@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
Ghostglider (Allies) vs Simon33 (Axis+6) PtV
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yes, but perfectly fine to ask first
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 37 PUs; Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Italians 1 fighter moved from Russia to Romania 2 infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Romania to Bessarabia 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies 6 infantry moved from Korea to Southern Manchuria 1 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Stalingrad to Kazakhstan 42 infantry moved from Russia to Yaroslavl 5 artilleries moved from Russia to Yaroslavl 1 aaGun moved from Russia to Yaroslavl Place Units - Russians 3 infantry placed in Siberia 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,3 Russians collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries, 5 infantry and 1 mech_infantry moved from Szechwan to Yunnan 1 artillery moved from Hopei to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Shan State to Yunnan 1 marine moved from Malaya to 132 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes 1 fighter moved from 43 Sea Zone to 59 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 fighter moved from 20 Sea Zone to 45 Sea Zone 2 fighters moved from 132 Sea Zone to Yunnan 2 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers moved from French Indo China to Yunnan Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Java Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Hunan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 7 artilleries, 2 bombers, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 aaGuns, 1 artillery and 7 infantry; Chinese defend with 7 infantry British roll AA dice in Yunnan : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 7/25 hits, 10.17 expected hits Chinese roll dice for 2 aaGuns, 1 artillery and 14 infantry in Yunnan, round 2 : 4/15 hits, 5.00 expected hits 4 infantry owned by the Japanese, 2 aaGuns owned by the British and 5 infantry owned by the British lost in Yunnan Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 9/21 hits, 9.00 expected hits Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 3 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 4 : 9/17 hits, 7.67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 7 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 fighter and 8 infantry Casualties for British: 2 aaGuns, 1 artillery and 7 infantry Casualties for Chinese: 7 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan 2 bombers moved from Yunnan to French Indo China 1 artillery moved from Siam to Shan State 1 cruiser moved from 132 Sea Zone to 20 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Kyushu to 20 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 20 Sea Zone to Jehol 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Jehol 1 fighter moved from Japan to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone 2 carriers moved from 132 Sea Zone to 43 Sea Zone 1 fighter moved from 59 Sea Zone to 43 Sea Zone 1 fighter moved from 45 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Japan to 20 Sea Zone 2 infantry moved from Japan to Kyushu 1 carrier moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery, 1 infantry and 1 marine placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1 Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00 Japanese regular : -4.17 British AA : 0.00 ANZAC regular : -1.33
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Southern Manchuria to Chahar 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 2 infantry moved from Southern France to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy
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Scramble to N.Italy?
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I will actually.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Southern Manchuria to Chahar 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 2 infantry moved from Southern France to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in Northern Italy Battle in Cyprus Battle in Midway Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Cyprus from Italians, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 2 fighters and 2 infantry Italians defend with 1 factory_major, 2 fighters and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 fighters in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 fighter in Northern Italy, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Northern Italy Americans win with 2 fighters remaining. Battle score for attacker is 17 Casualties for Americans: 2 infantry Casualties for Italians: 2 fighters and 1 infantry Battle in Chahar Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar Americans win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Chahar to Southern Manchuria 1 fighter moved from 45 Sea Zone to 55 Sea Zone 2 carriers moved from 27 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 55 Sea Zone to 56 Sea Zone 1 battleship, 3 carriers, 4 destroyers, 5 fighters, 2 submarines and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 carrier and 2 fighters moved from 56 Sea Zone to 55 Sea Zone 4 fighters moved from Hawaiian Islands to 55 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 2 transports moved from 113 Sea Zone to 93 Sea Zone 2 fighters moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 113 Sea Zone 3 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Queensland to Northern Australia 1 submarine moved from 65 Sea Zone to 55 Sea Zone 1 submarine moved from 56 Sea Zone to 44 Sea Zone 1 submarine moved from 56 Sea Zone to 59 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone Place Units - Americans 2 infantry placed in Eastern United States 3 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 1 carrier, 3 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Kansu to Tsinghai 3 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Tsinghai 1 infantry moved from Kweichow to Hunan Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Szechwan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Chahar from Japanese with no units remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 1/5 hits, 2.83 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 aaGun, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Kwangsi 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Syria British take Syria from Italians 2 infantry moved from Crete to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 fighter moved from Gibraltar to Malta 1 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Rhodesia to Kenya 2 fighters moved from Iraq to Ethiopia 1 artillery moved from Iraq to 82 Sea Zone 1 artillery and 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 artillery moved from 78 Sea Zone to Ethiopia 1 fighter moved from 100 Sea Zone to Ethiopia 1 fighter moved from 100 Sea Zone to Kenya 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Libya to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Malta 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone Combat - British Battle in Malta British attack with 1 armour, 1 fighter and 3 infantry Italians defend with 1 airfield and 2 infantry British roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Malta British roll dice for 1 armour, 1 fighter and 3 infantry in Malta, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in Kenya British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Kenya British roll dice for 1 fighter in Kenya, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Kenya, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Kenya, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Kenya, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Kenya Italians win with no units remaining. Battle score for attacker is -12 Casualties for British: 1 armour, 1 fighter and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Ethiopia British attack with 1 artillery and 3 fighters Germans defend with 1 fighter; Italians defend with 1 infantry British roll dice for 1 artillery and 3 fighters in Ethiopia, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 fighter and 1 infantry in Ethiopia, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery and 3 fighters in Ethiopia, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 fighter in Ethiopia, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 13 Casualties for Italians: 1 infantry Casualties for Germans: 1 fighter Non Combat Move - British 3 fighters moved from Ethiopia to British Somaliland 1 artillery and 4 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 77 Sea Zone to 73 Sea Zone 1 submarine moved from 77 Sea Zone to 40 Sea Zone 1 infantry moved from Eastern India to Burma 1 fighter moved from Malta to 98 Sea Zone 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Union of South Africa 1 carrier and 1 transport placed in 113 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 3.33 Americans regular : 1.50 Japanese regular : 0.50 Italians regular : -0.67 British regular : -3.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Egypt to 101 Sea Zone 1 bomber moved from Southern Italy to 78 Sea Zone 2 fighters and 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in 101 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 101 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 78 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 78 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Trans-Jordan Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from 101 Sea Zone to Southern Italy 1 bomber moved from 78 Sea Zone to Egypt 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Leningrad to Vologda 1 armour moved from Novgorod to Vologda Place Units - Italians 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,6,4,1,1 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 1 cruiser moved from 55 Sea Zone to 59 Sea Zone 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 47 Sea Zone 1 artillery moved from 47 Sea Zone to New Britain 1 artillery moved from Dutch New Guinea to New Guinea ANZAC take New Guinea from Japanese 2 fighters moved from 55 Sea Zone to New Britain 3 fighters moved from 56 Sea Zone to Java
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Scramble to Java?
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Might have been a scramble without the bombard.
No scramble.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 1 cruiser moved from 55 Sea Zone to 59 Sea Zone 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 47 Sea Zone 1 artillery moved from 47 Sea Zone to New Britain 1 artillery moved from Dutch New Guinea to New Guinea ANZAC take New Guinea from Japanese 2 fighters moved from 55 Sea Zone to New Britain 3 fighters moved from 56 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in New Britain ANZAC attack with 1 artillery and 2 fighters Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 2 fighters in New Britain, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in New Britain ANZAC win, taking New Britain from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from New Britain to 55 Sea Zone 3 fighters moved from Java to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 aaGun moved from Queensland to Northern Australia 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,4,1,4,4,1,4,4,4,4,2,4,5,1,2,2,3 ANZAC collect 10 PUs (3 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 2.00
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With 3 hits in round 1 it seems like you picked the right choice.
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 8 infantry moved from France to Southern France 1 armour and 1 mech_infantry moved from Western Germany to Southern France 3 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Slovakia Hungary to Eastern Poland 1 fighter and 1 infantry moved from Poland to Eastern Poland 1 fighter, 2 infantry and 1 tactical_bomber moved from Slovakia Hungary to Romania 1 bomber moved from Western Germany to Gorky 1 artillery and 1 infantry moved from Vologda to Gorky 1 armour moved from Vologda to Kirov Germans take Kirov from Russians 3 bombers and 1 fighter moved from Leningrad to Russia
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Scrambles to Holland, Gorky, or intercept in Moscow?
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Only scramble 2 FTRs to Holland, thanks
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 8 infantry moved from France to Southern France 1 armour and 1 mech_infantry moved from Western Germany to Southern France 3 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Slovakia Hungary to Eastern Poland 1 fighter and 1 infantry moved from Poland to Eastern Poland 1 fighter, 2 infantry and 1 tactical_bomber moved from Slovakia Hungary to Romania 1 bomber moved from Western Germany to Gorky 1 artillery and 1 infantry moved from Vologda to Gorky 1 armour moved from Vologda to Kirov Germans take Kirov from Russians 3 bombers and 1 fighter moved from Leningrad to Russia Combat - Germans Americans scrambles 2 units out of 113 Sea Zone to defend against the attack in Holland Belgium Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Romania Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 3 fighters and 1 infantry British defend with 1 fighter; Americans defend with 1 fighter and 1 infantry Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 fighter owned by the British lost in Holland Belgium 2 fighters owned by the Germans retreated Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 1 infantry Casualties for British: 1 fighter Battle in Gorky Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Gorky, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky Germans win, taking Gorky from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Southern France, round 2 : 1/11 hits, 2.67 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Southern France, round 3 : 0/11 hits, 2.67 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France Germans roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Southern France, round 4 : 2/10 hits, 2.50 expected hits Americans roll dice for 2 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Germans: 2 infantry Battle in Eastern Poland Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from Holland Belgium to 113 Sea Zone Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Holland Belgium to Western Germany 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Poland to Slovakia Hungary 1 armour moved from Bulgaria to Slovakia Hungary 2 fighters moved from Eastern Poland to Leningrad 1 artillery and 1 infantry moved from Leningrad to Vologda 2 aaGuns, 4 armour, 5 artilleries and 16 infantry moved from Novgorod to Vologda 1 bomber moved from Gorky to Vologda 2 bombers moved from Russia to Leningrad 1 fighter moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Romania to Leningrad 1 fighter moved from Leningrad to Vologda 1 armour and 1 mech_infantry moved from Vologda to Kirov 1 mech_infantry moved from Vologda to Kirov 1 armour moved from Vologda to Kirov Place Units - Germans 1 armour and 1 mech_infantry placed in Western Germany 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,6,3,1,1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5 Germans collect 44 PUs (6 lost to blockades); end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -0.67 Germans regular : -2.83 Russians AA : 0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 43 PUs; Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Gorky 1 fighter moved from Russia to Gorky 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Southern Belarus to Northern Belarus Russians take Northern Belarus from Italians 1 artillery and 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 2 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland Combat - Russians Battle in Romania Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Romania Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Russia 1 fighter moved from Gorky to Russia 1 mech_infantry moved from Russia to Komi 5 artilleries and 43 infantry moved from Yaroslavl to Gorky 1 aaGun moved from Yaroslavl to Gorky 1 infantry moved from Russia to Yaroslavl 2 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Northern Sinkiang to Kansu 1 infantry moved from Kazakhstan to Western Sinkiang Place Units - Russians 2 infantry placed in Urals 3 infantry placed in Ukraine 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,5,6,4,6 Russians collect 39 PUs (5 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 artilleries, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries, 6 infantry and 1 marine moved from Jehol to Southern Manchuria 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry and 1 marine moved from Kyushu to 20 Sea Zone 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber moved from 20 Sea Zone to Southern Manchuria 1 fighter moved from 6 Sea Zone to Southern Manchuria 2 bombers moved from French Indo China to Southern Manchuria 1 fighter moved from 43 Sea Zone to 22 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 destroyer, 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 armour moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 1 fighter and 2 tactical_bombers moved from Szechwan to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 1 submarine moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Southern Manchuria Japanese attack with 5 artilleries, 2 bombers, 2 fighters, 8 infantry, 2 marines and 1 tactical_bomber Americans defend with 2 fighters; Chinese defend with 2 infantry; Russians defend with 1 aaGun and 12 infantry Russians roll AA dice in Southern Manchuria : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in Southern Manchuria, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 5 artilleries, 2 bombers, 2 fighters, 8 infantry, 2 marines and 1 tactical_bomber in Southern Manchuria, round 2 : 4/20 hits, 7.00 expected hits Chinese roll dice for 1 aaGun, 2 fighters and 14 infantry in Southern Manchuria, round 2 : 6/16 hits, 6.00 expected hits 6 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Southern Manchuria Japanese roll dice for 5 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Southern Manchuria, round 3 : 7/14 hits, 5.50 expected hits Chinese roll dice for 2 fighters and 10 infantry in Southern Manchuria, round 3 : 8/12 hits, 4.67 expected hits 2 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 marine owned by the Japanese, 5 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Southern Manchuria 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated 1 marine owned by the Japanese retreated to Jehol Chinese win with 2 fighters and 3 infantry remaining. Battle score for attacker is -11 Casualties for Japanese: 5 artilleries, 8 infantry and 1 marine Casualties for Russians: 1 aaGun and 9 infantry Casualties for Chinese: 2 infantry Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Inner Mongolia, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Inner Mongolia, round 3 : 1/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia 1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated 2 infantry owned by the Japanese retreated to Shansi Chinese win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 38 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 38 Sea Zone Japanese win, taking 38 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 59 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 59 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 cruiser owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for ANZAC: 1 cruiser and 1 transport Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Japanese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone 1 fighter moved from 22 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Inner Mongolia to Shansi 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Southern Manchuria to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 59 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone 5 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Inner Mongolia to Szechwan 1 fighter moved from Inner Mongolia to Honan 2 bombers moved from Southern Manchuria to Kyushu 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Southern Manchuria to 20 Sea Zone 1 tactical_bomber moved from Southern Manchuria to Jehol 6 artilleries moved from Yunnan to Shan State 1 infantry moved from French Indo China to Yunnan 1 marine moved from Japan to Kyushu 1 aaGun moved from Japan to Kyushu Place Units - Japanese 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 3 artilleries, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 5,5 Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 0.83 ANZAC regular : -0.83 Russians AA : -0.50
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery and 1 infantry moved from Northern Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 3 fighters moved from 56 Sea Zone to 38 Sea Zone 3 fighters moved from 55 Sea Zone to 59 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters moved from Hawaiian Islands to Marshall Islands 6 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 fighter moved from 113 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern France 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern France 1 submarine moved from 44 Sea Zone to 38 Sea Zone 1 submarine moved from 45 Sea Zone to 59 Sea Zone Combat - Americans Battle in Sumatra Battle in 38 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 38 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 59 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 59 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 59 Sea Zone Americans win, taking 59 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Marshall Islands, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 4 fighters and 10 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry Americans roll dice for 4 fighters and 10 infantry in Southern France, round 2 : 1/14 hits, 3.67 expected hits Germans roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Southern France, round 2 : 2/9 hits, 3.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Americans roll dice for 4 fighters and 8 infantry in Southern France, round 3 : 5/12 hits, 3.33 expected hits Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Southern France, round 3 : 5/8 hits, 3.00 expected hits 5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Southern France Americans roll dice for 4 fighters and 3 infantry in Southern France, round 4 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern France, round 4 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 9 infantry Casualties for Germans: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Tobruk to Alexandria 1 battleship, 3 carriers, 4 destroyers and 3 fighters moved from 56 Sea Zone to 43 Sea Zone 2 fighters moved from 38 Sea Zone to 43 Sea Zone 1 carrier and 2 fighters moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 43 Sea Zone to 132 Sea Zone 1 carrier moved from 55 Sea Zone to 38 Sea Zone 1 carrier moved from 55 Sea Zone to 38 Sea Zone 3 fighters moved from 59 Sea Zone to 43 Sea Zone 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 carrier and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from 26 Sea Zone to Midway 2 fighters moved from Marshall Islands to 32 Sea Zone 1 fighter moved from 32 Sea Zone to 27 Sea Zone 1 fighter moved from 32 Sea Zone to 27 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 3 infantry moved from Tunisia to Libya 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from Southern France to 115 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux 2 submarines moved from 27 Sea Zone to 65 Sea Zone 1 carrier moved from 27 Sea Zone to 65 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux Americans undo move 1. 1 carrier placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone 1 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 11 Sea Zone 4 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Southern Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 113 Sea Zone 1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Denmark 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 2 fighters moved from United Kingdom to 115 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 3 fighters moved from British Somaliland to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to French Madagascar 1 fighter moved from 98 Sea Zone to Northern Italy 1 battleship moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Northern Italy 1 armour and 1 infantry moved from Malta to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan Combat - British Battle in Greece Battle in Norway Battle in Denmark Battle in French Madagascar Battle in Northern Italy British attack with 3 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 factory_major and 1 infantry British roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Greece from Germans, taking Norway from Germans, taking Denmark from Germans, taking French Madagascar from Neutral_Axis, taking Northern Italy from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Eastern India 1 aaGun, 3 artilleries and 10 infantry moved from Eastern India to Burma 1 submarine moved from 40 Sea Zone to 132 Sea Zone 1 artillery and 4 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery moved from Ethiopia to Anglo-Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 3 fighters moved from Trans-Jordan to Iraq 2 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 1 submarine moved from 113 Sea Zone to 128 Sea Zone 2 fighters moved from Northern Italy to 99 Sea Zone 1 fighter moved from Northern Italy to Normandy Bordeaux Place Units - British 1 carrier placed in 113 Sea Zone 1 transport placed in 112 Sea Zone 5 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.83 Italians regular : -0.67 Japanese regular : 2.17 Germans regular : 1.33 British regular : 0.00