Ghostglider (Allies) vs Simon33 (Axis+6) PtV


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter and 2 infantry moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            6 infantry moved from Tsinghai to Inner Mongolia
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 artillery and 2 infantry placed in Inner Mongolia
            1 infantry placed in Yunnan
            Chinese undo move 2.
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Tunisia
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Central United States to 104 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Tunisia
                Americans attack with 1 armour and 1 bomber
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 submarines moved from 11 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 1 transport placed in 11 Sea Zone
            3 fighters placed in Western United States
            Americans undo move 2.
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter and 2 infantry moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            6 infantry moved from Tsinghai to Inner Mongolia
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 artillery and 2 infantry placed in Inner Mongolia
            1 infantry placed in Yunnan
            Chinese undo move 2.
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 37 PUs; 
            British buy 10 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Southern Persia to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
            1 artillery moved from Ethiopia to 78 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 cruiser moved from 78 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 transport moved from 78 Sea Zone to 82 Sea Zone
            2 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
            2 infantry moved from 78 Sea Zone to Italian Somaliland
            5 infantry moved from United Kingdom to Scotland
            3 fighters moved from United Kingdom to Scotland
            1 fighter and 1 tactical_bomber moved from Gibraltar to Scotland
            1 bomber moved from Quebec to Scotland
    
        Combat - British
            Battle in Italian Somaliland
            Battle in Egypt
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 armour and 1 harbour
                    British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Egypt
                British win, taking Italian Somaliland from Italians, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Scotland
                British attack with 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery and 5 infantry
                    British roll dice for 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber in Scotland, round 2 : 3/11 hits, 4.00 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Scotland, round 2 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                    British roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 5/9 hits, 3.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Scotland, round 3 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 4 infantry
                Casualties for Germans: 1 artillery and 5 infantry
    
        Non Combat Move - British
            1 bomber, 4 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
            1 battleship moved from 126 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 fighter moved from Malta to Gibraltar
            2 infantry moved from Rhodesia to Belgian Congo
            1 battleship and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
            1 destroyer moved from 78 Sea Zone to 83 Sea Zone
            2 fighters moved from Yunnan to Eastern India
            1 aaGun and 1 artillery moved from Burma to Yunnan
            3 infantry moved from Burma to Yunnan
            2 aaGuns and 3 infantry moved from Burma to Eastern India
            1 tactical_bomber moved from Yunnan to Eastern India
            1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 carrier moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 battleship and 1 destroyer moved from 82 Sea Zone to 78 Sea Zone
    
        Place Units - British
            10 infantry placed in United Kingdom
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,1,1,1,4,5
            British collect 27 PUs (3 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.33
    Italians regular : -0.50
    Japanese regular : -1.33
    Germans regular : 1.00
    Neutral_Axis regular : 0.33
    British regular : 0.83
    

    Savegame


  • I assumed no scramble to Scotland.
    Please let me know if you wanted to scramble and I will reroll the battle.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 bomber moved from Tobruk to Egypt
            1 artillery and 3 infantry moved from Alexandria to Egypt
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
    
        Combat - Italians
            Battle in Cyprus
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 3 infantry
                British defend with 1 artillery, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 : 3/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Cyprus from British, taking Egypt from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Southern Italy
            1 aaGun and 1 infantry moved from Yugoslavia to Romania
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 artillery moved from Tobruk to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 artillery moved from 101 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 100 Sea Zone to 101 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 65 Sea Zone to 27 Sea Zone
            1 submarine moved from 64 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Queensland to South Australia
            2 aaGuns, 2 fighters and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 60 Sea Zone to 74 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            4 artilleries moved from Western Germany to 116 Sea Zone
            1 artillery moved from Germany to 116 Sea Zone
            3 infantry moved from Norway to 116 Sea Zone
            8 infantry moved from Germany to 116 Sea Zone
            5 artilleries, 1 cruiser, 11 infantry and 8 transports moved from 116 Sea Zone to 118 Sea Zone
            5 artilleries and 11 infantry moved from 118 Sea Zone to Leningrad
            1 armour, 2 artilleries and 16 infantry moved from Romania to Eastern Poland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
            1 carrier and 1 fighter moved from 115 Sea Zone to 118 Sea Zone
            1 tactical_bomber moved from 114 Sea Zone to 118 Sea Zone
            5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
    

    Savegame

  • '19 '17 '16

    Scramble from Leningrad? And submerge SZ118?


  • Scramble to z118. Sub fight

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            4 artilleries moved from Western Germany to 116 Sea Zone
            1 artillery moved from Germany to 116 Sea Zone
            3 infantry moved from Norway to 116 Sea Zone
            8 infantry moved from Germany to 116 Sea Zone
            5 artilleries, 1 cruiser, 11 infantry and 8 transports moved from 116 Sea Zone to 118 Sea Zone
            5 artilleries and 11 infantry moved from 118 Sea Zone to Leningrad
            1 armour, 2 artilleries and 16 infantry moved from Romania to Eastern Poland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
            1 carrier and 1 fighter moved from 115 Sea Zone to 118 Sea Zone
            1 tactical_bomber moved from 114 Sea Zone to 118 Sea Zone
            5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Russians scrambles 3 units out of Leningrad to defend against the attack in 118 Sea Zone
            Battle in 118 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 8 transports
                Russians defend with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 8 transports in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Russians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 118 Sea Zone
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.50
    

    Savegame

  • '19 '17 '16

    Technically you have another submerge decision here. Keep fighting?


  • keep fighting thanks

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            4 artilleries moved from Western Germany to 116 Sea Zone
            1 artillery moved from Germany to 116 Sea Zone
            3 infantry moved from Norway to 116 Sea Zone
            8 infantry moved from Germany to 116 Sea Zone
            5 artilleries, 1 cruiser, 11 infantry and 8 transports moved from 116 Sea Zone to 118 Sea Zone
            5 artilleries and 11 infantry moved from 118 Sea Zone to Leningrad
            1 armour, 2 artilleries and 16 infantry moved from Romania to Eastern Poland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
            1 carrier and 1 fighter moved from 115 Sea Zone to 118 Sea Zone
            1 tactical_bomber moved from 114 Sea Zone to 118 Sea Zone
            5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Russians scrambles 3 units out of Leningrad to defend against the attack in 118 Sea Zone
            Battle in 118 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 8 transports
                Russians defend with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 8 transports in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Russians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 118 Sea Zone
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 carrier, 1 cruiser and 8 transports in 118 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 carrier owned by the Germans lost in 118 Sea Zone
                    Germans roll dice for 1 cruiser and 8 transports in 118 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser and 8 transports in 118 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 11
                Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber
                Casualties for Russians: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
            Battle in Leningrad
                Germans attack with 5 artilleries and 11 infantry
                Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans roll dice for 5 artilleries and 11 infantry in Leningrad, round 2 : 4/16 hits, 4.33 expected hits
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Leningrad, round 2 : 1/5 hits, 2.00 expected hits
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
                    Germans roll dice for 5 artilleries and 10 infantry in Leningrad, round 3 : 5/15 hits, 4.17 expected hits
                    Russians roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 9/27 hits, 7.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 tactical_bomber could not land in 118 Sea Zone and was removed
            2 infantry moved from Norway to Finland
            1 battleship, 1 carrier and 3 transports moved from 114 Sea Zone to 116 Sea Zone
            1 bomber moved from 118 Sea Zone to Western Germany
            2 aaGuns moved from Romania to Eastern Poland
            1 armour and 2 infantry moved from Greece to 101 Sea Zone
            1 armour moved from Greece to Romania
            1 fighter moved from 118 Sea Zone to Finland
            1 fighter moved from 114 Sea Zone to Western Germany
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 116 Sea Zone
            2 artilleries, 2 bombers and 3 infantry placed in Western Germany
            Germans undo move 2.
            2 bombers and 1 infantry placed in Western Germany
            2 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.00
    Russians regular : -0.83
    

    Savegame

  • '19 '17 '16

    Urgh…

  • '19 '17 '16

    1x inf on TT1
    1x inf 1x arm on TT2.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            4 artilleries moved from Western Germany to 116 Sea Zone
            1 artillery moved from Germany to 116 Sea Zone
            3 infantry moved from Norway to 116 Sea Zone
            8 infantry moved from Germany to 116 Sea Zone
            5 artilleries, 1 cruiser, 11 infantry and 8 transports moved from 116 Sea Zone to 118 Sea Zone
            5 artilleries and 11 infantry moved from 118 Sea Zone to Leningrad
            1 armour, 2 artilleries and 16 infantry moved from Romania to Eastern Poland
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
            1 carrier and 1 fighter moved from 115 Sea Zone to 118 Sea Zone
            1 tactical_bomber moved from 114 Sea Zone to 118 Sea Zone
            5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Russians scrambles 3 units out of Leningrad to defend against the attack in 118 Sea Zone
            Battle in 118 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 8 transports
                Russians defend with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser and 8 transports in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Russians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 118 Sea Zone
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 carrier, 1 cruiser and 8 transports in 118 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 carrier owned by the Germans lost in 118 Sea Zone
                    Germans roll dice for 1 cruiser and 8 transports in 118 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser and 8 transports in 118 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 11
                Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber
                Casualties for Russians: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
            Battle in Leningrad
                Germans attack with 5 artilleries and 11 infantry
                Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans roll dice for 5 artilleries and 11 infantry in Leningrad, round 2 : 4/16 hits, 4.33 expected hits
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Leningrad, round 2 : 1/5 hits, 2.00 expected hits
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
                    Germans roll dice for 5 artilleries and 10 infantry in Leningrad, round 3 : 5/15 hits, 4.17 expected hits
                    Russians roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 9/27 hits, 7.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 tactical_bomber could not land in 118 Sea Zone and was removed
            2 infantry moved from Norway to Finland
            1 battleship, 1 carrier and 3 transports moved from 114 Sea Zone to 116 Sea Zone
            1 bomber moved from 118 Sea Zone to Western Germany
            2 aaGuns moved from Romania to Eastern Poland
            1 armour and 2 infantry moved from Greece to 101 Sea Zone
            1 armour moved from Greece to Romania
            1 fighter moved from 118 Sea Zone to Finland
            1 fighter moved from 114 Sea Zone to Western Germany
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 116 Sea Zone
            2 artilleries, 2 bombers and 3 infantry placed in Western Germany
            Germans undo move 2.
            2 bombers and 1 infantry placed in Western Germany
            2 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Adding units owned by Germans to Finland: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 2.00
    Russians regular : -0.83
    

    Savegame

  • '19 '17 '16

    Some slight edits for incorrect removal of longest range planes.


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 artillery and 15 infantry moved from Baltic States to Leningrad
            1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 5 artilleries, 1 harbour and 10 infantry
                    Russians roll dice for 1 armour, 1 artillery, 15 infantry and 1 mech_infantry in Leningrad, round 2 : 3/18 hits, 3.83 expected hits
                    Germans roll dice for 5 artilleries and 10 infantry in Leningrad, round 2 : 4/15 hits, 5.00 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Leningrad, round 3 : 4/14 hits, 3.17 expected hits
                    Germans roll dice for 5 artilleries and 7 infantry in Leningrad, round 3 : 3/12 hits, 4.00 expected hits
                    3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Leningrad, round 4 : 3/11 hits, 2.67 expected hits
                    Germans roll dice for 5 artilleries and 3 infantry in Leningrad, round 4 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Leningrad, round 5 : 1/7 hits, 2.00 expected hits
                    Germans roll dice for 5 artilleries in Leningrad, round 5 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Leningrad
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Leningrad, round 6 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 4 artilleries in Leningrad, round 6 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Leningrad
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Leningrad, round 7 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries in Leningrad, round 7 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Leningrad
                    Russians roll dice for 1 armour and 1 artillery in Leningrad, round 8 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 artilleries in Leningrad, round 8 : 2/2 hits, 0.67 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Leningrad
                Germans win with 1 artillery remaining. Battle score for attacker is -14
                Casualties for Russians: 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
                Casualties for Germans: 4 artilleries and 10 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Karelia to Archangel
            1 aaGun moved from Baltic States to Northern Belarus
            2 aaGuns and 1 infantry moved from Southern Belarus to Smolensk
            3 infantry moved from Ukraine to Kursk
            5 infantry moved from Rostov to Kursk
            1 artillery and 11 infantry moved from Western Ukraine to Ukraine
            1 aaGun moved from Baltic States to Poland
            1 aaGun and 5 infantry moved from Sakha to Amur
            1 aaGun and 8 infantry moved from Siberia to Amur
            3 armour and 2 mech_infantrys moved from Russia to Smolensk
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            2 artilleries and 8 infantry placed in Russia
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
            Russians collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.00
    Russians regular : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 5 infantry moved from Hopei to Tsinghai
            1 artillery moved from Sumatra to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
            1 artillery moved from Malaya to 38 Sea Zone
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands
            1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 artillery and 1 transport moved from 38 Sea Zone to 55 Sea Zone
            1 artillery moved from 55 Sea Zone to New Guinea
            1 battleship moved from 38 Sea Zone to 55 Sea Zone
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            2 bombers moved from French Indo China to Hunan
            1 infantry moved from Kiangsi to Hunan
            1 tactical_bomber moved from French Indo China to Hunan
            1 fighter moved from 43 Sea Zone to New Guinea
            1 fighter moved from 43 Sea Zone to New Guinea
            1 cruiser moved from 43 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in Celebes
            Battle in Solomon Islands
            Battle in New Guinea
                Japanese attack with 1 artillery and 2 fighters
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Britain from ANZAC, taking Celebes from Dutch, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 artilleries and 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 5 infantry in Tsinghai, round 2 : 1/7 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
            1 aaGun and 1 infantry moved from Jehol to Shansi
            1 artillery and 1 infantry moved from Anhwe to Shansi
            2 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            2 bombers, 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 carrier and 1 destroyer moved from 43 Sea Zone to 55 Sea Zone
            2 fighters moved from New Guinea to 55 Sea Zone
            1 battleship moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            2 carriers, 1 cruiser, 3 fighters, 1 marine and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
            1 marine moved from 7 Sea Zone to Japan
            1 carrier and 1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from Japan to 7 Sea Zone
            3 fighters moved from 7 Sea Zone to Japan
            2 tactical_bombers moved from Japan to 7 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Southern Manchuria
            2 tactical_bombers moved from 7 Sea Zone to Southern Manchuria
            1 cruiser, 1 destroyer and 1 submarine moved from 38 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -0.17
    ANZAC regular : -0.67
    

    Savegame

  • '19 '17 '16

    Japanese transports in SZ101 are 1x 1inf on TT1, inf+arm on TT2.

  • '19 '17 '16

    Ooh, that was Italian TTs.

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