TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kiangsi to 20 Sea Zone
3 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 bomber moved from India to Persia
Combat - Japanese
Strategic bombing raid in Persia
Americans roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Shantung
Battle in Jehol
Battle in Manchuria
Non Combat Move - Japanese
1 bomber moved from Persia to India
2 artilleries, 12 infantry and 1 mech_infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Buryatia to Sakha
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Kiangsi to Hunan
1 fighter moved from 44 Sea Zone to India
1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 20 Sea Zone
1 bomber moved from Japan to Shan State
1 artillery moved from Kiangsi to 20 Sea Zone
4 artilleries moved from Kiangsi to Kwangtung
1 artillery, 1 battleship, 11 carriers, 1 cruiser, 3 destroyers, 17 fighters, 2 submarines, 4 tactical_bombers and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 fighter moved from 44 Sea Zone to Philippines
Place Units - Japanese
2 submarines placed in 20 Sea Zone
1 infantry placed in Kwangtung
Japanese undo move 2.
Japanese undo move 1.
1 destroyer and 1 submarine placed in 39 Sea Zone
1 mech_infantry placed in India
1 submarine placed in 20 Sea Zone
2 infantry placed in Kwangtung
4 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,5,1,6,5,5,1,1,2,4,1,5,4,1,1,1,3,3,4,2,2,4,5,2,1,4,5,4,1,6,5,3,5,1,2,2,3,6,3,3,6,3,5,2,5,6,1,1,1,1,6,2,5
Japanese collect 62 PUs (8 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
Savegame