@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 bomber moved from Caucasus to Karelia
1 bomber moved from Western Germany to Vyborg
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 8 fighters, 5 tactical_bombers and 3 transports
Americans defend with 1 submarine
Germans roll dice for 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 8 fighters, 5 tactical_bombers and 3 transports in 113 Sea Zone, round 2 : 11/16 hits, 8.83 expected hits
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 113 Sea Zone
Germans win with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 8 fighters, 5 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Karelia
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Vyborg
Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
1 bomber owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
1 bomber moved from Karelia to Novgorod
1 bomber moved from Vyborg to Novgorod
1 infantry moved from France to Northern Italy
22 infantry moved from France to Western Germany
5 infantry moved from Western Germany to Denmark
3 infantry moved from Samara to Novosibirsk
1 armour moved from Novosibirsk to Caucasus
3 infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Caucasus to Rostov
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Western Germany
1 fighter placed in Western Germany
2 carriers and 2 fighters placed in 113 Sea Zone
Germans undo move 4.
2 carriers and 1 fighter placed in 113 Sea Zone
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 fighter and 1 infantry placed in Western Germany
2 carriers and 2 fighters placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Combat Move - Russians
1 armour, 5 artilleries, 45 infantry and 3 mech_infantrys moved from Timguska to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 1 armour, 5 artilleries, 45 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 45 infantry and 3 mech_infantrys in Kansu, round 2 : 13/54 hits, 11.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun and 17 infantry moved from Anhwe to Kiangsu
2 fighters moved from 34 Sea Zone to Kiangsu
1 aaGun and 1 infantry moved from Korea to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 infantry moved from Buryatia to Amur
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Amur
5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 22 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 4 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 bomber moved from India to 42 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 5 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.50 expected hits
British roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 21 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Amur
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 aaGun; Russians defend with 1 aaGun and 1 infantry
Americans roll AA dice in Amur : 2/2 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 aaGuns and 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery in Amur, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Americans lost in Amur
Japanese roll dice for 1 artillery in Amur, round 5 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Americans: 1 aaGun
Battle in Persia
Japanese attack with 1 artillery and 5 infantry
British defend with 1 aaGun; Americans defend with 1 factory_minor and 3 infantry
Japanese roll dice for 1 artillery and 5 infantry in Persia, round 2 : 2/6 hits, 1.33 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the Americans lost in Persia
Japanese roll dice for 1 artillery and 4 infantry in Persia, round 3 : 2/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Persia, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for Americans: 3 infantry
Casualties for British: 1 aaGun
Non Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Shan State to Japan
5 fighters and 3 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
3 artilleries moved from Kwangtung to Kwangsi
1 carrier moved from 19 Sea Zone to 5 Sea Zone
2 fighters moved from Japan to 5 Sea Zone
1 artillery, 1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 10 fighters, 2 submarines and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 2 submarines and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from 42 Sea Zone to India
1 fighter moved from 22 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 infantry placed in Kwangtung
2 submarines placed in 6 Sea Zone
3 artilleries, 2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 4.83
Americans AA : 1.67
Russians regular : 0.67
British regular : -0.33
I just love it when that occurs to my opponents, but hate when it is against my air units :-)
So much for bringing 2 air to make the battle safe! At least the land troops managed to take Amur themselves.
@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
I just love it when that occurs to my opponents, but hate when it is against my air units :-)
So much for bringing 2 air to make the battle safe! At least the land troops managed to take Amur themselves.
damn lol you had it rough… well I guess from a certain perspective, you can see it as each aa gun got a hit ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 95 PUs;
Americans buy 1 artillery, 1 carrier, 1 fighter, 13 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
16 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
6 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Dutch New Guinea
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 34 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in New Guinea
Battle in Holland Belgium
Americans attack with 6 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking New Guinea from Japanese, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Persia
Americans attack with 19 infantry
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 19 infantry in Persia, round 2 : 1/19 hits, 3.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Persia
Americans roll dice for 17 infantry in Persia, round 3 : 3/17 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Persia
Americans win, taking Persia from Japanese with 16 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Dutch New Guinea
Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/5 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Dutch New Guinea to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 34 Sea Zone to Wake Island
1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 6 fighters and 5 submarines moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from Vyborg to Finland
1 transport moved from 83 Sea Zone to 88 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
2 tactical_bombers moved from Southern France to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
6 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Norway
2 fighters moved from Norway to Gibraltar
1 fighter moved from Norway to Finland
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
2 tactical_bombers moved from 110 Sea Zone to Norway
1 fighter moved from Finland to Norway
2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
Place Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Iraq
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Americans collect 69 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 bomber moved from Iraq to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber, 2 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 submarine moved from 81 Sea Zone to 97 Sea Zone
5 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Iraq to Persia
1 aaGun moved from Northwest Persia to Iraq
1 fighter moved from 99 Sea Zone to Iraq
1 fighter moved from 99 Sea Zone to Northwest Persia
1 bomber moved from 99 Sea Zone to Egypt
1 submarine moved from 71 Sea Zone to 81 Sea Zone
3 tactical_bombers moved from Norway to Finland
2 fighters moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 7 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from Finland to Norway
5 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
2 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to Persia
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 carrier and 2 fighters placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.83
Italians regular : 0.33
Japanese regular : 0.67
Germans regular : -0.67
British regular : -1.00
It is OK. I was greedy trying to take everything instead of safely taking Korea and then expand from there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
2 fighters moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Egypt
1 bomber moved from Northern Italy to Iraq
1 fighter moved from Northern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Strategic bombing raid in Iraq
Americans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
2 fighters owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Northern Italy
3 fighters moved from Holland Belgium to Southern Italy
1 infantry moved from Western Germany to Denmark
4 armour moved from Volgograd to Caucasus
1 infantry moved from Ukraine to Rostov
1 bomber moved from Iraq to Greece
1 artillery and 4 infantry moved from Bulgaria to Greece
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.17
British AA : 0.83
Americans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 fighter moved from 46 Sea Zone to Hawaiian Islands
1 fighter moved from Kiangsu to 46 Sea Zone
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Are you sure you want to keep your ANZ FTRs in Timguska?
@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
Are you sure you want to keep your ANZ FTRs in Timguska?
No, I meant to love them with the Russians. Thanks for pointing that out. I can get to that later or if you want to edit and make your move feel free to
I will edit them away.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 65 PUs;
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Timguska: 2 fighters
EDIT: Adding units owned by ANZAC to Kansu: 2 fighters
EDIT: Turning off Edit Mode
Germans buy 2 artilleries, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Americans
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Western Germany to Southern France
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
9 carriers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
10 fighters and 5 tactical_bombers moved from 113 Sea Zone to 115 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 9 carriers, 1 cruiser, 1 destroyer, 10 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 battleship, 9 carriers, 1 cruiser, 1 destroyer, 10 fighters and 5 tactical_bombers in 115 Sea Zone, round 2 : 11/18 hits, 9.83 expected hits
Americans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 115 Sea Zone
Germans win with 1 battleship, 9 carriers, 1 cruiser, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Southern France
Germans attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters moved from Southern France to Western Germany
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Vyborg
7 artilleries, 12 infantry and 8 mech_infantrys moved from Novgorod to Vyborg
2 bombers moved from Novgorod to Western Germany
1 infantry moved from Western Germany to Denmark
2 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
Place Units - Germans
1 carrier placed in 115 Sea Zone
2 artilleries, 2 fighters and 6 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
2 fighters placed in 115 Sea Zone
Germans undo move 2.
2 artilleries, 2 fighters and 6 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Combat Move - Russians
1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys moved from Kansu to Shensi
Combat - Russians
Battle in Shensi
Russians attack with 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys in Shensi, round 2 : 4/53 hits, 10.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Kiangsu to 46 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : -6.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 5 infantry and 4 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Shantung
4 fighters moved from Japan to Shantung
1 bomber moved from Japan to Shantung
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Battle in Shantung
Japanese attack with 1 bomber, 4 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 4 fighters and 1 infantry in Shantung, round 2 : 5/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Shantung
Japanese win, taking Caroline Islands from Americans, taking Shantung from Chinese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 4 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
1 artillery, 10 infantry and 2 mech_infantrys moved from Eastern Persia to West India
2 mech_infantrys moved from West India to India
1 bomber moved from Java to Shan State
1 infantry moved from Yunnan to Shan State
3 artilleries moved from Kwangsi to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsi to Anhwe
4 fighters moved from Shantung to 6 Sea Zone
1 bomber moved from Shantung to Japan
1 infantry moved from Korea to Manchuria
1 artillery moved from Amur to Manchuria
1 infantry moved from Siberia to Amur
2 infantry moved from Soviet Far East to Siberia
2 fighters moved from 5 Sea Zone to Japan
1 carrier and 2 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 35 Sea Zone to Japan
1 artillery, 1 battleship, 10 carriers, 1 cruiser, 4 destroyers, 15 fighters, 3 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
2 carriers and 3 transports placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.17
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 100 PUs;
Americans buy 1 carrier, 1 destroyer, 3 fighters, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from Persia to Eastern Persia
Americans take Eastern Persia from Japanese
1 armour, 6 artilleries, 3 infantry, 2 marines and 3 mech_infantrys moved from Kiangsu to Kiangsi
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Gibraltar to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in Holland Belgium
Americans attack with 6 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/10 hits, 4.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Malaya from Japanese, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kiangsi
Americans attack with 1 armour, 6 artilleries, 4 infantry, 2 marines and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 6 artilleries, 4 infantry, 2 marines and 3 mech_infantrys in Kiangsi, round 2 : 7/16 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 armour, 6 artilleries, 4 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 46 Sea Zone to Hawaiian Islands
1 destroyer moved from 46 Sea Zone to 41 Sea Zone
1 submarine moved from 46 Sea Zone to 41 Sea Zone
1 carrier moved from 46 Sea Zone to 41 Sea Zone
1 battleship moved from 46 Sea Zone to 37 Sea Zone
2 cruisers moved from 46 Sea Zone to 37 Sea Zone
2 destroyers moved from 46 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to 37 Sea Zone
2 carriers moved from 46 Sea Zone to 37 Sea Zone
1 submarine moved from 46 Sea Zone to 36 Sea Zone
1 submarine moved from 46 Sea Zone to 43 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 46 Sea Zone to 37 Sea Zone
2 carriers and 4 fighters moved from 46 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 37 Sea Zone
2 fighters moved from 46 Sea Zone to 37 Sea Zone
1 carrier moved from 46 Sea Zone to 37 Sea Zone
15 infantry moved from Persia to Eastern Persia
1 fighter moved from 46 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 46 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
2 carriers moved from 46 Sea Zone to 37 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
3 infantry moved from Norway to Finland
1 marine moved from Norway to Finland
13 fighters moved from Norway to Finland
6 tactical_bombers moved from Norway to Finland
6 fighters and 2 tactical_bombers moved from Holland Belgium to Norway
1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
1 transport moved from 88 Sea Zone to 64 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 80 Sea Zone
1 submarine placed in 80 Sea Zone
2 fighters placed in 80 Sea Zone
3 infantry placed in Finland
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 1.
1 carrier and 1 transport placed in 80 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
9 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_upgrade, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 bomber moved from Egypt to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Americans loiter and taunt
Japanese defend with 1 submarine
British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 carrier, 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the British lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Persia: 15 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 80 Sea Zone to Egypt
1 aaGun moved from Iraq to Northwest Persia
1 fighter moved from 80 Sea Zone to 41 Sea Zone
1 fighter moved from Northwest Persia to 80 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 marine moved from United Kingdom to 110 Sea Zone
1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 7 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 7 infantry and 1 marine moved from 125 Sea Zone to Norway
2 fighters moved from Normandy Bordeaux to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
5 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 2 infantry
EDIT: Adding units owned by Americans to Northwest Persia: 13 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 10 infantry
EDIT: Removing units owned by Americans from Northwest Persia: 10 infantry
EDIT: Turning off Edit Mode
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
British undo move 2.
1 submarine placed in 71 Sea Zone
1 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 5.00
Japanese regular : 0.50
Germans regular : -1.00
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 9 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 bomber moved from Greece to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Holland Belgium
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 3 fighters in Holland Belgium, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 2 artilleries and 9 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 artilleries and 9 infantry in Southern France, round 2 : 1/11 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 8 infantry in Southern France, round 3 : 3/10 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
13 infantry moved from Denmark to Western Germany
2 fighters moved from Northern Italy to 115 Sea Zone
1 fighter moved from Southern Italy to 115 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 artillery and 4 infantry moved from Greece to Bulgaria
1 infantry moved from Rostov to Caucasus
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -2.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 9 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 bomber moved from Greece to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Holland Belgium
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 3 fighters in Holland Belgium, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 2 artilleries and 9 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 artilleries and 9 infantry in Southern France, round 2 : 1/11 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 8 infantry in Southern France, round 3 : 3/10 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
13 infantry moved from Denmark to Western Germany
2 fighters moved from Northern Italy to 115 Sea Zone
1 fighter moved from Southern Italy to 115 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 artillery and 4 infantry moved from Greece to Bulgaria
1 infantry moved from Rostov to Caucasus
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -2.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
4 fighters moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Battle in Shan State
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 bomber and 1 infantry
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Shan State, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 bomber and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Shan State to 41 Sea Zone
3 fighters moved from Shan State to 37 Sea Zone
7 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
3 armour and 2 mech_infantrys moved from Queensland to South Australia
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 41 Sea Zone
2 fighters moved from Kansu to Northwest Persia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Timguska to Olgiy
Germans take Olgiy from Russians
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_upgrade
Bombing raid in United Kingdom causes 16 damage total.
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
3 fighters moved from Western Germany to Northern Italy
3 artilleries moved from Vyborg to 115 Sea Zone
3 artilleries, 1 battleship, 10 carriers, 1 cruiser, 1 destroyer, 13 fighters, 5 tactical_bombers and 3 transports moved from 115 Sea Zone to 112 Sea Zone
3 infantry moved from Denmark to 112 Sea Zone
1 aaGun moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
31 infantry moved from Western Germany to France
1 aaGun and 29 infantry moved from Denmark to Western Germany
1 infantry moved from Germany to Poland
4 artilleries, 19 infantry and 8 mech_infantrys moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
22 artilleries and 31 infantry moved from Novosibirsk to Kazakhstan
5 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Northern Italy to 112 Sea Zone
2 fighters moved from Northern Italy to 112 Sea Zone
Place Units - Germans
2 carriers, 3 submarines and 4 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
British AA : -0.33