Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
sure no problem
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 tactical_bomber moved from 115 Sea Zone to Western Germany
EDIT: 1 cruiser moved from 114 Sea Zone to 116 Sea Zone
2 infantry moved from French Indo China to Shan State
2 bombers moved from Kwangsi to Malaya
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
2 infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 cruiser moved from 21 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 56 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 mech_infantry moved from Shansi to Hopei
1 marine moved from Wake Island to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 artillery moved from Manilla to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Sumatra
1 infantry moved from Kwangtung to Hunan
Combat - Japanese
Battle in Java
Battle in 56 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from Dutch with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Midway
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Midway from Americans, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 2/9 hits, 4.33 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 3 fighters and 4 tactical_bombers in Shan State, round 3 : 4/7 hits, 4.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 43 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
2 bombers moved from Malaya to French Indo China
2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 fighter moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to Japan
1 fighter moved from Japan to Caroline Islands
2 carriers, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Fukien to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from 25 Sea Zone to Japan
1 fighter moved from Japan to 25 Sea Zone
2 infantry moved from Kyushu to Japan
2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shansi to Anhwe
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : -2.50
UK_Pacific regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Tunisia
1 armour moved from Morocco to Tunisia
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 1 armour and 1 bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 submarines moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 11 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Neutral_Axis regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 2 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
6 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Tsinghai
1 artillery and 2 infantry placed in Inner Mongolia
1 infantry placed in Yunnan
Chinese undo move 2.
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Tunisia
1 armour moved from Morocco to Tunisia
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 1 armour and 1 bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 submarines moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 11 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 2 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
6 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Tsinghai
1 artillery and 2 infantry placed in Inner Mongolia
1 infantry placed in Yunnan
Chinese undo move 2.
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 37 PUs;
British buy 10 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 cruiser moved from 78 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 transport moved from 78 Sea Zone to 82 Sea Zone
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Italian Somaliland
5 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Gibraltar to Scotland
1 bomber moved from Quebec to Scotland
Combat - British
Battle in Italian Somaliland
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 harbour
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Egypt
British win, taking Italian Somaliland from Italians, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Scotland
British attack with 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery and 5 infantry
British roll dice for 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber in Scotland, round 2 : 3/11 hits, 4.00 expected hits
Germans roll dice for 1 artillery and 5 infantry in Scotland, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 5/9 hits, 3.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Scotland, round 3 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 4 infantry
Casualties for Germans: 1 artillery and 5 infantry
Non Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
1 battleship moved from 126 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Malta to Gibraltar
2 infantry moved from Rhodesia to Belgian Congo
1 battleship and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
2 fighters moved from Yunnan to Eastern India
1 aaGun and 1 artillery moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
2 aaGuns and 3 infantry moved from Burma to Eastern India
1 tactical_bomber moved from Yunnan to Eastern India
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 carrier moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 battleship and 1 destroyer moved from 82 Sea Zone to 78 Sea Zone
Place Units - British
10 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,1,1,1,4,5
British collect 27 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.33
Italians regular : -0.50
Japanese regular : -1.33
Germans regular : 1.00
Neutral_Axis regular : 0.33
British regular : 0.83
I assumed no scramble to Scotland.
Please let me know if you wanted to scramble and I will reroll the battle.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
Combat - Italians
Battle in Cyprus
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 : 3/5 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Cyprus from British, taking Egypt from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 artillery moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 100 Sea Zone to 101 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 65 Sea Zone to 27 Sea Zone
1 submarine moved from 64 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
2 aaGuns, 2 fighters and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 74 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
4 artilleries moved from Western Germany to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
3 infantry moved from Norway to 116 Sea Zone
8 infantry moved from Germany to 116 Sea Zone
5 artilleries, 1 cruiser, 11 infantry and 8 transports moved from 116 Sea Zone to 118 Sea Zone
5 artilleries and 11 infantry moved from 118 Sea Zone to Leningrad
1 armour, 2 artilleries and 16 infantry moved from Romania to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 carrier and 1 fighter moved from 115 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 118 Sea Zone
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
Scramble from Leningrad? And submerge SZ118?
Scramble to z118. Sub fight
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
4 artilleries moved from Western Germany to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
3 infantry moved from Norway to 116 Sea Zone
8 infantry moved from Germany to 116 Sea Zone
5 artilleries, 1 cruiser, 11 infantry and 8 transports moved from 116 Sea Zone to 118 Sea Zone
5 artilleries and 11 infantry moved from 118 Sea Zone to Leningrad
1 armour, 2 artilleries and 16 infantry moved from Romania to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 carrier and 1 fighter moved from 115 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 118 Sea Zone
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Russians scrambles 3 units out of Leningrad to defend against the attack in 118 Sea Zone
Battle in 118 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 8 transports
Russians defend with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 8 transports in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 118 Sea Zone
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.50
Technically you have another submerge decision here. Keep fighting?
keep fighting thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
4 artilleries moved from Western Germany to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
3 infantry moved from Norway to 116 Sea Zone
8 infantry moved from Germany to 116 Sea Zone
5 artilleries, 1 cruiser, 11 infantry and 8 transports moved from 116 Sea Zone to 118 Sea Zone
5 artilleries and 11 infantry moved from 118 Sea Zone to Leningrad
1 armour, 2 artilleries and 16 infantry moved from Romania to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 carrier and 1 fighter moved from 115 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 118 Sea Zone
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Russians scrambles 3 units out of Leningrad to defend against the attack in 118 Sea Zone
Battle in 118 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 8 transports
Russians defend with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 8 transports in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 118 Sea Zone
Russians roll dice for 1 submarine in 118 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser and 8 transports in 118 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 carrier owned by the Germans lost in 118 Sea Zone
Germans roll dice for 1 cruiser and 8 transports in 118 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser and 8 transports in 118 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 11
Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Battle in Leningrad
Germans attack with 5 artilleries and 11 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll dice for 5 artilleries and 11 infantry in Leningrad, round 2 : 4/16 hits, 4.33 expected hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Leningrad, round 2 : 1/5 hits, 2.00 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans roll dice for 5 artilleries and 10 infantry in Leningrad, round 3 : 5/15 hits, 4.17 expected hits
Russians roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 9/27 hits, 7.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber could not land in 118 Sea Zone and was removed
2 infantry moved from Norway to Finland
1 battleship, 1 carrier and 3 transports moved from 114 Sea Zone to 116 Sea Zone
1 bomber moved from 118 Sea Zone to Western Germany
2 aaGuns moved from Romania to Eastern Poland
1 armour and 2 infantry moved from Greece to 101 Sea Zone
1 armour moved from Greece to Romania
1 fighter moved from 118 Sea Zone to Finland
1 fighter moved from 114 Sea Zone to Western Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 116 Sea Zone
2 artilleries, 2 bombers and 3 infantry placed in Western Germany
Germans undo move 2.
2 bombers and 1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : -0.83
Urgh…
1x inf on TT1
1x inf 1x arm on TT2.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
4 artilleries moved from Western Germany to 116 Sea Zone
1 artillery moved from Germany to 116 Sea Zone
3 infantry moved from Norway to 116 Sea Zone
8 infantry moved from Germany to 116 Sea Zone
5 artilleries, 1 cruiser, 11 infantry and 8 transports moved from 116 Sea Zone to 118 Sea Zone
5 artilleries and 11 infantry moved from 118 Sea Zone to Leningrad
1 armour, 2 artilleries and 16 infantry moved from Romania to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 carrier and 1 fighter moved from 115 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 118 Sea Zone
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Russians scrambles 3 units out of Leningrad to defend against the attack in 118 Sea Zone
Battle in 118 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 8 transports
Russians defend with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 8 transports in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 118 Sea Zone
Russians roll dice for 1 submarine in 118 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser and 8 transports in 118 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 carrier owned by the Germans lost in 118 Sea Zone
Germans roll dice for 1 cruiser and 8 transports in 118 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser and 8 transports in 118 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 11
Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Battle in Leningrad
Germans attack with 5 artilleries and 11 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll dice for 5 artilleries and 11 infantry in Leningrad, round 2 : 4/16 hits, 4.33 expected hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Leningrad, round 2 : 1/5 hits, 2.00 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans roll dice for 5 artilleries and 10 infantry in Leningrad, round 3 : 5/15 hits, 4.17 expected hits
Russians roll dice for 1 armour in Leningrad, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 9/27 hits, 7.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour, 2 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber could not land in 118 Sea Zone and was removed
2 infantry moved from Norway to Finland
1 battleship, 1 carrier and 3 transports moved from 114 Sea Zone to 116 Sea Zone
1 bomber moved from 118 Sea Zone to Western Germany
2 aaGuns moved from Romania to Eastern Poland
1 armour and 2 infantry moved from Greece to 101 Sea Zone
1 armour moved from Greece to Romania
1 fighter moved from 118 Sea Zone to Finland
1 fighter moved from 114 Sea Zone to Western Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 116 Sea Zone
2 artilleries, 2 bombers and 3 infantry placed in Western Germany
Germans undo move 2.
2 bombers and 1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Adding units owned by Germans to Finland: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : -0.83
Some slight edits for incorrect removal of longest range planes.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 artillery and 15 infantry moved from Baltic States to Leningrad
1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
1 submarine moved from 113 Sea Zone to 128 Sea Zone
Combat - Russians
Battle in Leningrad
Russians attack with 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
Germans defend with 1 airfield, 5 artilleries, 1 harbour and 10 infantry
Russians roll dice for 1 armour, 1 artillery, 15 infantry and 1 mech_infantry in Leningrad, round 2 : 3/18 hits, 3.83 expected hits
Germans roll dice for 5 artilleries and 10 infantry in Leningrad, round 2 : 4/15 hits, 5.00 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Leningrad, round 3 : 4/14 hits, 3.17 expected hits
Germans roll dice for 5 artilleries and 7 infantry in Leningrad, round 3 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Leningrad, round 4 : 3/11 hits, 2.67 expected hits
Germans roll dice for 5 artilleries and 3 infantry in Leningrad, round 4 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Leningrad, round 5 : 1/7 hits, 2.00 expected hits
Germans roll dice for 5 artilleries in Leningrad, round 5 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Leningrad, round 6 : 2/5 hits, 1.67 expected hits
Germans roll dice for 4 artilleries in Leningrad, round 6 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Leningrad
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Leningrad, round 7 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Leningrad, round 7 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Leningrad
Russians roll dice for 1 armour and 1 artillery in Leningrad, round 8 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 artilleries in Leningrad, round 8 : 2/2 hits, 0.67 expected hits
1 armour owned by the Russians, 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Leningrad
Germans win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Russians: 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
Casualties for Germans: 4 artilleries and 10 infantry
Non Combat Move - Russians
2 infantry moved from Karelia to Archangel
1 aaGun moved from Baltic States to Northern Belarus
2 aaGuns and 1 infantry moved from Southern Belarus to Smolensk
3 infantry moved from Ukraine to Kursk
5 infantry moved from Rostov to Kursk
1 artillery and 11 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Baltic States to Poland
1 aaGun and 5 infantry moved from Sakha to Amur
1 aaGun and 8 infantry moved from Siberia to Amur
3 armour and 2 mech_infantrys moved from Russia to Smolensk
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Russians collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : -1.33