seem very useful.
@flyingbadger hehe yup :D they are very useful those airbases. So are you gonna edit it yourself or tell me where the units came from?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
10 armour and 4 mech_infantrys moved from Germany to Eastern Poland
9 artilleries moved from Poland to Eastern Poland
17 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
3 infantry moved from Romania to Bessarabia
7 infantry moved from Romania to Eastern Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Western Germany to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 battleship moved from 112 Sea Zone to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to Romania
1 tactical_bomber moved from Western Germany to Romania
Combat - Germans
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Karelia
Battle in 91 Sea Zone
Germans attack with 1 cruiser
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bessarabia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 13 armour, 10 artilleries, 24 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 armour, 10 artilleries, 24 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 18/51 hits, 16.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 13 armour, 10 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 2 fighters and 3 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 2 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 bomber moved from Ukraine to Romania
3 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Romania to Bulgaria
1 fighter moved from 114 Sea Zone to Slovakia Hungary
1 fighter moved from 114 Sea Zone to Germany
1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from 114 Sea Zone to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 submarine placed in 114 Sea Zone
2 armour and 4 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 2 artilleries and 2 infantry
EDIT: Removing units owned by Germans from 127 Sea Zone: 2 transports
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 4.33
Russians AA : -0.17
@makalakalane Think that’s done it.
@flyingbadger ah ok. I misunderstood. I thought you wanted to edit your transports + landunits back to where they came from. :D well, let me know if you want that instead and I will edit them in - it’ sonly fair since you didn’t know about the airbase thing. I will play Russia now. Just let me know or edit the units in yourself in Japans turn
@makalakalane If you’d be happy to put them back (W.Germany and SZ112 if I remember correctly) then I’d be very grateful, it’s been a good way to learn about airbases and scrambling, as well as how to edit anyway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
5 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
1 fighter moved from Russia to Karelia
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
Combat - Russians
Battle in Karelia
Russians attack with 3 fighters and 5 infantry
Germans defend with 7 infantry
Russians roll dice for 3 fighters and 5 infantry in Karelia, round 2 : 0/8 hits, 2,33 expected hits
Germans roll dice for 7 infantry in Karelia, round 2 : 4/7 hits, 2,33 expected hits
4 infantry owned by the Russians lost in Karelia
Russians roll dice for 3 fighters and 1 infantry in Karelia, round 3 : 0/4 hits, 1,67 expected hits
Germans roll dice for 7 infantry in Karelia, round 3 : 0/7 hits, 2,33 expected hits
3 fighters owned by the Russians retreated
1 infantry owned by the Russians retreated to Novgorod
Germans win with 7 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantry
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Karelia to Novgorod
2 fighters moved from Karelia to Russia
2 aaGuns, 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Rostov
10 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
3 armour and 5 mech_infantrys moved from Smolensk to Bryansk
2 aaGuns moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Amur to Yakut S.S.R.
Place Units - Russians
1 armour placed in Volgograd
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,1,4,5,2,6
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : -5,00
@flyingbadger done. Well with Germans hitting +4,33 hit rate and russians hitting -5 Moscow will fall easily. I just lost a plane for free because 3 Fighters couldn’t hit anything in the fi-rst round of combat. And 5 infantry. The fighter is still there, but I’ll be very surprised if Novgorod isn’t German by the end of next round.
@makalakalane Wow, the dice server was in a weird mood on that round.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Borneo to 41 Sea Zone
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries and 3 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 11 infantry moved from Jehol to Manchuria
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Kiangsi to Hopei
1 mech_infantry moved from Suiyuyan to Shensi
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
Combat - Japanese
Battle in Java
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win, taking Java from Dutch with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 14 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsu to Borneo
2 fighters and 2 tactical_bombers moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
3 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 bomber moved from 41 Sea Zone to Borneo
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
10 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
10 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Algeria to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Malta to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in 91 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 1 cruiser
British roll dice for 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 cruiser in 91 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
1 fighter owned by the British retreated
Germans win with 1 cruiser remaining. Battle score for attacker is -16
Casualties for British: 2 destroyers
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 2 artilleries and 2 fighters in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 86 Sea Zone to 66 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
3 infantry moved from Iraq to Trans-Jordan
2 infantry moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Yunnan to Shan State
1 armour moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
3 aaGuns moved from Yunnan to Szechwan
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tunisia to Tobruk
1 fighter moved from 91 Sea Zone to Gibraltar
1 armour moved from Brazil to Suriname
British take Suriname from Dutch
1 bomber moved from Northern Italy to Malta
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 38 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,00
Italians regular : 1,00
Japanese regular : -0,67
Germans regular : 0,50
British regular : -3,33
Italians AA : -0,17
@flyingbadger well, yes, I would imagine they might continue to be so from now on. Another round of -3,33 for the british. I had 98% chance of winning - 1 fighter and 2 Destroyers vs your Cruiser. Fucking rediculous.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 13 PUs; end with 14 PUs