Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
Thank you for pointing it out. I have moved it to z58, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 4 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
4 artilleries, 3 infantry and 1 mech_infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 tactical_bombers moved from Korea to 5 Sea Zone
2 fighters moved from Korea to 5 Sea Zone
1 tactical_bomber moved from Korea to 19 Sea Zone
5 fighters moved from Korea to 19 Sea Zone
9 fighters moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
6 infantry and 1 marine moved from Finland to Karelia
2 mech_infantrys moved from Norway to Karelia
Combat - Americans
Battle in Greece
Battle in 5 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking Greece from Italians with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 4/10 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Battle in Karelia
Americans attack with 1 armour, 6 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 6 infantry, 1 marine and 2 mech_infantrys in Karelia, round 2 : 2/10 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Americans win, taking Kiangsu from Japanese, taking Karelia from Germans with 1 armour, 5 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Korea
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
4 fighters moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
4 fighters moved from 18 Sea Zone to Korea
3 fighters moved from 19 Sea Zone to Korea
1 fighter moved from Amur to Korea
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 marines moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Cyprus to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Russia to 96 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
1 factory_minor placed in Finland
3 fighters placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Korea
Americans undo move 4.
1 artillery and 2 infantry placed in Korea
2 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 38 PUs;
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 bomber moved from India to 58 Sea Zone
1 destroyer moved from 71 Sea Zone to 58 Sea Zone
Combat - British
Battle in 58 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 58 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 58 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 bomber moved from 58 Sea Zone to India
3 aaGuns, 9 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
4 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Norway to Finland
1 fighter moved from Norway to Finland
2 artilleries moved from Finland to Karelia
2 infantry moved from Finland to Karelia
2 fighters moved from Finland to Karelia
1 aaGun moved from Finland to Karelia
1 fighter moved from Norway to Karelia
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 71 Sea Zone to 78 Sea Zone
1 submarine moved from 71 Sea Zone to 79 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Trans-Jordan: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Greece: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
EDIT: Changing PUs for Americans from 89 to 87
EDIT: Changing ownership of Greece from Americans to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Greece from Germans to Italians
EDIT: Turning off Edit Mode
3 fighters placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : -1.33
Germans regular : 0.67
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 infantry moved from Holland Belgium to France
1 artillery moved from Tambov to Samara
1 infantry moved from Western Germany to Northern Italy
2 fighters moved from Iraq to Southern Italy
1 bomber moved from Iraq to Western Germany
4 armour moved from Iraq to Caucasus
1 infantry moved from France to Southern France
Italians take Southern France from Neutral_Axis
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,4,2,6,1,5,2,4,5,6
Italians collect 15 PUs (9 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 49 Sea Zone
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 49 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Burma to India
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 carriers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 bomber and 1 fighter moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
2 infantry moved from Archangel to Vologda
1 fighter moved from Bryansk to Vologda
Combat - Germans
Combat Hit Differential Summary :
It look like I will have to try to get London again…
Scramble to z112?
@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
It look like I will have to try to get London again…
Scramble to z112?
looks like I got careless on that one lol ok no scramble
I took a T.FTR as last casulty. I would like it to be a FTR, so I will adjust after rolling for 2nd battle.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 carriers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 bomber and 1 fighter moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
2 infantry moved from Archangel to Vologda
1 fighter moved from Bryansk to Vologda
Combat - Germans
Battle in Norway
Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun; Americans defend with 1 airfield, 1 factory_minor, 3 fighters and 3 infantry
British roll AA dice in Norway : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 5/9 hits, 4.50 expected hits
Americans roll dice for 1 aaGun, 3 fighters and 3 infantry in Norway, round 2 : 2/6 hits, 3.00 expected hits
1 aaGun owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Norway
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 3 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun
Casualties for Americans: 3 fighters and 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.67
British AA : -0.50
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 carriers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 bomber and 1 fighter moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
2 infantry moved from Archangel to Vologda
1 fighter moved from Bryansk to Vologda
Combat - Germans
Battle in Norway
Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun; Americans defend with 1 airfield, 1 factory_minor, 3 fighters and 3 infantry
British roll AA dice in Norway : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 5/9 hits, 4.50 expected hits
Americans roll dice for 1 aaGun, 3 fighters and 3 infantry in Norway, round 2 : 2/6 hits, 3.00 expected hits
1 aaGun owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Norway
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 3 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun
Casualties for Americans: 3 fighters and 3 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 fighter
EDIT: Adding units owned by Germans to Norway: 1 tactical_bomber
EDIT: Turning off Edit Mode
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to 112 Sea Zone
2 bombers moved from Norway to Western Germany
1 infantry moved from Archangel to Smolensk
1 fighter moved from Vologda to Novgorod
1 artillery and 10 infantry moved from Belarus to Bryansk
3 infantry moved from Volgograd to Tambov
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Novosibirsk to Volgograd
3 artilleries and 2 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Ukraine
2 mech_infantrys moved from Iraq to Caucasus
1 aaGun and 9 infantry moved from Northern Italy to France
2 tactical_bombers moved from Iraq to Bryansk
5 fighters and 1 tactical_bomber moved from Iraq to Northern Italy
7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 7 infantry moved from Western Germany to Holland Belgium
10 infantry moved from France to Holland Belgium
2 infantry moved from France to Northern Italy
2 mech_infantrys moved from Southern Italy to Northern Italy
1 infantry moved from France to Northern Italy
5 infantry moved from France to Holland Belgium
1 mech_infantry moved from Northern Italy to France
Place Units - Germans
3 infantry placed in Novgorod
1 armour placed in Ukraine
2 carriers and 3 transports placed in 112 Sea Zone
Germans undo move 2.
1 armour placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,5,6
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
British AA : -0.50
Russians regular : -0.33
Germans regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour, 5 artilleries, 48 infantry and 3 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 armour, 5 artilleries, 48 infantry and 3 mech_infantrys
Germans defend with 2 infantry; Italians defend with 1 artillery
Russians roll dice for 1 armour, 5 artilleries, 48 infantry and 3 mech_infantrys in Samara, round 2 : 16/57 hits, 11.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Italians lost in Samara
Russians win, taking Samara from Germans with 1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Finland
18 infantry moved from Korea to Amur
2 fighters moved from Korea to Amur
2 aaGuns moved from Korea to Amur
1 submarine moved from 80 Sea Zone to 81 Sea Zone
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 10 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 4.50
I think I subconsciously wanted to give you an opening this big. I think I really thrive on these kinds of uphills lol since it definitely breaks the mold
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Buyant-Uhaa to Manchuria
4 fighters and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
3 infantry moved from Anhwe to Kiangsu
3 fighters and 3 tactical_bombers moved from Japan to 5 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 12 infantry moved from Shan State to Burma
1 mech_infantry moved from Chahar to Manchuria
1 destroyer moved from 20 Sea Zone to 18 Sea Zone
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 bomber moved from Hunan to Kiangsu
3 fighters moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsu
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 5 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 18 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Kiangsu
Japanese attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
2 fighters and 3 tactical_bombers moved from 5 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shensi to Kweichow
3 artilleries and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Chahar to Anhwe
2 infantry moved from Chahar to Hopei
2 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Hopei to Shensi
4 fighters moved from 18 Sea Zone to 20 Sea Zone
4 fighters moved from 19 Sea Zone to Hunan
1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsu to Hunan
1 battleship, 2 carriers and 6 transports moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 infantry moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Place Units - Japanese
2 carriers and 1 destroyer placed in 20 Sea Zone
9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,4,5,3,2,5,5,2,2,3,3,1,3,4,6,2,6,4,5,2,5,2,1,2,4,1,6,1,5,2,6,1,2,4,2,2
Japanese collect 60 PUs (8 lost to blockades); end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.33
Japanese regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
4 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Manchuria
2 artilleries, 3 infantry and 2 marines moved from Korea to Manchuria
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Korea to 19 Sea Zone
2 fighters moved from Korea to 18 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Italians
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Korea to Manchuria
1 armour and 2 mech_infantrys moved from Karelia to Norway
Combat - Americans
Battle in Persia
Battle in Manchuria
Americans attack with 6 artilleries, 2 fighters, 6 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 6 artilleries, 2 fighters, 6 infantry, 2 marines and 1 mech_infantry in Manchuria, round 2 : 4/17 hits, 5.50 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Persia from Germans, taking Manchuria from Japanese with 6 artilleries, 2 fighters, 6 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Norway
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 18 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 7 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 18 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
7 fighters moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
5 infantry and 1 marine moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Russia to Finland
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
Place Units - Americans
1 carrier and 1 submarine placed in 6 Sea Zone
1 infantry placed in Korea
3 fighters placed in Normandy Bordeaux
3 fighters placed in Finland
Turn Complete - Americans
Americans collect 66 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 aaGuns, 2 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Italians
Combat - British
Non Combat Move - British
3 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Egypt to 98 Sea Zone
9 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Gibraltar
1 battleship moved from 98 Sea Zone to 92 Sea Zone
3 carriers and 3 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Syria to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 armour moved from Trans-Jordan to Persia
3 artilleries moved from Trans-Jordan to Iraq
1 aaGun moved from Egypt to Trans-Jordan
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Gibraltar
3 fighters moved from Karelia to Finland
1 aaGun, 2 artilleries and 2 infantry moved from Karelia to Finland
1 bomber moved from India to Egypt
3 aaGuns, 1 artillery and 11 infantry moved from India to West India
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 submarine placed in 110 Sea Zone
2 aaGuns, 2 armour, 1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -1.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Smolensk to Belarus
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
3 artilleries and 6 infantry moved from Northern Italy to France
3 fighters moved from Southern Italy to Western Germany
Place Units - Italians
1 airfield placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,2,4,6,3
Italians collect 9 PUs (13 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Korea
1 marine moved from 6 Sea Zone to Korea
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from India to West India
1 fighter moved from Caroline Islands to Korea
2 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Adding units owned by ANZAC to Finland: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 14 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
6 infantry moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Novgorod to Norway
2 fighters moved from Northern Italy to United Kingdom
3 fighters and 1 tactical_bomber moved from Northern Italy to Norway
2 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
1 artillery moved from Bryansk to Russia
Combat - Germans
Battle in United Kingdom
Germans attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits
Germans roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in United Kingdom, round 2 : 6/12 hits, 4.67 expected hits
British roll dice for 2 aaGuns, 2 armour, 1 artillery and 5 infantry in United Kingdom, round 2 : 3/8 hits, 3.00 expected hits
2 aaGuns owned by the British, 2 fighters owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 3 : 3/9 hits, 3.17 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in United Kingdom, round 3 : 0/4 hits, 1.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 4 : 4/9 hits, 3.17 expected hits
British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in United Kingdom
Germans captures 44PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 bombers, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters and 1 infantry
Casualties for British: 2 aaGuns, 2 armour, 1 artillery and 5 infantry
Battle in Norway
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 5/8 hits, 3.50 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Russia
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Russia, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
2 tactical_bombers moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
3 infantry moved from Northern Italy to France
10 infantry moved from Holland Belgium to France
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 12 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Smolensk to Bryansk
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Bryansk to Rostov
18 artilleries and 36 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Rostov
4 fighters moved from Norway to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
7 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Belarus to Novgorod
2 tactical_bombers moved from Northwest Persia to Caucasus
Place Units - Germans
3 transports placed in 112 Sea Zone
3 artilleries and 4 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 116 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 121 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 126 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 128 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 148 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
British AA : -1.00
Russians regular : -0.67
Germans regular : 3.83
British regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 14 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
6 infantry moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Novgorod to Norway
2 fighters moved from Northern Italy to United Kingdom
3 fighters and 1 tactical_bomber moved from Northern Italy to Norway
2 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
1 artillery moved from Bryansk to Russia
Combat - Germans
Battle in United Kingdom
Germans attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits
Germans roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in United Kingdom, round 2 : 6/12 hits, 4.67 expected hits
British roll dice for 2 aaGuns, 2 armour, 1 artillery and 5 infantry in United Kingdom, round 2 : 3/8 hits, 3.00 expected hits
2 aaGuns owned by the British, 2 fighters owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 3 : 3/9 hits, 3.17 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in United Kingdom, round 3 : 0/4 hits, 1.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 4 : 4/9 hits, 3.17 expected hits
British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in United Kingdom
Germans captures 44PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 bombers, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters and 1 infantry
Casualties for British: 2 aaGuns, 2 armour, 1 artillery and 5 infantry
Battle in Norway
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 5/8 hits, 3.50 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Russia
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Russia, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
2 tactical_bombers moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
3 infantry moved from Northern Italy to France
10 infantry moved from Holland Belgium to France
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 12 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Smolensk to Bryansk
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Bryansk to Rostov
18 artilleries and 36 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Rostov
4 fighters moved from Norway to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
7 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Belarus to Novgorod
2 tactical_bombers moved from Northwest Persia to Caucasus
Place Units - Germans
3 transports placed in 112 Sea Zone
3 artilleries and 4 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 116 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 121 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 126 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 128 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 148 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
British AA : -1.00
Russians regular : -0.67
Germans regular : 3.83
British regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys moved from Samara to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 12/55 hits, 11.17 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 5 artilleries, 45 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Amur to Korea
2 aaGuns, 1 fighter and 18 infantry moved from Amur to Manchuria
1 submarine moved from 81 Sea Zone to 94 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 14 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from Yunnan to India
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Hunan to India
Combat - Japanese
Battle in Iwo Jima
Battle in India
Japanese attack with 2 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 5/19 hits, 4.67 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Iwo Jima from Americans, taking India from UK_Pacific with 2 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Burma
6 fighters moved from Hunan to 20 Sea Zone
1 bomber moved from Hunan to Japan
3 tactical_bombers moved from Japan to 20 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Hopei to Kweichow
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
2 fighters moved from Japan to 20 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 20 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4,2,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,4,4,6,5,3,5,4,1,2,2,3,5,2,2,5,2,1,4,5,5,6,2,1,2,3,2,6,3,5,5,6,3,1,6,5,5,4,3,4,6,4,5,6,4,4
Japanese collect 57 PUs (11 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
UK_Pacific regular : 0.00