5 hits total, OOL?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from Hunan to Kansu
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 artilleries and 3 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kwangsi to Kansu
1 artillery moved from Shensi to Kansu
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from Hopei to Kansu
Combat - Japanese
Battle in Western Australia
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in Kansu
Japanese attack with 1 armour, 3 artilleries, 2 bombers and 4 infantry
Chinese defend with 6 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers and 4 infantry in Kansu, round 2 : 4/10 hits, 4.00 expected hits
Chinese roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers and 2 infantry in Kansu, round 3 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC, taking Kansu from Chinese with 1 armour, 3 artilleries and 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Chinese: 6 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Hunan to Manchuria
1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Hopei to Jehol
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery and 5 infantry moved from Jehol to Manchuria
2 bombers moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
2 fighters moved from Japan to Manchuria
1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 artillery moved from Sumatra to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 aaGun moved from Hunan to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 fighters and 2 tactical_bombers placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,3,4,1,4,1,1,6,2,5,6,4,6,3,6,5
Japanese collect 53 PUs (8 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.33
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to 46 Sea Zone
3 carriers moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
2 cruisers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Hawaiian Islands to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
scramble in sz6?
no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Midway to 46 Sea Zone
3 carriers moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
2 cruisers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Hawaiian Islands to 6 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 4 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 4 infantry and 3 marines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 marine moved from Kenya to 72 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 bomber moved from Gibraltar to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 bomber, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/9 hits, 3.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Persia
3 artilleries moved from India to Burma
10 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
Place Units - British
1 factory_minor placed in Egypt
3 marines placed in United Kingdom
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.33
Germans regular : 0.00
Neutral_Axis regular : 0.00
British regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from France to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Holland Belgium
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Romania to Bessarabia
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Holland Belgium to Western Germany
Place Units - Italians
2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 3.67
Russians regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
1 marine moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 submarine moved from 66 Sea Zone to 86 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Eastern Persia to Russia
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Finland to Archangel
1 fighter and 1 tactical_bomber moved from Finland to Smolensk
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
7 infantry moved from Finland to Karelia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
3 armour moved from Belarus to Karelia
1 armour moved from Novgorod to Karelia
3 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Novgorod to Karelia
2 tactical_bombers moved from Finland to Karelia
1 bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Archangel
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Karelia
Germans attack with 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry
Russians roll AA dice in Karelia : 0/2 hits, 0.33 expected hits
Germans roll dice for 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 2 : 5/19 hits, 5.83 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry in Karelia, round 2 : 3/11 hits, 3.83 expected hits
3 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia
Germans roll dice for 5 armour, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 3 : 6/16 hits, 5.33 expected hits
Russians roll dice for 1 armour, 6 infantry and 1 mech_infantry in Karelia, round 3 : 3/8 hits, 2.83 expected hits
6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Germans roll dice for 5 armour, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 4 : 3/13 hits, 4.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 4 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 5 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 11 artilleries and 19 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
9 mech_infantrys moved from Germany to Eastern Poland
9 mech_infantrys moved from Novgorod to Bryansk
2 tactical_bombers moved from Karelia to Novgorod
1 bomber moved from Archangel to Novgorod
1 bomber moved from Smolensk to Novgorod
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Archangel to Novgorod
1 fighter moved from Southern Italy to Germany
1 fighter moved from Eastern Poland to Germany
1 fighter moved from Germany to Western Germany
3 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -2.00
Russians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Finland to Archangel
1 fighter and 1 tactical_bomber moved from Finland to Smolensk
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
7 infantry moved from Finland to Karelia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
3 armour moved from Belarus to Karelia
1 armour moved from Novgorod to Karelia
3 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Novgorod to Karelia
2 tactical_bombers moved from Finland to Karelia
1 bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Archangel
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Karelia
Germans attack with 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry
Russians roll AA dice in Karelia : 0/2 hits, 0.33 expected hits
Germans roll dice for 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 2 : 5/19 hits, 5.83 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry in Karelia, round 2 : 3/11 hits, 3.83 expected hits
3 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia
Germans roll dice for 5 armour, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 3 : 6/16 hits, 5.33 expected hits
Russians roll dice for 1 armour, 6 infantry and 1 mech_infantry in Karelia, round 3 : 3/8 hits, 2.83 expected hits
6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Germans roll dice for 5 armour, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 4 : 3/13 hits, 4.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 4 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 5 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 11 artilleries and 19 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
9 mech_infantrys moved from Germany to Eastern Poland
9 mech_infantrys moved from Novgorod to Bryansk
2 tactical_bombers moved from Karelia to Novgorod
1 bomber moved from Archangel to Novgorod
1 bomber moved from Smolensk to Novgorod
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Archangel to Novgorod
1 fighter moved from Southern Italy to Germany
1 fighter moved from Eastern Poland to Germany
1 fighter moved from Germany to Western Germany
3 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -2.00
Russians AA : -0.33
Please use latest map with Germany FTR moved from Germany to S.Italy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
1 submarine owned by the Russians submerged
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians winGermans winGermans win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining, taking Ukraine from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Tambov to Rostov
1 aaGun moved from Rostov to Volgograd
2 mech_infantrys moved from Volgograd to Russia
2 infantry moved from Tambov to Volgograd
1 aaGun moved from Tambov to Samara
6 infantry moved from Tambov to Samara
4 artilleries moved from Tambov to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
2 fighters and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kansu to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from Russians
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 bombers moved from Suiyuyan to Shan State
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
1 destroyer moved from 49 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 47 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
1 fighter moved from Sikang to Kansu
1 tactical_bomber moved from Sikang to Kansu
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
3 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 infantry moved from Kwangsi to Hunan
1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Siam to French Indo China
2 bombers moved from Shan State to Kweichow
1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 battleship, 1 carrier and 1 cruiser moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
2 artilleries and 1 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
ANZAC regular : -0.17
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 fighters, 5 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 125 Sea Zone
1 marine moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in Amur
Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Amur, round 2 : 5/8 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Norway from Germans, taking Amur from Japanese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Amur to Korea
1 bomber moved from Queensland to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Midway to Korea
3 fighters moved from Western United States to Midway
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Queensland to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Place Units - Americans
1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
2 infantry and 2 marines placed in Western United States
Americans undo move 2.
1 infantry and 2 marines placed in Western United States
3 infantry placed in Korea
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Shan State
1 bomber moved from Persia to Yunnan
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Syria
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 94 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Syria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 0/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 3 : 1/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from 94 Sea Zone to Egypt
1 fighter moved from Syria to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from Syria to 98 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 39 Sea Zone to India
1 aaGun and 3 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 bomber moved from Yunnan to Burma
1 fighter moved from Morocco to Gibraltar
3 marines moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 marines moved from 110 Sea Zone to 125 Sea Zone
3 marines moved from 125 Sea Zone to Norway
4 fighters moved from Holland Belgium to Norway
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
Place Units - British
3 submarines placed in 98 Sea Zone
1 destroyer placed in 71 Sea Zone
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 39 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 1.17
Italians regular : 0.33
Japanese regular : 0.00
Germans regular : -0.33
Neutral_Axis regular : 1.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
2 fighters moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Tambov
1 armour moved from Bryansk to Rostov
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 2 submarines
1 submarine owned by the Italians submerged
Battle in Holland Belgium
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians winBritish winBritish win, taking Malta from British with 2 submarines remaining with 2 submarines remaining, taking Holland Belgium from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Holland Belgium to Southern Italy
1 artillery and 7 infantry moved from Northern Italy to France
1 bomber moved from Tambov to Bryansk
Place Units - Italians
1 destroyer placed in 97 Sea Zone
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1
Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 2.33
Russians regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from India to Burma
2 infantry moved from New South Wales to South Australia
1 marine moved from Queensland to South Australia
2 armour moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from India to Burma
2 infantry moved from New South Wales to South Australia
1 marine moved from Queensland to South Australia
2 armour moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Bryansk to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Samara
1 bomber and 1 fighter moved from Novgorod to Samara
4 mech_infantrys moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 bomber moved from Novgorod to Samara
2 tactical_bombers moved from Novgorod to Samara
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Southern Italy to Ukraine
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Ukraine
Germans attack with 2 artilleries, 1 fighter and 3 mech_infantrys
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Russians roll AA dice in Volgograd : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Samara
Germans attack with 2 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun and 6 infantry
Russians roll AA dice in Samara : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 2/11 hits, 4.33 expected hits
Russians roll dice for 1 aaGun and 6 infantry in Samara, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Samara, round 3 : 1/9 hits, 4.00 expected hits
Russians roll dice for 5 infantry in Samara, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Samara, round 4 : 2/8 hits, 3.83 expected hits
Russians roll dice for 4 infantry in Samara, round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
2 bombers owned by the Germans, 1 fighter owned by the Germans and 3 tactical_bombers owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Germans
2 bombers, 1 fighter and 3 tactical_bombers moved from Samara to Bryansk
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Ukraine to Bryansk
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to Southern Italy
5 armour and 4 mech_infantrys moved from Karelia to Novgorod
2 aaGuns and 9 infantry moved from Western Germany to Denmark
3 mech_infantrys moved from Germany to Denmark
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
8 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Eastern Poland to Bryansk
Place Units - Germans
1 fighter and 2 infantry placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -7.50
Russians AA : -0.83
Dodging AA fire is a good start, but also hitting opponents would be nice :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Japanese
2 infantry moved from Samara to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Russia to Samara
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.83
@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
Dodging AA fire is a good start, but also hitting opponents would be nice :-)
no, it’s one or the other for you! :stuck_out_tongue_winking_eye: