@simon33 said in PtV L25 Simon33 (Allies) vs Nikola1975 (Axis +13) game 2:
Scramble from W Germany?
Ignore this, I changed my mind.
Please use latest map with Germany FTR moved from Germany to S.Italy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
1 submarine owned by the Russians submerged
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians winGermans winGermans win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining, taking Ukraine from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Tambov to Rostov
1 aaGun moved from Rostov to Volgograd
2 mech_infantrys moved from Volgograd to Russia
2 infantry moved from Tambov to Volgograd
1 aaGun moved from Tambov to Samara
6 infantry moved from Tambov to Samara
4 artilleries moved from Tambov to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
2 fighters and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kansu to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from Russians
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 bombers moved from Suiyuyan to Shan State
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
1 destroyer moved from 49 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 47 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
1 fighter moved from Sikang to Kansu
1 tactical_bomber moved from Sikang to Kansu
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
3 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 infantry moved from Kwangsi to Hunan
1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Siam to French Indo China
2 bombers moved from Shan State to Kweichow
1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 battleship, 1 carrier and 1 cruiser moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
2 artilleries and 1 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
ANZAC regular : -0.17
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 fighters, 5 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 125 Sea Zone
1 marine moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in Amur
Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Amur, round 2 : 5/8 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Norway from Germans, taking Amur from Japanese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Amur to Korea
1 bomber moved from Queensland to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Midway to Korea
3 fighters moved from Western United States to Midway
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Queensland to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Place Units - Americans
1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
2 infantry and 2 marines placed in Western United States
Americans undo move 2.
1 infantry and 2 marines placed in Western United States
3 infantry placed in Korea
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Shan State
1 bomber moved from Persia to Yunnan
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Syria
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 94 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Syria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 0/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 3 : 1/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from 94 Sea Zone to Egypt
1 fighter moved from Syria to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from Syria to 98 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 39 Sea Zone to India
1 aaGun and 3 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 bomber moved from Yunnan to Burma
1 fighter moved from Morocco to Gibraltar
3 marines moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 marines moved from 110 Sea Zone to 125 Sea Zone
3 marines moved from 125 Sea Zone to Norway
4 fighters moved from Holland Belgium to Norway
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
Place Units - British
3 submarines placed in 98 Sea Zone
1 destroyer placed in 71 Sea Zone
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 39 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 1.17
Italians regular : 0.33
Japanese regular : 0.00
Germans regular : -0.33
Neutral_Axis regular : 1.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
2 fighters moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Tambov
1 armour moved from Bryansk to Rostov
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 2 submarines
1 submarine owned by the Italians submerged
Battle in Holland Belgium
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians winBritish winBritish win, taking Malta from British with 2 submarines remaining with 2 submarines remaining, taking Holland Belgium from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Holland Belgium to Southern Italy
1 artillery and 7 infantry moved from Northern Italy to France
1 bomber moved from Tambov to Bryansk
Place Units - Italians
1 destroyer placed in 97 Sea Zone
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1
Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 2.33
Russians regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from India to Burma
2 infantry moved from New South Wales to South Australia
1 marine moved from Queensland to South Australia
2 armour moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from India to Burma
2 infantry moved from New South Wales to South Australia
1 marine moved from Queensland to South Australia
2 armour moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Bryansk to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Samara
1 bomber and 1 fighter moved from Novgorod to Samara
4 mech_infantrys moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Novgorod to Samara
2 tactical_bombers moved from Novgorod to Samara
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Southern Italy to Ukraine
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Ukraine
Germans attack with 2 artilleries, 1 fighter and 3 mech_infantrys
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Russians roll AA dice in Volgograd : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Samara
Germans attack with 2 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun and 6 infantry
Russians roll AA dice in Samara : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 2/11 hits, 4.33 expected hits
Russians roll dice for 1 aaGun and 6 infantry in Samara, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Samara, round 3 : 1/9 hits, 4.00 expected hits
Russians roll dice for 5 infantry in Samara, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Samara, round 4 : 2/8 hits, 3.83 expected hits
Russians roll dice for 4 infantry in Samara, round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
2 bombers owned by the Germans, 1 fighter owned by the Germans and 3 tactical_bombers owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Germans
2 bombers, 1 fighter and 3 tactical_bombers moved from Samara to Bryansk
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Ukraine to Bryansk
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to Southern Italy
5 armour and 4 mech_infantrys moved from Karelia to Novgorod
2 aaGuns and 9 infantry moved from Western Germany to Denmark
3 mech_infantrys moved from Germany to Denmark
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
8 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Eastern Poland to Bryansk
Place Units - Germans
1 fighter and 2 infantry placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -7.50
Russians AA : -0.83
Dodging AA fire is a good start, but also hitting opponents would be nice :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Japanese
2 infantry moved from Samara to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Russia to Samara
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.83
@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
Dodging AA fire is a good start, but also hitting opponents would be nice :-)
no, it’s one or the other for you! :stuck_out_tongue_winking_eye:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from Manchuria to Amur
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 artillery moved from Novosibirsk to Timguska
2 infantry moved from French Indo China to Shan State
1 bomber moved from Kweichow to Yunnan
1 bomber moved from Yunnan to Shan State
1 bomber moved from Kweichow to Shan State
1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Timguska
1 infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Yunnan
2 fighters moved from Manchuria to Amur
Combat - Japanese
Battle in Timguska
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Timguska, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Amur, round 2 : 5/7 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 3 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Shan State to Hunan
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Jehol to Manchuria
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Manchuria
4 fighters and 2 tactical_bombers moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Timguska to Chahar
1 artillery moved from Kansu to Shensi
1 infantry moved from Shensi to Szechwan
2 infantry moved from New Britain to 47 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 47 Sea Zone to 45 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from Japan to 45 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
3 fighters moved from Manchuria to 20 Sea Zone
1 submarine moved from 74 Sea Zone to 57 Sea Zone
Place Units - Japanese
1 artillery and 2 mech_infantrys placed in Kwangtung
Japanese undo move 1.
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
4 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 1.67
UK_Pacific regular : 0.00
Russians regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Korea to Amur
1 bomber moved from Korea to Kiangsu
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 125 Sea Zone to Holland Belgium
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Korea to Amur
Combat - Americans
Combat Hit Differential Summary :
scramble?
kamis?
no scramble, 3 kamikaze thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Burma to Shan State
1 bomber moved from Burma to Shan State
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Egypt to 96 Sea Zone
1 armour moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
Combat - British
British creates battle in territory 97 Sea Zone
Combat Hit Differential Summary :
FYI forgot to move my subs from 97, so I will edit them back in.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Korea to Amur
1 bomber moved from Korea to Kiangsu
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 125 Sea Zone to Holland Belgium
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Korea to Amur
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,4,2
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Solomon Islands
Battle in 6 Sea Zone
Americans attack with 6 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans winAmericans winAmericans win, taking Solomon Islands from Japanese with 6 fighters and 2 tactical_bombers remaining with 6 fighters and 2 tactical_bombers remaining, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Amur
Americans attack with 4 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Amur, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier moved from 25 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 carrier moved from 25 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 battleship moved from 25 Sea Zone to 49 Sea Zone
1 infantry and 2 marines moved from Western United States to 10 Sea Zone
1 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 marines moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
3 fighters moved from Western United States to Midway
4 fighters and 2 tactical_bombers moved from Amur to Korea
1 bomber moved from Kiangsu to Korea
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
1 destroyer and 2 transports moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Korea
3 fighters placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 7 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Burma to Shan State
1 bomber moved from Burma to Shan State
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Egypt to 96 Sea Zone
1 armour moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Syria
Battle in Tobruk
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Tobruk, round 2 : 5/6 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Syria from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 2 submarines
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
2 submarines owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to India
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from Norway to Russia
1 fighter moved from Norway to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Yunnan to India
Place Units - British
3 submarines placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 0
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
7 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 0.67
Japanese regular : 0.00
Japanese AA : -0.17
Germans regular : -0.33
British regular : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 bomber moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Samara
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Samara to Novgorod
1 infantry moved from Bryansk to Tambov
1 armour moved from Tambov to Caucasus
3 armour moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Tunisia to Libya
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to France
2 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : 0.50
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to 49 Sea Zone
1 armour moved from Western Australia to Queensland
1 marine moved from South Australia to Queensland
1 artillery and 2 infantry moved from South Australia to Queensland
1 cruiser moved from 25 Sea Zone to 49 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3
ANZAC collect 9 PUs (3 lost to blockades); end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to Russia
Turn Complete - French
Combat Hit Differential Summary :