@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL21 #2 trulpen (X+4) vs Pejon_88 (A) P2V
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Did I ask to redo Germany? No.
Did UK still have positive odds in the big battle? Yes.
The battle in China didn’t block anything, but rather the fact that the scramble request was issued.
Whatever.
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That you would equate a europe US NCM with redoing the german turn speaks volumes.
Again, there are almost no people on the site that would object to US NCM prior to UK turn (including yourself except in this situation).
The scramble question has nothing to do with anything and simply a lame excuse. The rules allow Pejon to completely rework his UK turn in the case of an illegal move - regardless of the scramble question.
The reason pejon was denied by gamer and company was simply because he made a US NCM edit and by rule all edits have to be approved (including changing his mind about the edit).
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just read through what I could., as a neutral third-party observer.
I see a lot of edits to US units in the Atlantic prior to or during the UK turn, as long as UK combat hasn’t taken place in a way where the outcome of combat might influence decisions. I do it, and I allow it.
For what it’s worth, if I were in that situation, I would allow a redo of the combat move and/or the edit of the US fighter.
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@ksmckay You are free to have your opinion. I won’t bother to discuss this or anything else with you.
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@trulpen sounds good, never had anything to discuss with you.
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@ksmckay Then why do you try so hard? Don’t really like a lot of your harsh, assumpting attidtude.
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@ksmckay is this true?

Because in that case I choose to re-do my UK turn and post without the US fig edit (which was done on the UK turn).
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@pejon_88 yes and no. the ncm edit makes things tricky.
You arent allowed to make an illegal move. the rules allow for you to correct your turn in the event of an illegal move. so you can certainly redo the uk turn completely.
Then its a matter of interpretation regarding how the NCM edit was requested/allowed/processed. I think the question to gamer and company was posed in the most complicated way possible.
Techically you never asked for permission to conduct the US NCM edit in the first place. the chinese turn was the last legally posted turn. So i dont know how the mods can then say that the US NCM was a legal edit but not making it was an illegal edit.
But again i think the way the question was posed was as complicated as possible.
I would have asked the question in this way.
Pejon proposed an illegal set of combat moves for UK6. Before any dice were rolled is he allowed to correct his UK turn to correct for the illegal move? To me the answer to this is a no brainer, yes.
Second question, during the illegal move he made a unrequested US NCM edit. Does simply making this unrequested US NCM edit and posting it make it a legally acceptable edit. that trulpen is allowed to accept but then reject undoing the edit.
- I think thats a trickier question to answer. Edits are always something that have to be agreed on, no way for the rules to allow for legal edits.
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to me the US NCM edit was part of an illegal turn post. I dont see how anyone could make the case that part of the illegal turn post is binding. They happened at the same time and were directly related.
But again since edits are something that have to be completely agreed upon by opponent not sure if the rules can really help you.
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You arent allowed to make an illegal move. the rules allow for you to correct your turn in the event of an illegal move. so you can certainly redo the uk turn completely.
I guess there is actually no stated guidance in the rule for what happens when there is an illegal move. I dont see any argument for anything other than above though. Im sure any moderator would agree.
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@ksmckay Thanks for stepping in and engaging in the matter.
I had hoped that me proving that the game should not allow the move (except that due to the edit, the game still didn’t recognize this) would make the case quite clear. Like I mentioned way back, that was the only supporting evidence I could really rely on since everything else is a gentlemen’s agreement in regards to edit policies between players etc.
With any other player I don’t know well or haven’t played much I would definitely go with what their edit policy is, but since I know trulpen and we have played countless of games tabletop as well as a handful of games here I was simply amazed I wasn’t allowed the edit due to what has been allowed previously. One of my more clear examples were when I allowed him to disregard the CM phase after dice were rolled since his air would be exposed when landing.
I am very disappointed that he would let competitiveness go before fair play and whatever arguments he may have it is quite clear to me that he either consciously or more probable unconsciously let competitiveness overcome fair play.
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@pejon_88 yeah, disputes like this are rare thankfully but unfortunately there is very little that can be done. Mods have no choice to rule in any other way (though I think this particular case was a bit gray but also confusingly presented).
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@ksmckay thanks.
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The grudge
It sounds pretty good, but unfortunately @ksmckay slips to and fro.
What I understand @ksmckay has had a thorn to my side since when I started to play in this league. He has entered quite many of my game threads to spew his opinion about what a low creature I am (although one time he actually supported my case, which I think was big of him even though it was also objectively correct).
The story is that we’ve played one game during L19. Since then he heavily resents me. The game took place when I was new to both the league and A&A in general. He’s a great player and without much trouble got into a winning position.
Since I didn’t have that much experience with the game and also come from the chess scene, I wanted to play on for too long. He complained now and then during the game that I didn’t stand a chance and should give up. However, I still wanted to explore the position and try to exhaust all possibilities.
In chess this is a pretty common situation and it’s very bad manners to complain on an opponent for being slow or not giving up. It’s actually against the rules to do so. As a player you are free to play for as long or slow as you please if you have time left on the clock and have not yet been mated. It’s not even a gentleman’s agreement, but clearly stated in the rules.
Sure, that’s chess, but I think it’s enlightening to clarify the cultural context. I also feel that a similar approach suits very well here with A&A.
@ksmckay accuses me of being ridiculous and shameful, but as a riposte I conclude that he himself showed very bad manners during our first and maybe only game. He also repeatedly ridicule himself when upholding this grudge and time and again spends efforts to shame me in the public space. I do find this behaviour of his rather offensive.
Fair play
I fully understand @Pejon_88’s surprise and disappointment regarding my decision concerning the edit in z113, but I don’t agree with it being neither bad sportmanship nor unfair play.
We have tons of allowed edits between ourselves. It’s not particularly fair to bring out one example to try to prove a point, when there are hundreds of others contradicting that point. I’ve done plenty of similar allowances. In another one of our games (which I miserably lost) I pointed out a poor placement of expensive fleet which would’ve been obliterated by an italian-german double-attack and allowed him to change his position during my Italy.
As I’ve said earlier I don’t have a particular edit policy, like some other players have. I’m usually very liberal and forgiving, but look upon every situation on its own merits. I know several other top ranking players that have more or less the same outlook. One good example is @axis-dominion who is usually very lenient, but in a game the previous season (where he actually gave me an insane handicap of Axis+12 in BM3 along with a lot of highly valuable advice) when I had achieved a winning position, he all of a sudden deviated from his generous approach and denied an obvious edit request for a poorly placed Italian fig before I was about to play Germany.
Franz had not made any impact whatsoever and I think even no dice had been rolled, so it was simply a lesson for me to try to be more careful. Of course I was a bit disappointed and upset, since it was a deviation from what I was used to between us, but I quickly accepted the situation and also realized that my opponent was fully entitled to change his approach.
I certainly didn’t hold a grudge regarding this, but on the contrary continue to appreciate @axis-dominion as a highly just and competent opponent. I have a very slim chance of beating him and my self-confidence would unfortunately not survive playing him at the moment.
About the game
@ksmckay said in L21 #2 trulpen (X+4) vs Pejon_88 (A) P2V:
Pejon proposed an illegal set of combat moves for UK6. Before any dice were rolled is he allowed to correct his UK turn to correct for the illegal move? To me the answer to this is a no brainer, yes.
Of course it’s allowed to correct for an illegal move. It even has to, which also is one of the points.
An edit of US NCM made during the UK-turn leading to an illegal move by UK cannot be adjusted with support of the rules. It can however be changed if the opponent allows it, but I didn’t in this particular case. I know, that’s what you’re so upset about.
I usually allow US-edits during UK. That’s my standard. In this instance it was however a very delicate and game changing situation. I had blundered the german fleet position by neglecting a lot of UK-air in Leningrad. Is there any moral decree why I should allow for my opponent to adjust for a blunder when I won’t be able to adjust for a blunder of my own?
Anyway, what I could tell from the rolled dice (which have not been posted here), the extra fig wouldn’t have mattered much. That’s however not particularly relevant.
I could argue that it’s bad sportsmanship and fairplay to not allow a correction of the german position, but I don’t. Also, I haven’t asked for it and I similarly state it would be absurd to push for it. To paraphrase someone, it speaks volumes to suggest that I equate a german edit during UK with one for US.
@ksmckay said in L21 #2 trulpen (X+4) vs Pejon_88 (A) P2V:
The scramble question has nothing to do with anything and simply a lame excuse.
Of course it is a crucial fact that a scramble request has been issued. That more or less locks the position, except for correcting an illegal move in any way possible.
With your logic you could issue a scramble request and then if the opponent chooses to scramble you could simply retreat the attack and not risk anything. The game doesn’t work that way and you know it.
Now please get off my back.
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@trulpen you know very well that in our particular game, your decision was far from fair play. Up until now, I don’t remember you ever changing your opinion based on another player’s argument. I told you before that it would eventually come back and haunt you and didn’t want to bring this up, but maybe there is a reason at least three players, me included, have reacted towards your play style. So far I have not seen any other player get any complaints on the forum. I would imagine that is because any disputes are solved between these players almost instantly.
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@pejon_88 said in L21 #2 trulpen (X+4) vs Pejon_88 (A) P2V:
@trulpen you know very well that in our particular game, your decision was far from fair play. Up until now, I don’t remember you ever changing your opinion based on another player’s argument. I told you before that it would eventually come back and haunt you and didn’t want to bring this up, but maybe there is a reason at least three players, me included, have reacted towards your play style. So far I have not seen any other player get any complaints on the forum. I would imagine that is because any disputes are solved between these players almost instantly.
Sure, I can live with it haunting me. Won’t be for very long anyway.





