@gamerman01 I tend to roll play the madman as the Axis.
Ghostglider (Allies) vs Simon33 (Axis+6) PtV
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to 116 Sea Zone 2 fighters moved from 115 Sea Zone to 116 Sea Zone 1 fighter moved from 113 Sea Zone to 116 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone 1 infantry and 1 mech_infantry moved from 18 Sea Zone to Iwo Jima 1 fighter moved from Midway to 20 Sea Zone 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 2 carriers and 2 fighters moved from 38 Sea Zone to 43 Sea Zone Americans take 38 Sea Zone from Japanese 1 submarine moved from 59 Sea Zone to 43 Sea Zone 1 destroyer moved from 56 Sea Zone to 43 Sea Zone 1 carrier and 2 submarines moved from 65 Sea Zone to 43 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 18 Casualties for Japanese: 3 transports Battle in Iwo Jima Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 carriers, 1 destroyer and 2 fighters EDIT: Removing units owned by Americans from 43 Sea Zone: 1 carrier and 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1, carrier = 1 EDIT: Turning off Edit Mode Battle in 43 Sea Zone Americans attack with 2 carriers, 2 destroyers, 2 fighters and 3 submarines Japanese defend with 1 carrier and 2 fighters Americans roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 carriers, 2 destroyers and 2 fighters in 43 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 carrier in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 2 carriers owned by the Americans lost in 43 Sea Zone Americans roll dice for 3 submarines in 43 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 destroyers and 2 fighters in 43 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 carrier in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 43 Sea Zone Americans win, taking Iwo Jima from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is -4 Casualties for Americans: 2 carriers and 1 destroyer Casualties for Japanese: 1 carrier and 2 fighters Battle in Southern France Americans attack with 1 fighter and 3 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 infantry EDIT: Turning off Edit Mode Battle in 116 Sea Zone Americans attack with 4 fighters Germans defend with 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports 1 submarine owned by the Germans submerged Americans roll dice for 4 fighters in 116 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 fighters, 1 tactical_bomber and 4 transports in 116 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 116 Sea Zone Americans roll dice for 1 fighter in 116 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 4 transports in 116 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 116 Sea Zone Germans win with 1 fighter and 4 transports remaining. Battle score for attacker is -20 Casualties for Americans: 4 fighters Casualties for Germans: 1 fighter and 1 tactical_bomber Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 1 fighter moved from Eastern United States to 113 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Southern France to 113 Sea Zone 3 infantry moved from Libya to Tunisia 1 artillery moved from Kenya to Ethiopia 2 fighters moved from 43 Sea Zone to Burma 1 fighter moved from 20 Sea Zone to Southern Manchuria 1 fighter moved from Midway to Southern Manchuria 4 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone 3 submarines moved from 27 Sea Zone to 7 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter placed in Western United States 2 fighters placed in Eastern United States Americans undo move 4. 1 artillery and 2 infantry placed in Western United States Americans undo move 5. 1 fighter placed in Western United States Americans undo move 6. Americans undo move 5. 2 fighters placed in Eastern United States 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : 0.00 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Inner Mongolia 1 fighter and 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Kansu 1 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Combat Move - British 1 fighter moved from Normandy Bordeaux to Norway 2 fighters moved from 115 Sea Zone to Norway 2 infantry moved from United Kingdom to 112 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 4 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia British take Yugoslavia from Germans 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 fighters moved from Iraq to Anglo-Egyptian Sudan 1 fighter moved from Iraq to 99 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Libya to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Northern Italy 2 fighters moved from 99 Sea Zone to Northern Italy 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Eastern India to Yunnan 2 infantry moved from Burma to Yunnan Combat - British
Combat Hit Differential Summary :
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sorry about the many posts during US attack.
Scramble from S.Italy to z99 or N.Italy?
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or scramble to z115?
or scramble to Holland Belgium? -
Scramble to both N Italy and Holland.
Bit of a gamble there in Holland. I guess you can only lose 3 inf.
Sorry about the delay.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to 116 Sea Zone 2 fighters moved from 115 Sea Zone to 116 Sea Zone 1 fighter moved from 113 Sea Zone to 116 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone 1 infantry and 1 mech_infantry moved from 18 Sea Zone to Iwo Jima 1 fighter moved from Midway to 20 Sea Zone 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 2 carriers and 2 fighters moved from 38 Sea Zone to 43 Sea Zone Americans take 38 Sea Zone from Japanese 1 submarine moved from 59 Sea Zone to 43 Sea Zone 1 destroyer moved from 56 Sea Zone to 43 Sea Zone 1 carrier and 2 submarines moved from 65 Sea Zone to 43 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 18 Casualties for Japanese: 3 transports Battle in Iwo Jima Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 carriers, 1 destroyer and 2 fighters EDIT: Removing units owned by Americans from 43 Sea Zone: 1 carrier and 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1, carrier = 1 EDIT: Turning off Edit Mode Battle in 43 Sea Zone Americans attack with 2 carriers, 2 destroyers, 2 fighters and 3 submarines Japanese defend with 1 carrier and 2 fighters Americans roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 carriers, 2 destroyers and 2 fighters in 43 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 carrier in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 2 carriers owned by the Americans lost in 43 Sea Zone Americans roll dice for 3 submarines in 43 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 destroyers and 2 fighters in 43 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 carrier in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 43 Sea Zone Americans win, taking Iwo Jima from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is -4 Casualties for Americans: 2 carriers and 1 destroyer Casualties for Japanese: 1 carrier and 2 fighters Battle in Southern France Americans attack with 1 fighter and 3 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 infantry EDIT: Turning off Edit Mode Battle in 116 Sea Zone Americans attack with 4 fighters Germans defend with 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports 1 submarine owned by the Germans submerged Americans roll dice for 4 fighters in 116 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 fighters, 1 tactical_bomber and 4 transports in 116 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 116 Sea Zone Americans roll dice for 1 fighter in 116 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 4 transports in 116 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 116 Sea Zone Germans win with 1 fighter and 4 transports remaining. Battle score for attacker is -20 Casualties for Americans: 4 fighters Casualties for Germans: 1 fighter and 1 tactical_bomber Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 1 fighter moved from Eastern United States to 113 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Southern France to 113 Sea Zone 3 infantry moved from Libya to Tunisia 1 artillery moved from Kenya to Ethiopia 2 fighters moved from 43 Sea Zone to Burma 1 fighter moved from 20 Sea Zone to Southern Manchuria 1 fighter moved from Midway to Southern Manchuria 4 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone 3 submarines moved from 27 Sea Zone to 7 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter placed in Western United States 2 fighters placed in Eastern United States Americans undo move 4. 1 artillery and 2 infantry placed in Western United States Americans undo move 5. 1 fighter placed in Western United States Americans undo move 6. Americans undo move 5. 2 fighters placed in Eastern United States 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Inner Mongolia 1 fighter and 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Kansu 1 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Normandy Bordeaux to Norway 2 fighters moved from 115 Sea Zone to Norway 2 infantry moved from United Kingdom to 112 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 4 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia British take Yugoslavia from Germans 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 fighters moved from Iraq to Anglo-Egyptian Sudan 1 fighter moved from Iraq to 99 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Libya to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Northern Italy 2 fighters moved from 99 Sea Zone to Northern Italy 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Eastern India to Yunnan 2 infantry moved from Burma to Yunnan Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in Northern Italy Germans scrambles 1 units out of Western Germany to defend against the attack in Holland Belgium Battle in Northern Italy British attack with 2 fighters and 2 infantry Germans defend with 2 fighters; Italians defend with 1 artillery, 1 factory_minor and 1 infantry British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits 2 fighters owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Northern Italy British win, taking Northern Italy from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 14 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Casualties for Germans: 2 fighters Battle in Anglo-Egyptian Sudan British attack with 2 fighters and 3 infantry Italians defend with 2 artilleries British roll dice for 2 fighters and 3 infantry in Anglo-Egyptian Sudan, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 2 artilleries in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries Battle in Holland Belgium British attack with 3 infantry Germans defend with 1 fighter and 1 infantry British roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Germans: 1 fighter and 1 infantry Battle in Norway British attack with 3 fighters and 6 infantry Germans defend with 2 artilleries and 4 infantry British roll dice for 3 fighters and 6 infantry in Norway, round 2 : 2/9 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 4 infantry in Norway, round 2 : 1/6 hits, 2.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British roll dice for 3 fighters and 5 infantry in Norway, round 3 : 3/8 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British roll dice for 3 fighters and 4 infantry in Norway, round 4 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 artillery in Norway, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Norway British win, taking Norway from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Germans: 2 artilleries and 4 infantry Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Eastern India 1 artillery and 2 infantry moved from Eastern India to Burma 1 submarine moved from 132 Sea Zone to 21 Sea Zone 2 fighters moved from Anglo-Egyptian Sudan to Ethiopia 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from French Madagascar to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Libya 1 fighter moved from Northern Italy to Southern France 3 fighters moved from Norway to 115 Sea Zone Place Units - British 3 armour placed in Union of South Africa 2 artilleries, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 49 PUs; end with 51 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -2.50 Italians regular : -0.67 Japanese regular : 0.33 Germans regular : -0.83 British regular : 4.67
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With almost perfect dice, all gambles are easy (sorry).
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TripleA Move Summary: Italians round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 infantry moved from Southern Italy to Northern Italy 2 fighters and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Southern Italy to Northern Italy
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@ghostglider said in Ghostglider (Allies) vs Simon33 (Axis+6) PtV:
With almost perfect dice, all gambles are easy (sorry).
Indeed.
Scramble to N Italy?
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yes please
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 infantry moved from Southern Italy to Northern Italy 2 fighters and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Southern Italy to Northern Italy Combat - Italians British scrambles 1 units out of 99 Sea Zone to defend against the attack in Northern Italy Battle in Trans-Jordan Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northern Italy Italians attack with 1 bomber and 2 infantry British defend with 1 factory_minor, 1 fighter and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for British: 1 fighter and 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Southern Italy 1 fighter moved from Egypt to Southern Italy 2 fighters moved from Trans-Jordan to Egypt 1 armour moved from Leningrad to Eastern Poland Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6,6,2,1,4,2,4,4 Italians collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 fighter placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Normandy Bordeaux to 116 Sea Zone Combat - French Battle in 116 Sea Zone French attack with 1 fighter Germans defend with 1 submarine and 4 transports 1 submarine owned by the Germans submerged 4 transports owned by the Germans lost in 116 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 24 Casualties for Germans: 4 transports Non Combat Move - French 1 fighter moved from 116 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Yugoslavia 1 fighter moved from Leningrad to Yugoslavia 3 bombers and 1 fighter moved from Leningrad to Norway 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Northern Belarus to Eastern Poland Germans take Southern Belarus from Russians 3 armour moved from Northern Belarus to Romania 3 artilleries and 3 infantry moved from Eastern Poland to Romania 1 cruiser and 4 transports moved from 118 Sea Zone to 116 Sea Zone 4 artilleries and 4 infantry moved from Germany to 116 Sea Zone 4 artilleries and 4 infantry moved from 116 Sea Zone to Norway 1 armour moved from Egypt to Iraq Germans take Iraq from British 1 artillery and 4 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium
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Scrambles to Norway and Holland?
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max scramble to Norway.
No scramble to Holland, thanks -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Yugoslavia 1 fighter moved from Leningrad to Yugoslavia 3 bombers and 1 fighter moved from Leningrad to Norway 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Northern Belarus to Eastern Poland Germans take Southern Belarus from Russians 3 armour moved from Northern Belarus to Romania 3 artilleries and 3 infantry moved from Eastern Poland to Romania 1 cruiser and 4 transports moved from 118 Sea Zone to 116 Sea Zone 4 artilleries and 4 infantry moved from Germany to 116 Sea Zone 4 artilleries and 4 infantry moved from 116 Sea Zone to Norway 1 armour moved from Egypt to Iraq Germans take Iraq from British 1 artillery and 4 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans British scrambles 3 units out of 115 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 4 artilleries, 3 bombers, 1 fighter and 4 infantry British defend with 3 fighters and 4 infantry; French defend with 1 fighter Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 4 artilleries, 3 bombers, 1 fighter and 4 infantry in Norway, round 2 : 4/12 hits, 4.67 expected hits British roll dice for 4 fighters and 4 infantry in Norway, round 2 : 4/8 hits, 4.00 expected hits 4 infantry owned by the Germans and 4 infantry owned by the British lost in Norway Germans roll dice for 4 artilleries, 3 bombers and 1 fighter in Norway, round 3 : 3/8 hits, 3.33 expected hits British roll dice for 4 fighters in Norway, round 3 : 3/4 hits, 2.67 expected hits 3 artilleries owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in Norway Germans roll dice for 1 artillery, 3 bombers and 1 fighter in Norway, round 4 : 1/5 hits, 2.33 expected hits British roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 16 Casualties for Germans: 3 artilleries, 1 bomber and 4 infantry Casualties for British: 3 fighters and 4 infantry Casualties for French: 1 fighter Battle in Holland Belgium Germans attack with 1 artillery and 5 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 2/6 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Romania Germans attack with 3 armour, 3 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 3 artilleries and 3 infantry in Romania, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 3 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Germans attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 armour Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Germans 1 fighter moved from Yugoslavia to Northern Italy 2 bombers moved from Norway to Northern Italy 1 fighter moved from Norway to Western Germany 2 aaGuns, 8 artilleries and 19 infantry moved from Novgorod to Leningrad 1 armour and 1 mech_infantry moved from Archangel to Vyborg 2 armour and 1 mech_infantry moved from Archangel to Leningrad 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier placed in 116 Sea Zone 2 fighters placed in 116 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,6,6,2,5,4,5,6,3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4,6,4 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.00 British regular : 0.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Non Combat Move - Russians 3 infantry moved from Gorky to Vologda 1 mech_infantry moved from Kirov to Russia 2 infantry moved from Komi to Gorky 1 aaGun, 5 artilleries and 42 infantry moved from Yaroslavl to Novgorod 2 infantry moved from Smolensk to Novgorod 1 aaGun moved from Smolensk to Novgorod 1 artillery and 7 infantry moved from Russia to Smolensk 2 infantry moved from Bryansk to Smolensk 3 armour and 1 mech_infantry moved from Kursk to Northern Caucasus 1 infantry moved from Northwest Persia to Southern Persia 3 infantry moved from Northern Manchuria to Southern Manchuria 1 aaGun, 1 artillery and 5 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Siberia 1 artillery and 2 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2 Russians collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Kansu 1 armour, 1 infantry and 1 mech_infantry moved from Tsinghai to Kansu 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 18 Sea Zone 2 fighters moved from 6 Sea Zone to Iwo Jima 1 fighter moved from Japan to Iwo Jima 1 bomber moved from Davao to Iwo Jima 1 tactical_bomber moved from Szechwan to Kansu 1 fighter moved from Shansi to Kansu 1 infantry moved from French Indo China to Yunnan 2 fighters moved from Shan State to Yunnan 1 marine moved from 7 Sea Zone to Iwo Jima Combat - Japanese Battle in 18 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 18 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 1 bomber, 3 fighters and 1 marine Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber, 3 fighters and 1 marine in Iwo Jima, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 bomber, 3 fighters and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Yunnan Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Honan to Tsinghai 1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai 1 bomber moved from Kansu to Tsinghai 1 infantry moved from Anhwe to Shansi 2 fighters moved from Yunnan to Malaya 1 armour moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 2 carriers moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 18 Sea Zone to 7 Sea Zone 1 bomber and 3 fighters moved from Iwo Jima to Japan 8 artilleries and 1 infantry moved from Shan State to Malaya 1 infantry moved from Anhwe to Honan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Tsinghai to Honan 1 aaGun moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,3,3,1,4 Japanese collect 37 PUs (13 lost to blockades); end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : 0.33
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Burma to Szechwan 2 fighters moved from Southern Manchuria to 7 Sea Zone 3 infantry moved from Hawaiian Islands to 27 Sea Zone 4 infantry and 2 transports moved from 27 Sea Zone to 18 Sea Zone 4 infantry moved from 18 Sea Zone to Iwo Jima 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 27 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone