Ghostglider (Allies) vs Simon33 (Axis+6) PtV


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to 116 Sea Zone
            2 fighters moved from 115 Sea Zone to 116 Sea Zone
            1 fighter moved from 113 Sea Zone to 116 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from Morocco to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone
            1 infantry and 1 mech_infantry moved from 18 Sea Zone to Iwo Jima
            1 fighter moved from Midway to 20 Sea Zone
            1 destroyer moved from 132 Sea Zone to 43 Sea Zone
            1 destroyer moved from 44 Sea Zone to 43 Sea Zone
            2 carriers and 2 fighters moved from 38 Sea Zone to 43 Sea Zone
                  Americans take 38 Sea Zone from Japanese
            1 submarine moved from 59 Sea Zone to 43 Sea Zone
            1 destroyer moved from 56 Sea Zone to 43 Sea Zone
            1 carrier and 2 submarines moved from 65 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
            Battle in 20 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 20 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 transports
            Battle in Iwo Jima
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 carriers, 1 destroyer and 2 fighters
                EDIT: Removing units owned by Americans from 43 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1, carrier = 1
                EDIT: Turning off Edit Mode
            Battle in 43 Sea Zone
                Americans attack with 2 carriers, 2 destroyers, 2 fighters and 3 submarines
                Japanese defend with 1 carrier and 2 fighters
                    Americans roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 carriers, 2 destroyers and 2 fighters in 43 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 carrier in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    2 carriers owned by the Americans lost in 43 Sea Zone
                    Americans roll dice for 3 submarines in 43 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 destroyers and 2 fighters in 43 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 carrier in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters in 43 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Iwo Jima from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is -4
                Casualties for Americans: 2 carriers and 1 destroyer
                Casualties for Japanese: 1 carrier and 2 fighters
            Battle in Southern France
                Americans attack with 1 fighter and 3 infantry
                Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Southern France: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in 116 Sea Zone
                Americans attack with 4 fighters
                Germans defend with 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                1 submarine owned by the Germans submerged
                    Americans roll dice for 4 fighters in 116 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 2 fighters, 1 tactical_bomber and 4 transports in 116 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 116 Sea Zone
                    Americans roll dice for 1 fighter in 116 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 2 fighters and 4 transports in 116 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 116 Sea Zone
                Germans win with 1 fighter and 4 transports remaining. Battle score for attacker is -20
                Casualties for Americans: 4 fighters
                Casualties for Germans: 1 fighter and 1 tactical_bomber
            Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 113 Sea Zone
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 fighter moved from Southern France to 113 Sea Zone
            3 infantry moved from Libya to Tunisia
            1 artillery moved from Kenya to Ethiopia
            2 fighters moved from 43 Sea Zone to Burma
            1 fighter moved from 20 Sea Zone to Southern Manchuria
            1 fighter moved from Midway to Southern Manchuria
            4 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            3 submarines moved from 27 Sea Zone to 7 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            1 fighter placed in Western United States
            2 fighters placed in Eastern United States
            Americans undo move 4.
            1 artillery and 2 infantry placed in Western United States
            Americans undo move 5.
            1 fighter placed in Western United States
            Americans undo move 6.
            Americans undo move 5.
            2 fighters placed in Eastern United States
            1 artillery and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Inner Mongolia
            1 fighter and 1 infantry moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            1 infantry placed in Chahar
            2 infantry placed in Kansu
            1 infantry placed in Southern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Normandy Bordeaux to Norway
            2 fighters moved from 115 Sea Zone to Norway
            2 infantry moved from United Kingdom to 112 Sea Zone
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            4 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 carrier, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            6 infantry moved from 115 Sea Zone to Norway
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Albania to Yugoslavia
                  British take Yugoslavia from Germans
            3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            2 fighters moved from Iraq to Anglo-Egyptian Sudan
            1 fighter moved from Iraq to 99 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Libya to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Northern Italy
            2 fighters moved from 99 Sea Zone to Northern Italy
            3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Eastern India to Yunnan
            2 infantry moved from Burma to Yunnan
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in Northern Italy
            Germans scrambles 1 units out of Western Germany to defend against the attack in Holland Belgium
            Battle in Northern Italy
                British attack with 2 fighters and 2 infantry
                Germans defend with 2 fighters; Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits
                    2 fighters owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Northern Italy
                British win, taking Northern Italy from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 14
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Germans: 2 fighters
            Battle in Anglo-Egyptian Sudan
                British attack with 2 fighters and 3 infantry
                Italians defend with 2 artilleries
                    British roll dice for 2 fighters and 3 infantry in Anglo-Egyptian Sudan, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 2 artilleries in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 2 artilleries
            Battle in Holland Belgium
                British attack with 3 infantry
                Germans defend with 1 fighter and 1 infantry
                    British roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Germans: 1 fighter and 1 infantry
            Battle in Norway
                British attack with 3 fighters and 6 infantry
                Germans defend with 2 artilleries and 4 infantry
                    British roll dice for 3 fighters and 6 infantry in Norway, round 2 : 2/9 hits, 2.50 expected hits
                    Germans roll dice for 2 artilleries and 4 infantry in Norway, round 2 : 1/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    British roll dice for 3 fighters and 5 infantry in Norway, round 3 : 3/8 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    British roll dice for 3 fighters and 4 infantry in Norway, round 4 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Norway, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Norway
                British win, taking Norway from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Germans: 2 artilleries and 4 infantry
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Eastern India
            1 artillery and 2 infantry moved from Eastern India to Burma
            1 submarine moved from 132 Sea Zone to 21 Sea Zone
            2 fighters moved from Anglo-Egyptian Sudan to Ethiopia
            1 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from French Madagascar to 74 Sea Zone
            2 infantry and 1 transport moved from 74 Sea Zone to 60 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 fighter moved from Northern Italy to Southern France
            3 fighters moved from Norway to 115 Sea Zone
    
        Place Units - British
            3 armour placed in Union of South Africa
            2 artilleries, 1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 49 PUs; end with 51 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -2.50
    Italians regular : -0.67
    Japanese regular : 0.33
    Germans regular : -0.83
    British regular : 4.67
    

    Savegame


  • With almost perfect dice, all gambles are easy (sorry).

  • '19 '17 '16

    TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 infantry moved from Southern Italy to Northern Italy
            2 fighters and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Southern Italy to Northern Italy
    

    Savegame

  • '19 '17 '16

    @ghostglider said in Ghostglider (Allies) vs Simon33 (Axis+6) PtV:

    With almost perfect dice, all gambles are easy (sorry).

    Indeed.

    Scramble to N Italy?


  • yes please

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 infantry moved from Southern Italy to Northern Italy
            2 fighters and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            British scrambles 1 units out of 99 Sea Zone to defend against the attack in Northern Italy
            Battle in Trans-Jordan
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Italy
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 factory_minor, 1 fighter and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 infantry
                Casualties for British: 1 fighter and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northern Italy to Southern Italy
            1 fighter moved from Egypt to Southern Italy
            2 fighters moved from Trans-Jordan to Egypt
            1 armour moved from Leningrad to Eastern Poland
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6,6,2,1,4,2,4,4
            Italians collect 5 PUs (5 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 64 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
            1 fighter placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 fighter moved from Normandy Bordeaux to 116 Sea Zone
    
        Combat - French
            Battle in 116 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 submarine and 4 transports
                1 submarine owned by the Germans submerged
                    4 transports owned by the Germans lost in 116 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 24
                Casualties for Germans: 4 transports
    
        Non Combat Move - French
            1 fighter moved from 116 Sea Zone to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Eastern Poland to Yugoslavia
            1 fighter moved from Leningrad to Yugoslavia
            3 bombers and 1 fighter moved from Leningrad to Norway
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 armour moved from Northern Belarus to Eastern Poland
                  Germans take Southern Belarus from Russians
            3 armour moved from Northern Belarus to Romania
            3 artilleries and 3 infantry moved from Eastern Poland to Romania
            1 cruiser and 4 transports moved from 118 Sea Zone to 116 Sea Zone
            4 artilleries and 4 infantry moved from Germany to 116 Sea Zone
            4 artilleries and 4 infantry moved from 116 Sea Zone to Norway
            1 armour moved from Egypt to Iraq
                  Germans take Iraq from British
            1 artillery and 4 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    

    Savegame

  • '19 '17 '16

    Scrambles to Norway and Holland?


  • max scramble to Norway.
    No scramble to Holland, thanks

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Eastern Poland to Yugoslavia
            1 fighter moved from Leningrad to Yugoslavia
            3 bombers and 1 fighter moved from Leningrad to Norway
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 armour moved from Northern Belarus to Eastern Poland
                  Germans take Southern Belarus from Russians
            3 armour moved from Northern Belarus to Romania
            3 artilleries and 3 infantry moved from Eastern Poland to Romania
            1 cruiser and 4 transports moved from 118 Sea Zone to 116 Sea Zone
            4 artilleries and 4 infantry moved from Germany to 116 Sea Zone
            4 artilleries and 4 infantry moved from 116 Sea Zone to Norway
            1 armour moved from Egypt to Iraq
                  Germans take Iraq from British
            1 artillery and 4 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            British scrambles 3 units out of 115 Sea Zone to defend against the attack in Norway
            Battle in Norway
                Germans attack with 4 artilleries, 3 bombers, 1 fighter and 4 infantry
                British defend with 3 fighters and 4 infantry; French defend with 1 fighter
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 4 artilleries, 3 bombers, 1 fighter and 4 infantry in Norway, round 2 : 4/12 hits, 4.67 expected hits
                    British roll dice for 4 fighters and 4 infantry in Norway, round 2 : 4/8 hits, 4.00 expected hits
                    4 infantry owned by the Germans and 4 infantry owned by the British lost in Norway
                    Germans roll dice for 4 artilleries, 3 bombers and 1 fighter in Norway, round 3 : 3/8 hits, 3.33 expected hits
                    British roll dice for 4 fighters in Norway, round 3 : 3/4 hits, 2.67 expected hits
                    3 artilleries owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in Norway
                    Germans roll dice for 1 artillery, 3 bombers and 1 fighter in Norway, round 4 : 1/5 hits, 2.33 expected hits
                    British roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in Norway
                Germans win, taking Norway from British with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 16
                Casualties for Germans: 3 artilleries, 1 bomber and 4 infantry
                Casualties for British: 3 fighters and 4 infantry
                Casualties for French: 1 fighter
            Battle in Holland Belgium
                Germans attack with 1 artillery and 5 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 2/6 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Romania
                Germans attack with 3 armour, 3 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries and 3 infantry in Romania, round 2 : 5/9 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 3 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yugoslavia
                Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 fighter moved from Yugoslavia to Northern Italy
            2 bombers moved from Norway to Northern Italy
            1 fighter moved from Norway to Western Germany
            2 aaGuns, 8 artilleries and 19 infantry moved from Novgorod to Leningrad
            1 armour and 1 mech_infantry moved from Archangel to Vyborg
            2 armour and 1 mech_infantry moved from Archangel to Leningrad
            1 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 carrier placed in 116 Sea Zone
            2 fighters placed in 116 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,6,6,2,5,4,5,6,3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4,6,4
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.00
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Gorky to Vologda
            1 mech_infantry moved from Kirov to Russia
            2 infantry moved from Komi to Gorky
            1 aaGun, 5 artilleries and 42 infantry moved from Yaroslavl to Novgorod
            2 infantry moved from Smolensk to Novgorod
            1 aaGun moved from Smolensk to Novgorod
            1 artillery and 7 infantry moved from Russia to Smolensk
            2 infantry moved from Bryansk to Smolensk
            3 armour and 1 mech_infantry moved from Kursk to Northern Caucasus
            1 infantry moved from Northwest Persia to Southern Persia
            3 infantry moved from Northern Manchuria to Southern Manchuria
            1 aaGun, 1 artillery and 5 infantry moved from Siberia to Amur
    
        Place Units - Russians
            3 infantry placed in Siberia
            1 artillery and 2 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2
            Russians collect 40 PUs (2 lost to blockades); end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Kansu
            1 armour, 1 infantry and 1 mech_infantry moved from Tsinghai to Kansu
            1 marine moved from Korea to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Japan to 18 Sea Zone
            2 fighters moved from 6 Sea Zone to Iwo Jima
            1 fighter moved from Japan to Iwo Jima
            1 bomber moved from Davao to Iwo Jima
            1 tactical_bomber moved from Szechwan to Kansu
            1 fighter moved from Shansi to Kansu
            1 infantry moved from French Indo China to Yunnan
            2 fighters moved from Shan State to Yunnan
            1 marine moved from 7 Sea Zone to Iwo Jima
    
        Combat - Japanese
            Battle in 18 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 18 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 bomber, 3 fighters and 1 marine
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber, 3 fighters and 1 marine in Iwo Jima, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 bomber, 3 fighters and 1 marine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Kansu
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Honan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai
            1 bomber moved from Kansu to Tsinghai
            1 infantry moved from Anhwe to Shansi
            2 fighters moved from Yunnan to Malaya
            1 armour moved from Shan State to Malaya
            1 infantry moved from Shan State to Malaya
            2 carriers moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from 18 Sea Zone to 7 Sea Zone
            1 bomber and 3 fighters moved from Iwo Jima to Japan
            8 artilleries and 1 infantry moved from Shan State to Malaya
            1 infantry moved from Anhwe to Honan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Tsinghai to Honan
            1 aaGun moved from Szechwan to Tsinghai
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,3,3,1,4
            Japanese collect 37 PUs (13 lost to blockades); end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.67
    Japanese regular : 0.33
    

    Savegame


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Burma to Szechwan
            2 fighters moved from Southern Manchuria to 7 Sea Zone
            3 infantry moved from Hawaiian Islands to 27 Sea Zone
            4 infantry and 2 transports moved from 27 Sea Zone to 18 Sea Zone
            4 infantry moved from 18 Sea Zone to Iwo Jima
            2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 27 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
    

    Savegame


  • Scramble to z7?
    Scramble to Iwo Jima?
    Kamikaze?

  • '19 '17 '16

    Thought you probably would make that attack, checked it a few times, although the last time I think I left the Manchuria planes out.

    Anyway, full scramble to SZ7, none to Iwo Jima, Kamis:
    1x DD
    2x 1st CV
    3x 2nd CV

    If you win this battle, I’ll call the game. Too much of a setback.

    Bugger, missed that Szechwan gap that I left.

  • '19 '17 '16

    And sub fights if the Kami on your DD hits.


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Burma to Szechwan
            2 fighters moved from Southern Manchuria to 7 Sea Zone
            3 infantry moved from Hawaiian Islands to 27 Sea Zone
            4 infantry and 2 transports moved from 27 Sea Zone to 18 Sea Zone
            4 infantry moved from 18 Sea Zone to Iwo Jima
            2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 27 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,3
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 3 hits.  Rolls: 1,2,1
            Battle in 7 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 5 fighters and 5 submarines
                Japanese defend with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 transport
                    Americans roll dice for 5 submarines in 7 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 carrier, 1 destroyer and 5 fighters in 7 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    

    Savegame


  • Please assign casulties for 5 hits (in addition to the 2 sub hits, which your AC’s took), so 7 hits in total for round 1

  • '19 '17 '16

    Man…

    Max D.

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