Ghostglider (Allies) vs Simon33 (Axis+6) PtV

  • '19 '17 '16

    Going to go for another round. Scramble to N Italy?


  • no thanks

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy
            3 artilleries, 2 fighters and 3 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 bomber moved from Egypt to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Northern Italy
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Anglo-Egyptian Sudan
                Italians attack with 3 artilleries, 2 fighters and 3 infantry
                British defend with 2 artilleries and 4 infantry
                    Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Anglo-Egyptian Sudan, round 2 : 2/8 hits, 3.00 expected hits
                    British roll dice for 2 artilleries and 4 infantry in Anglo-Egyptian Sudan, round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    Italians roll dice for 3 artilleries and 2 fighters in Anglo-Egyptian Sudan, round 3 : 4/5 hits, 2.00 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits
                    2 artilleries owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Anglo-Egyptian Sudan
                Italians win, taking Anglo-Egyptian Sudan from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for British: 2 artilleries and 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Northern Italy to Egypt
            1 bomber moved from Northern Italy to Southern Italy
            1 aaGun and 1 armour moved from Vologda to Leningrad
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,2,4,2,1,5,5,1,1,3,6,4,1
            Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from 43 Sea Zone to Celebes
            1 artillery moved from New Britain to 47 Sea Zone
            1 artillery and 1 transport moved from 47 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 4 fighters
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 4 fighters in Celebes, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -13
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 64 Sea Zone
            1 artillery and 1 transport moved from 64 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Java
            2 fighters moved from Celebes to 43 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 47 Sea Zone to 55 Sea Zone
            1 aaGun moved from Northern Australia to Queensland
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour and 1 mech_infantry moved from Vologda to Northern Belarus
            4 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Germany to Southern France
            2 fighters and 1 infantry moved from Vologda to Yaroslavl
            8 artilleries and 19 infantry moved from Vologda to Novgorod
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone
            2 artilleries and 2 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 fighters moved from Western Germany to Southern France
            1 bomber moved from Vologda to Yaroslavl
            6 infantry moved from Western Germany to Denmark
            2 transports moved from 118 Sea Zone to 116 Sea Zone
            4 infantry moved from Germany to 116 Sea Zone
            4 infantry moved from 116 Sea Zone to Norway
            2 bombers moved from Leningrad to Yaroslavl
            2 fighters moved from Leningrad to Denmark
            1 tactical_bomber moved from Leningrad to Denmark
            1 infantry moved from Romania to Eastern Poland
            1 armour moved from Slovakia Hungary to Eastern Poland
    

    Savegame

  • '19 '17 '16

    Scrambles to Denmark and Norway, oh and Yaroslavl.


  • no scramble at all

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour and 1 mech_infantry moved from Vologda to Northern Belarus
            4 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Germany to Southern France
            2 fighters and 1 infantry moved from Vologda to Yaroslavl
            8 artilleries and 19 infantry moved from Vologda to Novgorod
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone
            2 artilleries and 2 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 fighters moved from Western Germany to Southern France
            1 bomber moved from Vologda to Yaroslavl
            6 infantry moved from Western Germany to Denmark
            2 transports moved from 118 Sea Zone to 116 Sea Zone
            4 infantry moved from Germany to 116 Sea Zone
            4 infantry moved from 116 Sea Zone to Norway
            2 bombers moved from Leningrad to Yaroslavl
            2 fighters moved from Leningrad to Denmark
            1 tactical_bomber moved from Leningrad to Denmark
            1 infantry moved from Romania to Eastern Poland
            1 armour moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 8 artilleries and 19 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 artilleries and 19 infantry in Novgorod, round 2 : 7/27 hits, 7.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 8 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 2 artilleries and 6 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Norway, round 2 : 3/8 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Northern Belarus
                Germans attack with 4 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour and 1 mech_infantry in Northern Belarus, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 4 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Denmark
                Germans attack with 2 fighters, 6 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Denmark, round 2 : 2/9 hits, 2.67 expected hits
                    British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Southern France
                Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yaroslavl
                Germans attack with 3 bombers, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Yaroslavl, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
                Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/16 hits, 4.83 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 armour, 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Vologda to Novgorod
            3 armour and 2 mech_infantrys moved from Kirov to Archangel
            3 bombers and 2 fighters moved from Yaroslavl to Leningrad
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Denmark to Western Germany
            2 fighters moved from Southern France to Southern Italy
            2 aaGuns moved from Western Germany to Denmark
    
        Place Units - Germans
            10 infantry placed in Western Germany
            5 artilleries and 3 infantry placed in Germany
            Germans undo move 2.
            Germans undo move 1.
            1 artillery and 9 infantry placed in Western Germany
            4 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,4,6,6,4,5,1,3,1,3,6,2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,1,6,5
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 1.33
    Germans regular : -0.50
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    Man, I forgot to kill the TTs in SZ95. But dice have been rolled. Bugger!


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Komi to Kirov
                  Russians take Kirov from Germans
            1 infantry moved from Gorky to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Gorky to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Gorky to Yaroslavl
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            3 artilleries and 5 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Northeast Persia to Northwest Persia
            1 infantry moved from Western Sinkiang to Eastern Sinkiang
            1 infantry moved from Kansu to Tsinghai
            3 infantry moved from Amur to Northern Manchuria
            3 armour and 1 mech_infantry moved from Russia to Kursk
            1 aaGun moved from Gorky to Yaroslavl
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Yaroslavl
            5 artilleries moved from Gorky to Yaroslavl
            39 infantry moved from Gorky to Yaroslavl
            1 aaGun moved from Russia to Smolensk
            2 infantry moved from Urals to Komi
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Siberia
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,5
            Russians collect 41 PUs (4 lost to blockades); end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 cruiser moved from 20 Sea Zone to 7 Sea Zone
            1 marine moved from Kyushu to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 bomber moved from Kyushu to Southern Manchuria
            1 tactical_bomber moved from Jehol to Southern Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 bomber moved from Kyushu to 45 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Szechwan to 43 Sea Zone
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
            1 artillery moved from Honan to Inner Mongolia
            1 tactical_bomber moved from Shansi to Tsinghai
            1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            6 carriers, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 43 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            3 artilleries and 3 infantry moved from 20 Sea Zone to Southern Manchuria
            1 fighter moved from Japan to Southern Manchuria
            1 fighter moved from 6 Sea Zone to Southern Manchuria
            1 marine moved from Jehol to Southern Manchuria
            1 fighter moved from Honan to Inner Mongolia
    

    Savegame

  • '19 '17 '16

    I was expecting a blocker in SZ45.

    Scramble to SZ43?


  • I think I was also expecting a blocker in z45…
    Full scramble, thanks.
    Max. defense and kill navy before air.

  • '19 '17 '16

    Do you want to continue with the map as is, or do you want an edit? I did keep you waiting a while for the Italian turn, maybe you forgot.


  • Thank you for allowing me to do a very late edit, but I will decline the offer.
    Please go ahead and continue from the present map.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 cruiser moved from 20 Sea Zone to 7 Sea Zone
            1 marine moved from Kyushu to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 bomber moved from Kyushu to Southern Manchuria
            1 tactical_bomber moved from Jehol to Southern Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 bomber moved from Kyushu to 45 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Szechwan to 43 Sea Zone
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
            1 artillery moved from Honan to Inner Mongolia
            1 tactical_bomber moved from Shansi to Tsinghai
            1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
            6 carriers, 1 cruiser and 3 destroyers moved from 36 Sea Zone to 43 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            3 artilleries and 3 infantry moved from 20 Sea Zone to Southern Manchuria
            1 fighter moved from Japan to Southern Manchuria
            1 fighter moved from 6 Sea Zone to Southern Manchuria
            1 marine moved from Jehol to Southern Manchuria
            1 fighter moved from Honan to Inner Mongolia
    
        Combat - Japanese
            Americans scrambles 2 units out of 38 Sea Zone to defend against the attack in 43 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Southern Manchuria
                Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 2 fighters; Chinese defend with 3 infantry; Russians defend with 3 infantry
                    Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber in Southern Manchuria, round 2 : 4/11 hits, 4.33 expected hits
                    Chinese roll dice for 2 fighters and 6 infantry in Southern Manchuria, round 2 : 5/8 hits, 3.33 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Southern Manchuria
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber in Southern Manchuria, round 3 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 3 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Southern Manchuria
                    Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Southern Manchuria, round 4 : 1/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 fighter in Southern Manchuria, round 4 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Southern Manchuria
                Japanese win, taking Korea from Russians with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 3 artilleries, 3 infantry, 1 marine and 1 tactical_bomber
                Casualties for Chinese: 3 infantry
                Casualties for Russians: 3 infantry
                Casualties for Americans: 2 fighters
            Battle in Inner Mongolia
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Inner Mongolia, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 6 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers
                Americans defend with 1 battleship, 4 carriers, 1 destroyer and 5 fighters; ANZAC defend with 2 fighters and 1 transport
                    Japanese roll dice for 6 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 43 Sea Zone, round 2 : 4/14 hits, 7.33 expected hits
                Units damaged: 4 carriers owned by the Americans
                    Americans roll dice for 1 battleship, 4 carriers, 1 destroyer, 7 fighters and 1 transport in 43 Sea Zone, round 2 : 4/13 hits, 6.33 expected hits
                Units damaged: 4 carriers owned by the Japanese
                    Japanese roll dice for 6 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 43 Sea Zone, round 3 : 8/14 hits, 7.33 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 1 destroyer, 7 fighters and 1 transport in 43 Sea Zone, round 3 : 6/13 hits, 6.33 expected hits
                    1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 4 carriers owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 43 Sea Zone
                    Japanese roll dice for 3 carriers, 1 destroyer, 5 fighters and 5 tactical_bombers in 43 Sea Zone, round 4 : 7/11 hits, 6.17 expected hits
                    Americans roll dice for 6 fighters and 1 transport in 43 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
                    5 tactical_bombers owned by the Japanese, 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC and 5 fighters owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 3 carriers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 41
                Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers and 5 tactical_bombers
                Casualties for ANZAC: 2 fighters and 1 transport
                Casualties for Americans: 1 battleship, 4 carriers, 1 destroyer and 5 fighters
    
        Non Combat Move - Japanese
            1 bomber moved from 45 Sea Zone to Davao
            2 fighters moved from 43 Sea Zone to Shan State
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Anhwe to Honan
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Hunan to Szechwan
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to Kyushu
            1 fighter moved from Southern Manchuria to 6 Sea Zone
            1 bomber moved from Southern Manchuria to Japan
            1 infantry moved from Kiangsi to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Kiangsi
            1 armour moved from Kwangsi to Shan State
            1 tactical_bomber moved from Tsinghai to Szechwan
            1 fighter moved from Inner Mongolia to Shansi
            1 fighter moved from Southern Manchuria to 20 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Shan State
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,3,1,3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,5,5
            Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -1.67
    Japanese regular : -1.83
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 59 Sea Zone to 43 Sea Zone
            2 carriers and 2 fighters moved from 38 Sea Zone to 43 Sea Zone
                  Americans take 38 Sea Zone from Japanese
            1 destroyer moved from 132 Sea Zone to 43 Sea Zone
            1 destroyer moved from 44 Sea Zone to 43 Sea Zone
            1 carrier and 2 submarines moved from 65 Sea Zone to 43 Sea Zone
            1 fighter moved from Midway to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone
            1 infantry and 1 mech_infantry moved from 18 Sea Zone to Iwo Jima
            2 fighters moved from 115 Sea Zone to 116 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from Morocco to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to 116 Sea Zone
            1 fighter moved from 113 Sea Zone to 116 Sea Zone
    

    Savegame


  • will edit combat moves, please hold


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to 116 Sea Zone
            2 fighters moved from 115 Sea Zone to 116 Sea Zone
            1 fighter moved from 113 Sea Zone to 116 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from Morocco to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone
            1 infantry and 1 mech_infantry moved from 18 Sea Zone to Iwo Jima
            1 fighter moved from Midway to 20 Sea Zone
            1 destroyer moved from 132 Sea Zone to 43 Sea Zone
            1 destroyer moved from 44 Sea Zone to 43 Sea Zone
            2 carriers and 2 fighters moved from 38 Sea Zone to 43 Sea Zone
                  Americans take 38 Sea Zone from Japanese
            1 submarine moved from 59 Sea Zone to 43 Sea Zone
            1 destroyer moved from 56 Sea Zone to 43 Sea Zone
            1 carrier and 2 submarines moved from 65 Sea Zone to 43 Sea Zone
    

    Savegame


  • Scramble to z116?
    Do you want to give OOL round by round in z43 minimize my options to retreat and let your FTRs die due to no landing spots?

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