No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 carriers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 bomber and 1 fighter moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
2 infantry moved from Archangel to Vologda
1 fighter moved from Bryansk to Vologda
Combat - Germans
Combat Hit Differential Summary :
It look like I will have to try to get London again…
Scramble to z112?
@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
It look like I will have to try to get London again…
Scramble to z112?
looks like I got careless on that one lol ok no scramble
I took a T.FTR as last casulty. I would like it to be a FTR, so I will adjust after rolling for 2nd battle.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 carriers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 bomber and 1 fighter moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
2 infantry moved from Archangel to Vologda
1 fighter moved from Bryansk to Vologda
Combat - Germans
Battle in Norway
Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun; Americans defend with 1 airfield, 1 factory_minor, 3 fighters and 3 infantry
British roll AA dice in Norway : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 5/9 hits, 4.50 expected hits
Americans roll dice for 1 aaGun, 3 fighters and 3 infantry in Norway, round 2 : 2/6 hits, 3.00 expected hits
1 aaGun owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Norway
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 3 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun
Casualties for Americans: 3 fighters and 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.67
British AA : -0.50
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 carriers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 bomber and 1 fighter moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
2 infantry moved from Archangel to Vologda
1 fighter moved from Bryansk to Vologda
Combat - Germans
Battle in Norway
Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun; Americans defend with 1 airfield, 1 factory_minor, 3 fighters and 3 infantry
British roll AA dice in Norway : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 5/9 hits, 4.50 expected hits
Americans roll dice for 1 aaGun, 3 fighters and 3 infantry in Norway, round 2 : 2/6 hits, 3.00 expected hits
1 aaGun owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Norway
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 3 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun
Casualties for Americans: 3 fighters and 3 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 fighter
EDIT: Adding units owned by Germans to Norway: 1 tactical_bomber
EDIT: Turning off Edit Mode
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to 112 Sea Zone
2 bombers moved from Norway to Western Germany
1 infantry moved from Archangel to Smolensk
1 fighter moved from Vologda to Novgorod
1 artillery and 10 infantry moved from Belarus to Bryansk
3 infantry moved from Volgograd to Tambov
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Novosibirsk to Volgograd
3 artilleries and 2 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Ukraine
2 mech_infantrys moved from Iraq to Caucasus
1 aaGun and 9 infantry moved from Northern Italy to France
2 tactical_bombers moved from Iraq to Bryansk
5 fighters and 1 tactical_bomber moved from Iraq to Northern Italy
7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 7 infantry moved from Western Germany to Holland Belgium
10 infantry moved from France to Holland Belgium
2 infantry moved from France to Northern Italy
2 mech_infantrys moved from Southern Italy to Northern Italy
1 infantry moved from France to Northern Italy
5 infantry moved from France to Holland Belgium
1 mech_infantry moved from Northern Italy to France
Place Units - Germans
3 infantry placed in Novgorod
1 armour placed in Ukraine
2 carriers and 3 transports placed in 112 Sea Zone
Germans undo move 2.
1 armour placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,5,6
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
British AA : -0.50
Russians regular : -0.33
Germans regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour, 5 artilleries, 48 infantry and 3 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 armour, 5 artilleries, 48 infantry and 3 mech_infantrys
Germans defend with 2 infantry; Italians defend with 1 artillery
Russians roll dice for 1 armour, 5 artilleries, 48 infantry and 3 mech_infantrys in Samara, round 2 : 16/57 hits, 11.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Italians lost in Samara
Russians win, taking Samara from Germans with 1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Finland
18 infantry moved from Korea to Amur
2 fighters moved from Korea to Amur
2 aaGuns moved from Korea to Amur
1 submarine moved from 80 Sea Zone to 81 Sea Zone
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 10 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 4.50
I think I subconsciously wanted to give you an opening this big. I think I really thrive on these kinds of uphills lol since it definitely breaks the mold
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Buyant-Uhaa to Manchuria
4 fighters and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
3 infantry moved from Anhwe to Kiangsu
3 fighters and 3 tactical_bombers moved from Japan to 5 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 12 infantry moved from Shan State to Burma
1 mech_infantry moved from Chahar to Manchuria
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 bomber moved from Hunan to Kiangsu
3 fighters moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsu
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 5 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 18 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Kiangsu
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
2 fighters and 3 tactical_bombers moved from 5 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shensi to Kweichow
3 artilleries and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Chahar to Anhwe
2 infantry moved from Chahar to Hopei
2 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Hopei to Shensi
4 fighters moved from 18 Sea Zone to 20 Sea Zone
4 fighters moved from 19 Sea Zone to Hunan
1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsu to Hunan
1 battleship, 2 carriers and 6 transports moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 infantry moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Place Units - Japanese
2 carriers and 1 destroyer placed in 20 Sea Zone
9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,4,5,3,2,5,5,2,2,3,3,1,3,4,6,2,6,4,5,2,5,2,1,2,4,1,6,1,5,2,6,1,2,4,2,2
Japanese collect 60 PUs (8 lost to blockades); end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.33
Japanese regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
4 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Manchuria
2 artilleries, 3 infantry and 2 marines moved from Korea to Manchuria
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Korea to 19 Sea Zone
2 fighters moved from Korea to 18 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Italians
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Korea to Manchuria
1 armour and 2 mech_infantrys moved from Karelia to Norway
Combat - Americans
Battle in Persia
Battle in Manchuria
Americans attack with 6 artilleries, 2 fighters, 6 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 6 artilleries, 2 fighters, 6 infantry, 2 marines and 1 mech_infantry in Manchuria, round 2 : 4/17 hits, 5.50 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Persia from Germans, taking Manchuria from Japanese with 6 artilleries, 2 fighters, 6 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Norway
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 18 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 7 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 18 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
7 fighters moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
5 infantry and 1 marine moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Russia to Finland
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
Place Units - Americans
1 carrier and 1 submarine placed in 6 Sea Zone
1 infantry placed in Korea
3 fighters placed in Normandy Bordeaux
3 fighters placed in Finland
Turn Complete - Americans
Americans collect 66 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 aaGuns, 2 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Italians
Combat - British
Non Combat Move - British
3 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Egypt to 98 Sea Zone
9 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Gibraltar
1 battleship moved from 98 Sea Zone to 92 Sea Zone
3 carriers and 3 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Syria to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 armour moved from Trans-Jordan to Persia
3 artilleries moved from Trans-Jordan to Iraq
1 aaGun moved from Egypt to Trans-Jordan
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Gibraltar
3 fighters moved from Karelia to Finland
1 aaGun, 2 artilleries and 2 infantry moved from Karelia to Finland
1 bomber moved from India to Egypt
3 aaGuns, 1 artillery and 11 infantry moved from India to West India
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 submarine placed in 110 Sea Zone
2 aaGuns, 2 armour, 1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -1.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Smolensk to Belarus
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
3 artilleries and 6 infantry moved from Northern Italy to France
3 fighters moved from Southern Italy to Western Germany
Place Units - Italians
1 airfield placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,2,4,6,3
Italians collect 9 PUs (13 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Korea
1 marine moved from 6 Sea Zone to Korea
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from India to West India
1 fighter moved from Caroline Islands to Korea
2 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Adding units owned by ANZAC to Finland: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 14 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
6 infantry moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Novgorod to Norway
2 fighters moved from Northern Italy to United Kingdom
3 fighters and 1 tactical_bomber moved from Northern Italy to Norway
2 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
1 artillery moved from Bryansk to Russia
Combat - Germans
Battle in United Kingdom
Germans attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits
Germans roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in United Kingdom, round 2 : 6/12 hits, 4.67 expected hits
British roll dice for 2 aaGuns, 2 armour, 1 artillery and 5 infantry in United Kingdom, round 2 : 3/8 hits, 3.00 expected hits
2 aaGuns owned by the British, 2 fighters owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 3 : 3/9 hits, 3.17 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in United Kingdom, round 3 : 0/4 hits, 1.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 4 : 4/9 hits, 3.17 expected hits
British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in United Kingdom
Germans captures 44PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 bombers, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters and 1 infantry
Casualties for British: 2 aaGuns, 2 armour, 1 artillery and 5 infantry
Battle in Norway
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 5/8 hits, 3.50 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Russia
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Russia, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
2 tactical_bombers moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
3 infantry moved from Northern Italy to France
10 infantry moved from Holland Belgium to France
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 12 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Smolensk to Bryansk
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Bryansk to Rostov
18 artilleries and 36 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Rostov
4 fighters moved from Norway to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
7 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Belarus to Novgorod
2 tactical_bombers moved from Northwest Persia to Caucasus
Place Units - Germans
3 transports placed in 112 Sea Zone
3 artilleries and 4 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 116 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 121 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 126 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 128 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 148 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
British AA : -1.00
Russians regular : -0.67
Germans regular : 3.83
British regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 14 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
6 infantry moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Novgorod to Norway
2 fighters moved from Northern Italy to United Kingdom
3 fighters and 1 tactical_bomber moved from Northern Italy to Norway
2 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
1 artillery moved from Bryansk to Russia
Combat - Germans
Battle in United Kingdom
Germans attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits
Germans roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in United Kingdom, round 2 : 6/12 hits, 4.67 expected hits
British roll dice for 2 aaGuns, 2 armour, 1 artillery and 5 infantry in United Kingdom, round 2 : 3/8 hits, 3.00 expected hits
2 aaGuns owned by the British, 2 fighters owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 3 : 3/9 hits, 3.17 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in United Kingdom, round 3 : 0/4 hits, 1.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 4 : 4/9 hits, 3.17 expected hits
British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in United Kingdom
Germans captures 44PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 bombers, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters and 1 infantry
Casualties for British: 2 aaGuns, 2 armour, 1 artillery and 5 infantry
Battle in Norway
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 5/8 hits, 3.50 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Russia
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Russia, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
2 tactical_bombers moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
3 infantry moved from Northern Italy to France
10 infantry moved from Holland Belgium to France
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 12 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Smolensk to Bryansk
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Bryansk to Rostov
18 artilleries and 36 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Rostov
4 fighters moved from Norway to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
7 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Belarus to Novgorod
2 tactical_bombers moved from Northwest Persia to Caucasus
Place Units - Germans
3 transports placed in 112 Sea Zone
3 artilleries and 4 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 116 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 121 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 126 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 128 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 148 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
British AA : -1.00
Russians regular : -0.67
Germans regular : 3.83
British regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys moved from Samara to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 12/55 hits, 11.17 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 5 artilleries, 45 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Amur to Korea
2 aaGuns, 1 fighter and 18 infantry moved from Amur to Manchuria
1 submarine moved from 81 Sea Zone to 94 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 14 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from Yunnan to India
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Hunan to India
Combat - Japanese
Battle in Iwo Jima
Battle in India
Japanese attack with 2 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 5/19 hits, 4.67 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Iwo Jima from Americans, taking India from UK_Pacific with 2 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Burma
6 fighters moved from Hunan to 20 Sea Zone
1 bomber moved from Hunan to Japan
3 tactical_bombers moved from Japan to 20 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Hopei to Kweichow
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
2 fighters moved from Japan to 20 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 20 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4,2,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,4,4,6,5,3,5,4,1,2,2,3,5,2,2,5,2,1,4,5,5,6,2,1,2,3,2,6,3,5,5,6,3,1,6,5,5,4,3,4,6,4,5,6,4,4
Japanese collect 57 PUs (11 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 factory_minors, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Finland to Norway
4 fighters and 1 tactical_bomber moved from Finland to Norway
1 fighter moved from 6 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in United Kingdom
Americans attack with 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/10 hits, 3.33 expected hits
Germans roll dice for 5 infantry in United Kingdom, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Americans
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
4 fighters and 1 tactical_bomber moved from Norway to Finland
2 infantry moved from Persia to Iraq
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Manchuria to Korea
Place Units - Americans
1 carrier placed in 110 Sea Zone
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Korea
3 infantry placed in Finland
2 fighters placed in Normandy Bordeaux
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Move - British
3 artilleries and 9 infantry moved from Iraq to Northwest Persia
3 armour moved from Persia to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 bomber moved from Egypt to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Gibraltar to 109 Sea Zone
Combat - British
British creates battle in territory 39 Sea Zone
Battle in 109 Sea Zone
British attack with 1 fighter
Germans defend with 3 transports
3 transports owned by the Germans lost in 109 Sea Zone
British win, taking 39 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Holland Belgium
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 3 armour, 3 artilleries, 9 infantry and 3 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 3 armour, 3 artilleries, 9 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 5/18 hits, 5.00 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
3 aaGuns, 1 artillery and 11 infantry moved from West India to Eastern Persia
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
2 artilleries and 6 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
3 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 battleship and 3 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 tactical_bombers moved from Gibraltar to United Kingdom
4 fighters moved from Gibraltar to United Kingdom
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.17
Germans regular : 0.00
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 bomber and 3 fighters moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Southern Italy
22 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Holland Belgium to Western Germany
1 infantry moved from Volgograd to Caucasus
4 armour moved from Caucasus to Rostov
1 infantry moved from Belarus to Novgorod
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,3,2,4
Italians collect 7 PUs (15 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Solomon Islands to 49 Sea Zone
1 armour and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 armour moved from 47 Sea Zone to New Britain
Combat - ANZAC
Battle in New Britain
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Wake Island
1 fighter moved from Queensland to Wake Island
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Solomon Islands to 49 Sea Zone
1 armour and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 armour moved from 47 Sea Zone to New Britain
Combat - ANZAC
Battle in New Britain
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Wake Island
1 fighter moved from Queensland to Wake Island
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from West India: 1 infantry
EDIT: Adding units owned by ANZAC to Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :