@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Bugger. The trick was planes flying to the Red Sea then landing on a CV in the Med.
I was actually regretting not buying an Italian CV for the Med last turn - I had planned to go back to SZ99 but then I realised that wasn’t viable after I had rolled dice.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 83 Sea Zone
1 bomber and 2 fighters moved from Egypt to 83 Sea Zone
Combat - Italians
Combat Hit Differential Summary :
Oh yeah, forgot about the scramble. Scramble from SZ100?
Going to see if this game can be saved but I think that may have been the winning move.
No scramble, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 83 Sea Zone
1 bomber and 2 fighters moved from Egypt to 83 Sea Zone
Combat - Italians
Battle in 83 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 battleship
Italians roll dice for 1 bomber and 4 fighters in 83 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
British roll dice for 1 battleship in 83 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the British and 1 fighter owned by the Italians lost in 83 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 fighter
Casualties for British: 1 battleship
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 83 Sea Zone to Southern Italy
3 fighters moved from 83 Sea Zone to Egypt
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Baltic States to Leningrad
1 armour moved from Smolensk to Novgorod
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1,6,3,5
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,5,2,3,3,4,2
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
3 fighters moved from 55 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Java
Battle in Celebes
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC roll dice for 1 artillery, 5 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Java from Japanese, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - ANZAC
5 fighters moved from Dutch New Guinea to 55 Sea Zone
1 submarine moved from 58 Sea Zone to 42 Sea Zone
1 artillery moved from South Australia to New South Wales
Place Units - ANZAC
2 transports placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3,4,1,6,4,1,2,2,5,3,2,4,3,5
ANZAC collect 12 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Smolensk to Russia
3 bombers moved from Leningrad to Russia
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Bulgaria
1 fighter and 1 tactical_bomber moved from Smolensk to Romania
1 fighter moved from Leningrad to Romania
2 fighters moved from Western Germany to Bulgaria
Intercept in Moscow?
no interception, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Smolensk to Russia
3 bombers moved from Leningrad to Russia
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Bulgaria
1 fighter and 1 tactical_bomber moved from Smolensk to Romania
1 fighter moved from Leningrad to Romania
2 fighters moved from Western Germany to Bulgaria
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,3,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Romania
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 fighters in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary
1 fighter moved from Bulgaria to Slovakia Hungary
1 artillery moved from Norway to 116 Sea Zone
1 infantry moved from Denmark to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 aaGuns, 7 armour, 2 artilleries, 14 infantry and 3 mech_infantrys moved from Smolensk to Novgorod
1 artillery moved from Northern Belarus to Novgorod
1 fighter moved from Romania to Poland
1 aaGun and 1 infantry moved from Germany to Poland
1 aaGun moved from Holland Belgium to Western Germany
1 artillery and 6 infantry moved from Holland Belgium to France
2 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 cruiser moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from Leningrad to Vologda
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
3 armour and 3 mech_infantrys moved from Novgorod to Vologda
3 bombers and 1 fighter moved from Russia to Leningrad
1 artillery and 2 infantry moved from Nenetsia to Vologda
1 artillery and 1 infantry moved from Novgorod to Vologda
2 infantry moved from Western Germany to France
Place Units - Germans
1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Germany
1 armour, 1 bomber, 3 fighters and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,4,1,1,1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
Germans collect 42 PUs (7 lost to blockades); end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.67
Russians AA : -0.50
@ghostglider said in Ghostglider (Allies) vs Simon33 (Axis+6) PtV:
no interception, thanks
Probably could have assumed that.
yes, but perfectly fine to ask first
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 37 PUs;
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Italians
1 fighter moved from Russia to Romania
2 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Romania to Bessarabia
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
6 infantry moved from Korea to Southern Manchuria
1 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Stalingrad to Kazakhstan
42 infantry moved from Russia to Yaroslavl
5 artilleries moved from Russia to Yaroslavl
1 aaGun moved from Russia to Yaroslavl
Place Units - Russians
3 infantry placed in Siberia
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,3
Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries, 5 infantry and 1 mech_infantry moved from Szechwan to Yunnan
1 artillery moved from Hopei to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shan State to Yunnan
1 marine moved from Malaya to 132 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to 59 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 fighter moved from 20 Sea Zone to 45 Sea Zone
2 fighters moved from 132 Sea Zone to Yunnan
2 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Java
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 7 artilleries, 2 bombers, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 7 infantry; Chinese defend with 7 infantry
British roll AA dice in Yunnan : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 7/25 hits, 10.17 expected hits
Chinese roll dice for 2 aaGuns, 1 artillery and 14 infantry in Yunnan, round 2 : 4/15 hits, 5.00 expected hits
4 infantry owned by the Japanese, 2 aaGuns owned by the British and 5 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 9/21 hits, 9.00 expected hits
Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 3 : 4/10 hits, 3.33 expected hits
4 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 4 : 9/17 hits, 7.67 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 7 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 fighter and 8 infantry
Casualties for British: 2 aaGuns, 1 artillery and 7 infantry
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan
2 bombers moved from Yunnan to French Indo China
1 artillery moved from Siam to Shan State
1 cruiser moved from 132 Sea Zone to 20 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Kyushu to 20 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 20 Sea Zone to Jehol
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Jehol
1 fighter moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone
2 carriers moved from 132 Sea Zone to 43 Sea Zone
1 fighter moved from 59 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
2 infantry moved from Japan to Kyushu
1 carrier moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : -4.17
British AA : 0.00
ANZAC regular : -1.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Southern Manchuria to Chahar
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 infantry moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
Scramble to N.Italy?
I will actually.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Southern Manchuria to Chahar
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 infantry moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in Northern Italy
Battle in Cyprus
Battle in Midway
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Cyprus from Italians, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_major, 2 fighters and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 fighters in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 fighter in Northern Italy, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in Northern Italy
Americans win with 2 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 2 infantry
Casualties for Italians: 2 fighters and 1 infantry
Battle in Chahar
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Chahar to Southern Manchuria
1 fighter moved from 45 Sea Zone to 55 Sea Zone
2 carriers moved from 27 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 55 Sea Zone to 56 Sea Zone
1 battleship, 3 carriers, 4 destroyers, 5 fighters, 2 submarines and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 carrier and 2 fighters moved from 56 Sea Zone to 55 Sea Zone
4 fighters moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 transports moved from 113 Sea Zone to 93 Sea Zone
2 fighters moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 113 Sea Zone
3 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Queensland to Northern Australia
1 submarine moved from 65 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 59 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
Place Units - Americans
2 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 carrier, 3 submarines and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
2 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Chahar from Japanese with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 2 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.83 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 aaGun, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Kwangsi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Crete to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
1 fighter moved from Gibraltar to Malta
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Rhodesia to Kenya
2 fighters moved from Iraq to Ethiopia
1 artillery moved from Iraq to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery moved from 78 Sea Zone to Ethiopia
1 fighter moved from 100 Sea Zone to Ethiopia
1 fighter moved from 100 Sea Zone to Kenya
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Libya to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Malta
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
Combat - British
Battle in Malta
British attack with 1 armour, 1 fighter and 3 infantry
Italians defend with 1 airfield and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Malta
British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 3 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
British win, taking Malta from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Kenya
British roll dice for 1 fighter in Kenya, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Kenya, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Kenya, round 5 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Kenya, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Kenya
Italians win with no units remaining. Battle score for attacker is -12
Casualties for British: 1 armour, 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Ethiopia
British attack with 1 artillery and 3 fighters
Germans defend with 1 fighter; Italians defend with 1 infantry
British roll dice for 1 artillery and 3 fighters in Ethiopia, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 fighter and 1 infantry in Ethiopia, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery and 3 fighters in Ethiopia, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 fighter in Ethiopia, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for Germans: 1 fighter
Non Combat Move - British
3 fighters moved from Ethiopia to British Somaliland
1 artillery and 4 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 77 Sea Zone to 73 Sea Zone
1 submarine moved from 77 Sea Zone to 40 Sea Zone
1 infantry moved from Eastern India to Burma
1 fighter moved from Malta to 98 Sea Zone
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Union of South Africa
1 carrier and 1 transport placed in 113 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 3.33
Americans regular : 1.50
Japanese regular : 0.50
Italians regular : -0.67
British regular : -3.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Egypt to 101 Sea Zone
1 bomber moved from Southern Italy to 78 Sea Zone
2 fighters and 1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 78 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 78 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from 101 Sea Zone to Southern Italy
1 bomber moved from 78 Sea Zone to Egypt
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Leningrad to Vologda
1 armour moved from Novgorod to Vologda
Place Units - Italians
2 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,6,4,1,1
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33