Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
Bugger. The trick was planes flying to the Red Sea then landing on a CV in the Med.
I was actually regretting not buying an Italian CV for the Med last turn - I had planned to go back to SZ99 but then I realised that wasn’t viable after I had rolled dice.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 83 Sea Zone
1 bomber and 2 fighters moved from Egypt to 83 Sea Zone
Combat - Italians
Combat Hit Differential Summary :
Oh yeah, forgot about the scramble. Scramble from SZ100?
Going to see if this game can be saved but I think that may have been the winning move.
No scramble, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 83 Sea Zone
1 bomber and 2 fighters moved from Egypt to 83 Sea Zone
Combat - Italians
Battle in 83 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 battleship
Italians roll dice for 1 bomber and 4 fighters in 83 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
British roll dice for 1 battleship in 83 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the British and 1 fighter owned by the Italians lost in 83 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 fighter
Casualties for British: 1 battleship
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 83 Sea Zone to Southern Italy
3 fighters moved from 83 Sea Zone to Egypt
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Baltic States to Leningrad
1 armour moved from Smolensk to Novgorod
Place Units - Italians
1 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1,6,3,5
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,5,2,3,3,4,2
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
3 fighters moved from 55 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Java
Battle in Celebes
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC roll dice for 1 artillery, 5 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Java from Japanese, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - ANZAC
5 fighters moved from Dutch New Guinea to 55 Sea Zone
1 submarine moved from 58 Sea Zone to 42 Sea Zone
1 artillery moved from South Australia to New South Wales
Place Units - ANZAC
2 transports placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3,4,1,6,4,1,2,2,5,3,2,4,3,5
ANZAC collect 12 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Smolensk to Russia
3 bombers moved from Leningrad to Russia
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Bulgaria
1 fighter and 1 tactical_bomber moved from Smolensk to Romania
1 fighter moved from Leningrad to Romania
2 fighters moved from Western Germany to Bulgaria
Intercept in Moscow?
no interception, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Smolensk to Russia
3 bombers moved from Leningrad to Russia
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Bulgaria
1 fighter and 1 tactical_bomber moved from Smolensk to Romania
1 fighter moved from Leningrad to Romania
2 fighters moved from Western Germany to Bulgaria
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,3,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Romania
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 fighters in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary
1 fighter moved from Bulgaria to Slovakia Hungary
1 artillery moved from Norway to 116 Sea Zone
1 infantry moved from Denmark to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 aaGuns, 7 armour, 2 artilleries, 14 infantry and 3 mech_infantrys moved from Smolensk to Novgorod
1 artillery moved from Northern Belarus to Novgorod
1 fighter moved from Romania to Poland
1 aaGun and 1 infantry moved from Germany to Poland
1 aaGun moved from Holland Belgium to Western Germany
1 artillery and 6 infantry moved from Holland Belgium to France
2 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 cruiser moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from Leningrad to Vologda
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
3 armour and 3 mech_infantrys moved from Novgorod to Vologda
3 bombers and 1 fighter moved from Russia to Leningrad
1 artillery and 2 infantry moved from Nenetsia to Vologda
1 artillery and 1 infantry moved from Novgorod to Vologda
2 infantry moved from Western Germany to France
Place Units - Germans
1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Germany
1 armour, 1 bomber, 3 fighters and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,4,1,1,1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
Germans collect 42 PUs (7 lost to blockades); end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.67
Russians AA : -0.50
@ghostglider said in Ghostglider (Allies) vs Simon33 (Axis+6) PtV:
no interception, thanks
Probably could have assumed that.
yes, but perfectly fine to ask first
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 37 PUs;
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Italians
1 fighter moved from Russia to Romania
2 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Romania to Bessarabia
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
6 infantry moved from Korea to Southern Manchuria
1 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Stalingrad to Kazakhstan
42 infantry moved from Russia to Yaroslavl
5 artilleries moved from Russia to Yaroslavl
1 aaGun moved from Russia to Yaroslavl
Place Units - Russians
3 infantry placed in Siberia
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,3
Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries, 5 infantry and 1 mech_infantry moved from Szechwan to Yunnan
1 artillery moved from Hopei to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shan State to Yunnan
1 marine moved from Malaya to 132 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to 59 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 fighter moved from 20 Sea Zone to 45 Sea Zone
2 fighters moved from 132 Sea Zone to Yunnan
2 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Java
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 7 artilleries, 2 bombers, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 7 infantry; Chinese defend with 7 infantry
British roll AA dice in Yunnan : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 7/25 hits, 10.17 expected hits
Chinese roll dice for 2 aaGuns, 1 artillery and 14 infantry in Yunnan, round 2 : 4/15 hits, 5.00 expected hits
4 infantry owned by the Japanese, 2 aaGuns owned by the British and 5 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 9/21 hits, 9.00 expected hits
Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 3 : 4/10 hits, 3.33 expected hits
4 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 4 : 9/17 hits, 7.67 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 7 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 fighter and 8 infantry
Casualties for British: 2 aaGuns, 1 artillery and 7 infantry
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan
2 bombers moved from Yunnan to French Indo China
1 artillery moved from Siam to Shan State
1 cruiser moved from 132 Sea Zone to 20 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Kyushu to 20 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 20 Sea Zone to Jehol
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Jehol
1 fighter moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone
2 carriers moved from 132 Sea Zone to 43 Sea Zone
1 fighter moved from 59 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
2 infantry moved from Japan to Kyushu
1 carrier moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : -4.17
British AA : 0.00
ANZAC regular : -1.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Southern Manchuria to Chahar
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 infantry moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
Scramble to N.Italy?
I will actually.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Southern Manchuria to Chahar
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 infantry moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in Northern Italy
Battle in Cyprus
Battle in Midway
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Cyprus from Italians, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_major, 2 fighters and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 fighters in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 fighter in Northern Italy, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in Northern Italy
Americans win with 2 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 2 infantry
Casualties for Italians: 2 fighters and 1 infantry
Battle in Chahar
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Chahar to Southern Manchuria
1 fighter moved from 45 Sea Zone to 55 Sea Zone
2 carriers moved from 27 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 55 Sea Zone to 56 Sea Zone
1 battleship, 3 carriers, 4 destroyers, 5 fighters, 2 submarines and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 carrier and 2 fighters moved from 56 Sea Zone to 55 Sea Zone
4 fighters moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 transports moved from 113 Sea Zone to 93 Sea Zone
2 fighters moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 113 Sea Zone
3 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Queensland to Northern Australia
1 submarine moved from 65 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 59 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
Place Units - Americans
2 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 carrier, 3 submarines and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
2 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Chahar from Japanese with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 2 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.83 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 aaGun, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Kwangsi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Crete to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
1 fighter moved from Gibraltar to Malta
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Rhodesia to Kenya
2 fighters moved from Iraq to Ethiopia
1 artillery moved from Iraq to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery moved from 78 Sea Zone to Ethiopia
1 fighter moved from 100 Sea Zone to Ethiopia
1 fighter moved from 100 Sea Zone to Kenya
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Libya to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Malta
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
Combat - British
Battle in Malta
British attack with 1 armour, 1 fighter and 3 infantry
Italians defend with 1 airfield and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Malta
British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 3 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
British win, taking Malta from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Kenya
British roll dice for 1 fighter in Kenya, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Kenya, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Kenya, round 5 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Kenya, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Kenya
Italians win with no units remaining. Battle score for attacker is -12
Casualties for British: 1 armour, 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Ethiopia
British attack with 1 artillery and 3 fighters
Germans defend with 1 fighter; Italians defend with 1 infantry
British roll dice for 1 artillery and 3 fighters in Ethiopia, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 fighter and 1 infantry in Ethiopia, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery and 3 fighters in Ethiopia, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 fighter in Ethiopia, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for Germans: 1 fighter
Non Combat Move - British
3 fighters moved from Ethiopia to British Somaliland
1 artillery and 4 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 77 Sea Zone to 73 Sea Zone
1 submarine moved from 77 Sea Zone to 40 Sea Zone
1 infantry moved from Eastern India to Burma
1 fighter moved from Malta to 98 Sea Zone
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Union of South Africa
1 carrier and 1 transport placed in 113 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 3.33
Americans regular : 1.50
Japanese regular : 0.50
Italians regular : -0.67
British regular : -3.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Egypt to 101 Sea Zone
1 bomber moved from Southern Italy to 78 Sea Zone
2 fighters and 1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 78 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 78 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from 101 Sea Zone to Southern Italy
1 bomber moved from 78 Sea Zone to Egypt
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Leningrad to Vologda
1 armour moved from Novgorod to Vologda
Place Units - Italians
2 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,6,4,1,1
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33