@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Hopei to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in 27 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 cruiser moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Central United States to Gibraltar
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Hopei to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 40 Sea Zone to 78 Sea Zone
Combat - British
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Ethiopia, round 6 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 109 Sea Zone to Quebec
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 fighter moved from 98 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
1 fighter moved from 98 Sea Zone to Malta
1 fighter moved from 94 Sea Zone to Gibraltar
1 infantry moved from United Kingdom to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 armour and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
1 transport moved from 40 Sea Zone to 81 Sea Zone
1 infantry moved from Western India to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 fighter and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma
1 battleship moved from 132 Sea Zone to 40 Sea Zone
3 infantry moved from Malaya to Shan State
1 battleship moved from 114 Sea Zone to 126 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
4 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 0.83
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : -0.17
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 bomber moved from Northern Italy to Egypt
2 fighters moved from Southern Italy to Greece
1 armour moved from Albania to Greece
2 infantry moved from Albania to Greece
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 2.67 expected hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 4/6 hits, 2.17 expected hits
2 artilleries owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Egypt, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 0/4 hits, 1.50 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Egypt, round 4 : 2/3 hits, 1.33 expected hits
British roll dice for 1 armour and 1 artillery in Egypt, round 4 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Greece
Italians attack with 1 armour, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 3/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies, 1 fighter owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece
1 fighter owned by the Italians retreated
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour, 1 fighter and 2 infantry
Casualties for Neutral_Allies: 3 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 armour moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
1 destroyer and 1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from Egypt to Tobruk
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Neutral_Allies regular : 2.67
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 cruiser moved from 65 Sea Zone to 27 Sea Zone
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Hawaiian Islands
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 cruiser moved from 65 Sea Zone to 27 Sea Zone
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Hawaiian Islands
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Morocco to Algeria
1 destroyer moved from 74 Sea Zone to 60 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 8 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Scotland
4 infantry moved from Norway to 115 Sea Zone
4 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from 114 Sea Zone to Scotland
2 tactical_bombers moved from 115 Sea Zone to United Kingdom
2 bombers and 2 fighters moved from Western Germany to United Kingdom
2 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
Intercept in London?
Risking a few more planes here.
no thanks. bomb away!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 8 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Scotland
4 infantry moved from Norway to 115 Sea Zone
4 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from 114 Sea Zone to Scotland
2 tactical_bombers moved from 115 Sea Zone to United Kingdom
2 bombers and 2 fighters moved from Western Germany to United Kingdom
2 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total. Damaged units is as follows: factory_major = 4, airfield = 2
Battle in Scotland
Battle in Greece
Germans attack with 2 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 battleship, 1 carrier and 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 115 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to 115 Sea Zone
1 armour moved from Normandy Bordeaux to Western Germany
5 armour and 3 mech_infantrys moved from France to Germany
5 infantry moved from Finland to Norway
1 fighter moved from 115 Sea Zone to Western Germany
1 fighter moved from United Kingdom to 115 Sea Zone
1 fighter moved from United Kingdom to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
3 infantry moved from Bulgaria to Romania
1 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
1 artillery and 6 infantry moved from Slovakia Hungary to Germany
2 infantry moved from Slovakia Hungary to Germany
2 aaGuns and 7 infantry moved from Slovakia Hungary to Romania
Place Units - Germans
1 carrier placed in 115 Sea Zone
8 transports placed in 116 Sea Zone
2 artilleries placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
British AA : 1.33
Neutral_Allies regular : -0.33
Germans regular : 0.67
The Luftwaffe haven’t had any luck at all! 2x tac failing to disable an airbase is a bitter pill.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Stalingrad to Rostov
2 aaGuns and 1 infantry moved from Bryansk to Southern Belarus
1 artillery and 12 infantry moved from Leningrad to Baltic States
4 infantry moved from Northern Belarus to Baltic States
1 infantry moved from Archangel to Karelia
1 infantry moved from Archangel to Karelia
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
1 artillery and 3 infantry moved from Russia to Smolensk
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Vologda to Leningrad
1 infantry moved from Baltic States to Eastern Poland
2 aaGuns moved from Leningrad to Baltic States
1 aaGun and 5 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Amur
1 submarine moved from 128 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
3 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Will have small edit to Germany NCM.
sure no problem
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 tactical_bomber moved from 115 Sea Zone to Western Germany
EDIT: 1 cruiser moved from 114 Sea Zone to 116 Sea Zone
2 infantry moved from French Indo China to Shan State
2 bombers moved from Kwangsi to Malaya
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
2 infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 cruiser moved from 21 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 56 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 mech_infantry moved from Shansi to Hopei
1 marine moved from Wake Island to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 artillery moved from Manilla to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Sumatra
1 infantry moved from Kwangtung to Hunan
Combat - Japanese
Battle in Java
Battle in 56 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from Dutch with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Midway
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Midway from Americans, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 2/9 hits, 4.33 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 3 fighters and 4 tactical_bombers in Shan State, round 3 : 4/7 hits, 4.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 43 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
2 bombers moved from Malaya to French Indo China
2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 fighter moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to Japan
1 fighter moved from Japan to Caroline Islands
2 carriers, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Fukien to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from 25 Sea Zone to Japan
1 fighter moved from Japan to 25 Sea Zone
2 infantry moved from Kyushu to Japan
2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shansi to Anhwe
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : -2.50
UK_Pacific regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Tunisia
1 armour moved from Morocco to Tunisia
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 1 armour and 1 bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 submarines moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 11 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Neutral_Axis regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 2 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
6 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Tsinghai
1 artillery and 2 infantry placed in Inner Mongolia
1 infantry placed in Yunnan
Chinese undo move 2.
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Tunisia
1 armour moved from Morocco to Tunisia
1 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 1 armour and 1 bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 submarines moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 11 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 2 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
6 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Tsinghai
1 artillery and 2 infantry placed in Inner Mongolia
1 infantry placed in Yunnan
Chinese undo move 2.
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 37 PUs;
British buy 10 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 cruiser moved from 78 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 transport moved from 78 Sea Zone to 82 Sea Zone
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Italian Somaliland
5 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Gibraltar to Scotland
1 bomber moved from Quebec to Scotland
Combat - British
Battle in Italian Somaliland
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 harbour
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Egypt
British win, taking Italian Somaliland from Italians, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Scotland
British attack with 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery and 5 infantry
British roll dice for 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber in Scotland, round 2 : 3/11 hits, 4.00 expected hits
Germans roll dice for 1 artillery and 5 infantry in Scotland, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 5/9 hits, 3.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Scotland, round 3 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 4 infantry
Casualties for Germans: 1 artillery and 5 infantry
Non Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
1 battleship moved from 126 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Malta to Gibraltar
2 infantry moved from Rhodesia to Belgian Congo
1 battleship and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
2 fighters moved from Yunnan to Eastern India
1 aaGun and 1 artillery moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
2 aaGuns and 3 infantry moved from Burma to Eastern India
1 tactical_bomber moved from Yunnan to Eastern India
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 carrier moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 battleship and 1 destroyer moved from 82 Sea Zone to 78 Sea Zone
Place Units - British
10 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,1,1,1,4,5
British collect 27 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.33
Italians regular : -0.50
Japanese regular : -1.33
Germans regular : 1.00
Neutral_Axis regular : 0.33
British regular : 0.83
I assumed no scramble to Scotland.
Please let me know if you wanted to scramble and I will reroll the battle.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
Combat - Italians
Battle in Cyprus
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 : 3/5 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Cyprus from British, taking Egypt from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 artillery moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 100 Sea Zone to 101 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 65 Sea Zone to 27 Sea Zone
1 submarine moved from 64 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
2 aaGuns, 2 fighters and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 74 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :