L21 Ghostglider vs. axis-dominion (+20)


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Norway to Western Germany
            1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys moved from Shensi to Kansu
    
        Combat - Russians
            Russians creates battle in territory 37 Sea Zone
            Air Battle in Western Germany
                Russians attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Kansu
                Russians attack with 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys in Kansu, round 2 : 12/53 hits, 10.83 expected hits
                    Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
                Russians win, taking Kansu from Germans with 1 armour, 5 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
            1 aaGun and 17 infantry moved from Kiangsu to Kiangsi
            2 fighters moved from 37 Sea Zone to Queensland
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    Germans regular : 0.67
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 4 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 fighter moved from India to Eastern Persia
            2 artilleries moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            4 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 1 transport moved from 33 Sea Zone to 49 Sea Zone
            1 artillery moved from 49 Sea Zone to Solomon Islands
            1 carrier moved from 33 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
            1 infantry moved from Shantung to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 battleship moved from 33 Sea Zone to 46 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Tanganyika Territory
            Battle in Wake Island
            Battle in Solomon Islands
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Tanganyika Territory from British, taking Wake Island from Americans, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 4 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in New Guinea
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 harbour; Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/6 hits, 2.83 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Eastern Persia
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Eastern Persia, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                    Japanese roll dice for 1 fighter and 1 infantry in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Eastern Persia
                Japanese win, taking Eastern Persia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Midway
            Battle in Shan State
                Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
                Japanese win, taking Midway from Americans, taking Shan State from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 1 artillery and 1 infantry
            1 fighter moved from Eastern Persia to India
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 carrier, 2 destroyers and 2 submarines moved from 39 Sea Zone to 73 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            2 carriers moved from 6 Sea Zone to 25 Sea Zone
            6 carriers moved from 33 Sea Zone to 46 Sea Zone
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 46 Sea Zone
            2 submarines moved from 33 Sea Zone to 62 Sea Zone
            1 submarine moved from 33 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to Jehol
            5 infantry moved from Korea to Manchuria
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 artillery and 8 infantry moved from West India to India
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from 34 Sea Zone to 6 Sea Zone
            2 fighters moved from 33 Sea Zone to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
            1 carrier moved from 33 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            2 carriers, 1 submarine and 5 transports placed in 6 Sea Zone
            3 infantry placed in India
            1 infantry placed in Korea
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,6,3,6,4,2,2,6,1,5,1,3,4,1,5,6,2,1,5,5,4,1,2,6,3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
            Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -2.83
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 125 Sea Zone to 112 Sea Zone
            6 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone
            1 carrier and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            13 fighters and 6 tactical_bombers moved from Finland to 112 Sea Zone
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 infantry moved from Finland to Vyborg
                  Americans take Vyborg from Germans
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Tanganyika Territory
            2 fighters moved from 80 Sea Zone to Tanganyika Territory
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Malaya to Shan State
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            2 fighters moved from 41 Sea Zone to 35 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Kiangsi to Kiangsu
            2 mech_infantrys moved from Kiangsi to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            3 artilleries and 2 infantry moved from Kiangsi to Kwangtung
            2 marines moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kiangsu
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kwangtung
                Americans attack with 4 artilleries, 3 infantry and 2 marines
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Kwangtung, round 2 : 2/9 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 4 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Americans attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 2 : 0/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 3 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                Japanese defend with 1 carrier and 1 fighter
                    Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 carrier and 1 fighter
            Battle in Philippines
            Battle in Tanganyika Territory
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Tanganyika Territory
                Americans win, taking Philippines from Japanese, taking Tanganyika Territory from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers
                Germans defend with 3 artilleries, 1 battleship, 12 carriers, 1 cruiser, 1 destroyer, 15 fighters, 3 infantry, 3 submarines, 5 tactical_bombers and 7 transports; Italians defend with 3 fighters
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers in 112 Sea Zone, round 2 : 21/31 hits, 16.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 4.17
    Japanese regular : -1.67
    

    Savegame


  • 21 smackings, which units would you liked smacked first?


  • and I’ll go round by round since this is quite the most important battle


  • 5 ACs hit with 4 of them taking a second hit for a total of 9 hits + 1 DD + 3 subs + 1 CRU + 1 BB hit + 5 T.FTR + 1 Italy FTR = 21 hits


  • TripleA Manual Gamesave Post: Americans round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 125 Sea Zone to 112 Sea Zone
            6 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone
            1 carrier and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            13 fighters and 6 tactical_bombers moved from Finland to 112 Sea Zone
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 infantry moved from Finland to Vyborg
                  Americans take Vyborg from Germans
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Tanganyika Territory
            2 fighters moved from 80 Sea Zone to Tanganyika Territory
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Malaya to Shan State
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            2 fighters moved from 41 Sea Zone to 35 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Kiangsi to Kiangsu
            2 mech_infantrys moved from Kiangsi to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            3 artilleries and 2 infantry moved from Kiangsi to Kwangtung
            2 marines moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kiangsu
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kwangtung
                Americans attack with 4 artilleries, 3 infantry and 2 marines
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Kwangtung, round 2 : 2/9 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 4 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Americans attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 2 : 0/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 3 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                Japanese defend with 1 carrier and 1 fighter
                    Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 carrier and 1 fighter
            Battle in Philippines
            Battle in Tanganyika Territory
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Tanganyika Territory
                Americans win, taking Philippines from Japanese, taking Tanganyika Territory from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers
                Germans defend with 3 artilleries, 1 battleship, 12 carriers, 1 cruiser, 1 destroyer, 15 fighters, 3 infantry, 3 submarines, 5 tactical_bombers and 7 transports; Italians defend with 3 fighters
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers in 112 Sea Zone, round 2 : 21/31 hits, 16.67 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 12 carriers, 1 cruiser, 1 destroyer, 18 fighters, 5 tactical_bombers and 7 transports in 112 Sea Zone, round 2 : 28/38 hits, 20.00 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans, 5 tactical_bombers owned by the Americans, 4 carriers owned by the Germans, 1 carrier owned by the Americans, 19 fighters owned by the Americans, 5 tactical_bombers owned by the Germans, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 4.33
    Japanese regular : -1.67
    Germans regular : 7.50
    

    Savegame


  • @ghostglider said in L21 Ghostglider vs. axis-dominion (+20):

    Good luck and have fun!

    Bid:
    subs in 106, 110, and 111. 2 bucks in bank of London

    just 3 more hits


  • @axis-dominion said in L21 Ghostglider vs. axis-dominion (+20):

    @ghostglider said in L21 Ghostglider vs. axis-dominion (+20):

    Good luck and have fun!

    Bid:
    subs in 106, 110, and 111. 2 bucks in bank of London

    just 3 more hits

    which casualties for those 3 ?


  • 2 Italian FTRs and 1 Germany FTR.
    All 14 remaining FTRs stay in z112


  • TripleA Manual Gamesave Post: British round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - British
            British repair damage of 10x factory_upgrade; Remaining resources: 35 PUs; 
            British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 fighters moved from 125 Sea Zone to 112 Sea Zone
            1 battleship moved from 125 Sea Zone to 112 Sea Zone
            5 carriers and 3 cruisers moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            2 fighters moved from Norway to 112 Sea Zone
            3 fighters and 3 tactical_bombers moved from Finland to 112 Sea Zone
            2 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 bomber moved from Egypt to 112 Sea Zone
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            3 mech_infantrys moved from Northwest Persia to Eastern Persia
            3 armour moved from Northwest Persia to Eastern Persia
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 destroyer; Americans loiter and taunt
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Eastern Persia
                British attack with 3 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 3 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters, 3 submarines and 3 tactical_bombers
                Germans defend with 3 artilleries, 1 battleship, 8 carriers, 14 fighters, 3 infantry and 7 transports
                    British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 11/20 hits, 10.67 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British regular : -1.67
    

    Savegame


  • 11 hits total (no sub hits)


  • Damage 7 AC + sink 4 of them for a total hits of 11


  • TripleA Manual Gamesave Post: British round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - British
            British repair damage of 10x factory_upgrade; Remaining resources: 35 PUs; 
            British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 fighters moved from 125 Sea Zone to 112 Sea Zone
            1 battleship moved from 125 Sea Zone to 112 Sea Zone
            5 carriers and 3 cruisers moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            2 fighters moved from Norway to 112 Sea Zone
            3 fighters and 3 tactical_bombers moved from Finland to 112 Sea Zone
            2 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 bomber moved from Egypt to 112 Sea Zone
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            3 mech_infantrys moved from Northwest Persia to Eastern Persia
            3 armour moved from Northwest Persia to Eastern Persia
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 destroyer; Americans loiter and taunt
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Eastern Persia
                British attack with 3 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 3 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters, 3 submarines and 3 tactical_bombers
                Germans defend with 3 artilleries, 1 battleship, 8 carriers, 14 fighters, 3 infantry and 7 transports
                    British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 11/20 hits, 10.67 expected hits
                Units damaged: 4 carriers owned by the Germans
                    Germans roll dice for 1 battleship, 8 carriers and 7 transports in 112 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
                    Germans roll dice for 14 fighters in 112 Sea Zone, round 2 : 9/14 hits, 9.33 expected hits
                    1 destroyer owned by the British, 4 carriers owned by the Germans and 5 carriers owned by the British lost in 112 Sea Zone
                    British roll dice for 3 submarines in 112 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.67
    British regular : -0.67
    

    Savegame


  • 2 sub hits… 2 more AC I assume?


  • yes please


  • TripleA Manual Gamesave Post: British round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - British
            British repair damage of 10x factory_upgrade; Remaining resources: 35 PUs; 
            British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 fighters moved from 125 Sea Zone to 112 Sea Zone
            1 battleship moved from 125 Sea Zone to 112 Sea Zone
            5 carriers and 3 cruisers moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            2 fighters moved from Norway to 112 Sea Zone
            3 fighters and 3 tactical_bombers moved from Finland to 112 Sea Zone
            2 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 bomber moved from Egypt to 112 Sea Zone
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            3 mech_infantrys moved from Northwest Persia to Eastern Persia
            3 armour moved from Northwest Persia to Eastern Persia
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 destroyer; Americans loiter and taunt
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Eastern Persia
                British attack with 3 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 3 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters, 3 submarines and 3 tactical_bombers
                Germans defend with 3 artilleries, 1 battleship, 8 carriers, 14 fighters, 3 infantry and 7 transports
                    British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 11/20 hits, 10.67 expected hits
                Units damaged: 4 carriers owned by the Germans
                    Germans roll dice for 1 battleship, 8 carriers and 7 transports in 112 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
                    Germans roll dice for 14 fighters in 112 Sea Zone, round 2 : 9/14 hits, 9.33 expected hits
                    1 destroyer owned by the British, 4 carriers owned by the Germans and 5 carriers owned by the British lost in 112 Sea Zone
                    British roll dice for 3 submarines in 112 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    2 carriers owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 3 cruisers, 11 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 11/19 hits, 10.33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.67
    British regular : 0.00
    

    Savegame


  • 11 more hits… I’m liking my odds now!


  • Kill the rest of my navy and keep as many Germany FTRs as possible alive :-)


  • @ghostglider said in L21 Ghostglider vs. axis-dominion (+20):

    Kill the rest of my navy and keep as many Germany FTRs as possible alive :-)

    lol nice, will do!

Suggested Topics

  • 49
  • 148
  • 81
  • 68
  • 391
  • 210
  • 242
  • 248
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.8k

Users

40.5k

Topics

1.8m

Posts