@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 100 PUs;
Americans buy 1 carrier, 1 destroyer, 3 fighters, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
1 armour, 6 artilleries, 3 infantry, 2 marines and 3 mech_infantrys moved from Kiangsu to Kiangsi
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Gibraltar to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in Holland Belgium
Americans attack with 6 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/10 hits, 4.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Malaya from Japanese, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kiangsi
Americans attack with 1 armour, 6 artilleries, 4 infantry, 2 marines and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 6 artilleries, 4 infantry, 2 marines and 3 mech_infantrys in Kiangsi, round 2 : 7/16 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 armour, 6 artilleries, 4 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 46 Sea Zone to Hawaiian Islands
1 destroyer moved from 46 Sea Zone to 41 Sea Zone
1 submarine moved from 46 Sea Zone to 41 Sea Zone
1 carrier moved from 46 Sea Zone to 41 Sea Zone
1 battleship moved from 46 Sea Zone to 37 Sea Zone
2 cruisers moved from 46 Sea Zone to 37 Sea Zone
2 destroyers moved from 46 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to 37 Sea Zone
2 carriers moved from 46 Sea Zone to 37 Sea Zone
1 submarine moved from 46 Sea Zone to 36 Sea Zone
1 submarine moved from 46 Sea Zone to 43 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 46 Sea Zone to 37 Sea Zone
2 carriers and 4 fighters moved from 46 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 37 Sea Zone
2 fighters moved from 46 Sea Zone to 37 Sea Zone
1 carrier moved from 46 Sea Zone to 37 Sea Zone
15 infantry moved from Persia to Eastern Persia
1 fighter moved from 46 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 46 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
2 carriers moved from 46 Sea Zone to 37 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
3 infantry moved from Norway to Finland
1 marine moved from Norway to Finland
13 fighters moved from Norway to Finland
6 tactical_bombers moved from Norway to Finland
6 fighters and 2 tactical_bombers moved from Holland Belgium to Norway
1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
1 transport moved from 88 Sea Zone to 64 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 80 Sea Zone
1 submarine placed in 80 Sea Zone
2 fighters placed in 80 Sea Zone
3 infantry placed in Finland
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 1.
1 carrier and 1 transport placed in 80 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
9 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_upgrade, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 bomber moved from Egypt to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Americans loiter and taunt
Japanese defend with 1 submarine
British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 carrier, 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the British lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Persia: 15 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 80 Sea Zone to Egypt
1 aaGun moved from Iraq to Northwest Persia
1 fighter moved from 80 Sea Zone to 41 Sea Zone
1 fighter moved from Northwest Persia to 80 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 marine moved from United Kingdom to 110 Sea Zone
1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 7 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 7 infantry and 1 marine moved from 125 Sea Zone to Norway
2 fighters moved from Normandy Bordeaux to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
5 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 2 infantry
EDIT: Adding units owned by Americans to Northwest Persia: 13 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 10 infantry
EDIT: Removing units owned by Americans from Northwest Persia: 10 infantry
EDIT: Turning off Edit Mode
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
British undo move 2.
1 submarine placed in 71 Sea Zone
1 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 5.00
Japanese regular : 0.50
Germans regular : -1.00
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 9 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 bomber moved from Greece to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Holland Belgium
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 3 fighters in Holland Belgium, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 2 artilleries and 9 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 artilleries and 9 infantry in Southern France, round 2 : 1/11 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 8 infantry in Southern France, round 3 : 3/10 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
13 infantry moved from Denmark to Western Germany
2 fighters moved from Northern Italy to 115 Sea Zone
1 fighter moved from Southern Italy to 115 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 artillery and 4 infantry moved from Greece to Bulgaria
1 infantry moved from Rostov to Caucasus
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -2.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 9 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 bomber moved from Greece to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Holland Belgium
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 3 fighters in Holland Belgium, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 2 artilleries and 9 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 artilleries and 9 infantry in Southern France, round 2 : 1/11 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 8 infantry in Southern France, round 3 : 3/10 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
13 infantry moved from Denmark to Western Germany
2 fighters moved from Northern Italy to 115 Sea Zone
1 fighter moved from Southern Italy to 115 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 artillery and 4 infantry moved from Greece to Bulgaria
1 infantry moved from Rostov to Caucasus
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -2.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
4 fighters moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Battle in Shan State
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 bomber and 1 infantry
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 bomber and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Shan State to 41 Sea Zone
3 fighters moved from Shan State to 37 Sea Zone
7 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
3 armour and 2 mech_infantrys moved from Queensland to South Australia
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 41 Sea Zone
2 fighters moved from Kansu to Northwest Persia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Timguska to Olgiy
Germans take Olgiy from Russians
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_upgrade
Bombing raid in United Kingdom causes 16 damage total.
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
3 fighters moved from Western Germany to Northern Italy
3 artilleries moved from Vyborg to 115 Sea Zone
3 artilleries, 1 battleship, 10 carriers, 1 cruiser, 1 destroyer, 13 fighters, 5 tactical_bombers and 3 transports moved from 115 Sea Zone to 112 Sea Zone
3 infantry moved from Denmark to 112 Sea Zone
1 aaGun moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
31 infantry moved from Western Germany to France
1 aaGun and 29 infantry moved from Denmark to Western Germany
1 infantry moved from Germany to Poland
4 artilleries, 19 infantry and 8 mech_infantrys moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
22 artilleries and 31 infantry moved from Novosibirsk to Kazakhstan
5 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Northern Italy to 112 Sea Zone
2 fighters moved from Northern Italy to 112 Sea Zone
Place Units - Germans
2 carriers, 3 submarines and 4 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
British AA : -0.33
More navy :-)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys moved from Shensi to Kansu
Combat - Russians
Russians creates battle in territory 37 Sea Zone
Air Battle in Western Germany
Combat Hit Differential Summary :
I can assume max intercept?
No thanks for intercepting. I don’t think I will hit all 3 anyways, so I will keep the FTRs on the ground for now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys moved from Shensi to Kansu
Combat - Russians
Russians creates battle in territory 37 Sea Zone
Air Battle in Western Germany
Russians attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Kansu
Russians attack with 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys in Kansu, round 2 : 12/53 hits, 10.83 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu
Russians win, taking Kansu from Germans with 1 armour, 5 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
1 aaGun and 17 infantry moved from Kiangsu to Kiangsi
2 fighters moved from 37 Sea Zone to Queensland
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : 0.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
2 artilleries moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 carrier moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 battleship moved from 33 Sea Zone to 46 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Tanganyika Territory
Battle in Wake Island
Battle in Solomon Islands
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Tanganyika Territory from British, taking Wake Island from Americans, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in New Guinea
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 harbour; Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/6 hits, 2.83 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Eastern Persia, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
Japanese roll dice for 1 fighter and 1 infantry in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Eastern Persia
Japanese win, taking Eastern Persia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Midway
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Midway from Americans, taking Shan State from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 artillery and 1 infantry
1 fighter moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 carrier, 2 destroyers and 2 submarines moved from 39 Sea Zone to 73 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
6 carriers moved from 33 Sea Zone to 46 Sea Zone
1 cruiser and 2 destroyers moved from 33 Sea Zone to 46 Sea Zone
2 submarines moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
5 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 8 infantry moved from West India to India
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 34 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 carrier moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 46 Sea Zone
Place Units - Japanese
2 carriers, 1 submarine and 5 transports placed in 6 Sea Zone
3 infantry placed in India
1 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,6,3,6,4,2,2,6,1,5,1,3,4,1,5,6,2,1,5,5,4,1,2,6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -2.83
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 125 Sea Zone to 112 Sea Zone
6 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone
1 carrier and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
13 fighters and 6 tactical_bombers moved from Finland to 112 Sea Zone
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
2 fighters moved from 80 Sea Zone to Tanganyika Territory
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsi to Kiangsu
2 mech_infantrys moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
3 artilleries and 2 infantry moved from Kiangsi to Kwangtung
2 marines moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Hawaiian Islands to 31 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangtung
Americans attack with 4 artilleries, 3 infantry and 2 marines
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Kwangtung, round 2 : 2/9 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 4 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 2 : 0/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 3 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier and 1 fighter
Battle in Philippines
Battle in Tanganyika Territory
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Tanganyika Territory
Americans win, taking Philippines from Japanese, taking Tanganyika Territory from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers
Germans defend with 3 artilleries, 1 battleship, 12 carriers, 1 cruiser, 1 destroyer, 15 fighters, 3 infantry, 3 submarines, 5 tactical_bombers and 7 transports; Italians defend with 3 fighters
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers in 112 Sea Zone, round 2 : 21/31 hits, 16.67 expected hits
Combat Hit Differential Summary :
Americans regular : 4.17
Japanese regular : -1.67
21 smackings, which units would you liked smacked first?
and I’ll go round by round since this is quite the most important battle
5 ACs hit with 4 of them taking a second hit for a total of 9 hits + 1 DD + 3 subs + 1 CRU + 1 BB hit + 5 T.FTR + 1 Italy FTR = 21 hits
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 125 Sea Zone to 112 Sea Zone
6 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone
1 carrier and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
13 fighters and 6 tactical_bombers moved from Finland to 112 Sea Zone
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
2 fighters moved from 80 Sea Zone to Tanganyika Territory
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsi to Kiangsu
2 mech_infantrys moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
3 artilleries and 2 infantry moved from Kiangsi to Kwangtung
2 marines moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Hawaiian Islands to 31 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangtung
Americans attack with 4 artilleries, 3 infantry and 2 marines
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Kwangtung, round 2 : 2/9 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 4 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 2 : 0/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 3 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier and 1 fighter
Battle in Philippines
Battle in Tanganyika Territory
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Tanganyika Territory
Americans win, taking Philippines from Japanese, taking Tanganyika Territory from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers
Germans defend with 3 artilleries, 1 battleship, 12 carriers, 1 cruiser, 1 destroyer, 15 fighters, 3 infantry, 3 submarines, 5 tactical_bombers and 7 transports; Italians defend with 3 fighters
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers in 112 Sea Zone, round 2 : 21/31 hits, 16.67 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 battleship, 12 carriers, 1 cruiser, 1 destroyer, 18 fighters, 5 tactical_bombers and 7 transports in 112 Sea Zone, round 2 : 28/38 hits, 20.00 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans, 5 tactical_bombers owned by the Americans, 4 carriers owned by the Germans, 1 carrier owned by the Americans, 19 fighters owned by the Americans, 5 tactical_bombers owned by the Germans, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
Combat Hit Differential Summary :
Americans regular : 4.33
Japanese regular : -1.67
Germans regular : 7.50
@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
Good luck and have fun!
Bid:
subs in 106, 110, and 111. 2 bucks in bank of London
just 3 more hits
@axis-dominion said in L21 Ghostglider vs. axis-dominion (+20):
@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
Good luck and have fun!
Bid:
subs in 106, 110, and 111. 2 bucks in bank of Londonjust 3 more hits
which casualties for those 3 ?
2 Italian FTRs and 1 Germany FTR.
All 14 remaining FTRs stay in z112
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - British
British repair damage of 10x factory_upgrade; Remaining resources: 35 PUs;
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 fighters moved from 125 Sea Zone to 112 Sea Zone
1 battleship moved from 125 Sea Zone to 112 Sea Zone
5 carriers and 3 cruisers moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from Finland to 112 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from Egypt to 112 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
3 mech_infantrys moved from Northwest Persia to Eastern Persia
3 armour moved from Northwest Persia to Eastern Persia
Combat - British
Battle in 72 Sea Zone
British attack with 1 destroyer; Americans loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Eastern Persia
British attack with 3 armour and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
British attack with 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters, 3 submarines and 3 tactical_bombers
Germans defend with 3 artilleries, 1 battleship, 8 carriers, 14 fighters, 3 infantry and 7 transports
British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 11/20 hits, 10.67 expected hits
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : -1.67