@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 fighter moved from Novosibirsk to Buryatia S.S.R.
1 tactical_bomber moved from Novosibirsk to Buryatia S.S.R.
1 fighter moved from Novosibirsk to Soviet Far East
1 tactical_bomber moved from Novosibirsk to Soviet Far East
1 tactical_bomber moved from Novosibirsk to Buryatia S.S.R.
1 fighter moved from Novosibirsk to Buryatia S.S.R.
1 bomber moved from Novosibirsk to Soviet Far East
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 halftrack moved from Kazakh S.S.R. to Caucasus
Russians take Caucasus from Germans
1 halftrack moved from Caucasus to Russia
1 halftrack moved from Russia to Novosibirsk
1 halftrack moved from Karelia S.S.R. to Belorussia
Russians take Belorussia from Germans
1 halftrack moved from Belorussia to West Russia
Russians take West Russia from Germans
1 halftrack moved from West Russia to Archangel
1 armour moved from Archangel to Novosibirsk
1 bomber moved from Novosibirsk to Soviet Far East
Combat - Russians
Rocket attack in Japan does 2 damage to factory owned by Japanese
Rockets in Yakut S.S.R. roll: 2
Battle in Soviet Far East
Russians attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Buryatia S.S.R., round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 bombers, 1 fighter and 1 tactical_bomber moved from Soviet Far East to Novosibirsk
2 fighters and 2 tactical_bombers moved from Buryatia S.S.R. to Novosibirsk
5 artilleries and 10 infantry moved from Russia to Novosibirsk
Place Units - Russians
2 armour, 3 artilleries, 1 bomber and 6 infantry placed in Archangel
Turn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Russians regular : -1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 1x factory, 5x factory; Remaining resources: 87 PUs; 1 techTokens;
Germans buy 1 armour, 1 artillery and 26 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Belorussia
Germans take Belorussia from Russians
1 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
1 armour moved from West Russia to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Libya to Anglo Egypt
Germans take Anglo Egypt from British
1 armour moved from Anglo Egypt to Libya
5 halftracks moved from Eastern United States to Western United States
8 armour and 8 infantry moved from Eastern Canada to Western United States
3 infantry moved from Western Canada to Alaska
4 fighters and 5 tactical_bombers moved from 54 Sea Zone to Alaska
1 transport moved from 19 Sea Zone to 20 Sea Zone
3 transports moved from 54 Sea Zone to 20 Sea Zone
8 infantry moved from Venezuela to 20 Sea Zone
8 infantry and 4 transports moved from 20 Sea Zone to 54 Sea Zone
8 infantry moved from 54 Sea Zone to Western United States
9 armour, 12 artilleries and 22 infantry moved from Western Canada to Western United States
Combat - Germans
Battle in Alaska
Germans attack with 4 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 3 infantry
Germans roll dice for 4 fighters, 3 infantry and 5 tactical_bombers in Alaska, round 2 : 6/12 hits, 5.83 expected hits
Americans roll dice for 3 infantry in Alaska, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Alaska
Germans win, taking Alaska from Americans with 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Western United States
Germans attack with 17 armour, 12 artilleries, 5 halftracks and 38 infantry
Americans defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 6 infantry
Germans roll dice for 1 battleship in Western United States, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 17 armour, 12 artilleries, 5 halftracks and 38 infantry in Western United States, round 2 : 28/72 hits, 26.17 expected hits
Americans roll dice for 3 armour, 1 fighter and 6 infantry in Western United States, round 2 : 4/10 hits, 4.17 expected hits
4 infantry owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the Americans and 6 infantry owned by the Americans lost in Western United States
Germans captures 33PUs while taking Americans capital
Germans win, taking Western United States from Americans with 17 armour, 12 artilleries, 5 halftracks and 34 infantry remaining. Battle score for attacker is 31
Casualties for Germans: 4 infantry
Casualties for Americans: 3 armour, 1 fighter and 6 infantry
Non Combat Move - Germans
4 fighters and 5 tactical_bombers moved from Alaska to Western Canada
3 submarines moved from 53 Sea Zone to 55 Sea Zone
4 infantry moved from Spain to 12 Sea Zone
4 infantry and 2 transports moved from 12 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Venezuela
2 fighters and 3 tactical_bombers moved from Brazil to 54 Sea Zone
1 transport moved from 9 Sea Zone to 12 Sea Zone
1 transport moved from 9 Sea Zone to 13 Sea Zone
1 aaGun moved from Western Europe to Southern Europe
1 aaGun moved from Spain to Western Europe
2 transports moved from 9 Sea Zone to 10 Sea Zone
2 transports moved from 9 Sea Zone to 7 Sea Zone
1 transport moved from 12 Sea Zone to 18 Sea Zone
1 infantry moved from Southern Europe to Balkans
1 transport moved from 12 Sea Zone to 13 Sea Zone
2 transports moved from 19 Sea Zone to 20 Sea Zone
9 transports moved from 19 Sea Zone to 54 Sea Zone
2 bombers moved from Eastern Canada to Eastern United States
2 bombers moved from Eastern Canada to Brazil
Place Units - Germans
1 armour and 13 infantry placed in Southern Europe
1 artillery and 4 infantry placed in Western Europe
4 infantry placed in Eastern United States
3 infantry placed in Brazil
2 infantry placed in Algeria
Turn Complete - Germans
Germans collect 102 PUs; end with 135 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Germans rolls : 0.00
Germans regular : 2.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21
Research Technology - British
British spend 5 on tech rolls
British roll 1,2 and gets 0 hits
Purchase Units - British
British buy 4 armour, 1 artillery, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
1 infantry moved from Kwantung to Manchuria
1 infantry moved from Kwantung to Manchuria
4 bombers moved from Kwantung to Manchuria
1 bomber moved from India to Manchuria
1 artillery moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 49 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indochina to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 49 Sea Zone
4 artilleries moved from 49 Sea Zone to Philipine Islands
6 infantry moved from 49 Sea Zone to Philipine Islands
4 battleships moved from 37 Sea Zone to 49 Sea Zone
8 fighters moved from 37 Sea Zone to Philipine Islands
2 tactical_bombers moved from 37 Sea Zone to Philipine Islands
2 armour moved from Italian East Africa to Anglo Egypt
British take Anglo Egypt from Germans
2 armour moved from Anglo Egypt to Trans-Jordan
1 armour moved from Persia to Kazakh S.S.R.
British take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Persia
1 armour moved from China to Sinkiang
British take Sinkiang from Russians
1 armour moved from Sinkiang to China
Combat - British
Battle in Philipine Islands
British attack with 4 artilleries, 8 fighters, 6 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 4 battleships in Philipine Islands, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Philipine Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philipine Islands
British win, taking Philipine Islands from Japanese with 4 artilleries, 8 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Manchuria
British attack with 5 bombers and 2 infantry
Japanese defend with 1 factory and 1 infantry
British roll dice for 5 bombers and 2 infantry in Manchuria, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
British win, taking Manchuria from Japanese with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Kwantung to Manchuria
5 bombers moved from Manchuria to India
10 infantry moved from India to French Indochina
2 infantry moved from Persia to India
1 armour moved from Trans-Jordan to India
11 armour moved from Union of South Africa to Italian East Africa
1 armour moved from Union of South Africa to Italian East Africa
2 infantry moved from Italian East Africa to Kenya
1 infantry moved from China to Manchuria
5 carriers, 20 destroyers and 13 submarines moved from 37 Sea Zone to 49 Sea Zone
2 tactical_bombers moved from Philipine Islands to 49 Sea Zone
8 fighters moved from Philipine Islands to 49 Sea Zone
1 armour moved from Himalaya to French Indochina
1 infantry moved from Himalaya to India
Place Units - British
3 transports placed in 35 Sea Zone
1 artillery and 8 infantry placed in India
British undo move 2.
1 fighter and 8 infantry placed in India
4 armour and 1 artillery placed in Union of South Africa
Turn Complete - British
British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21
Research Technology - Japanese
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese repair damage of 8x factory; Remaining resources: 26 PUs; 1 techTokens;
Japanese buy 8 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Japanese
2 bombers and 2 infantry moved from Japan to Buryatia S.S.R.
2 bombers and 2 infantry moved from Japan to Buryatia S.S.R.
2 infantry moved from Japan to 60 Sea Zone
2 carriers, 2 cruisers, 19 destroyers, 2 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 11 transports moved from 60 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to Soviet Far East
2 infantry moved from 62 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 cruisers in Soviet Far East, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 4 bombers and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 bombers and 4 infantry in Buryatia S.S.R., round 2 : 3/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 4 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
4 bombers moved from Buryatia S.S.R. to Japan
2 tactical_bombers moved from Soviet Far East to 62 Sea Zone
2 fighters moved from Soviet Far East to 62 Sea Zone
Place Units - Japanese
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Japanese rolls : 0.00
Russians regular : -1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 21
Non Combat Move - Americans
1 fighter moved from Midway to Solomon Islands
2 battleships, 4 carriers, 2 cruisers, 15 destroyers, 5 fighters, 3 tactical_bombers and 5 transports moved from 40 Sea Zone to 39 Sea Zone
Turn Complete - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Novosibirsk to Sinkiang
Russians take Sinkiang from British
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Russians take Kazakh S.S.R. from British
1 halftrack moved from Archangel to Caucasus
Russians take Caucasus from Germans
1 halftrack moved from Caucasus to Russia
1 armour moved from Archangel to West Russia
Russians take West Russia from Germans
1 armour moved from West Russia to Russia
1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 bomber and 1 infantry moved from Archangel to Soviet Far East
1 bomber and 1 infantry moved from Novosibirsk to Soviet Far East
1 bomber and 1 infantry moved from Novosibirsk to Buryatia S.S.R.
1 fighter moved from Novosibirsk to Soviet Far East
1 tactical_bomber moved from Novosibirsk to Soviet Far East
2 fighters and 2 tactical_bombers moved from Novosibirsk to Buryatia S.S.R.
6 artilleries and 11 infantry moved from Archangel to Russia
5 artilleries and 6 infantry moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Rocket attack in Japan does 2 damage to factory owned by Japanese
Rockets in Yakut S.S.R. roll: 2
Battle in Buryatia S.S.R.
Russians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 4 infantry
Russians roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Buryatia S.S.R., round 2 : 6/8 hits, 4.00 expected hits
Japanese roll dice for 4 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 4 infantry
Battle in Soviet Far East
Russians attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 halftrack moved from Novosibirsk to Archangel
1 halftrack moved from Novosibirsk to Yakut S.S.R.
2 fighters and 2 tactical_bombers moved from Buryatia S.S.R. to Novosibirsk
1 fighter and 1 tactical_bomber moved from Soviet Far East to Novosibirsk
1 bomber moved from Soviet Far East to Russia
1 bomber moved from Buryatia S.S.R. to Russia
1 bomber moved from Soviet Far East to Novosibirsk
Place Units - Russians
5 armour, 2 artilleries and 5 infantry placed in Archangel
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : 2.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 133 PUs; 1 techTokens;
Germans buy 3 carriers, 4 fighters, 5 submarines and 2 tactical_bombers; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Germans
2 bombers and 2 infantry moved from Eastern United States to Mexico
2 bombers and 2 infantry moved from Brazil to Mexico
17 armour, 12 artilleries, 5 halftracks and 30 infantry moved from Western United States to Mexico
4 infantry moved from Venezuela to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 54 Sea Zone
2 fighters, 4 infantry and 3 tactical_bombers moved from 54 Sea Zone to Mexico
4 fighters and 5 tactical_bombers moved from Western Canada to Mexico
1 armour moved from Libya to Anglo Egypt
Germans take Anglo Egypt from British
1 armour moved from Anglo Egypt to Libya
1 armour moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
1 armour moved from West Russia to Ukraine S.S.R.
Combat - Germans
Battle in Mexico
Germans attack with 17 armour, 12 artilleries, 4 bombers, 6 fighters, 5 halftracks, 38 infantry and 8 tactical_bombers
Americans defend with 7 armour and 28 infantry
Germans roll dice for 1 battleship in Mexico, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 17 armour, 12 artilleries, 4 bombers, 6 fighters, 5 halftracks, 38 infantry and 8 tactical_bombers in Mexico, round 2 : 36/90 hits, 37.17 expected hits
Americans roll dice for 7 armour and 28 infantry in Mexico, round 2 : 10/35 hits, 12.83 expected hits
10 infantry owned by the Germans, 7 armour owned by the Americans and 28 infantry owned by the Americans lost in Mexico
Germans win, taking Mexico from Americans with 17 armour, 12 artilleries, 4 bombers, 6 fighters, 5 halftracks, 28 infantry and 8 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 10 infantry
Casualties for Americans: 7 armour and 28 infantry
Non Combat Move - Germans
4 submarines moved from 53 Sea Zone to 55 Sea Zone
2 transports moved from 20 Sea Zone to 54 Sea Zone
7 carriers and 12 destroyers moved from 54 Sea Zone to 55 Sea Zone
4 bombers moved from Mexico to Western United States
6 fighters and 8 tactical_bombers moved from Mexico to 55 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 2 transports moved from 10 Sea Zone to 20 Sea Zone
1 transport moved from 18 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Venezuela
1 infantry moved from Brazil to Venezuela
2 transports moved from 7 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Alaska to Western Canada
Place Units - Germans
3 carriers, 2 fighters, 5 submarines and 1 tactical_bomber placed in 55 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Germans
Germans collect 105 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -2.83
Germans rolls : 0.00
Germans regular : -0.83
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Research Technology - British
British spend 0 on tech rolls
British roll 6,5 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Mechanized Infantry
Purchase Units - British
British buy 1 aaGun, 9 armour and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
12 armour moved from Italian East Africa to Anglo Egypt
British take Anglo Egypt from Germans
12 armour moved from Anglo Egypt to Trans-Jordan
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Wake Island
British take Wake Island from Japanese
1 artillery moved from Philipine Islands to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Solomon Islands
1 artillery moved from 45 Sea Zone to Solomon Islands
6 infantry moved from India to 35 Sea Zone
6 infantry and 3 transports moved from 35 Sea Zone to 48 Sea Zone
6 infantry moved from 48 Sea Zone to Borneo
3 transports moved from 49 Sea Zone to 36 Sea Zone
6 infantry moved from French Indochina to 36 Sea Zone
6 infantry and 3 transports moved from 36 Sea Zone to 48 Sea Zone
6 infantry moved from 48 Sea Zone to Borneo
2 tactical_bombers moved from 49 Sea Zone to Borneo
8 fighters moved from 49 Sea Zone to Borneo
4 battleships moved from 49 Sea Zone to 48 Sea Zone
Combat - British
Battle in Borneo
British attack with 8 fighters, 12 infantry and 2 tactical_bombers
Americans defend with 4 artilleries and 4 infantry
British roll dice for 4 battleships in Borneo, round 2 : 2/4 hits, 2.67 expected hits
British roll dice for 8 fighters, 12 infantry and 2 tactical_bombers in Borneo, round 2 : 6/22 hits, 9.00 expected hits
Americans roll dice for 4 artilleries and 4 infantry in Borneo, round 2 : 2/8 hits, 2.67 expected hits
4 infantry owned by the Americans, 4 artilleries owned by the Americans and 2 infantry owned by the British lost in Borneo
British win, taking Borneo from Americans with 8 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 2 infantry
Casualties for Americans: 4 artilleries and 4 infantry
Battle in Solomon Islands
British attack with 1 artillery and 1 infantry
Americans defend with 1 fighter
British roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in Solomon Islands, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in Solomon Islands, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 infantry owned by the British lost in Solomon Islands
British win, taking Solomon Islands from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Americans: 1 fighter
Non Combat Move - British
5 carriers, 20 destroyers and 13 submarines moved from 49 Sea Zone to 48 Sea Zone
2 tactical_bombers moved from Borneo to 48 Sea Zone
8 fighters moved from Borneo to 48 Sea Zone
22 armour, 14 artilleries and 19 infantry moved from Kwantung to Manchuria
1 armour moved from China to Manchuria
1 infantry moved from French Indochina to China
1 infantry moved from French Indochina to Kwantung
2 infantry moved from French Indochina to Kwantung
1 armour moved from Persia to French Indochina
1 infantry moved from India to Persia
1 armour moved from Trans-Jordan to India
3 armour moved from India to French Indochina
1 armour moved from Trans-Jordan to India
5 bombers moved from India to French Indochina
1 fighter moved from India to French Indochina
4 infantry moved from India to French Indochina
4 armour moved from Union of South Africa to Italian East Africa
10 infantry moved from Kenya to Union of South Africa
6 infantry moved from Italian East Africa to Kenya
8 infantry moved from Kenya to Union of South Africa
Place Units - British
12 infantry placed in India
1 aaGun and 9 armour placed in Union of South Africa
Activate Technology - British
British activating Mechanized Infantry
Turn Complete - British
British collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
British regular : -4.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Research Technology - Japanese
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Improved Artillery Support
Purchase Units - Japanese
Japanese buy 1 carrier and 1 cruiser; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 bomber moved from Japan to 51 Sea Zone
1 bomber moved from Japan to 45 Sea Zone
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 51 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 transport
Non Combat Move - Japanese
2 carriers, 2 cruisers, 19 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 11 transports moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 60 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 60 Sea Zone
1 bomber moved from 51 Sea Zone to Japan
1 bomber moved from 45 Sea Zone to Japan
Place Units - Japanese
1 carrier and 1 cruiser placed in 60 Sea Zone
Activate Technology - Japanese
Japanese activating Improved Artillery Support
Turn Complete - Japanese
Japanese collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese rolls : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Research Technology - Japanese
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Improved Artillery Support
Purchase Units - Japanese
Japanese buy 1 carrier and 1 cruiser; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 bomber moved from Japan to 51 Sea Zone
1 bomber moved from Japan to 45 Sea Zone
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 51 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 transport
Non Combat Move - Japanese
2 carriers, 2 cruisers, 19 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 11 transports moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 60 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 60 Sea Zone
1 bomber moved from 51 Sea Zone to Japan
1 bomber moved from 45 Sea Zone to Japan
Place Units - Japanese
1 carrier and 1 cruiser placed in 60 Sea Zone
Activate Technology - Japanese
Japanese activating Improved Artillery Support
Turn Complete - Japanese
Japanese collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese rolls : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 22
Combat Move - Americans
1 artillery moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to East Indies
Americans take East Indies from British
1 infantry moved from 37 Sea Zone to East Indies
1 armour moved from Australia to 39 Sea Zone
1 artillery moved from Australia to 39 Sea Zone
1 artillery moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 artillery moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
1 armour, 3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 15 destroyers, 5 fighters, 3 infantry, 3 tactical_bombers and 4 transports moved from 39 Sea Zone to 29 Sea Zone
3 infantry moved from 29 Sea Zone to French Madagascar
Americans take French Madagascar from British
3 artilleries moved from 29 Sea Zone to French Madagascar
1 armour moved from 29 Sea Zone to French Madagascar
Combat - Americans
Non Combat Move - Americans
Turn Complete - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23
Research Technology - Russians
Purchase Units - Russians
Russians buy 9 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 halftrack moved from Archangel to Eastern Europe
Russians take Eastern Europe from Germans
1 halftrack moved from Eastern Europe to Karelia S.S.R.
1 halftrack moved from Russia to Belorussia
Russians take West Russia from Germans
Russians take Belorussia from Germans
1 halftrack moved from Belorussia to Karelia S.S.R.
1 armour moved from Russia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Kazakh S.S.R.
Combat - Russians
Non Combat Move - Russians
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 halftrack moved from Yakut S.S.R. to Kazakh S.S.R.
1 halftrack moved from Novosibirsk to Kazakh S.S.R.
1 halftrack moved from Novosibirsk to Kazakh S.S.R.
1 halftrack moved from Novosibirsk to Kazakh S.S.R.
1 halftrack moved from Novosibirsk to Kazakh S.S.R.
1 aaGun moved from Novosibirsk to Kazakh S.S.R.
1 aaGun moved from Yakut S.S.R. to Novosibirsk
1 aaGun moved from Novosibirsk to Kazakh S.S.R.
6 artilleries and 11 infantry moved from Russia to Kazakh S.S.R.
7 armour moved from Archangel to Kazakh S.S.R.
1 bomber moved from Novosibirsk to Kazakh S.S.R.
1 bomber moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 fighter moved from Novosibirsk to Kazakh S.S.R.
1 tactical_bomber moved from Novosibirsk to Kazakh S.S.R.
1 aaGun moved from Archangel to Russia
1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Russia
2 artilleries and 4 infantry moved from Archangel to Russia
Place Units - Russians
9 armour placed in Archangel
Turn Complete - Russians
Russians collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 11 submarines; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
3 bombers and 3 infantry moved from Western United States to Midway
1 bomber and 1 infantry moved from Western United States to Hawaiian Islands
8 fighters and 9 tactical_bombers moved from 55 Sea Zone to Midway
2 armour, 10 artilleries and 22 infantry moved from Mexico to 54 Sea Zone
2 armour, 10 artilleries, 22 infantry and 17 transports moved from 54 Sea Zone to 52 Sea Zone
2 armour, 10 artilleries and 22 infantry moved from 52 Sea Zone to Hawaiian Islands
1 battleship moved from 54 Sea Zone to 52 Sea Zone
1 armour moved from Libya to Anglo Egypt
Germans take Anglo Egypt from British
1 armour moved from Anglo Egypt to Libya
1 armour moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
1 armour moved from West Russia to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to Belorussia
Germans take Belorussia from Russians
1 armour moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Ukraine S.S.R. to Eastern Europe
Germans take Eastern Europe from Russians
Combat - Germans
Battle in Midway
Germans attack with 3 bombers, 8 fighters, 3 infantry and 9 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 bombers, 8 fighters, 3 infantry and 9 tactical_bombers in Midway, round 2 : 15/23 hits, 12.50 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Midway
Germans win, taking Midway from Americans with 3 bombers, 8 fighters, 2 infantry and 9 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hawaiian Islands
Germans attack with 2 armour, 10 artilleries, 1 bomber and 23 infantry
Americans defend with 2 infantry
Germans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 2 armour, 10 artilleries, 1 bomber and 23 infantry in Hawaiian Islands, round 2 : 11/36 hits, 12.17 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Hawaiian Islands
Germans win, taking Hawaiian Islands from Americans with 2 armour, 10 artilleries, 1 bomber and 23 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber moved from Hawaiian Islands to Western United States
3 bombers moved from Midway to Western Canada
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Alaska to Western Canada
3 infantry moved from Venezuela to 20 Sea Zone
3 infantry and 3 transports moved from 20 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Mexico to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from Mexico to Western United States
14 armour, 5 halftracks and 4 infantry moved from Mexico to Western Canada
5 halftracks moved from Western Canada to Eastern Canada
4 transports moved from 13 Sea Zone to 9 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Western United States
10 carriers, 12 destroyers and 12 submarines moved from 55 Sea Zone to 52 Sea Zone
8 fighters and 9 tactical_bombers moved from Midway to 52 Sea Zone
1 aaGun moved from Western United States to Western Canada
1 aaGun and 12 infantry moved from Southern Europe to Balkans
Place Units - Germans
11 submarines placed in 55 Sea Zone
2 artilleries and 11 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans rolls : 0.00
Germans regular : 1.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 11 armour and 10 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 submarine moved from 48 Sea Zone to 49 Sea Zone
4 infantry moved from Borneo to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
4 infantry moved from 46 Sea Zone to Australia
6 infantry moved from Borneo to 48 Sea Zone
6 infantry and 3 transports moved from 48 Sea Zone to 37 Sea Zone
6 infantry moved from 37 Sea Zone to East Indies
1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
4 battleships, 5 carriers, 20 destroyers and 12 submarines moved from 48 Sea Zone to 37 Sea Zone
1 armour moved from Italian East Africa to Anglo Egypt
British take Anglo Egypt from Germans
1 armour moved from Anglo Egypt to Italian East Africa
2 tactical_bombers moved from 48 Sea Zone to East Indies
5 bombers moved from French Indochina to 49 Sea Zone
8 fighters moved from 48 Sea Zone to East Indies
Combat - British
Battle in 37 Sea Zone
British attack with 4 battleships, 5 carriers, 20 destroyers, 12 submarines and 4 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
British win with 4 battleships, 5 carriers, 20 destroyers, 12 submarines and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Australia
British attack with 4 infantry
Americans defend with 1 artillery
British roll dice for 4 infantry in Australia, round 2 : 2/4 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Australia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Australia
British win, taking Australia from Americans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in East Indies
British attack with 8 fighters, 8 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
British roll dice for 8 fighters, 8 infantry and 2 tactical_bombers in East Indies, round 2 : 9/18 hits, 8.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in East Indies
British win, taking East Indies from Americans with 8 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 49 Sea Zone
British attack with 5 bombers and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 5 bombers in 49 Sea Zone, round 2 : 3/5 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
British win with 5 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
12 armour moved from Trans-Jordan to India
3 infantry moved from Kwantung to French Indochina
5 bombers moved from 49 Sea Zone to India
10 infantry moved from India to French Indochina
23 armour, 14 artilleries and 19 infantry moved from Manchuria to Kwantung
2 tactical_bombers moved from East Indies to 37 Sea Zone
8 fighters moved from East Indies to 37 Sea Zone
9 armour moved from Union of South Africa to Italian East Africa
13 infantry moved from Kenya to Italian East Africa
4 artilleries and 10 infantry moved from Kenya to Union of South Africa
1 infantry moved from India to Persia
1 infantry moved from India to French Indochina
Place Units - British
2 armour and 10 infantry placed in India
9 armour placed in Union of South Africa
Turn Complete - British
British collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -0.33
British rolls : 0.00
British regular : 1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
4 bombers moved from Japan to 49 Sea Zone
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 4 bombers
British defend with 1 submarine
1 submarine owned by the British submerged
Non Combat Move - Japanese
4 bombers moved from 49 Sea Zone to Japan
3 carriers, 3 cruisers, 18 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 11 transports moved from 60 Sea Zone to 61 Sea Zone
Place Units - Japanese
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 23
Non Combat Move - Americans
3 infantry moved from French Madagascar to 29 Sea Zone
3 artilleries moved from French Madagascar to 29 Sea Zone
1 armour moved from French Madagascar to 29 Sea Zone
1 armour, 3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 15 destroyers, 5 fighters, 3 infantry, 3 tactical_bombers and 4 transports moved from 29 Sea Zone to 27 Sea Zone
Turn Complete - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 24
Research Technology - Russians
Purchase Units - Russians
Russians buy 9 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Sinkiang to China
1 infantry moved from Kazakh S.S.R. to Persia
1 tactical_bomber moved from Novosibirsk to China
1 fighter moved from Novosibirsk to China
1 fighter moved from Kazakh S.S.R. to Persia
1 tactical_bomber moved from Kazakh S.S.R. to Persia
1 bomber moved from Kazakh S.S.R. to India
1 fighter moved from Russia to Persia
1 tactical_bomber moved from Russia to Persia
1 halftrack moved from Karelia S.S.R. to Belorussia
Russians take Belorussia from Germans
1 halftrack moved from Belorussia to West Russia
Russians take West Russia from Germans
1 halftrack moved from West Russia to Russia
1 halftrack moved from Karelia S.S.R. to West Russia
1 halftrack moved from West Russia to Russia
1 halftrack moved from Kazakh S.S.R. to Caucasus
Russians take Caucasus from Germans
1 halftrack moved from Caucasus to Turkey
Russians take Turkey from Germans
1 halftrack moved from Turkey to Trans-Jordan
Russians take Trans-Jordan from British
8 armour and 4 halftracks moved from Kazakh S.S.R. to Afghanistan
12 armour moved from Novosibirsk to Afghanistan
1 armour moved from Novosibirsk to Afghanistan
1 armour moved from Novosibirsk to Himalaya
1 armour moved from Novosibirsk to Himalaya
14 armour moved from Novosibirsk to Afghanistan
1 infantry moved from Kazakh S.S.R. to Persia
6 artilleries and 9 infantry moved from Kazakh S.S.R. to Afghanistan
9 armour moved from Archangel to Kazakh S.S.R.
1 bomber and 1 infantry moved from Archangel to China
1 armour moved from Novosibirsk to Afghanistan
1 bomber moved from Archangel to India
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 halftrack moved from Russia to Kazakh S.S.R.
Combat - Russians
Strategic bombing raid in India
British roll AA dice in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in India causes 5 damage total.
Rocket attack in India does 5 damage to factory owned by British
Rockets in Novosibirsk roll: 5
Battle in Afghanistan
Russians attack with 36 armour, 6 artilleries, 4 halftracks and 9 infantry
British defend with 1 infantry
Russians roll dice for 36 armour, 6 artilleries, 4 halftracks and 9 infantry in Afghanistan, round 2 : 23/55 hits, 24.33 expected hits
British roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Afghanistan
Russians win, taking Afghanistan from British with 36 armour, 6 artilleries, 4 halftracks and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 4/7 hits, 2.83 expected hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Persia
Russians win, taking Persia from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in China
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in China, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in China
Russians win, taking China from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Himalaya
Russians attack with 2 armour
British defend with 1 infantry
Russians roll dice for 2 armour in Himalaya, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Himalaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Himalaya
Russians win, taking Himalaya from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Persia to Kazakh S.S.R.
1 tactical_bomber moved from China to Kazakh S.S.R.
1 fighter moved from China to Kazakh S.S.R.
1 bomber moved from China to Kazakh S.S.R.
1 bomber moved from India to Archangel
Place Units - Russians
9 armour and 2 infantry placed in Archangel
Turn Complete - Russians
Russians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
British AA : 0.67
Russians regular : 0.67
British regular : -1.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 24
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Rockets Advance
Purchase Units - Germans
Germans buy 7 infantry and 15 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Libya to Anglo Egypt
Germans take Anglo Egypt from British
1 armour moved from Anglo Egypt to Libya
1 armour moved from Ukraine S.S.R. to Turkey
Germans take Caucasus from Russians
Germans take Turkey from Russians
1 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
1 armour moved from West Russia to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to Belorussia
Germans take Belorussia from Russians
1 armour moved from Belorussia to Ukraine S.S.R.
1 fighter moved from 52 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to New Zealand
Germans take New Zealand from Japanese
Combat - Germans
Battle in 46 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 46 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 2 transports
Non Combat Move - Germans
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 53 Sea Zone to 42 Sea Zone
2 armour, 10 artilleries and 22 infantry moved from Hawaiian Islands to 52 Sea Zone
2 armour, 10 artilleries, 1 battleship, 10 carriers, 12 destroyers, 7 fighters, 22 infantry, 12 submarines, 9 tactical_bombers and 17 transports moved from 52 Sea Zone to 42 Sea Zone
11 submarines moved from 55 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 42 Sea Zone
1 bomber moved from Western United States to Eastern United States
3 bombers moved from Western Canada to Eastern United States
1 halftrack and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 halftrack, 1 infantry and 1 transport moved from 9 Sea Zone to 19 Sea Zone
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 9 Sea Zone to 12 Sea Zone
2 infantry moved from Algeria to 12 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Brazil
1 halftrack and 1 infantry moved from 19 Sea Zone to Venezuela
1 aaGun moved from Western Canada to Eastern Canada
3 armour and 3 infantry moved from Western Canada to Eastern United States
1 artillery and 1 infantry moved from Western United States to Western Canada
2 halftracks moved from Eastern Canada to Eastern United States
1 halftrack moved from Eastern Canada to Eastern United States
1 aaGun moved from Balkans to Ukraine S.S.R.
1 artillery moved from Southern Europe to Balkans
1 artillery and 2 infantry moved from Western Europe to Spain
4 infantry moved from Southern Europe to Western Europe
Place Units - Germans
5 submarines placed in 18 Sea Zone
5 submarines placed in 12 Sea Zone
5 submarines placed in 13 Sea Zone
4 infantry placed in Eastern United States
3 infantry placed in Southern Europe
Activate Technology - Germans
Germans activating Rockets Advance
Turn Complete - Germans
Germans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans rolls : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 24
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British repair damage of 10x factory; Remaining resources: 80 PUs; 1 techTokens;
British buy 4 armour and 20 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to French Madagascar
British take French Madagascar from Americans
1 armour and 1 infantry moved from Italian East Africa to Libya
British take Anglo Egypt from Germans
12 armour and 12 infantry moved from Italian East Africa to Trans-Jordan
2 infantry moved from Manchuria to China
2 artilleries moved from Kwantung to China
4 infantry moved from East Indies to 37 Sea Zone
3 infantry moved from India to Himalaya
12 artilleries moved from Kwantung to China
2 tactical_bombers moved from 37 Sea Zone to Persia
3 infantry moved from India to Persia
4 fighters moved from 37 Sea Zone to Persia
2 battleships moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from French Indochina to Himalaya
1 bomber moved from India to Libya
4 bombers moved from India to Himalaya
Combat - British
Battle in China
British attack with 14 artilleries and 2 infantry
Russians defend with 2 infantry
British roll dice for 14 artilleries and 2 infantry in China, round 2 : 5/16 hits, 5.33 expected hits
Russians roll dice for 2 infantry in China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in China
British win, taking China from Russians with 14 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Persia
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Persia, round 2 : 5/9 hits, 4.83 expected hits
Russians roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Persia
British win, taking Persia from Russians with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Trans-Jordan
British attack with 12 armour and 12 infantry
Russians defend with 1 halftrack
British roll dice for 12 armour and 12 infantry in Trans-Jordan, round 2 : 7/24 hits, 8.00 expected hits
Russians roll dice for 1 halftrack in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 halftrack owned by the Russians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Russians with 12 armour and 11 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Russians: 1 halftrack
Battle in Himalaya
British attack with 4 bombers, 1 fighter and 3 infantry
Russians defend with 2 armour
British roll dice for 4 bombers, 1 fighter and 3 infantry in Himalaya, round 2 : 4/8 hits, 3.83 expected hits
Russians roll dice for 2 armour in Himalaya, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 infantry owned by the British lost in Himalaya
British win, taking Himalaya from Russians with 4 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Russians: 2 armour
Battle in Libya
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Libya
British roll dice for 1 armour and 1 bomber in Libya, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Libya
British win, taking Libya from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
2 carriers moved from 37 Sea Zone to 32 Sea Zone
4 fighters moved from 37 Sea Zone to 32 Sea Zone
2 battleships moved from 37 Sea Zone to 32 Sea Zone
1 bomber moved from Libya to Italian East Africa
6 armour and 6 infantry moved from Union of South Africa to Italian East Africa
3 carriers moved from 37 Sea Zone to 34 Sea Zone
4 fighters moved from Persia to 34 Sea Zone
6 destroyers moved from 37 Sea Zone to 32 Sea Zone
6 destroyers moved from 37 Sea Zone to 34 Sea Zone
1 aaGun moved from Manchuria to China
1 submarine moved from 49 Sea Zone to 35 Sea Zone
4 bombers moved from Himalaya to India
1 tactical_bomber moved from Persia to 34 Sea Zone
1 tactical_bomber moved from Persia to 34 Sea Zone
1 fighter moved from Himalaya to India
5 armour moved from French Indochina to India
23 armour and 19 infantry moved from Kwantung to India
6 infantry moved from French Indochina to China
1 infantry moved from French Indochina to China
1 infantry moved from French Indochina to China
7 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 32 Sea Zone
5 submarines moved from 37 Sea Zone to 35 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
4 submarines moved from 37 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Australia to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
1 infantry moved from Manchuria to China
2 infantry moved from French Indochina to China
1 infantry moved from French Indochina to China
5 infantry moved from French Indochina to India
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 8 infantry and 2 transports
EDIT: Adding units owned by British to 35 Sea Zone: 2 transports
EDIT: Adding units owned by British to India: 4 infantry
EDIT: Turning off Edit Mode
4 armour and 8 infantry placed in India
12 infantry placed in Union of South Africa
Turn Complete - British
British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
British rolls : 0.00
Germans regular : 0.00
Russians regular : -1.00
British regular : -2.50
not sure why it shows 8 inf removed from sea zone 37. I only had 4 which i accidentally loaded during the combat phase. should be ok as i calculated 4- 8 ends up = 0